The Angband Ladder: Titan I, Half-Troll Warrior by MattB

  [Angband 4.0.4 Character Dump]

 Name   Titan I      Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       6'11"   STR:  18/22  +4  +3  +0  18/92
 Class  Warrior      Weight    14st 4lb   INT:      8  -4  -2  +2      4
 Title  Commando     Turns used:          WIS:      8  -2  -2  +2      6
 HP     -11/460      Game        449795   DEX:  18/42  -4  +2  +0  18/22
 SP     0/0          Standard     43345   CON:  18/42  +3  +2  +1 18/102
                     Resting       2272

 Level                 31    Armor      [23,+53]    Saving Throw     41%
 Cur Exp           143235                           Stealth          Bad
 Max Exp           143235    Melee       1d6,+17    Disarming        50%
 Adv Exp           180000    To-hit        76,+7    Magic Devices     30
                             Blows      4.1/turn    Perception   1 in 43
 Gold               29538                           Searching        13%
 Burden          185.1 lb    Shoot to-dam    +10    Infravision    30 ft
 Overweight        5.2 lb    To-hit       61,+21    Speed             -1
 Max Depth    1900' (L38)    Shots        2/turn

 Your mother was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and black ulcerous skin.



rAcid:......+.+.*.. Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:+...+.+.+.... Chaos:..........+..
rCold:......+.+.... Disen:..........+..
rPois:...+......... pFear:............+
rLite:....+....++.. pBlnd:.........+...
rDark:....+....+... pConf:.............
Sound:............. pStun:.............
Shard:........+.... HLife:....+........

Regen:............+ Stea.:.......++....
  ESP:............. Sear.:.............
Invis:.........+... Infra:............+
FrAct:...........+. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:....++...+...


  [Last Messages]

> You have 10 Potions of Cure Critical Wounds {@q1} (b).
> The Vampire tries to make you stop moving.
> You resist the effect!
> The Gravity hound breathes gravity.
> *** LOW HITPOINT WARNING! ***
> Gravity warps around you.
> You have been stunned.
> The Vampire grunts with pain.
> The Gravity hound resists.
> The Gravity hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Gravity hound misses you.
> The Gravity hound breathes gravity.
> You die.
> The Gravity hound resists.

Killed by a Gravity hound.

  [Character Equipment]

a) a Spear of *Slay Demon* (1d6) (+6,+9) <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 intelligence.
     Slays demons (powerfully).
     Provides resistance to fire.
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 146.8 vs. demons, and 86.9 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+20,+10) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+8)
     Found lying on the floor at 1750 feet (level 35)
     
d) a Ring of Resist Poison {!k}
     Bought from a store
     
     Provides resistance to poison gas.
     
e) an Amulet of Devotion <+2, +1>
     Dropped by a Cave ogre at 1500 feet (level 30)
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) a Lantern (12648 turns) <+2>
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Studded Leather Armour of Resistance (-1) [12,+16]
     Dropped by a Ranger at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
h) a Cloak of Stealth [1,-1] <+1>
     Found lying on the floor in a pit at 650 feet (level 13)
     
     +1 stealth.
     
i) a Leather Shield of Elvenkind [8,+18] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid.
     
j) an Iron Crown of Night and Day [0,+10] <+1>
     Found lying on the floor in a pit at 1500 feet (level 30)
     
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
k) the Set of Leather Gloves 'Eolaianas' [1,+9] <+1>
     Conjured forth by magic at 1700 feet (level 34)
     
     +1 constitution.
     Provides immunity to acid.
     Provides resistance to light, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     
l) a Pair of Leather Sandals of Free Action [1,-1]
     Found lying on the floor at 1250 feet (level 25)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) a Mushroom of Clear Mind
b) 10 Potions of Cure Critical Wounds {@q1}
c) 2 Potions of Enlightenment
d) 6 Potions of Speed {@q2}
e) 13 Scrolls of Phase Door {@r1}
f) 10 Scrolls of Satisfy Hunger {@r2}
g) 3 Rods of Treasure Location (1 charging) {@z3}
h) 6 Rods of Door/Stair Location (1 charging) {@z2}
i) 3 Rods of Trap Location (1 charging) {@z1}
j) a Rod of Light (charging) {@z4}
k) a Rod of Illumination {@z8}
l) a Rod of Recall {@z9 !*}
     Cannot be harmed by lightning.
     
m) 3 Wands of Teleport Other (22 charges)
n) a Staff of Detect Evil (8 charges) {@u9}
o) a Staff of Mapping (1 charge) {@u6}
p) 3 Staves of Teleportation (7 charges) {@u3}
q) 2 Staves of Identify (0 charges) {@u1}
r) a Beaked Axe of *Slay Evil* (2d6) (+12,+9) <+1>
     Dropped by a Mummified human at 1800 feet (level 36)
     
     +1 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Sustains your life force.  
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 66 vs. evil creatures, and 50.8 vs. others.
     
s) the Battle Axe of Amirith (2d8) (+10,+12) [+12] <+2>
     Found under some rubble at 1800 feet (level 36)
     
     +2 intelligence.
     +2 constitution.
     Branded with cold.
     Provides resistance to disenchantment.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 99.6 vs. creatures not resistant to cold,
     and 61.2 vs. others.
     




  [Character Quiver]

0) 10 Bolts (1d5) (+0,+0) {=g @f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 105.
     25% chance of breaking upon contact.
     
1) 6 Bolts (1d5) (+1,+4) {=g @f1}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 137.2.
     25% chance of breaking upon contact.
     
2) 16 Bolts of Wounding (1d5) (+18,+16) {=g @f2}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 236.6.
     25% chance of breaking upon contact.
     
3) 20 Bolts (1d5) (+3,+3) {=g @f1}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 129.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Potions of Healing
b) 2 Potions of Toughness
c) a Scroll of Teleport Level
d) 7 Scrolls of Satisfy Hunger {@r2}
e) a Scroll of Recharging
f) a Ring of Dexterity <+4>
     Found lying on the floor at 1750 feet (level 35)
     
     +4 dexterity.
     Sustains dexterity.
     
g) a Ring of the Dog <-2> {!k}
     -2 stealth.
     Provides protection from fear.
     
h) a Ring of Slow Digestion {!k}
     Found lying on the floor at 550 feet (level 11)
     
     Slows your metabolism.  
     
i) a Ring of Free Action {!k}
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     Prevents paralysis.  
     
j) an Amulet of Slow Digestion {!k}
     Bought from a store
     
     Slows your metabolism.  
     
k) the Hard Leather Armour of Ammor (-1) [16,+12]
     Dropped by Ibun, Son of M�m at 1750 feet (level 35)
     
     Provides immunity to acid.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
l) a Set of Leather Gloves of Power (+3,+5) [1,+7] <+4>
     Bought from a store
     
     +4 strength.
     
m) a Set of Leather Gloves of Free Action [1,-1]
     Bought from a store
     
     Prevents paralysis.  
     
n) a Short Sword of Westernesse (1d7) (+17,+10) <+1>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 107.2 vs. orcs, 107.2 vs. trolls, 107.2 vs.
     giants, and 79.2 vs. others.
     
o) a Zweihander of Flame (3d6) (+3,+9)
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Branded with fire.
     Provides resistance to fire.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 85.3 vs. creatures not resistant to fire,
     and 48.1 vs. others.
     
p) the Battle Axe of Aradi (2d8) (+17,+12)
     Dropped by Golfimbul, the Hill Orc Chief at 1250 feet (level 25)
     
     Slays giants, demons, dragons (powerfully).
     Branded with acid, weak cold.
     Provides resistance to acid, dark.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  
     
     When activated, it fires a mana bolt with damage 12d8.
     Takes 22 to 25 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 100.4 vs. creatures not resistant to acid,
     81 vs. creatures not resistant to cold, 100.4 vs. giants, 100.4
     vs. demons, 139.4 vs. dragons, and 61.6 vs. others.
     
q) a Great Axe of *Slay Evil* (4d4) (+5,+13) <+1>
     Dropped by Angamait� of Umbar at 1200 feet (level 24)
     
     +1 wisdom.
     Slays evil creatures.
     Provides protection from confusion.
     Blessed by the gods.  
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 73.2 vs. evil creatures, and 55.1 vs.
     others.
     
r) a Morning Star of Frost (2d6) (+9,+8)
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Branded with cold.
     Provides resistance to frost.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 77.6 vs. creatures not resistant to cold,
     and 48 vs. others.
     
s) a Long Bow of Extra Might (x4) (+12,+17) <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 shooting power.
     
t) 30 Arrows of Slay Demon (1d4) (+5,+4)
     Slays demons.
     
u) 29 Arrows of Slay Giant (1d4) (+10,+6)
     Slays giants.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       260    100'  Reached level 2
       268    100'  Reached level 3
       335    100'  Reached level 4
       926    150'  Killed Grip, Farmer Maggot's dog
       936    150'  Reached level 5
      1334    200'  Reached level 6
      1776    250'  Killed Fang, Farmer Maggot's dog
      1993    300'  Reached level 7
      2907    400'  Reached level 8
      2919    400'  Reached level 9
      3405    400'  Killed Wormtongue, Agent of Saruman
      3405    400'  Reached level 10
      3539    400'  Reached level 11
      3939    400'  Reached level 12
      5121    450'  Reached level 13
      5206    450'  Killed Mughash the Kobold Lord
      5617    500'  Reached level 14
      6721    500'  Reached level 14
      6966    500'  Killed Grishnákh, the Hill Orc
      7227    550'  Reached level 15
      8224    650'  Reached level 16
      8566    700'  Killed Lagduf, the Snaga
      9114    750'  Reached level 17
     11698    750'  Reached level 18
     12807    900'  Reached level 19
     13608    900'  Killed Boldor, King of the Yeeks
     13608    900'  Reached level 20
     13642    900'  Killed Orfax, Son of Boldor
     14582    950'  Killed Brodda, the Easterling
     14736   1000'  Reached level 21
     15455   1050'  Killed Ufthak of Cirith Ungol
     15927   1050'  Reached level 22
     16559   1050'  Killed Gorbag, the Orc Captain
     17106   1050'  Found the Pair of Leather Boots 'Lumando' (LOST)
     18527   1150'  Reached level 23
     18684   1200'  Killed Angamaitë of Umbar
     18744   1200'  Killed Sangahyando of Umbar
     18778   1200'  Killed Lugdush, the Uruk
     18834   1200'  Reached level 24
     20323   1200'  Reached level 25
     21619   1250'  Killed Shagrat, the Orc Captain
     23187   1250'  Killed Golfimbul, the Hill Orc Chief
     23197   1250'  Killed Bullroarer the Hobbit
     23213   1250'  Found the Battle Axe of Aradi
     24346   1300'  Reached level 26
     26701   1450'  Killed Ulwarth, Son of Ulfang
     26979   1450'  Killed Nár, the Dwarf
     28405   1500'  Reached level 27
     28592   1500'  Killed Uldor the Accursed
     29117      0'  Killed Farmer Maggot
     29352   1550'  Killed Bolg, Son of Azog
     29518   1550'  Killed Ulfast, Son of Ulfang
     30655   1600'  Reached level 28
     33461   1650'  Killed Uglúk, the Uruk
     35219   1650'  Reached level 29
     36304      0'  Reached level 29
     36542   1700'  Found the Set of Leather Gloves 'Eolaianas'
     39836   1750'  Reached level 30
     40448   1750'  Killed Ibun, Son of Mîm
     40455   1750'  Found the Hard Leather Armour of Ammor
     41160   1800'  Found the Battle Axe of Amirith
     41451   1800'  Reached level 31
     42060   1850'  Killed Draebor, the Imp


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 22.5.2016 22:05

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11736. on the Ladder (of 19092)
4693. on the Angband Ladder (of 6562)
18. for this player (

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