The Angband Ladder: Winter, Half-Troll Warrior by Gollum_Dowie
[Angband 3.3.0 Character Dump] Name Winter Self RB CB EB Best Sex Female Age 23 STR: 18/65 +4 +5 +2 18/175 Race Half-Troll Height 80 INT: 8 -4 -2 +2 4 Class Warrior Weight 263 WIS: 12 -2 -2 +2 10 Title Commando Social Unknown DEX: 17 -4 +2 +2 17 HP 671/671 Maximize Y CON: 18/85 +3 +2 +5 18/185 SP 0/0 CHR: 9 -6 -1 +0 3 Level 31 Armor [41,+78] Saving Throw 42% Cur Exp 120349 Fight (+19,+25) Stealth Bad Max Exp 120349 Melee (+35,+43) Fighting Legendary Adv Exp 180000 Shoot (+27,+10) Shooting Heroic MaxDepth 1850' (L37) Blows 3.8/turn Disarming 48% Game Turns 460886 Shots 1/turn Magic Device 31 Standard Turns 45945 Infra 30 ft Perception 1 in 33 Resting Turns 868 Speed Normal Searching 23% Gold 37729 Burden 134.7 lbs Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and black leprous skin. rAcid:........+.... Nexus:...........+. rElec:........+.... Nethr:......+...... rFire:........+.... Chaos:......+...... rCold:........+.... Disen:............. rPois:......+...... Feath:...........+. rLite:+.......+.+.. pFear:............+ rDark:+.......+.... pBlnd:........++... Sound:............. pConf:.........+... Shard:.......+..... pStun:............. Light:..........+.. Tunn.:............. Regen:....+.......+ Speed:............. ESP:............. Blows:............. Invis:+........+... Shots:............. FrAct:..........+.. Might:.+........... HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Found lying on the floor at 1450 feet (level 29). +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 3.8 blows/round. With +0 STR and +3 DEX you would get 4.1 blows Average damage/round: 303.7 vs. evil creatures, 370.9 vs. creatures not resistant to poison, 505.3 vs. undead, and 236.9 vs. others. b) a Long Bow of Extra Might (x4) (+8,+10) <+1> Bought from a store. +1 shooting power. c) a Ring of Damage (+0,+7) Found lying on the floor of a special room at 1450 feet (level 29). d) a Ring of Constitution <+5> Dropped by a Bat of Gorgoroth at 1500 feet (level 30). +5 constitution. Sustains constitution. e) an Amulet of Regeneration Dropped by a Hill orc at 1700 feet (level 34). Speeds regeneration. f) the Phial of Galadriel Found lying on the floor at 1000 feet (level 20). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 90.2% Radius 3 light. g) the Hard Leather Armour of Himring [20,+15] Dropped by a Mature white dragon at 1750 feet (level 35). Provides resistance to poison, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 101 to 200 turns to recharge. Your chance of success is 77.7% h) a Fur Cloak of Protection [3,+17] Dropped by a Young green dragon at 1750 feet (level 35). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) the Leather Shield of Celegorm [8,+20] Dropped by a Half-orc at 1500 feet (level 30). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) the Iron Helm 'Holhenneth' [7,+8] <+2> Found lying on the floor at 1100 feet (level 22). +2 intelligence, wisdom. +10% to searching. Provides protection from blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 56 to 110 turns to recharge. Your chance of success is 87.3% k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] Found lying on the floor at 1100 feet (level 22). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 2 turns to recharge. Your chance of success is 89.3% Radius 1 light. l) a Pair of Leather Boots of Stability [2,+7] Found lying on the floor of a cavern at 1400 feet (level 28). Provides resistance to nexus. Feather Falling. [Character Quiver] n) 30 Arrows (1d4) (+1,+0) Bought from a store. Combat info: Hits targets up to 140 feet away. Average damage/round: 51. 35% chance of breaking upon contact. o) 10 Arrows (1d4) (+2,+4) Bought from a store. Combat info: Hits targets up to 140 feet away. Average damage/round: 67.3. 35% chance of breaking upon contact. p) 11 Arrows (1d4) (+2,+0) Bought from a store. Combat info: Hits targets up to 140 feet away. Average damage/round: 51. 35% chance of breaking upon contact. q) 23 Arrows (1d4) (+5,+2) Dropped by a Mind flayer at 1400 feet (level 28). Combat info: Hits targets up to 140 feet away. Average damage/round: 59.7. 35% chance of breaking upon contact. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 13 Potions of Cure Serious Wounds b) 12 Potions of Cure Critical Wounds c) a Potion of Healing Found lying on the floor of a cavern at 1800 feet (level 36). d) 2 Potions of Enlightenment e) 19 Scrolls of Phase Door f) 7 Scrolls of Magic Mapping g) 24 Scrolls of Satisfy Hunger h) 7 Scrolls of Identify i) 14 Scrolls of Word of Recall j) a Rod of Treasure Location Dropped by a Scout at 950 feet (level 19). k) a Rod of Door/Stair Location Dropped by a Bat of Gorgoroth at 1500 feet (level 30). l) a Rod of Trap Location m) a Rod of Probing Found lying on the floor at 1750 feet (level 35). n) a Rod of Healing Dropped by a Balance drake at 1650 feet (level 33). Cannot be harmed by electricity. o) a Wand of Polymorph (10 charges) p) a Wand of Teleport Other (7 charges) Dropped by a Ninja at 1650 feet (level 33). q) 2 Staves of Teleportation (12 charges) r) 3 Staves of Identify (26 charges) [Home Inventory] a) 4 Mushrooms of Fast Recovery Found lying on the floor at 1100 feet (level 22). b) a Mushroom of Vigor Dropped by a Young red dragon at 1450 feet (level 29). c) 5 Flasks of oil {squelch} Branded with flames. d) a Potion of Healing Found lying on the floor at 1600 feet (level 32). e) 22 Scrolls of Treasure Detection {squelch} f) 6 Scrolls of Door/Stair Location {squelch} g) a Wand of Stinking Cloud (14 charges) {squelch} Found lying on the floor at 1100 feet (level 22). h) a Wand of Stone to Mud (4 charges) Found lying on the floor at 1000 feet (level 20). i) 3 Staves of Teleportation (20 charges) j) Hard Leather Armour of Elvenkind (-1) [16,+15] <+3> Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21). +3 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. k) the Metal Cap of Thengel [3,+12] <+3> Dropped by Sangahyando of Umbar at 1400 feet (level 28). +3 wisdom, charisma. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. l) the Rapier 'Forasgil' (1d6) (+12,+19) Found lying on the floor at 1100 feet (level 22). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 173.3 vs. animals, 185.7 vs. creatures not resistant to cold, and 160.6 vs. others. Radius 1 light. m) an Awl-Pike of Lightning (1d8) (+5,+9) Found lying on the floor of a cavern at 1400 feet (level 28). Branded with lightning. Provides resistance to lightning. Cannot be harmed by electricity. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 94.8 vs. creatures not resistant to electricity, and 75.4 vs. others. n) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by N�r, the Dwarf at 1450 feet (level 29). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 15 turns to recharge. Your chance of success is 87.3% Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 118.2 vs. evil creatures, 141 vs. creatures not resistant to fire, and 95.4 vs. others. o) 23 Bolts (1d5) (+6,+3) {squelch} Found lying on the floor at 400 feet (level 8). p) 39 Bolts (1d5) (+0,+0) {squelch} Bought from a store. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1836 50' 2 Reached level 2 6235 100' 3 Reached level 3 8231 150' 4 Reached level 4 8784 150' 5 Reached level 5 11448 150' 6 Reached level 6 21700 150' 7 Reached level 7 27543 250' 7 Killed Fang, Farmer Maggot's dog 35427 300' 8 Reached level 8 37191 300' 9 Reached level 9 41970 350' 10 Reached level 10 47724 400' 11 Reached level 11 56343 450' 12 Reached level 12 63902 500' 13 Reached level 13 83342 500' 14 Reached level 14 96775 650' 14 Killed Grip, Farmer Maggot's dog 102105 700' 15 Reached level 15 108839 750' 16 Reached level 16 116907 750' 17 Reached level 17 122186 800' 18 Reached level 18 135817 850' 18 Reached level 18 137530 850' 19 Reached level 19 138310 850' 20 Reached level 20 140105 900' 20 Killed Grishnakh, the Hill Orc 158932 950' 21 Reached level 21 165094 1000' 21 Killed Lagduf, the Snaga 165163 1000' 21 Killed Orfax, Son of Boldor 171744 1000' 22 Reached level 22 184703 1000' 22 Found the Phial of Galadriel 225402 1000' 22 Killed Bolg, Son of Azog 225402 1000' 23 Reached level 23 229377 1050' 23 Killed Golfimbul, the Hill Orc Chief 230111 1050' 23 Killed Gorbag, the Orc Captain 232193 1050' 24 Reached level 24 247781 1050' 24 Killed Wormtongue, Agent of Saruman 257071 1100' 24 Found the Rapier 'Forasgil' 261902 1100' 24 Found the Set of Leather Gloves 'Cammithrim' 262225 1100' 24 Killed Lugdush, the Uruk 265741 1100' 24 Found the Iron Helm 'Holhenneth' 286514 1100' 25 Reached level 25 289416 1100' 25 Killed Ufthak of Cirith Ungol 298722 1250' 25 Found the Soft Leather Armour 'Hithlomir' (LOST) 309257 1350' 26 Reached level 26 315667 1400' 26 Killed Sangahyando of Umbar 316251 1400' 26 Killed Shagrat, the Orc Captain 316623 1400' 26 Found the Metal Cap of Thengel 336735 1400' 26 Found the Scimitar 'Haradekket' (LOST) 343253 1400' 26 Killed Smeagol 356238 1450' 26 Killed Nar, the Dwarf 356363 1450' 26 Found the Flail 'Totila' 358611 1450' 27 Reached level 27 375039 1450' 27 Killed Bullroarer the Hobbit 376579 1450' 27 Found the Trident of Wrath 383162 1450' 27 Killed Azog, King of the Uruk-Hai 383273 1450' 28 Reached level 28 389826 1500' 28 Found the Leather Shield of Celegorm 392776 1600' 28 Killed Uldor the Accursed 410104 1700' 29 Reached level 29 414552 1750' 28 Killed Ibun, Son of Mim 414552 1750' 29 Reached level 29 414632 1750' 29 Killed Tom the Stone Troll 414682 1750' 29 Found the Set of Gauntlets 'Paurhach' (LOST) 415401 1750' 29 Found the Hard Leather Armour of Himring 435526 1750' 29 Found the Main Gauche of Azaghal (LOST) 444073 1850' 29 Killed The Queen Ant 444089 1850' 30 Reached level 30 444323 1850' 30 Found the Lucerne Hammer 'Turmil' 456703 1800' 30 Killed Ulfast, Son of Ulfang 459343 1800' 31 Reached level 31 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : yes (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : no (birth_ai_smell) Monsters act smarter in groups : no (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart) |
Posted on 26.8.2011 05:35
11793. on the Ladder (of 19092)
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