[Angband 4.0.3-184-gba2265c-dirty Character Dump] Name Varune Age 20 Self RB CB EB Best Race Kobold Height 3'2" STR: 18 -1 +0 +0 17 Class Rogue Weight 4st 7lb INT: 11 -1 +1 +0 11 Title Cutpurse Turns used: WIS: 10 +0 -3 +0 7 HP 29/50 Game 33932 DEX: 15 +2 +3 +0 18/20 SP 4/4 Standard 3444 CON: 12 +2 -1 +0 13 Resting 414 Level 8 Armor [14,+10] Saving Throw 36% Cur Exp 338 Stealth Very Good Max Exp 338 Melee 1d5,+7 Disarming 67% Adv Exp 392 To-hit 29,+8 Magic Devices 46 Blows 1.6/turn Perception 1 in 11 Gold 1436 Searching 47% Burden 83.0 lb Shoot to-dam +0 Infravision 50 ft Overweight -30.9 lb To-hit 33,+3 Speed Normal Max Depth 300' (L6) Shots 0/turn No, I'm not adding it as an option. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:........+.... Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Main Gauche (1d5) (+5,+5) Found lying on the floor at 150 feet (level 3) Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 16.7. f) a Wooden Torch (1607 turns) <+1> An inheritance from your family Radius 1 light. g) Soft Leather Armour An inheritance from your family h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2) i) a Wicker Shield of Resist Cold [2,+4] Found lying on the floor at 200 feet (level 4) Provides resistance to frost. j) a Hard Leather Cap [2,+1] Found lying on the floor at 150 feet (level 3) l) a Pair of Leather Sandals [1,+3] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m0@b0} b) 5 Rations of Food c) 7 Potions of Cure Light Wounds d) 3 Potions of Resist Cold e) 2 Silver Speckled Potions {tried, ??} You do not know the full extent of this item's powers. f) 3 Pink Speckled Potions {??} You do not know the full extent of this item's powers. g) a Clear Potion {??} You do not know the full extent of this item's powers. h) a Scroll of Phase Door i) 4 Scrolls of Treasure Detection j) 2 Scrolls of Door/Stair Location k) 2 Scrolls of Detect Invisible l) a Scroll of Word of Recall m) a Wand of Wonder (17 charges) n) a Staff of Detect Invisible (16 charges) o) a Wooden Torch (5000 turns) <+1> Found lying on the floor at 250 feet (level 5) Radius 1 light. p) a Glaive of Slay Troll (2d6) (+3,+4) Dropped by Bullroarer the Hobbit at 300 feet (level 6) Slays trolls. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 33.1 vs. trolls, and 15.9 vs. others. [Character Quiver] 0) 17 Bolts (1d5) (+6,+5) 1) 14 Rounded Pebbles (1d2) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 43 100' Reached level 2 283 100' Reached level 3 622 100' Reached level 4 1298 100' Reached level 5 2089 150' Killed Fang, Farmer Maggot's dog 2089 150' Reached level 6 2414 200' Reached level 7 3343 300' Killed Bullroarer the Hobbit 3343 300' Reached level 8 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)