The Angband Ladder: Grawp, Half-Troll Warrior by shevek

  [Angband 3.1.2v2 Character Dump]

 Name   Grawp                                    Self  RB  CB  EB   Best
 Sex    Male         Age             23   STR:     18  +4  +5  +6 18/150
 Race   Half-Troll   Height         105   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         225   Wis:     11  -2  -2  +0      7      4
 Title  Commando     Social     Unknown   DEX:     18  -4  +2  +5  18/30
 HP     -79/484      Maximize         Y   CON:     17  +3  +2  +0  18/40
 SP     0/0                               CHR:     13  -6  -1  +0      6

 Level               31   Armor    [26,+59]     Saving Throw         41%
 Cur Exp         151681   Fight   (+16,+26)     Stealth             Fair
 Max Exp         152426   Melee   (+24,+48)     Fighting       Legendary
 Adv Exp         180000   Shoot   (+31,+13)     Shooting          Heroic
 MaxDepth   2100' (L42)   Blows      3/turn     Disarming            50%
 Game Turns      376605   Shots      1/turn     Magic Device          28
 Player Turns     38821   Infra       60 ft     Perception       1 in 43
 Active Turns     36962   Speed           3     Searching            13%
 Gold             38801   Burden  159.0 lbs

 Your father was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 mangy sea-weed green hair, and black leprous skin.



rAcid:......+++.... rConf:.............
rElec:........+.... Sound:.............
rFire:........+.... Shard:......+......
rCold:........+.... Nexus:+............
rPois:............. Nethr:.............
rFear:.......+....+ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:.....+....... Aggrv:.............
Regen:.........+..+ Stea.:...........+.
  ESP:............. Sear.:.............
Invis:+......+..... Infra:....+.......+
FrAct:......++..... Tunn.:.............
HLife:............. Speed:......+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Sorcerer hits you.
> You poison the Sorcerer.
> The Sorcerer misses you.
> The Sorcerer hits you.
> The Sorcerer misses you.
> The Sorcerer magically summons a dragon!
> It casts a nether bolt.
> You feel your life draining away!
> You poison the Sorcerer.
> You have slain the Sorcerer.
> The Ethereal dragon claws you.
> The Ethereal dragon misses you.
> The Ethereal dragon breathes confusion.
> You are confused!
> You die.

Killed by an Ethereal dragon.

  [Character Equipment]

a) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 4 strength and 2 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 65 vs. animals, 72.6 vs. orcs, 72.6 vs.
     trolls, 72.6 vs. creatures not resistant to poison, and 57.4 vs.
     others.
     
b) a Heavy Crossbow of Accuracy (x4) (+15,+13)
c) a Ring of Damage (+0,+10)
d) a Ring of Dexterity (+2)
     +2 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision (+3)
     +3 infravision.
     
f) a Lantern of Brightness (13919 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Resistance [4,+6]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Regeneration [5,+5]
     Speeds regeneration.  
     
k) a Set of Gauntlets of Power (+4,+5) [3,+6] (+2)
     +2 strength.
     
l) a Pair of Iron Shod Boots of Stealth [3,+5] (+3)
     +3 stealth.
     


  [Character Quiver]

n) 40 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 65.2.
     25% chance of breaking upon contact.
     
o) 10 Bolts (1d5) (+3,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 81.6.
     25% chance of breaking upon contact.
     
p) 16 Bolts of Slay Dragon (1d5) (+9,+8)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 296.6 vs. dragons, and 98.8 vs. others.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Potions of Cure Serious Wounds
     
b) 14 Potions of Cure Critical Wounds
     
c) a Potion of Healing
     
d) a Potion of Neutralize Poison
e) a Potion of Berserk Strength
f) 12 Scrolls of Phase Door
g) 3 Scrolls of Light
h) 2 Scrolls of Word of Recall
i) a Scroll of Holy Chant
j) a Rod of Detection
     Cannot be harmed by electricity.
     
k) a Rod of Frost Bolts
l) 2 Rods of Polymorph
m) a Rod of Illumination
n) 3 Staves of Teleportation (24 charges)
     
o) 2 Staves of Identify (8 charges)
     
p) a Ring of Intelligence (+2)
     +2 intelligence.
     Sustains intelligence.
     
q) a Ring of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
r) Soft Leather Armour of Resistance [4,+18]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 7 dex you would get 5 blows
     Average damage/hit: 50.1 vs. creatures not resistant to cold, and 
     39.7 vs. others.
     
t) a Katana of Slay Evil (3d5) (+10,+6)
     Slays evil creatures.
     
     Combat info:
     3 blows/round.
     With an additional 4 strength and 2 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 47.8 vs. evil creatures, and 38.1 vs. others.
     


  [Home Inventory]

a) 3 Scrolls of Remove Curse
b) a Scroll of *Destruction*
c) 5 Rods of Sleep Monster
d) 2 Wands of Stone to Mud (8 charges)
     
e) 3 Staves of Identify (27 charges)
     
f) a Ring of Constitution (+2)
     +2 constitution.
     Sustains constitution.
     
g) a Ring of Damage (+0,+10)
h) Gold Dragon Scale Mail (-2) [30,+15]
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Leather Shield of Resist Fire [6,+11]
     Provides resistance to fire.
     Cannot be harmed by fire.
     
l) a Set of Leather Gloves of Agility [1,+12] (+1)
     +1 dexterity.
     
m) a Set of Mithril Gauntlets of Free Action [5,+6]
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) a Main Gauche of *Slay Orc* (1d5) (+6,+8) (+2)
     +2 dexterity.
     Slays orcs.
     Sustains dexterity.
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 5 dex you would get 5 blows
     Average damage/hit: 39.7 vs. orcs, and 33.5 vs. others.
     
o) a Zweihander of Extra Attacks (3d6) (+8,+7) (+1)
     +1 attack speed.
     
     Combat info:
     3 blows/round.
     With an additional 7 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 2 dex you would get 4 blows
     Average damage/hit: 41.2.
     
p) a Spear (Blessed) (1d6) (+6,+8) (+3)
     +3 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 7 dex you would get 5 blows
     Average damage/hit: 34.
     
q) a Broad Axe (Holy Avenger) (2d6) (+13,+12) [+2] (+2)
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     With an additional 3 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 2 dex you would get 3 blows
     Average damage/hit: 50.2 vs. evil creatures, 57.8 vs. undead, 57.8
     vs. demons, and 42.6 vs. others.
     
r) a War Hammer (Holy Avenger) (3d3) (+8,+15) [+4] (+1)
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains strength.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     3 blows/round.
     With an additional 4 strength and 2 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 50.7 vs. evil creatures, 57.1 vs. undead, 57.1
     vs. demons, and 44.3 vs. others.
     
s) a Heavy Crossbow of Extra Shots (x4) (+5,+14) (+1)
     +1 shooting speed.
     
t) 20 Arrows of Slay Giant (1d4) (+10,+8)
     Slays giants.
     
u) 20 Arrows (1d4) (+5,+8)
v) 19 Arrows (1d4) (+6,+6)
w) 14 Arrows (1d4) (+7,+4)
x) 12 Arrows (1d4) (+1,+5)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       931     50'    2   Reached level 2
      3324    100'    3   Reached level 3
      8556    100'    4   Reached level 4
     11160    200'    5   Reached level 5
     13251    250'    6   Reached level 6
     15296    350'    7   Reached level 7
     15546    350'    8   Reached level 8
     16056    350'    9   Reached level 9
     16106    350'    9   Killed Mughash the Kobold Lord
     19286    350'   10   Reached level 10
     22013    350'   11   Reached level 11
     36396    500'   12   Reached level 12
     44464    550'   13   Reached level 13
     57540    700'   14   Reached level 14
     61833    800'   15   Reached level 15
     63616    800'   15   Killed Fang, Farmer Maggot's dog
     63906    800'   15   Killed Grishnakh, the Hill Orc
     63906    800'   16   Reached level 16
     72860      0'   16   Killed Farmer Maggot
     78671   1050'   17   Reached level 17
     84077   1050'   18   Reached level 18
     95770   1250'   19   Reached level 19
    104530   1300'   20   Reached level 20
    105872   1300'   20   Killed Orfax, Son of Boldor
    111339   1350'   21   Reached level 21
    116772   1350'   21   Killed Ugluk, the Uruk
    116772   1350'   22   Reached level 22
    117013   1350'   22   Found The Chain Mail of Arvedui
    121719   1400'   23   Reached level 23
    121809   1400'   23   Killed Golfimbul, the Hill Orc Chief
    130561   1400'   24   Reached level 24
    144311   1400'   24   Killed Lugdush, the Uruk
    146616   1400'   25   Reached level 25
    159955   1400'   26   Reached level 26
    160286   1400'   26   Killed Khim, Son of Mim
    168714   1500'   26   Killed Nar, the Dwarf
    189323   1550'   27   Reached level 27
    196170   1550'   27   Killed Sangahyando of Umbar
    213093   1800'   27   Killed Brodda, the Easterling
    213343   1800'   28   Reached level 28
    220266   1800'   28   Found The Soft Leather Armour 'Hithlomir'
    228160   1950'   28   Found The Cloak of Thorongil
    245543   1850'   29   Reached level 29
    252500   1950'   29   Killed Wormtongue, Agent of Saruman
    264522   2000'   29   Killed Draebor, the Imp
    279572   2000'   29   Killed Ibun, Son of Mim
    306444    400'   29   Killed Lagduf, the Snaga
    319899   2000'   30   Reached level 30
    321685   1950'   30   Found The Leather Scale Mail 'Thalkettoth'
    346824   1850'   30   Found The Morning Star 'Bloodspike'
    350280   1850'   30   Killed Uldor the Accursed
    350852   1850'   30   Killed Grip, Farmer Maggot's dog
    357130   1900'   31   Reached level 31
    359011   1900'   31   Killed Azog, King of the Uruk-Hai
    375661   2050'   31   Killed Lokkak, the Ogre Chieftain
    375715   2050'   31   Found The Dagger 'Nimthanc'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.11.2010 14:47
Last updated on 7.11.2010 17:39

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11602. on the Ladder (of 18974)
4626. on the Angband Ladder (of 6502)
Second best for this player (

Comments

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On 7.11.2010 14:47 shevek wrote:
My most successful character in quite some time. Never really had much success with a warrior before. Lots of fun!

On 7.11.2010 17:39 shevek wrote:
Ugh. I hate ethereal dragons. It breathes, I die.

On 8.11.2010 07:17 PowerDiver wrote:
Had you seen any scrolls of teleport level at the black market or in the dungeon? It would have been best to flee the level immediately when the sorc summoned it.

On 8.11.2010 22:00 shevek wrote:
The horror is that I was standing on stairs. My knowledge of monsters below level 40 is pretty poor. I am trying to dive more aggressively partly to fill that gap!

On 8.11.2010 22:27 PowerDiver wrote:
In that case, no worries, on to the next. A certain number of those deaths are inevitable. Hopefully aggressive diving will get them out of the way in not too much real time.

Ethereal dragons are one of the worst dangers, from a power vs depth assessment.

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