[Angband 4.0.4 Character Dump] Name Titan I Age 28 Self RB CB EB Best Race Half-Troll Height 6'11" STR: 18/22 +4 +3 +0 18/92 Class Warrior Weight 14st 4lb INT: 8 -4 -2 +2 4 Title Commando Turns used: WIS: 8 -2 -2 +2 6 HP -11/460 Game 449795 DEX: 18/42 -4 +2 +0 18/22 SP 0/0 Standard 43345 CON: 18/42 +3 +2 +1 18/102 Resting 2272 Level 31 Armor [23,+53] Saving Throw 41% Cur Exp 143235 Stealth Bad Max Exp 143235 Melee 1d6,+17 Disarming 50% Adv Exp 180000 To-hit 76,+7 Magic Devices 30 Blows 4.1/turn Perception 1 in 43 Gold 29538 Searching 13% Burden 185.1 lb Shoot to-dam +10 Infravision 30 ft Overweight 5.2 lb To-hit 61,+21 Speed -1 Max Depth 1900' (L38) Shots 2/turn Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and black ulcerous skin. rAcid:......+.+.*.. Nexus:............. rElec:......+.+.... Nethr:............. rFire:+...+.+.+.... Chaos:..........+.. rCold:......+.+.... Disen:..........+.. rPois:...+......... pFear:............+ rLite:....+....++.. pBlnd:.........+... rDark:....+....+... pConf:............. Sound:............. pStun:............. Shard:........+.... HLife:....+........ Regen:............+ Stea.:.......++.... ESP:............. Sear.:............. Invis:.........+... Infra:............+ FrAct:...........+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:....++...+... [Last Messages] > You have 10 Potions of Cure Critical Wounds {@q1} (b). > The Vampire tries to make you stop moving. > You resist the effect! > The Gravity hound breathes gravity. > *** LOW HITPOINT WARNING! *** > Gravity warps around you. > You have been stunned. > The Vampire grunts with pain. > The Gravity hound resists. > The Gravity hound claws you. > *** LOW HITPOINT WARNING! *** > The Gravity hound misses you. > The Gravity hound breathes gravity. > You die. > The Gravity hound resists. Killed by a Gravity hound. [Character Equipment] a) a Spear of *Slay Demon* (1d6) (+6,+9) <+2> Found lying on the floor in a vault at 1650 feet (level 33) +2 intelligence. Slays demons (powerfully). Provides resistance to fire. Combat info: 4.1 blows/round. With +0 STR and +2 DEX you would get 4.5 blows Average damage/round: 146.8 vs. demons, and 86.9 vs. others. b) a Heavy Crossbow of Extra Shots (x4) (+20,+10) <+1> Found lying on the floor in a vault at 1650 feet (level 33) +1 shooting speed. c) a Ring of Damage (+0,+8) Found lying on the floor at 1750 feet (level 35) d) a Ring of Resist Poison {!k} Bought from a store Provides resistance to poison gas. e) an Amulet of Devotion <+2, +1> Dropped by a Cave ogre at 1500 feet (level 30) +2 wisdom. Provides resistance to fire, light, dark. Sustains wisdom. Sustains your life force. Radius 1 light. f) a Lantern (12648 turns) <+2> Found lying on the floor at 350 feet (level 7) Cannot be harmed by fire. Radius 2 light. g) Studded Leather Armour of Resistance (-1) [12,+16] Dropped by a Ranger at 1650 feet (level 33) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. h) a Cloak of Stealth [1,-1] <+1> Found lying on the floor in a pit at 650 feet (level 13) +1 stealth. i) a Leather Shield of Elvenkind [8,+18] <+2> Found lying on the floor in a vault at 1650 feet (level 33) +2 stealth. Provides resistance to acid, lightning, fire, frost, shards. Cannot be harmed by acid. j) an Iron Crown of Night and Day [0,+10] <+1> Found lying on the floor in a pit at 1500 feet (level 30) Provides resistance to light, dark. Provides protection from blindness. Cannot be harmed by acid. Grants the ability to see invisible things. Radius 1 light. k) the Set of Leather Gloves 'Eolaianas' [1,+9] <+1> Conjured forth by magic at 1700 feet (level 34) +1 constitution. Provides immunity to acid. Provides resistance to light, chaos, disenchantment. Cannot be harmed by acid, fire. l) a Pair of Leather Sandals of Free Action [1,-1] Found lying on the floor at 1250 feet (level 25) Prevents paralysis. [Character Inventory] a) a Mushroom of Clear Mind b) 10 Potions of Cure Critical Wounds {@q1} c) 2 Potions of Enlightenment d) 6 Potions of Speed {@q2} e) 13 Scrolls of Phase Door {@r1} f) 10 Scrolls of Satisfy Hunger {@r2} g) 3 Rods of Treasure Location (1 charging) {@z3} h) 6 Rods of Door/Stair Location (1 charging) {@z2} i) 3 Rods of Trap Location (1 charging) {@z1} j) a Rod of Light (charging) {@z4} k) a Rod of Illumination {@z8} l) a Rod of Recall {@z9 !*} Cannot be harmed by lightning. m) 3 Wands of Teleport Other (22 charges) n) a Staff of Detect Evil (8 charges) {@u9} o) a Staff of Mapping (1 charge) {@u6} p) 3 Staves of Teleportation (7 charges) {@u3} q) 2 Staves of Identify (0 charges) {@u1} r) a Beaked Axe of *Slay Evil* (2d6) (+12,+9) <+1> Dropped by a Mummified human at 1800 feet (level 36) +1 wisdom. Slays evil creatures. Blessed by the gods. Sustains your life force. Combat info: 2.0 blows/round. With +4 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 66 vs. evil creatures, and 50.8 vs. others. s) the Battle Axe of Amirith (2d8) (+10,+12) [+12] <+2> Found under some rubble at 1800 feet (level 36) +2 intelligence. +2 constitution. Branded with cold. Provides resistance to disenchantment. Provides protection from stunning. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 99.6 vs. creatures not resistant to cold, and 61.2 vs. others. [Character Quiver] 0) 10 Bolts (1d5) (+0,+0) {=g @f0} Combat info: Hits targets up to 140 feet away. Average damage/round: 105. 25% chance of breaking upon contact. 1) 6 Bolts (1d5) (+1,+4) {=g @f1} Combat info: Hits targets up to 140 feet away. Average damage/round: 137.2. 25% chance of breaking upon contact. 2) 16 Bolts of Wounding (1d5) (+18,+16) {=g @f2} Combat info: Hits targets up to 140 feet away. Average damage/round: 236.6. 25% chance of breaking upon contact. 3) 20 Bolts (1d5) (+3,+3) {=g @f1} Combat info: Hits targets up to 140 feet away. Average damage/round: 129.2. 25% chance of breaking upon contact. [Home Inventory] a) 3 Potions of Healing b) 2 Potions of Toughness c) a Scroll of Teleport Level d) 7 Scrolls of Satisfy Hunger {@r2} e) a Scroll of Recharging f) a Ring of Dexterity <+4> Found lying on the floor at 1750 feet (level 35) +4 dexterity. Sustains dexterity. g) a Ring of the Dog <-2> {!k} -2 stealth. Provides protection from fear. h) a Ring of Slow Digestion {!k} Found lying on the floor at 550 feet (level 11) Slows your metabolism. i) a Ring of Free Action {!k} Found lying on the floor of a cavern at 800 feet (level 16) Prevents paralysis. j) an Amulet of Slow Digestion {!k} Bought from a store Slows your metabolism. k) the Hard Leather Armour of Ammor (-1) [16,+12] Dropped by Ibun, Son of Mîm at 1750 feet (level 35) Provides immunity to acid. Provides resistance to shards. Cannot be harmed by acid, fire. l) a Set of Leather Gloves of Power (+3,+5) [1,+7] <+4> Bought from a store +4 strength. m) a Set of Leather Gloves of Free Action [1,-1] Bought from a store Prevents paralysis. n) a Short Sword of Westernesse (1d7) (+17,+10) <+1> Found lying on the floor in a vault at 1250 feet (level 25) +1 strength. +1 dexterity. +1 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.5 blows Average damage/round: 107.2 vs. orcs, 107.2 vs. trolls, 107.2 vs. giants, and 79.2 vs. others. o) a Zweihander of Flame (3d6) (+3,+9) Found lying on the floor in a vault at 1650 feet (level 33) Branded with fire. Provides resistance to fire. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 85.3 vs. creatures not resistant to fire, and 48.1 vs. others. p) the Battle Axe of Aradi (2d8) (+17,+12) Dropped by Golfimbul, the Hill Orc Chief at 1250 feet (level 25) Slays giants, demons, dragons (powerfully). Branded with acid, weak cold. Provides resistance to acid, dark. Cannot be harmed by acid, fire. Blessed by the gods. When activated, it fires a mana bolt with damage 12d8. Takes 22 to 25 turns to recharge at your current speed. Your chance of success is 85.8% Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 100.4 vs. creatures not resistant to acid, 81 vs. creatures not resistant to cold, 100.4 vs. giants, 100.4 vs. demons, 139.4 vs. dragons, and 61.6 vs. others. q) a Great Axe of *Slay Evil* (4d4) (+5,+13) <+1> Dropped by Angamaitë of Umbar at 1200 feet (level 24) +1 wisdom. Slays evil creatures. Provides protection from confusion. Blessed by the gods. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 73.2 vs. evil creatures, and 55.1 vs. others. r) a Morning Star of Frost (2d6) (+9,+8) Found lying on the floor in a vault at 1650 feet (level 33) Branded with cold. Provides resistance to frost. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 77.6 vs. creatures not resistant to cold, and 48 vs. others. s) a Long Bow of Extra Might (x4) (+12,+17) <+1> Found lying on the floor at 1650 feet (level 33) +1 shooting power. t) 30 Arrows of Slay Demon (1d4) (+5,+4) Slays demons. u) 29 Arrows of Slay Giant (1d4) (+10,+6) Slays giants. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 260 100' Reached level 2 268 100' Reached level 3 335 100' Reached level 4 926 150' Killed Grip, Farmer Maggot's dog 936 150' Reached level 5 1334 200' Reached level 6 1776 250' Killed Fang, Farmer Maggot's dog 1993 300' Reached level 7 2907 400' Reached level 8 2919 400' Reached level 9 3405 400' Killed Wormtongue, Agent of Saruman 3405 400' Reached level 10 3539 400' Reached level 11 3939 400' Reached level 12 5121 450' Reached level 13 5206 450' Killed Mughash the Kobold Lord 5617 500' Reached level 14 6721 500' Reached level 14 6966 500' Killed Grishnákh, the Hill Orc 7227 550' Reached level 15 8224 650' Reached level 16 8566 700' Killed Lagduf, the Snaga 9114 750' Reached level 17 11698 750' Reached level 18 12807 900' Reached level 19 13608 900' Killed Boldor, King of the Yeeks 13608 900' Reached level 20 13642 900' Killed Orfax, Son of Boldor 14582 950' Killed Brodda, the Easterling 14736 1000' Reached level 21 15455 1050' Killed Ufthak of Cirith Ungol 15927 1050' Reached level 22 16559 1050' Killed Gorbag, the Orc Captain 17106 1050' Found the Pair of Leather Boots 'Lumando' (LOST) 18527 1150' Reached level 23 18684 1200' Killed AngamaitĂ« of Umbar 18744 1200' Killed Sangahyando of Umbar 18778 1200' Killed Lugdush, the Uruk 18834 1200' Reached level 24 20323 1200' Reached level 25 21619 1250' Killed Shagrat, the Orc Captain 23187 1250' Killed Golfimbul, the Hill Orc Chief 23197 1250' Killed Bullroarer the Hobbit 23213 1250' Found the Battle Axe of Aradi 24346 1300' Reached level 26 26701 1450' Killed Ulwarth, Son of Ulfang 26979 1450' Killed Nár, the Dwarf 28405 1500' Reached level 27 28592 1500' Killed Uldor the Accursed 29117 0' Killed Farmer Maggot 29352 1550' Killed Bolg, Son of Azog 29518 1550' Killed Ulfast, Son of Ulfang 30655 1600' Reached level 28 33461 1650' Killed UglĂşk, the Uruk 35219 1650' Reached level 29 36304 0' Reached level 29 36542 1700' Found the Set of Leather Gloves 'Eolaianas' 39836 1750' Reached level 30 40448 1750' Killed Ibun, Son of MĂ®m 40455 1750' Found the Hard Leather Armour of Ammor 41160 1800' Found the Battle Axe of Amirith 41451 1800' Reached level 31 42060 1850' Killed Draebor, the Imp [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : no (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)