The Angband Ladder: Scare, Dwarf Paladin by Thraalbeast

  [Angband 4.0.3 Character Dump]

 Name   Scare        Age             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'3"   Str:     17  +2  +1  +2  18/40  18/10
 Class  Paladin      Weight    10st 5lb   INT:      9  -3  -3  +0      3
 Title  Knight       Turns used:          WIS:     10  +2  +1  +4     17
 HP     -18/259      Game        160249   DEX:  18/22  -2  -1  +2  18/12
 SP     3/40         Standard     16270   CON:     11  +2  +2  +0     15
                     Resting       3205

 Level                 28    Armor       [59,+8]    Saving Throw     66%
 Cur Exp            57099                           Stealth          Bad
 Max Exp            57099    Melee       2d5,+30    Disarming        40%
 Adv Exp            77500    To-hit       60,+17    Magic Devices     61
                             Blows      2.3/turn    Perception   1 in 38
 Gold               64426                           Searching        19%
 Burden          128.5 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight       -3.4 lb    To-hit        41,+9    Speed         Normal
 Max Depth    2000' (L40)    Shots        1/turn

 You are one of two children of a Dwarven Miner.  You feel that the
 world used to be larger.  You have dark brown eyes, straight brown
 hair, a one foot beard, and a dark complexion.


rAcid:+.....+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:*.....+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:...+......... pFear:+.....+......
rLite:............. pBlnd:............+
rDark:............. pConf:......+......
Sound:......+...... pStun:.............
Shard:............. HLife:.............

Regen:.........+... Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...........+. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> Something hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> Something picks up a Book of Magic Spells [Sorcery and Evocations].
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> You die.

Killed by a Dread.

  [Character Equipment]

a) the Main Gauche of Azaghâl (2d5) (+12,+14)
 Dropped by Brodda, the Easterling at 600 feet (level 12)
 
 Slays dragons (powerfully).
 Provides immunity to fire.
 Provides resistance to acid.
 Provides protection from fear.
 Cannot be harmed by acid.
 
 Combat info:
 2.3 blows/round.
 With +1 STR and +0 DEX you would get 2.7 blows
 With +0 STR and +1 DEX you would get 2.7 blows
 Average damage/round: 145.8 vs. dragons, and 87.1 vs. others.
 
b) a Sling (x2) (+4,+5)
 Dropped by a Black ooze at 1300 feet (level 26)
 
c) a Ring of Damage (+0,+10)
 Dropped by a Black ooze at 1900 feet (level 38)
 
d) a Ring of Resist Poison
 Bought from a store
 
 Provides resistance to poison gas.
 
e) an Amulet of Wisdom <+4>
 Taken from a chest found at 1900 feet (level 38)
 
 +4 wisdom.
 Sustains wisdom.
 
f) a Lantern (Everburning) <+2>
 Dropped by a Black ooze at 1900 feet (level 38)
 
 Cannot be harmed by fire.
 Radius 2 light.  No fuel required.
 
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
 Conjured forth by magic at 1900 feet (level 38)
 
 +2 strength.
 +2 dexterity.
 Provides resistance to acid, lightning, fire, frost, sound.
 Provides protection from fear, confusion.
 Cannot be harmed by acid.
 
h) a Fur Cloak of Stealth [3,-3] <+1>
 Dropped by Ugl�k, the Uruk at 1100 feet (level 22)
 
 +1 stealth.
 
j) a Metal Cap of Regeneration [3,-3]
 Bought from a store
 
 Speeds regeneration.  
 
k) a Set of Leather Gloves of Slaying (+1,+4) [1,-1]
 Dropped by a Black ooze at 1300 feet (level 26)
 
l) a Pair of Leather Boots of Free Action [2,-2]
 Bought from a store
 
 Prevents paralysis.  
 




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m2}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3}
d) 12 Potions of Cure Serious Wounds
e) 3 Potions of Healing
f) 18 Potions of Heroism
g) 3 Potions of Berserk Strength
h) 8 Potions of Resist Poison
i) 22 Scrolls of Phase Door
j) a Scroll of Teleportation
k) 3 Scrolls of Recharging
l) 3 Rods of Treasure Location
m) a Rod of Recall
 Cannot be harmed by lightning.
 
n) a Wand of Stone to Mud (5 charges)
o) a Staff of Dispel Evil (5 charges)
p) a Staff of Teleportation (4 charges)
q) 2 Staves of Identify (15 charges) {@Z1}
r) a Ring of Digging <+5>
 Found under some rubble at 1100 feet (level 22)
 
 +5 tunneling.
 




  [Character Quiver]

0) 7 Iron Shots of Venom (1d4) (+6,+10)
 Branded with poison.
 
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 89.2 vs. creatures not resistant to poison,
 and 35.7 vs. others.
 25% chance of breaking upon contact.
 
1) 18 Iron Shots of Acid (1d4) (+6,+6)
 Branded with acid.
 
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 68.8 vs. creatures not resistant to acid,
 and 27.5 vs. others.
 25% chance of breaking upon contact.
 


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1}
b) a Holy Book of Prayers [Words of Wisdom] {@m2}
c) a Holy Book of Prayers [Chants and Blessings] {@m3}
d) a Mushroom of Vigor
e) 4 Mushrooms of Clear Mind
f) 8 Scrolls of Identify
g) a Rod of Treasure Location
h) a Ring of Strength <+2>
 Dropped by a Black ooze at 1900 feet (level 38)
 
 +2 strength.
 Sustains strength.
 
i) a Ring of Constitution <+3>
 Found under some rubble at 1900 feet (level 38)
 
 +3 constitution.
 Sustains constitution.
 
j) a Ring of Ice [+10]
 Found lying on the floor at 1000 feet (level 20)
 
 Provides resistance to frost.
 
k) the Hard Leather Armour of Himring [20,+15] {pois,nether,chaos}
 Dropped by a Black ooze at 1900 feet (level 38)
 
 Provides resistance to poison gas, nether, chaos.
 Cannot be harmed by acid, fire.
 
 When activated, it grants you protection from evil for 1d25 plus 3
 times your character level turns.
 Takes 101 to 200 turns to recharge.
 Your chance of success is 87.3%
 
l) a Hard Leather Cap of Wisdom [2,+4] <+2>
 Dropped by a Ghoul at 1700 feet (level 34)
 
 +2 wisdom.
 Sustains wisdom.
 
m) a Tulwar (Holy Avenger) (2d4) (+14,+7) [+3] <+2>
 Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20)
 
 +2 wisdom.
 Slays evil creatures, undead, demons.
 Provides protection from fear.
 Sustains intelligence.
 Blessed by the gods.  Grants the ability to see invisible things. 
 
 
 Combat info:
 1.1 blows/round.
 With +1 STR and +0 DEX you would get 1.3 blows
 With +0 STR and +1 DEX you would get 1.3 blows
 Average damage/round: 39.8 vs. evil creatures, 46 vs. undead, 46
 vs. demons, and 33.6 vs. others.
 
n) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
 Dropped by a Black ooze at 1900 feet (level 38)
 
 +2 dexterity.
 +2 attack speed.
 Slays animals, evil creatures, undead.
 Cannot be harmed by acid.
 Grants the ability to see invisible things.  
 
 Combat info:
 3.3 blows/round.
 With +3 STR and +0 DEX you would get 3.6 blows
 With +0 STR and +1 DEX you would get 3.6 blows
 Average damage/round: 134.8 vs. animals, 134.8 vs. evil creatures,
 155.8 vs. undead, and 113.5 vs. others.
 
o) a Short Bow of Power (x2) (+6,+22)
 Dropped by an Ethereal drake at 1900 feet (level 38)
 


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        75    100'  Reached level 2
        93    100'  Reached level 3
       179    100'  Reached level 4
       378    100'  Reached level 5
       435    200'  Killed Grip, Farmer Maggot's dog
       610    200'  Reached level 6
      1017    300'  Reached level 7
      1353    400'  Reached level 8
      1805    600'  Reached level 9
      1876    600'  Reached level 10
      2103    600'  Reached level 11
      2299    600'  Killed Brodda, the Easterling
      2301    600'  Found the Main Gauche of Azaghâl
      2365    600'  Killed Sméagol
      2535    600'  Reached level 12
      2581    700'  Killed Fang, Farmer Maggot's dog
      2611    700'  Reached level 13
      3193    800'  Reached level 14
      3442    800'  Reached level 15
      3550      0'  Killed Farmer Maggot
      4098    900'  Reached level 16
      4195    900'  -- Note: Killing Brodda with standard 
      4195    900'  -- Note: dagger is not easy
      4195    900'  -- Note: But Azaghal made it soo worth it
      4963   1000'  Reached level 17
      5009   1000'  Killed Wormtongue, Agent of Saruman
      5100   1100'  Reached level 18
      5195   1100'  Reached level 19
      5408   1100'  Killed Lugdush, the Uruk
      5455   1100'  Killed Uglúk, the Uruk
      5455   1100'  Reached level 20
      5550   1100'  Reached level 21
      6072   1100'  Killed Ulfast, Son of Ulfang
      6174   1100'  Reached level 22
      6566   1100'  Killed Orfax, Son of Boldor
      6650   1100'  Killed Boldor, King of the Yeeks
      6878   1300'  Killed Gorbag, the Orc Captain
      6885   1300'  Found the Dagger 'Nimthanc' (LOST)
      7505   1300'  Reached level 23
      8161   1400'  Reached level 23
      8798   1600'  Reached level 24
      8959   1600'  Reached level 25
      9455   1600'  Killed Lagduf, the Snaga
     10356   1700'  Reached level 26
     11120      0'  Reached level 26
     11621   1900'  -- Note: Wow, this level starts with only
     11621   1900'  -- Note: one dragon in the room
     11621   1900'  -- Note: and nothing else storming in
     11621   1900'  -- Note: and 5x !ccw too
     11621   1900'  -- Note: First break in a very tough row
     13103   1900'  Reached level 27
     13837   1900'  Found the Metal Brigandine Armour of the Rohirrim
     14072   1900'  Found the Hard Leather Armour of Himring
     15802   1900'  Found the Scimitar 'Haradekket'
     16262   2000'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 11.11.2015 21:43
Last updated on 12.11.2015 20:40

Download this dump

11. on the Competition No.181 Ladder (of 23)

Comments

Jump to latest

On 11.11.2015 21:43 Thraalbeast wrote:
It seems #1 in this compo is to get decent damage output quickly. Killing Brodda with standard dagger was hard, but the Azaghal drop made things easier for a while. Still hard though

On 12.11.2015 01:26 ranger jeff wrote:
Yeah, that's about right, and PowerWyrm said the same.

On 12.11.2015 20:40 Thraalbeast wrote:
Died nearly instantly on recall after some successful j-farming. Too slow and I guess I had no see invisible, didn't see it coming.

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