The Angband Ladder: Aval Darkday, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.1 Character Dump]

 Name   Aval Darkday Age             25          Self  RB  CB  EB   Best
 Sex    Male         Height        5'6"   STR:     14  +0  +0  +0     14
 Race   Half-Elf     Weight     9st 4lb   INT:     12  +1  +1  +0     14
 Class  Rogue        Turns used:          WIS:     10  -1  -3  +0      6
 Title  Cutpurse     Game        155976   DEX:     17  +1  +3  +0  18/30
 HP     -1/78        Standard     14858   CON:     16  -1  -1  +0     14
 SP     3/5          Resting       1554

 Level                  8    Armor       [14,+8]    Saving Throw     39%
 Cur Exp              377                           Stealth         Fair
 Max Exp              377    Melee        1d5,+5    Disarming        59%
 Adv Exp              378    To-hit        30,+7    Magic Devices     42
                             Blows      1.3/turn    Perception   1 in 15
 Gold                1560                           Searching        38%
 Burden          95.9 lbs    Shoot to-dam     +9    Infravision    20 ft
 Speed             Normal    To-hit       31,+18
 Max Depth      200' (L4)    Shots        1/turn

 Your father was of the Avari. You are the illegitimate and
 unacknowledged child of a Guildsman.  You are the black sheep of the
 family.  You have brown eyes, straight auburn hair, and a very fair
 complexion.

rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You hit the Giant white rat (9).
> You have slain the Giant white rat.
> The Giant white rat misses you.
> You hit the Giant white rat (8).
> You have slain the Giant white rat.
> You hit the Giant white rat (10).
> You have slain the Giant white rat.
> The Giant white rat bites you.
> You are more poisoned!
> You hit the Giant white rat (10).
> You have slain the Giant white rat.
> The Giant white rat bites you.
> You are more poisoned!
> The Giant white rat bites you.
> You die.

Killed by a Giant white rat.

  [Character Equipment]

a) a Main Gauche (1d5) (+4,+5) {@w1}
     Dropped by a Black naga at 150 feet (level 3).
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 10.7.
     
b) a Sling of Accuracy (x2) (+15,+9)
     Dropped by Sm�agol at 50 feet (level 1).
     
f) a Wooden Torch (4909 turns) <+1>
     Radius 1 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
h) a Cloak [1,+3]
     Found lying on the floor at 200 feet (level 4).
     
i) a Wicker Shield [2,+1]
     Found lying on the floor at 50 feet (level 1).
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 150 feet (level 3).
     
l) a Pair of Leather Sandals [1,+2]
     Found lying on the floor at 50 feet (level 1).
     


  [Character Quiver]

n) 30 Rounded Pebbles (1d2) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.
     25% chance of breaking upon contact.
     
o) 16 Rounded Pebbles of Slay Undead (1d2) (+5,+1) {@f1}
     Found lying on the floor at 50 feet (level 1).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58 vs. undead, and 23.2 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) 3 Pints of Fine Wine
c) 11 Rations of Food
d) 9 Slime Molds
e) 17 Potions of Cure Light Wounds
f) 3 Potions of Speed
g) a Potion of Resist Heat
h) 3 Potions of Resist Cold
i) a Potion of Neutralize Poison
j) 4 Potions of Sleep
     It can be thrown at creatures with damaging effect.
     
k) 9 Scrolls of Phase Door
l) 2 Scrolls of Treasure Detection
m) a Scroll of Trap Detection
n) 5 Scrolls of Light
o) a Scroll of Word of Recall {!r}
p) 2 Scrolls of Darkness
q) 7 Scrolls of Blessing
r) 2 Wands of Wonder (23 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
s) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
t) a Shovel (1d2) (+0,+0) <+1> {@w1}
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 1.7.
     


  [Home Inventory]

a) 5 Rations of Food
b) 8 Slime Molds
c) 3 Flasks of oil
     Branded with flames.
     
d) a Potion of Berserk Strength
e) a Potion of Resist Heat
f) 2 Potions of Resist Cold
g) a Potion of Slime Mold Juice
h) 2 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       552     50'  Reached level 2
      1500     50'  Reached level 3
      3711     50'  Reached level 4
      8016     50'  Reached level 5
      8541     50'  Killed Fang, Farmer Maggot's dog
      9104     50'  Killed Sméagol
      9104     50'  Reached level 6
     11690    100'  Reached level 7
     13397    150'  Reached level 8


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 27.2.2015 08:07
Last updated on 27.2.2015 09:29

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18348. on the Ladder (of 19090)
6349. on the Angband Ladder (of 6561)
61. for this player (

Comments

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On 27.2.2015 08:07 TheOtherMITZE@yahoo.com wrote:
Turn 260, Level 1, Town

As poor Maelon Unway is currently misplaced following some HDD shuffling, I'll have to make do with creating a new character in a newer Vanilla.

We'll see how this goes.

On 27.2.2015 09:29 TheOtherMITZE@yahoo.com wrote:
I could have easily survived this, but I had stopped caring after falling through a trap door.

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