The Angband Ladder: Gar, Hobbit Possessor by <xala@freemail.hu>

  [ToME 2.2.7 Character Dump]

 Name  : Gar                    Age                 31       STR:     20       
 Sex   : Neuter                 Height              36       INT:      8       
 Race  : Hobbit                 Weight              63       WIS:     15       
 Class : Possessor              Social Class        12       DEX:     26       
 Body  : 3-headed hydra                                      CON:     20       
 God   : Eru Iluvatar                                        CHR:     21       
                                                                               
 + To Melee Hit          13 Level             27    Max Hit Points       212   
 + To Melee Damage       32 Experience     37581    Cur Hit Points       212   
 + To Ranged Hit         13 Max Exp        37581    Max SP (Mana)         12   
 + To Ranged Damage       0 Exp to Adv.    52500    Cur SP (Mana)         12   
   AC                 81+27 Gold          170448    Piety               2970   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Excellent    Searching   : Poor         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  38-68     
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Bum.  You are a          
          well liked child.  You have blue-gray eyes, straight blond           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 27 (1350')

 Your body is a 3-headed hydra.
 You are currently in the town of Lothlorien.
 You have defeated 1572 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 52nd Yavie of the 2890th year of the third age.
 You have been adventuring for 9 days.

                    efklmnostz{@                
        Add Wis   : ........3...                
        Add Dex   : ..5.........                
        Add Chr   : ........3...                
        Add Sear. : .......1....                
        Sust Str  : ............                
        Sust Int  : ............                
        Sust Wis  : ............                
        Sust Dex  : ............                
        Sust Con  : ............                
        Sust Chr  : ............                
        Invisible : ............                
        Mul life  : ............                
        Sens Fire : ............                
        Reflect   : ............                
        Free Act  : ............                
        Hold Life : ............                
        Res Acid  : .....+......                
        Res Elec  : .....+......                
        Res Fire  : .....+......                
        Res Cold  : .....+......                
        Res Pois  : ..+.........                
        Res Fear  : ............                
        Res Lite  : ............                
        Res Dark  : ............                
        Res Blind : .......+....                
        Res Conf  : ........+...                
        Res Sound : ............                
        Res Shard : ............                
        Res Neth  : ............                
        Res Nexus : ............                
        Res Chaos : ............                
        Res Disen : ............                
        Levitate  : .+..........                
        See Invis : .......+....                
        Activate  : ..+.........                

Skills (points left: 0)
 - Combat                                        02.200 [0.600]
          . Weaponmastery                        01.000 [0.600]
          - Archery                              01.000 [0.400]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         04.284 [0.600]
          . Magic-Device                         13.000 [1.000]
 - Spirituality                                  04.150 [0.500]
          . Prayer                               31.500 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  07.930 [1.100]
          . Corpse-preservation                  14.500 [0.900]
          . Possession                           31.400 [0.800]
          . Symbiosis                            01.000 [0.300]


  [Character Equipment]

e) an Indestructible Ring of Damage (+17)
    It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
f) a Ring of Levitation
    It allows you to levitate.  
    You bought it from the Magic shop.
k) an Amulet of the Serpents [+3] (+5)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 5.  It provides resistance to poison.  
    You bought it from the Black Market.
l) an Amulet of Spell [Listen to the Music]
m) a Dwarven Lantern
n) Soft Studded Leather of Resistance [5,+11]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Smeagol on level 9 of Barrow-Downs.
o) a Fur Cloak [3,+10]
s) an Iron Helm of Seeing [5,+12] (+1 to searching)
    It 
    increases your searching by 1.  It provides resistance to blindness.  
    It allows you to see invisible monsters.  
    You bought it from the Black Market.
t) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma
     and luck by 3.  It provides resistance to confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Stone troll on level 18 of Orc Cave.
z) a Lurker (200 hp)
{) (nothing)


  [Character Inventory]

a) 15 Potions of Cure Critical Wounds
b) 2 Potions of Restore Life Levels
c) 7 Scrolls of Teleportation
d) 13 Scrolls of Word of Recall {!*}
e) 66 Scrolls of Identify {@r4!k!s!v!d}
f) 12 Scrolls of Satisfy Hunger {@r0!k!s!v!d}
g) a Wooden Rod of Trap Location (10/10) {@z1!k!v!s!d}
h) a Moonstone Rod of Charging of Illumination (75/75) {@z2}
    
    It regenerates its mana faster.  
    You bought it from the Black Market.
i) 12 Wands of Manathrust[1|15] (67 charges) {@a1}
j) 7 Wands of Noxious Cloud[1|25] (49 charges)
k) The Wand of Digging of Thrain (22 charges)
l) 54 Empty Bottles
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Know the Music
b) a Spellbook of Listen to the Music
c) a Spellbook of See the Music
d) The Gem of Ice {Genocide}
    It can be activated for genocide
    every 500 turns.  
    You bought it from the Magic shop.
e) Raal's Voodoo Doll of Revenge {Curing}
    It can be activated for curing.  
    You found it in the remains of a Novice mage on level 19 of Orc Cave.
f) The Mirror of Alternate Dimensions {Light Absorb}
    
    It can be activated for light absorption.  
    You found it in the remains of a Novice mage on level 19 of Orc Cave.
g) Tenser's Mechanical Magician {Teleport}
    
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Guardian naga on level 9 of Barrow-Downs.
h) a Parchment titled ''Immortality For Dummies'' {Destruction}
    
    It can be activated for Destruction.  
    You found it lying on the ground on level 7 of Barrow-Downs.
i) a Door mimic (64 hp)
j) a Mimic (85 hp)
k) 9 Potions of Cure Critical Insanity
l) 10 Potions of Cure Insanity
m) 2 Potions of Healing
n) 2 Potions of Experience
o) 2 Potions of Resistance
p) a Rod Tip of Disarming (50 Mana to cast)
q) a Staff of Genocide[1|5] (4 charges)
r) a Ring of See Invisible {kell}
    It allows
    you to see invisible monsters.  
    You bought it from the Black Market.
s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
t) a Player corpse


  [Home Inventory - Lothlorien ]

a) a Ring of Damage (+13)
    
    You bought it from the Black Market.
b) a Ring of Damage (+12)
    
    You bought it from the Black Market.
c) an Amulet of Regeneration
    It speeds your regenerative
    powers.  
    You bought it from the Black Market.



Posted on 19.10.2004 22:22
Last updated on 20.10.2004 00:10

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13981. on the Ladder (of 19090)
2425. on the ToME Ladder (of 3155)
7. for this player (

Comments

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On 19.10.2004 22:22 xala@freemail.hu wrote:
First shot at lvl 25. Weaponless possessor, Eru, 98 minor quests..

On 20.10.2004 00:10 xala@freemail.hu wrote:
At the end of the first day. Lvl 27, still in a hydra body, but with better equipment. I planning to go to the Sacred Lands, armed with a lot of things to be able to kill at least one dragon. Probably I'll do it after finishing Sandworm Lair.

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