The Angband Ladder: Daewen, High-Elf Rogue by lukaus
[Angband 3.4.1 Character Dump] Name Daewen Self RB CB EB Best Sex Male Age 106 STR: 17 +1 +0 +0 18 Race High-Elf Height 86 INT: 10 +3 +1 +0 14 Class Rogue Weight 152 WIS: 10 -1 -3 +0 6 Title Cutpurse Social Known DEX: 18 +3 +3 +0 18/60 HP -28/68 Maximize Y CON: 10 +1 -1 +0 10 SP 4/4 CHR: 10 +5 -1 +0 14 Level 9 Armor [18,+5] Saving Throw 57% Cur Exp 784 Fight (+5,+2) Stealth Good Max Exp 784 Melee (+5,+2) Fighting Excellent Adv Exp 855 Shoot (+7,+5) Shooting Superb MaxDepth 650' (L13) Blows 1.6/turn Disarming 63% Game Turns 245802 Shots 1/turn Magic Device 62 Standard Turns 25891 Infra 40 ft Perception 1 in 12 Resting Turns 0 Speed 5 Searching 35% Gold 332 Burden 73.8 lbs You are one of several children of a Noldorin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............+ pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:..+.......... ESP:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You have slain the Panther. > The Druid sets off a blinding flash. > You are blind. > Something mumbles. > You feel yourself moving slower! > Something mumbles. > You avoid the effects! > Something mumbles. > You hear something appear nearby. > It tries to cast a spell, but fails. > You feel a wall blocking your way. > it hits you. > Something mumbles. > You are hit by fire! > You die. Killed by a Druid. [Character Equipment] a) a Scimitar (4d2) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 13.7. b) a Sling (x2) (+2,+5) Dropped by a Soldier at 100 feet (level 2). Can be destroyed by acid, fire. c) a Ring of Speed <+5> Found lying on the floor at 300 feet (level 6). +5 speed. Can be destroyed by electricity. d) (nothing) e) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (3690 turns) <+1> Can be destroyed by fire. Radius 1 light. g) Soft Leather Armour [8,-2] An inheritance from your family. Can be destroyed by acid, fire. h) a Cloak [1,+2] Dropped by a Cutpurse at 150 feet (level 3). Can be destroyed by acid, fire. i) a Wicker Shield [2,+0] Found lying on the floor at 150 feet (level 3). Can be destroyed by acid. j) a Hard Leather Cap [2,+3] Bought from a store. Can be destroyed by acid. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). Can be destroyed by acid, fire. l) a Pair of Iron Shod Boots [4,-1] Bought from a store. Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 19 Bolts (1d5) (+0,+0) Found lying on the floor at 150 feet (level 3). Can be destroyed by acid. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. Can be destroyed by fire. b) 3 Rations of Food c) 4 Flasks of oil Branded with flames. Can be destroyed by cold. d) 2 Potions of Cure Light Wounds Can be destroyed by cold. e) a Potion of Salt Water Found lying on the floor at 150 feet (level 3). Can be destroyed by cold. f) 3 Scrolls of Treasure Detection Can be destroyed by acid, fire. g) 4 Scrolls of Identify Found lying on the floor at 150 feet (level 3). Can be destroyed by acid, fire. h) a Scroll of Word of Recall Bought from a store. Can be destroyed by acid, fire. i) 2 Scrolls of Monster Confusion Can be destroyed by acid, fire. j) 4 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. k) a Short Bow (x2) (+0,+0) Found lying on the floor at 400 feet (level 8). Can be destroyed by acid, fire. [Home Inventory] a) 9 Rations of Food b) a Mushroom of Vigor Found lying on the floor at 150 feet (level 3). c) 3 Mushrooms of Clear Mind d) 7 Potions of Cure Light Wounds Can be destroyed by cold. e) 2 Potions of Heroism Found lying on the floor at 200 feet (level 4). Can be destroyed by cold. f) a Potion of Berserk Strength Found lying on the floor at 200 feet (level 4). Can be destroyed by cold. g) a Potion of Resist Cold Found lying on the floor at 150 feet (level 3). Can be destroyed by cold. h) 2 Potions of Infravision Found lying on the floor at 150 feet (level 3). Can be destroyed by cold. i) 4 Potions of Confusion Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. It can be thrown at creatures with damaging effect. j) 3 Potions of Poison Dropped by a Cutpurse at 150 feet (level 3). Can be destroyed by cold. It can be thrown at creatures with damaging effect. k) 4 Scrolls of Treasure Detection Can be destroyed by acid, fire. l) 4 Scrolls of Monster Confusion Can be destroyed by acid, fire. m) a Ring of the Mouse (+0,-10) <+3> Found lying on the floor at 350 feet (level 7). +3 dexterity, stealth. Can be destroyed by electricity. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 22531 50' 2 Reached level 2 41549 50' 3 Reached level 3 62132 100' 4 Reached level 4 72483 150' 4 Killed Fang, Farmer Maggot's dog 72483 150' 5 Reached level 5 87209 100' 5 Killed Grip, Farmer Maggot's dog 87209 100' 6 Reached level 6 104779 150' 7 Reached level 7 153193 100' 8 Reached level 8 199708 150' 8 Killed Sméagol 202241 150' 9 Reached level 9 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart) |
Posted on 28.7.2013 03:49
18205. on the Ladder (of 19090)
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