The Angband Ladder: Varune, Kobold Rogue by Nick

  [Angband 4.0.3-184-gba2265c-dirty Character Dump]

 Name   Varune       Age             20          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   STR:     18  -1  +0  +0     17
 Class  Rogue        Weight     4st 7lb   INT:     11  -1  +1  +0     11
 Title  Cutpurse     Turns used:          WIS:     10  +0  -3  +0      7
 HP     29/50        Game         33932   DEX:     15  +2  +3  +0  18/20
 SP     4/4          Standard      3444   CON:     12  +2  -1  +0     13
                     Resting        414

 Level                  8    Armor      [14,+10]    Saving Throw     36%
 Cur Exp              338                           Stealth    Very Good
 Max Exp              338    Melee        1d5,+7    Disarming        67%
 Adv Exp              392    To-hit        29,+8    Magic Devices     46
                             Blows      1.6/turn    Perception   1 in 11
 Gold                1436                           Searching        47%
 Burden           83.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -30.9 lb    To-hit        33,+3    Speed         Normal
 Max Depth      300' (L6)    Shots        0/turn

 No, I'm not adding it as an option.




rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:........+.... Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Main Gauche (1d5) (+5,+5)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 16.7.
     
f) a Wooden Torch (1607 turns) <+1>
     An inheritance from your family
     
     Radius 1 light.
     
g) Soft Leather Armour
     An inheritance from your family
     
h) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2)
     
i) a Wicker Shield of Resist Cold [2,+4]
     Found lying on the floor at 200 feet (level 4)
     
     Provides resistance to frost.
     
j) a Hard Leather Cap [2,+1]
     Found lying on the floor at 150 feet (level 3)
     
l) a Pair of Leather Sandals [1,+3]
     Found lying on the floor at 100 feet (level 2)
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m0@b0}
b) 5 Rations of Food
c) 7 Potions of Cure Light Wounds
d) 3 Potions of Resist Cold
e) 2 Silver Speckled Potions {tried, ??}
     You do not know the full extent of this item's powers.
     
f) 3 Pink Speckled Potions {??}
     You do not know the full extent of this item's powers.
     
g) a Clear Potion {??}
     You do not know the full extent of this item's powers.
     
h) a Scroll of Phase Door
i) 4 Scrolls of Treasure Detection
j) 2 Scrolls of Door/Stair Location
k) 2 Scrolls of Detect Invisible
l) a Scroll of Word of Recall
m) a Wand of Wonder (17 charges)
n) a Staff of Detect Invisible (16 charges)
o) a Wooden Torch (5000 turns) <+1>
     Found lying on the floor at 250 feet (level 5)
     
     Radius 1 light.
     
p) a Glaive of Slay Troll (2d6) (+3,+4)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Slays trolls.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 33.1 vs. trolls, and 15.9 vs. others.
     




  [Character Quiver]

0) 17 Bolts (1d5) (+6,+5)
1) 14 Rounded Pebbles (1d2) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        43    100'  Reached level 2
       283    100'  Reached level 3
       622    100'  Reached level 4
      1298    100'  Reached level 5
      2089    150'  Killed Fang, Farmer Maggot's dog
      2089    150'  Reached level 6
      2414    200'  Reached level 7
      3343    300'  Killed Bullroarer the Hobbit
      3343    300'  Reached level 8


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 3.3.2016 13:44

Download this dump

12. on the Competition No.186 Ladder (of 13)

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On 3.3.2016 13:44 Nick wrote:
Still on the first dive.

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