The Angband Ladder: Tony XXVII, Kobold Rogue by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XXVII   Age             21          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'0"   STR:     17  -1  +0  +0     16
 Class  Rogue        Weight     3st 7lb   INT:     10  -1  +1  +0     10
 Title  Cutpurse     Turns used:          WIS:     10  +0  -3  +0      7
 HP     -2/61        Game         61167   DEX:     18  +2  +3  +0  18/50
 SP     4/4          Standard      6154   CON:     10  +2  -1  +0     11
                     Resting         61

 Level                  9    Armor      [13,+15]    Saving Throw     37%
 Cur Exp              427                           Stealth    Very Good
 Max Exp              427    Melee        1d5,+1    Disarming        69%
 Adv Exp              532    To-hit        30,+4    Magic Devices     47
                             Blows      2.0/turn    Perception   1 in 11
 Gold                 235                           Searching        47%
 Burden          100.2 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       -7.7 lb    To-hit        34,+4    Speed         Normal
 Max Depth      400' (L8)    Shots        1/turn

 You come from a litter of 7 pups. Your father was a fungus farmer, and
 your mother was a cook. You have brown eyes, a dark brown hide, and
 small, sharp teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The Apprentice misses you.
> You hit the Apprentice (5).
> You hit the Apprentice (6).
> The Apprentice flees in terror!
> The Apprentice is no longer afraid.
> You hit the Apprentice (3).
> You hit the Apprentice (4).
> You have slain the Apprentice.
> The Apprentice hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the Apprentice (3).
> You hit the Apprentice (2).
> The Apprentice hits you.
> You die.
> Character dump successful.

Killed by an Apprentice.

  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0) {@w0}
     Bought from a store
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 8.
     
b) a Sling (x2) (+0,+0)
     Bought from a store
     
f) a Wooden Torch (4160 turns) <+1>
     Radius 1 light.
     
g) Soft Leather Armour [8,+4]
     Bought from a store
     
h) a Cloak [1,+4]
     Found lying on the floor at 50 feet (level 1)
     
i) a Wicker Shield [2,+2]
     Found lying on the floor at 50 feet (level 1)
     
l) a Pair of Leather Boots [2,+2]
     Dropped by a Kobold at 350 feet (level 7)
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@P1@G1@m1}
b) 6 Rations of Food
c) a Flask of oil
     Branded with fire.
     
d) 8 Gold Speckled Potions of Cure Light Wounds
e) 2 Tangerine Potions of Neutralize Poison
f) 4 Puce Potions of Speed {BUFF}
g) a Metallic Purple Potion of Heroism {BUFF}
h) 3 Light Brown Potions of Resist Heat
i) 4 Smoky Potions of Resist Cold
j) 9 Scrolls titled "ereus wizzy" of Phase Door {@r1}
k) a Scroll titled "cus rebeo" of Treasure Detection
l) 8 Scrolls titled "salea phatreus" of Identify {@r5}
m) a Scroll titled "thymbrum" of Word of Recall {@r9 !*}
n) a Scroll titled "dius nus revic" of Magic Mapping
o) a Scroll titled "clus ilet prio" of Aggravate Monster
p) an Iron Wand of Magic Missile (5 charges)
q) a Nickel Wand of Scare Monster (6 charges)
r) 2 Rosewood Staves of Cure Light Wounds (16 charges)
s) 2 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
t) a Tulwar (2d4) (+0,+0)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 8.2.
     
u) a Shovel (1d2) (+0,+0) <+1> {@w0^,^;}
     Bought from a store
     
     +1 tunneling.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 4.1.
     
v) a Short Bow (x2) (+2,+2)
     Found lying on the floor at 200 feet (level 4)
     




  [Character Quiver]

1) 17 Iron Shots (1d4) (+0,+0) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
2) 15 Iron Shots of Slay Evil (1d4) (+3,+10) {@f2}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 50.5 vs. evil creatures, and 25.2 vs.
     others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       668     50'  Reached level 2
      2332     50'  Reached level 3
      2386    100'  Killed Grip, Farmer Maggot's dog
      2561    100'  Reached level 4
      3843    200'  Reached level 5
      3996    200'  Killed Sméagol
      3996    200'  Reached level 6
      4451    300'  Reached level 7
      5271    300'  Reached level 8
      6056    400'  Reached level 9


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 23.12.2015 22:43

Download this dump

18252. on the Ladder (of 19090)
6322. on the Angband Ladder (of 6561)
41. for this player (

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