[Angband 4.0.3 Character Dump] Name Scare Age 40 Self RB CB EB Best Race Dwarf Height 3'3" Str: 17 +2 +1 +2 18/40 18/10 Class Paladin Weight 10st 5lb INT: 9 -3 -3 +0 3 Title Knight Turns used: WIS: 10 +2 +1 +4 17 HP -18/259 Game 160249 DEX: 18/22 -2 -1 +2 18/12 SP 3/40 Standard 16270 CON: 11 +2 +2 +0 15 Resting 3205 Level 28 Armor [59,+8] Saving Throw 66% Cur Exp 57099 Stealth Bad Max Exp 57099 Melee 2d5,+30 Disarming 40% Adv Exp 77500 To-hit 60,+17 Magic Devices 61 Blows 2.3/turn Perception 1 in 38 Gold 64426 Searching 19% Burden 128.5 lb Shoot to-dam +5 Infravision 50 ft Overweight -3.4 lb To-hit 41,+9 Speed Normal Max Depth 2000' (L40) Shots 1/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:+.....+...... Nexus:............. rElec:......+...... Nethr:............. rFire:*.....+...... Chaos:............. rCold:......+...... Disen:............. rPois:...+......... pFear:+.....+...... rLite:............. pBlnd:............+ rDark:............. pConf:......+...... Sound:......+...... pStun:............. Shard:............. HLife:............. Regen:.........+... Stea.:.......+..... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Something hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Something hits you. > *** LOW HITPOINT WARNING! *** > Something hits you. > *** LOW HITPOINT WARNING! *** > Something hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > Something picks up a Book of Magic Spells [Sorcery and Evocations]. > Something hits you. > *** LOW HITPOINT WARNING! *** > Something hits you. > You die. Killed by a Dread. [Character Equipment] a) the Main Gauche of Azaghâl (2d5) (+12,+14) Dropped by Brodda, the Easterling at 600 feet (level 12) Slays dragons (powerfully). Provides immunity to fire. Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 145.8 vs. dragons, and 87.1 vs. others. b) a Sling (x2) (+4,+5) Dropped by a Black ooze at 1300 feet (level 26) c) a Ring of Damage (+0,+10) Dropped by a Black ooze at 1900 feet (level 38) d) a Ring of Resist Poison Bought from a store Provides resistance to poison gas. e) an Amulet of Wisdom <+4> Taken from a chest found at 1900 feet (level 38) +4 wisdom. Sustains wisdom. f) a Lantern (Everburning) <+2> Dropped by a Black ooze at 1900 feet (level 38) Cannot be harmed by fire. Radius 2 light. No fuel required. g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Conjured forth by magic at 1900 feet (level 38) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, frost, sound. Provides protection from fear, confusion. Cannot be harmed by acid. h) a Fur Cloak of Stealth [3,-3] <+1> Dropped by Uglúk, the Uruk at 1100 feet (level 22) +1 stealth. j) a Metal Cap of Regeneration [3,-3] Bought from a store Speeds regeneration. k) a Set of Leather Gloves of Slaying (+1,+4) [1,-1] Dropped by a Black ooze at 1300 feet (level 26) l) a Pair of Leather Boots of Free Action [2,-2] Bought from a store Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1} b) 3 Holy Books of Prayers [Words of Wisdom] {@m2} c) 2 Holy Books of Prayers [Chants and Blessings] {@m3} d) 12 Potions of Cure Serious Wounds e) 3 Potions of Healing f) 18 Potions of Heroism g) 3 Potions of Berserk Strength h) 8 Potions of Resist Poison i) 22 Scrolls of Phase Door j) a Scroll of Teleportation k) 3 Scrolls of Recharging l) 3 Rods of Treasure Location m) a Rod of Recall Cannot be harmed by lightning. n) a Wand of Stone to Mud (5 charges) o) a Staff of Dispel Evil (5 charges) p) a Staff of Teleportation (4 charges) q) 2 Staves of Identify (15 charges) {@Z1} r) a Ring of Digging <+5> Found under some rubble at 1100 feet (level 22) +5 tunneling. [Character Quiver] 0) 7 Iron Shots of Venom (1d4) (+6,+10) Branded with poison. Combat info: Hits targets up to 80 feet away. Average damage/round: 89.2 vs. creatures not resistant to poison, and 35.7 vs. others. 25% chance of breaking upon contact. 1) 18 Iron Shots of Acid (1d4) (+6,+6) Branded with acid. Combat info: Hits targets up to 80 feet away. Average damage/round: 68.8 vs. creatures not resistant to acid, and 27.5 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m1} b) a Holy Book of Prayers [Words of Wisdom] {@m2} c) a Holy Book of Prayers [Chants and Blessings] {@m3} d) a Mushroom of Vigor e) 4 Mushrooms of Clear Mind f) 8 Scrolls of Identify g) a Rod of Treasure Location h) a Ring of Strength <+2> Dropped by a Black ooze at 1900 feet (level 38) +2 strength. Sustains strength. i) a Ring of Constitution <+3> Found under some rubble at 1900 feet (level 38) +3 constitution. Sustains constitution. j) a Ring of Ice [+10] Found lying on the floor at 1000 feet (level 20) Provides resistance to frost. k) the Hard Leather Armour of Himring [20,+15] {pois,nether,chaos} Dropped by a Black ooze at 1900 feet (level 38) Provides resistance to poison gas, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 101 to 200 turns to recharge. Your chance of success is 87.3% l) a Hard Leather Cap of Wisdom [2,+4] <+2> Dropped by a Ghoul at 1700 feet (level 34) +2 wisdom. Sustains wisdom. m) a Tulwar (Holy Avenger) (2d4) (+14,+7) [+3] <+2> Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20) +2 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 39.8 vs. evil creatures, 46 vs. undead, 46 vs. demons, and 33.6 vs. others. n) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by a Black ooze at 1900 feet (level 38) +2 dexterity. +2 attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.6 blows With +0 STR and +1 DEX you would get 3.6 blows Average damage/round: 134.8 vs. animals, 134.8 vs. evil creatures, 155.8 vs. undead, and 113.5 vs. others. o) a Short Bow of Power (x2) (+6,+22) Dropped by an Ethereal drake at 1900 feet (level 38) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 75 100' Reached level 2 93 100' Reached level 3 179 100' Reached level 4 378 100' Reached level 5 435 200' Killed Grip, Farmer Maggot's dog 610 200' Reached level 6 1017 300' Reached level 7 1353 400' Reached level 8 1805 600' Reached level 9 1876 600' Reached level 10 2103 600' Reached level 11 2299 600' Killed Brodda, the Easterling 2301 600' Found the Main Gauche of Azaghâl 2365 600' Killed Sméagol 2535 600' Reached level 12 2581 700' Killed Fang, Farmer Maggot's dog 2611 700' Reached level 13 3193 800' Reached level 14 3442 800' Reached level 15 3550 0' Killed Farmer Maggot 4098 900' Reached level 16 4195 900' -- Note: Killing Brodda with standard 4195 900' -- Note: dagger is not easy 4195 900' -- Note: But Azaghal made it soo worth it 4963 1000' Reached level 17 5009 1000' Killed Wormtongue, Agent of Saruman 5100 1100' Reached level 18 5195 1100' Reached level 19 5408 1100' Killed Lugdush, the Uruk 5455 1100' Killed Uglúk, the Uruk 5455 1100' Reached level 20 5550 1100' Reached level 21 6072 1100' Killed Ulfast, Son of Ulfang 6174 1100' Reached level 22 6566 1100' Killed Orfax, Son of Boldor 6650 1100' Killed Boldor, King of the Yeeks 6878 1300' Killed Gorbag, the Orc Captain 6885 1300' Found the Dagger 'Nimthanc' (LOST) 7505 1300' Reached level 23 8161 1400' Reached level 23 8798 1600' Reached level 24 8959 1600' Reached level 25 9455 1600' Killed Lagduf, the Snaga 10356 1700' Reached level 26 11120 0' Reached level 26 11621 1900' -- Note: Wow, this level starts with only 11621 1900' -- Note: one dragon in the room 11621 1900' -- Note: and nothing else storming in 11621 1900' -- Note: and 5x !ccw too 11621 1900' -- Note: First break in a very tough row 13103 1900' Reached level 27 13837 1900' Found the Metal Brigandine Armour of the Rohirrim 14072 1900' Found the Hard Leather Armour of Himring 15802 1900' Found the Scimitar 'Haradekket' 16262 2000' Reached level 28 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)