The Angband Ladder: Ambush Dewgnome, Gnome Druid by <TheOtherMITZE@yahoo.com>

  [NPPAngband 7.1.0 Character Dump]

 Name   Ambush Dewgnome                   Self RB CB  EB   Best
 Sex    Male           Age      79 STR:     14 -1 -2  +0     11
 Race   Gnome          Height   41 INT:     16 +2 +3  +0  18/30
 Class  Druid          Weight   99 WIS:     18 +0 +3  +0  18/30
 Title  Wanderer       Status   36 DEX:     11 +2 -2  +0     11
 HP     -1/9                       CON:     11 +1 -1  +0     11
 SP     0/2            Level     1 CHR:     10 -2 +1  +0      9

 GameTurn        2233  Armor     [7,+0] Saving Throw        45%
 PlayerTurn       224  Fight    (+0,+0) Stealth       Very Good
 Cur Exp            4  Melee    (+0,+0) Fighting            Bad
 Max Exp            4  Shoot    (+0,+0) Shooting           Poor
 Adv Exp           11  Blows     1/turn Disarming            3%
 MaxDepth       50 ft  Shots     1/turn Magic Device         50
 Gold              15  Speed     Normal Perception      1 in 21
 Burden        40 lbs  Infra      60 ft Searching           22%
 % Burden         31%

 You are one of several children of a Gnome Prankster. You are a
 credit to the family. You have brown eyes, straight brown hair,
 and a fair complexion.


  [Last Messages]

> You enter a maze of down staircases.
> This level can't be all bad...
> You see 26 Iron Shots (1d4) {unknown}.
> You have 26 Iron Shots (1d4) {unknown} (e).
> The Rock lizard dies.
> The Giant yellow centipede writhes in agony.
> You miss the Giant yellow centipede.
> The Giant yellow centipede nips you.
> The Giant yellow centipede stings you.
> You hit the Giant yellow centipede.
> The Giant yellow centipede nips you!
> The Giant yellow centipede stings you!
> You miss the Giant yellow centipede.
> The Giant yellow centipede nips you!
> You die.

Killed by a Giant yellow centipede.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      |}   ~(()]                 |}   ~(()]  
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid .............        rBlnd ............. 
rElec .............        rConf ............. 
rFire .............        Sound ............. 
rCold .............        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .............
Feath .............        Sear. .............
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .............        Blows .............
FrAct ............+        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}   ~(()]                 |}   ~(()]   

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
   It can be thrown effectively.     It gives you one attack per
   turn.  
   
   
b) a Sling (x2) (+0,+0)
   
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (14992 turns)
   It cannot be harmed by fire.  
g) a Robe [2,+0]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+0] {25 pct off}
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild] {@m0}
b) 7 Rations of Food
c) 2 Potions of Cure Light Wounds
d) a Scroll of Word of Recall {!r}
e) 26 Iron Shots (1d4) (+0,+0)
   

[Your Home Is Empty]

  [Current Quest]

To complete your quest, kill 10 Cave orcs at a depth of 100 feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : yes (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.3.2016 10:57
Last updated on 14.3.2016 11:12

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18837. on the Ladder (of 18973)
435. on the NPPAngband Ladder (of 438)
115. for this player (

Comments

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On 14.3.2016 10:57 TheOtherMITZE@yahoo.com wrote:
Turn 180, Level 1, Town
1st Quest (Monster/Unique): 10 Cave orcs, 100'

Y'know, I think I liked v7.1.0 better--it's less annoying for me to play.

On 14.3.2016 11:12 TheOtherMITZE@yahoo.com wrote:
Now I remember why I don't play the old version of NPP--I kept on running into crashes that I didn't know how to avoid! (I think it has something to do with monsters becoming afraid?)

On 15.3.2016 00:48 nppangband wrote:
I a open to suggestions on the UI for the new NPP. The new interface is functional, but it is far from optimized.

Yes, there was a crash in the 7.x NPP related to fleeing monsters. It is fixed in the new version.

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