The Angband Ladder: Bob II, Hobbit Swordmaster by <aardwolfe@earthlink.net>

  [ToME 2.2.5 Character Dump]

 Name  : Bob II                 Age                 32       STR:     23       
 Sex   : Male                   Height              36       INT:     12       
 Race  : Hobbit                 Weight              62       WIS:      9       
 Class : Swordmaster            Social Class         8       DEX:     29       
 Body  : Player                                              CON:     21       
 God   : Nobody                                              CHR:     10       
                                                                               
 + To Melee Hit          35 Level             27    Max Hit Points       270   
 + To Melee Damage       30 Experience     38459    Cur Hit Points       -15   
 + To Ranged Hit         24 Max Exp        38459    Max SP (Mana)         21   
 + To Ranged Damage       8 Exp to Adv.    38500    Cur SP (Mana)         21   
   AC                 18+80 Gold           23082                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Fair         Blows/Round:  5         
 Bows/Throw  : Legendary[2] Searching   : Fair         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Very Good    Mel.dmg/Rnd:  5d7+150   
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Miller. Tired            
          of seeing your hobbit brethren wiped out on their way to             
          Morgoth, you have sworn to kick some butt and avenge them.           
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 32 (1600')
        Orc Cave: Level 17 (850')

 Your body was a Player.
 You have defeated 1595 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 Your adventure lasted 6 days.

     Your Attributes:
You are dead, killed by a Dark elven warlock on level 32 of Maze.
You can create food.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You are lucky.
You are completely immune to acid.
You are resistant to lightning.
You are resistant to fire.
You are completely immune to cold.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to nexus attacks.
You are completely fearless.
Your intelligence is sustained.
Your dexterity is sustained.
Your dexterity is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon freezes your foes.
Your weapon strikes at undead with holy wrath.
Your weapon is especially deadly against trolls.

Skills (points left: 0)
 - Combat                                        31.592 [0.900]
          - Weaponmastery                        30.921 [0.950]
                   . Sword-mastery               24.800 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          - Archery                              11.800 [0.600]
                   . Sling-mastery               00.000 [0.300]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.450 [0.900]
          . Stealth                              01.000 [0.300]
          . Disarming                            05.500 [0.900]
 - Magic                                         01.810 [0.300]
          . Magic-Device                         12.500 [1.150]
 - Spirituality                                  05.800 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            09.300 [0.400]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to die on level 5.


  [Character Equipment]

a) The Cutlass 'Tireng' (1d7) (+3,+9) (+6)
    It 
    increases your dexterity by 6.  It does extra damage from frost.  It
    is especially deadly against trolls.  It strikes at undead with holy
    wrath.  It has been blessed by the gods.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Khim, Son of Mim on level 26 of Maze.
d) a Long Bow of Accuracy (x3) (+16,+8)
e) an Indestructible Ring of Flames [+12]
    It
    can be activated for ball of fire and resist fire every 50+d50 turns
     if it is being worn. It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) a Ring of Invisibility
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Dwarven Lantern
n) a Thunderlord Coat of Resistance [9,+22]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.
    It makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Latanari [3,+9]
    It sustains your intelligence.  It
    provides immunity to acid and cold.  It provides resistance to fire, 
    dark, nexus and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Black orc on level 17 of Orc Cave.
s) a Jewel Encrusted Crown [0,+8]
    It
    cannot be harmed by acid.  
u) a Set of Gauntlets [2,+4]
x) a Pair of Hard Leather Boots of Stability [3,+8]
    It provides resistance to nexus.  It allows
    you to levitate.  
    It was given to you as a reward.
z) (nothing)
{) 22 Sheaf Arrows of Lightning (1d5) (+2,+2)
|) a Dwarven Pick (+8,+6) (+3)
    It increases your ability to tunnel by 
    3.  


  [Character Inventory]

a) 7 Rations of Food
    
b) a Sprig of Athelas
c) 5 Potions of Cure Critical Wounds
    
d) a Potion of Restore Strength
e) a Potion of Enlightenment
f) 6 Scrolls of Word of Recall {25% off}
    
g) 28 Scrolls of Identify
    
h) an Iron Rod of Nothing (50/50)
i) 4 Wands of Noxious Cloud[1|25] (21 charges)
    
j) a Wand of Dig[1|1] (19 charges)
k) a Staff of Globe of Light[1|10] (11 charges)
    
l) a Small Leather Shield [2,+2]
m) a Spear (1d6) (+2,+4)
n) a Halberd (3d5) (+2,+6)
o) a Battle Axe of Slay Troll (2d8) (+8,+5)
p) a Lucerne Hammer (2d5) (+7,+4)
q) a Morning Star (2d6) (+4,+3)
r) a Venomous Wooden Boomerang (1d8) (+1,+5)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 19 Mushrooms of Cure Serious Wounds {100% off}
b) a Mushroom of Restore Strength
c) 3 Potions of Cure Light Insanity
d) a Potion of Speed
e) a Potion of Berserk Strength
f) a Potion of Enlightenment
    
g) a Wooden Rod of Nothing (10/10)
h) a Moonstone Rod of Nothing (75/75)
    
i) a Rod Tip of Teleport Other (60 Mana to cast)
j) a Ring of Searching (+1)
k) a Ring of Fear Resistance
    It makes you completely fearless.  
l) The Dagger of Rilia (2d4) (+6,+9)
    It can be activated for 
    stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It 
    poisons your foes.  It is especially deadly against orcs.  It provides
    resistance to poison and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
m) The Small Sword 'Cirenos' (1d6) (+4,+9) (+1)
    It provides light (radius 1) forever.  
    It increases your constitution by 1.  It does extra damage from 
    electricity and fire.  It poisons your foes.  It produces chaotic
    effects.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 5 of
    Barrow-Downs.
n) The Cutlass 'Elion' (1d7) (+4,+16)
    It provides light (radius 1) forever.  It does extra
    damage from acid.  It produces chaotic effects.  It is especially
    deadly against dragons.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Large kobold Rogue on level 10 of
    Barrow-Downs.
o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}


  [The Mathom-house Inventory - Bree ]

a) Smeagol's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 7 of Barrow-Downs.



Posted on 10.2.2004 09:31
Last updated on 10.2.2004 12:48

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On 10.2.2004 12:48 aardwolfe@earthlink.net wrote:
Lousy Dark Elven Warlocks.

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