The Angband Ladder: Ociader, Hobbit Gambler by AmyBSOD

  [ToME 2.3.5 (SX) Character Sheet]

 Name  : Ociader                Age                 89       STR:     21       
 Sex   : Male                   Height              38       INT:     10       
 Race  : Zombie Hobbit          Weight              49       WIS:     11       
 Class : Gambler                Social Class        26       DEX:     26       
 Body  : Player                                              CON:     20       
 God   : Tulkas                                              CHR:     21       
                                                                               
 + To Melee Hit          24 Level             27    Hit Points     -142/   296 
 + To Melee Damage       28 Experience     61470    Spell Points     12/    12 
 + To Ranged Hit         34 Max Exp        61470    Sanity           32/   140 
 + To Ranged Damage      10 Exp to Adv.    63000    Piety                 3196 
   AC                 20+55 Gold            1940    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Good         Searching   : Bad          Shots/Round:  2         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  5d1+140   
 Stealth     : Poor         Magic Device: Poor         Infra-Vision: 80 feet   
                                                       Tactic:       furious   
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Burglar.  You            
          are the black sheep of the family.  You have dark brown              
          eyes, wavy red hair, and an average complexion.                      
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 11 (550')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Maze: Level 25 (1250')
        Orc Cave: Level 19 (950')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')
        Dol Guldur: Level 57 (2850')
        Isengard: Level 35 (1750')

 You have done something experimental.
 Your body was a Player.
 You have defeated 3056 enemies.
 You have completed eight princess quests.
 You have completed 11 lost sword quests.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventure lasted 7 days.

     Your Attributes:
You are dead, killed by a Giant kraken in a deep water area north of Bree.
You can create food.
You cannot see.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
Your appetite is small.
You can sense the presence of orcs.
You can sense the presence of good beings.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon shocks your foes.
Your weapon burns your foes.
Your weapon strikes at evil with extra force.


                    adefkmnopsuxz{|@            
        Add Str   : 3...............            
        Add Dex   : ...5............            
        Add Con   : 3...............            
        Add Stea. : ......2.........            
        Add Sear. : .2..............            
        Add Infra : .2...1..........            
        Add Tun.. : ..............3.            
        Slay Evil : +...............            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ...........+....            
        Sust Chr  : ...........+....            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : ....+.+++.......            
        Res Elec  : ......++...+....            
        Res Fire  : ......++........            
        Res Cold  : ......++.......+            
        Res Pois  : ......++.......+            
        Res Fear  : .........+......            
        Res Light : ...........+....            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ...........+....            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ......+.........            
        Res Disen : .........+......            
        Levitate  : ..+.............            
        Lite      : +...............            
        See Invis : .........+.....+            
        Digestion : ...............+            
        Xtra Shots: .+..............            
        Activate  : .+.....+........            
        Cursed    : ..+.............            
        Orc.ESP   : ......+.........            
        Good.ESP  : .......+........            

Skills (points left: 54)
 - Combat                                        38.800 [0.700]
          - Weaponmastery                        30.830 [0.760]
                   - Sword-mastery               04.256 [0.460]
                            . Critical-hits      04.030 [0.560]
          - Archery                              02.200 [0.060]
                   . Sling-mastery               09.810 [0.610]
 - Sneakiness                                    09.600 [2.000]
          . Stealth                              30.000 [1.550]
          . Disarming                            02.300 [1.500]
          . Backstab                             01.000 [1.000]
          . Stealing                             24.500 [1.550]
          . Dodging                              01.000 [1.500]
 - Magic                                         01.245 [0.700]
          . Magic-Device                         10.350 [1.550]
 - Spirituality                                  11.120 [0.710]
          . Prayer                               02.500 [0.550]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)


  [Fates]

You may find a Wooden Rod of Nothing on level 8.


  [Character Equipment]

a) The Broken Dagger of Sulin (1d1) (+10,+10) (+3)
    It provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It does extra damage from electricity and fire.  
    It is very sharp and can make your foes bleed.  It fights against evil
    with holy fury.  It cannot be harmed by acid, cold, lightning or fire.
    You found it in the remains of The Squint-eyed Southerner in the town of
    Lothlorien .
d) The Sling of Farmer Maggot (x2) (+20,+10) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Levitation {cursed}
    It allows you to levitate.  It is cursed.  
    You bought it from the Magic shop.
f) a Garnet Ring of Dexterity (+5)
k) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) a Brass Lantern of Infravision (with 1354 turns of light) (+1 to
infravision)
    It provides light (radius 2) when fueled.  It increases your 
    infravision by 1.  It cannot be harmed by fire.  
    You bought it from the General Store.
n) an Elven Hard Leather Armour of Resist Fire (-1 to accuracy) [6,+9] (+2 to
stea
    It increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold, poison and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
o) The Cloak 'Colluin' [1,+20]
    It can be activated for resistance (20+d20 turns) every 111 turns if
    it is being worn. It provides resistance to acid, electricity, fire, 
    cold and poison.  It allows you to sense the presence of good beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Small Metal Shield of Resist Acid [3,+11]
s) The Iron Helm called 'FuckTheIllusoryCastle' [5,+7]
    It sustains your strength and intelligence.  It makes you completely
    fearless.  It provides resistance to disenchantment.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
u) a Set of Gauntlets [2,+6]
x) The Pair of Hard Leather Boots called 'TheGlassGolemSucks' [3,+8]
    It sustains your constitution and charisma.  It provides resistance to 
    electricity, light and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
z) a Tree mold (73 hp)
{) 19 Rounded Pebbles (1d2) (+5,+2)
|) a Mattock (+3)
    It increases your ability to tunnel by 3.  


  [Character Inventory]

a) 23 Flasks of oil
b) 8 Sky Blue Potions of Speed
c) 30 Violet Speckled Potions of Healing
d) 5 Potions of Enlightenment
e) 32 Scrolls titled "frinej it" of Teleportation
f) 20 Scrolls of Word of Recall {!*}
g) 74 Scrolls titled "tablech itevly" of Identify {@r2}
h) 20 Scrolls titled "pot aturs dok" of Satisfy Hunger {75% off}
i) an Iron Rod of Trap Location (50/50) {@z1}
j) a Golden Rod of Teleport Other (125/125) {@z4}
k) 2 Wands of Noxious Cloud[2|26] (14 charges)
l) 97 Empty Bottles
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Jor's Buckler of Missile Attraction
    It can be activated for mass charm every 750 turns.  
    You found it lying on the ground on level 14 of Orc Cave.
b) 2 Brown Mushrooms of Blindness
c) 10 Furry Mushrooms of Weakness
d) 8 Tan Mushrooms of Sickness
e) 4 Wrinkled Mushrooms of Stupidity
f) 4 Black Spotted Mushrooms of Naivety
g) 2 Black Mushrooms of Cure Poison
h) 7 Slimy Mushrooms of Cure Blindness
i) 2 Dark Green Mushrooms of Cure Confusion
j) 2 Dark Green Mushrooms of Cure Confusion
k) 4 Dark Red Mushrooms of Cure Serious Wounds
l) 15 Mushrooms of Cure Serious Wounds {100% off}
m) 2 Blue Mushrooms of Restore Strength
n) a Blue Mushroom of Restore Strength
o) a Grey Mushroom of Restore Constitution
p) a Dark Blue Mushroom of Restoring
q) 3 Sprigs of Athelas
r) 47 Yellow Potions of Cure Light Insanity
s) 15 Metallic Blue Potions of Cure Serious Insanity
t) 3 Potions of Cure Insanity
u) an Oily Yellow Potion of Heroism
v) 4 Potions of Cure Light Wounds
w) 8 Potions of Cure Serious Wounds
x) 17 Manly Potions of Cure Critical Wounds
a) a Potion of Restore Strength
b) 2 Pink Speckled Potions of Restore Dexterity
c) a Potion of Restore Constitution
d) a Potion of Restore Charisma
e) 6 Scrolls of Phase Door
f) a Scroll of *Identify* {50% off}
g) a Scroll of Remove Curse {25% off}
h) 5 Scrolls of Reset Recall
i) 2 Fireproof Scrolls titled "pot aturs dok" of Satisfy Hunger
j) a Copper Rod of Nothing (20/20)
k) an Ivory Wand of Noxious Cloud[2|25] (7 charges)
l) a Brass Wand of Teleport Away[2|21] (8 charges)
m) a Hawthorn Staff of Remove Curses[1|15] (4 charges)
n) a Brass Lantern of the Ethereal Eye (with 7012 turns of light)
o) an Iron Helm of Water Breathing [5,+12]
p) a Sling (x2) (+6,+2)
q) 2 Rounded Pebbles (1d2) (+6,+4)
r) 16 Rounded Pebbles (1d2) (+0,+0)
s) 41 Iron Shots (1d4) (+0,+0)
t) 2 Shards of Pottery
u) a Broken Stick
v) a Carina corpse
w) Roac, son of Carc's corpse


  [Home Inventory - Lothlorien ]

a) an Ivory Wand of Noxious Cloud[1|27] (3 charges)
b) The Lucky Hobbit's corpse
c) 18 Elf Skeletons



Posted on 12.3.2016 21:26
Last updated on 14.3.2016 08:00

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On 12.3.2016 21:26 AmyBSOD wrote:
If I hadn't been so stupid to forget wearing the +5 dex ring, more of my shoplifting would have worked... but at least I got two out of three artifact creation scrolls from that dungeon town. However there was also a fumblefingers quest for charmanders, and combined with the ambient confusion effect that nearly killed me. Also, a level-scaled woodsman and a gnome mystic came close to wiping me out too. Anyway, probably not gonna go back there because 1. the illusory castle sucks and 2. most of the shops there are locked anyway.

On 14.3.2016 08:00 AmyBSOD wrote:
YASD. I really should have checked whether that was indeed a glacier or an ultra-mega-insta-deadly deep water tile... the Fastitocalon I could teleport away from, but then the Most Dangerous Creature In The World Of Middle-Earth™ appeared and annihilated me instantly with an acid ball. Sigh... I really should stop dying in such stupid ways when playing promising characters...

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