[NPPAngband 8.0.2 Character Dump] NAME: Ambush Twoleaf AGE: 86 STAT SELF RA CA EA QA TOTALSTAT GENDER: Male HEIGHT: 43 STR: 15 -1 -2 0 0 12 RACE: Gnome WEIGHT: 73 INT: 15 +2 +3 0 0 18/20 CLASS: Druid SOCIAL CLASS: 36 WIS: 17 0 +3 0 0 18/20 TITLE: Wanderer GAME TURN: 69,286 DEX: 12 +2 -2 0 0 12 HIT POINTS: -6/28 PLAYER TURN: 6,923 CON: 12 +1 -1 0 0 12 SPELL POINTS: 0/9 CUR DEPTH: 100 CHR: 10 -2 +1 0 0 9 FAME: 0 MAX DEPTH: 100 GOLD: 268 INFRAVISION: 40 feet
CHAR. LEVEL: 5 SPEED: Normal EXPERIENCE: 145 ARMOR: [4, 0] MAX EXP: 145 MELEE: x(1) [1d4] (0, 0) ADVANCE EXP: 10 CRIT. HIT %: 1 % SCORE: 214 SHOOT: xS(1) xM(2) (0, 0) BURDEN: 22.7 SEARCH FREQ: 1 in 21 MAX WEIGHT: 84.0 SEARCH CHANCE: 22% % BURDEN: 27% TUNNEL: 7
You are one of several children of a Gnome Prankster. You are a credit to the family. You have hazel eyes, straight brown hair, and a very fair complexion.
To complete your quest, kill 16 Snagas at a depth of 100 feet.
The Snaga hits you. You have 4 Rounded Pebbles (1d2) (+0,+0) {@f0} (n). The Rounded Pebble (1d2) (+0,+0) {@f0} hits the Snaga. The Rounded Pebble disappears. The Snaga hits you. You have 3 Rounded Pebbles (1d2) (+0,+0) {@f0} (n). The Snaga hits you. You have 2 Rounded Pebbles (1d2) (+0,+0) {@f0} (n). The Snaga hits you! You feel better. You have no more Potions of Cure Light Wounds (c). The Snaga hits you! A small dart hits you! You feel yourself moving slower! The Snaga screams in pain. The Snaga hits you. The Snaga hits you! You Die.
Resistance Information Ability Information |} ~(( ] @t |} ~(( ] @t Resist Acid .............. See Invisible .............. Resist Lightning .............. Free Action ............+. Resist Fire .............. Telepathy .............. Resist Cold .............. Hold Life .............. Resist Poison .............. Permanent Light .............. Resist Blindness .............. Regeneration .............. Resist Confusion .............. Slow Digestion .............. Resist Nexus .............. Feather Fall .............. Resist Nether .............. Teleportation .............. Resist Chaos .............. Aggravate .............. R. Disenchantment .............. Cursed .............. Resist Sound .............. Drain Exp. .............. Resist Shards .............. Resist Light .............. Resist Darkness .............. Resist Fear ..............
Nativity Information Equipment Modification |} ~(( ] @t | } ~ ( ( ] Lava .............. Strength . . . . . . . . . . . . Ice .............. Intelligence . . . . . . . . . . . . Oil .............. Wisdom . . . . . . . . . . . . Fire .............. Dexterity . . . . . . . . . . . . Sand .............. Constitution . . . . . . . . . . . . Forest ............+. Charisma . . . . . . . . . . . . Water .............. Infravision . . . . . . . . . . . . Acid .............. Stealth . . . . . . . . . . . . Mud .............. Searching . . . . . . . . . . . . Boiling Water .............. Speed . . . . . . . . . . . . Boiling Mud .............. Tunneling . . . . . . . . . . . . Extra attacks . . . . . . . . . . . . Extra Shots . . . . . . . . . . . . Shooting Power . . . . . . . . . . . .
[Character Equipment]
a) a Dagger (1d4) (+0,+0) It can be thrown effectively. It gives you one attack per turn. This weapon does 1d4+0 damage (2 avg) per attack, with a critical hit chance of 1 percent. Throwing this weapon does 2d4+0 damage (4 avg), with a critical hit chance of 1 percent.
b) a Sling (x2) (+0,+0) Firing Iron Shots (1d4) (+0,+0) from this sling does 2d4+0 damage (4 avg), with a critical hit chance of 1 percent.
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (3042 turns)
g) a Robe [+2,+0]
h) a Cloak [+1,+0]
i) (nothing)
j) (nothing)
k) a Set of Leather Gloves [+1,+0]
l) (nothing)
[Character Equipment -- Quiver]
1) 2 Rounded Pebbles (1d2) (+0,+0) {@f0} Firing this ammunition from a Sling (x2) (+0,+0) does 2d2+0 damage (2 avg), with a critical hit chance of 1 percent.
[Character Inventory]
a) a Book of Druid Incantations [Call of the Wild]
b) 4 Rations of Food
c) a Potion of Resist Heat
d) 2 Potions of Speed
e) a Scroll of Word of Recall {!r}
f) a Scroll of Identify
g) a Scroll of Object Detection
h) a Scroll of Treasure Detection
i) a Scroll of Summon Monster
j) a Wooden Torch (5000 turns)
[Home Inventory]
a) a Book of Druid Incantations [Call of the Wild]
GAME TURN DUNGEON DEPTH PLAYER LEVEL EVENT 1 Town 1 Ambush Twoleaf the Gnome Druid began the quest to kill Morgoth, Lord of Darkness on Thu Feb 11 2016 at 09:29:12. 42,912 50 5 Reached level 5 69,286 100 5 Ambush Twoleaf the Gnome Druid was killed by a Snaga on Thu Feb 11 2016 at 15:30:25.
[Options]
GAME PLAY OPTIONS: auto_scum Auto-scum for good levels off allow_themed_levels Allow the generation of themed levels on smart_cheat Monsters exploit players weaknesses off
BIRTH OPTIONS: birth_no_selling Birth: Items always sell for 0 gold on birth_maximize Birth: Maximize effect of race/class bonuses on birth_preserve Birth: Preserve artifacts when leaving level on birth_ironman Birth: Restrict the use of stairs/recall off birth_no_stores Birth: Restrict the use of stores/home off birth_no_artifacts Birth: Restrict creation of artifacts off birth_rand_artifacts Birth: Randomize some of the artifacts off birth_no_stacking Birth: Never stack objects on the floor off birth_force_small_lev Birth: All levels will be generated as small off birth_connected_stairs Birth: Generate connected stairs on birth_no_quests Birth: Disable quests off birth_no_player_ghosts Birth: Disable player ghosts off birth_no_store_services Birth: Disable store services off birth_no_xtra_artifacts Birth: Disable extra artifacts off birth_money Birth: Start with more money and no equipment off birth_classic_dungeons Birth: Prevent unusual terrains or dungeons off birth_swap_weapons Birth: Replace bow slot with swap weapon slot off birth_point_based Birth: Use point based birth options on
CHEAT OPTIONS: cheat_peek Cheat: Peek into object creation off cheat_hear Cheat: Peek into monster creation off cheat_room Cheat: Peek into dungeon creation off cheat_xtra Cheat: Peek into something else off cheat_know Cheat: Know complete monster info off cheat_live Cheat: Allow player to avoid death off
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Posted on 11.2.2016 20:43
Last updated on 11.2.2016 21:31
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Comments
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On 11.2.2016 20:43 TheOtherMITZE@yahoo.com wrote: Turn 139, Level 1, Town
1st Quest (Monster/Unique): 17 Snagas, 100'
*Wands of Magic Missile seem to have a desciption problem.
On 11.2.2016 20:45 TheOtherMITZE@yahoo.com wrote: *Still need to manually attempt to pick a lock multiple times, even when I haven't been interrupted by enemies.
On 11.2.2016 20:47 TheOtherMITZE@yahoo.com wrote: *Same goes for tunneling.
On 11.2.2016 21:31 TheOtherMITZE@yahoo.com wrote: Dead . . . again.
On 11.2.2016 21:34 TheOtherMITZE@yahoo.com wrote: At least I confirmed that yes, the two prompts that appear when you die are for a chardump and a screendump--in that order.
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