The Angband Ladder: Thiel, Dunadan Priest by Sinquen

  [Angband 3.5.0 Character Dump]

 Name   Thiel        Age             64          Self  RB  CB  EB   Best
 Sex    Male         Height       6'10"   STR:  18/88  +1  -1  +7 18/158
 Race   Dunadan      Weight    14st 2lb   INT:     15  +2  -3  +4     18
 Class  Priest       Turns used:          WIS:  18/71  +2  +3  +9 18/211
 Title  Bishop       Game        741973   DEX! 18/100  +2  -1  +4 18/150
 HP     -51/392      Standard    100521   CON:     14  +3  +1  +8  18/80
 SP     227/286      Resting      11127

 Level                 37    Armor      [65,+82]    Saving Throw     99%
 Cur Exp          1232128                           Stealth    Very Good
 Max Exp          1232128    Melee       1d7,+36    Disarming        61%
 Adv Exp          1400000    To-hit       45,+61    Magic Devices     72
                             Blows      6.0/turn    Perception   1 in 14
 Gold              225241                           Searching        34%
 Burden         173.3 lbs    Shoot to-dam    +22    Infravision     0 ft
 Speed                 10    To-hit       39,+73
 Max Depth    2450' (L49)    Shots        2/turn

 You are one of several children of a Townsman.  You are a well liked
 child.  You have dark brown eyes, straight auburn hair, and a very
 fair complexion.


rAcid:......++*.... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:........+....
rCold:............. Disen:.+...........
rPois:......+...... Feath:.............
rLite:+............ pFear:+.......+....
rDark:............. pBlnd:.........+...
Sound:........+.... pConf:......+......
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:++.........+.
  ESP:............. Blows:+............
Invis:+....+...+... Shots:.+...........
FrAct:+.......+.... Might:.............
HLife:............. S.Dig:.............
Stea.:.+.....++.... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You smite Feagwath, the Undead Sorcerer.
> You miss Feagwath, the Undead Sorcerer.
> You smite Feagwath, the Undead Sorcerer.
> The Demilich sets off a blinding flash.
> You avoid the effects!
> You smite Feagwath, the Undead Sorcerer.
> You miss Feagwath, the Undead Sorcerer.
> You smite Feagwath, the Undead Sorcerer.
> You miss Feagwath, the Undead Sorcerer.
> You smite Feagwath, the Undead Sorcerer.
> You miss Feagwath, the Undead Sorcerer.
> You smite Feagwath, the Undead Sorcerer.
> Feagwath, the Undead Sorcerer invokes a storm of raw magic.
> The Black Dragon Scale Mail is destroyed!
> You die.

Killed by Feagwath, the Undead Sorcerer.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+8,+10) <+3, +2, +1>
     Dropped by an Imp at 1950 feet (level 39).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 275.4 vs. animals, 275.4 vs. evil creatures,
     301.8 vs. undead, 301.8 vs. orcs, and 249 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Found in a chest from 2150 feet (level 43).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Damage (+0,+9)
     Dropped by a Brown yeek at 2000 feet (level 40).
     
d) a Ring of Strength <+3>
     Dropped by a Hezrou at 2400 feet (level 48).
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+5>
     Found lying on the floor of a labyrinth at 2200 feet (level 44).
     
     +5 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil <+3> {@A1}
     Dropped by Beorn, the Shape-Changer at 1900 feet (level 38).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> {@A2!!}
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
h) the Cloak 'Holcolleth' [1,+8] <+3, +2>
     Dropped by Brodda, the Easterling at 750 feet (level 15).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 165 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Found lying on the floor in a vault at 2400 feet (level 48).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Seeing [2,+5] <+3>
     Dropped by a Mature multi-hued dragon at 1900 feet (level 38).
     
     +15% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Slaying (+3,+8) [5,+8]
     Found lying on the floor in a vault at 2300 feet (level 46).
     
l) a Pair of Steel Shod Boots of Speed [7,+11] <+6>
     Dropped by a Nalfeshnee at 2450 feet (level 49).
     
     +6 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 21 Mithril Arrows (3d4) (+3,+8)
     Dropped by E�l, the Dark Elf at 2350 feet (level 47).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 238.4.
     35% chance of breaking upon contact.
     
o) 26 Arrows of Wounding (1d4) (+18,+18)
     Found lying on the floor in a vault at 2450 feet (level 49).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 272.8.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m3@b3@G3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m4@b4@G4}
e) 4 Holy Books of Prayers [Ethereal Openings] {@m5@b5@G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 3 Holy Books of Prayers [Godly Insights] {@m7@b7@G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Holy Books of Prayers [Purifications and Healing] {@m6@b6@G6}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Holy Books of Prayers [Holy Infusions] {@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 3 Mushrooms of Clear Mind
j) 19 Potions of Cure Critical Wounds
k) 3 Potions of Healing
l) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) a Potion of Speed
n) 5 Potions of Berserk Strength
o) 2 Scrolls of Teleportation
p) 2 Rods of Detection {@z1}
     Cannot be harmed by electricity.
     
q) 3 Rods of Recall {@z2}
     Cannot be harmed by electricity.
     
r) 3 Wands of Stone to Mud (12 charges)
s) an Amulet of Trickery <+3, +2, +4>
     Dropped by Ren the Unclean at 2350 feet (level 47).
     
     +3 dexterity.
     +2 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
t) a Large Metal Shield of Elvenkind [12,+18] <+1>
     Dropped by a Spirit naga at 1800 feet (level 36).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 13 Potions of Healing
c) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 18 Potions of Restore Mana
e) 14 Potions of Enlightenment
f) 20 Potions of Speed
g) 18 Potions of Berserk Strength
h) 10 Scrolls of Teleportation
i) 2 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 3 Scrolls of Recharging
l) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 300 feet (level 6).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
m) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Conjured forth by magic at 2300 feet (level 46).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) the Cloak of Thingol [1,+18] <+3>
     Dropped by a Scout at 1450 feet (level 29).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 210 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
p) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by Smaug the Golden at 2300 feet (level 46).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
r) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Dropped by an Illusionist at 2300 feet (level 46).
     
     Prevents paralysis.  
     
s) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by an unknown monster at 2300 feet (level 46).
     
     +3 strength, wisdom.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 289.2 vs. undead, 289.2 vs. giants, 289.2
     vs. creatures not resistant to fire, and 208 vs. others.
     
t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Boldor, King of the Yeeks at 950 feet (level 19).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 229.6 vs. orcs, 229.6 vs. creatures not
     resistant to cold, and 176.4 vs. others.
     
u) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


[Player history]
      Turn   Depth  Note
     93056      0'  Began the quest to destroy Morgoth.
     93056     50'  Reached level 2
     93056    100'  Reached level 3
     93056    100'  Reached level 4
     93056    100'  Reached level 5
     93056    150'  Reached level 6
     93056    100'  Killed Fang, Farmer Maggot's dog
     93056    100'  Killed Grip, Farmer Maggot's dog
     93056    100'  Reached level 7
     93056    200'  Reached level 8
     93056    300'  Reached level 9
     93056    300'  Killed Bullroarer the Hobbit
     93056    300'  Found the Phial of Galadriel
     93056    350'  Reached level 10
     93056    350'  Reached level 11
     93056    400'  Killed Mughash the Kobold Lord
     93056    450'  Reached level 12
     93056    450'  Reached level 13
     93056    450'  Killed Wormtongue, Agent of Saruman
     93056    450'  Found the Metal Cap of Thengel
     93056    500'  Reached level 14
     93056      0'  Killed Farmer Maggot
     93056    500'  Killed Lagduf, the Snaga
     93056    500'  Reached level 15
     93056    500'  Reached level 16
     93056    550'  Reached level 17
     93056    700'  Reached level 18
     93056    750'  Killed Golfimbul, the Hill Orc Chief
     93056    750'  Killed Grishnákh, the Hill Orc
     93056    750'  Killed Brodda, the Easterling
     93056    750'  Found the Cloak 'Holcolleth'
     93056    800'  Reached level 19
     93056    800'  Found the Dagger 'Narthanc' (LOST)
     93056    800'  Reached level 20
     93056    900'  Killed Nár, the Dwarf
     93056    900'  Killed Sméagol
     93056    950'  Reached level 21
     93056    950'  Killed Orfax, Son of Boldor
     93056    950'  Killed Boldor, King of the Yeeks
     93056    950'  Found the Lucerne Hammer 'Turmil'
     93056   1000'  Killed Shagrat, the Orc Captain
     93056   1000'  Found the Broad Axe 'Barukkheled' (LOST)
     93056   1000'  Reached level 22
     93056   1050'  Reached level 23
     93056   1200'  Reached level 24
     93056   1200'  Killed Gorbag, the Orc Captain
     93056   1200'  Reached level 25
     93056   1300'  Killed Ufthak of Cirith Ungol
     93056   1300'  Killed Ulfast, Son of Ulfang
     93056   1400'  Reached level 26
     93056   1400'  Killed Lugdush, the Uruk
     93056   1400'  Killed Uglúk, the Uruk
     93056   1450'  Reached level 27
     93056   1450'  Found the Cloak of Thingol
     93056   1450'  Found the Short Bow of Amrod
     93056   1450'  Killed Khîm, Son of Mîm
     93056   1500'  Reached level 28
     93056   1550'  Killed Mîm, Betrayer of Turin
     93056   1550'  Killed Ibun, Son of Mîm
     93056   1600'  Killed Sangahyando of Umbar
     93056   1600'  Killed Angamaitë of Umbar
     93056   1800'  Reached level 29
     93056   1800'  Found the Rapier 'Forasgil' (LOST)
     93056   1800'  Reached level 29
     93056   1800'  -- Note: Found shield with rPoison.  Now just need pBlnd to
feel confident.
     93056   1850'  Killed Lokkak, the Ogre Chieftain
     93056   1850'  Killed Lorgan, Chief of the Easterlings
     93056   1850'  Found the Glaive of Pain (LOST)
     93056   1900'  Reached level 30
     93056   1900'  Found the Augmented Chain Mail of Caspanion
     93056   1900'  -- Note: Artifact armor freed up helm slot for pBlnd.  Now
scrolls and prayers
     93056   1900'  -- Note: are much more reliable.  Things are finally looking
up.
     93056   1900'  Killed Ulwarth, Son of Ulfang
     93056   1900'  Reached level 31
     93056   1900'  Killed Quaker, Master of Earth
     93056   1900'  Found the Dagger 'Dethanc' (LOST)
     93056   1900'  Killed Beorn, the Shape-Changer
     93056   1900'  Found the Star of Elendil
     93056   1950'  Found the Short Sword 'Sting'
     93056   1950'  Killed Tom the Stone Troll
     93056   1950'  Killed Bill the Stone Troll
     93056   1950'  Killed Bert the Stone Troll
     93056   2050'  Reached level 32
     93056   2150'  Found the Long Bow 'Belthronding'
     93056   2150'  Reached level 32
     93056   2150'  Killed The Queen Ant
     93056   2150'  Killed Rogrog the Black Troll
     93056   2150'  Found the Set of Gauntlets 'Paurhach' (LOST)
     93056   2300'  Found the Halberd 'Osondir'
     93056   2300'  Killed Kavlax the Many-Headed
     93056   2300'  Reached level 33
     93056   2300'  Killed Akhorahil the Blind
     93056   2300'  Killed Bolg, Son of Azog
     93056   2300'  Found the Leather Scale Mail 'Thalkettoth'
     93056   2300'  Found the Long Sword 'Elvagil' (LOST)
     93056   2300'  Killed Smaug the Golden
     93056   2300'  Found the Iron Helm of Dor-Lómin
     93056   2300'  Reached level 34
     93056   2350'  Killed Ulfang the Black
     93056   2350'  Killed Medusa, the Gorgon
     93056   2350'  Reached level 35
     93056   2350'  Reached level 35
     93056   2350'  Killed Ren the Unclean
     93056   2350'  Found the Bastard Sword 'Calris' (LOST)
     93056   2350'  Found the Chain Mail of Arvedui
     93056   2350'  Killed Eöl, the Dark Elf
     93056   2400'  Reached level 36
     93056   2400'  Reached level 36
     93056   2400'  Found the Small Metal Shield of Thorin
     94742   2450'  Reached level 37
     96255   2450'  -- Note: Found the 8th book, a significant step forward.
     96255   2450'  -- Note: It gives ability to enchant armor.
     99124   2450'  Killed Vargo, Tyrant of Fire


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.10.2015 07:42
Last updated on 22.10.2015 09:23

Download this dump

9076. on the Ladder (of 19090)
3826. on the Angband Ladder (of 6561)
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Comments

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On 6.10.2015 07:42 Sinquen wrote:
Thought I would try posting a file before the game is finished and see how it goes. My first attempt with this character died shortly after entering 50'. This one is my second attempt, and seems to be working better. Got the phial already so it seems like a good start.

On 9.10.2015 08:24 Sinquen wrote:
Equipment is improved. Got a good artifact cloak and a melee weapon appropriate for a priest. Lighter armor also helped. Have free action, still need resist poison.

On 21.10.2015 06:18 Sinquen wrote:
Well, my character is still alive. Been using Sting for awhile now, which seems to work well even though as a priest, the game complains that the weapon is awkward to use.

Got the armor that allows destroying traps, which seems to be one of the most useful kinds of armor, since it gives rPoison and rConfusion. The game says it's encumbering, but it seems to work fine anyway.

Have Thorin's shield but can't use it yet since I need rCold/rElec/rFire. Have several artifact helms but none of them give pBlind, so I'm using non-artifact headgear.

Would also like rNexus and rNether, but haven't found the right combination of items to make that practical yet.

On 22.10.2015 09:23 Sinquen wrote:
Well that's irritating. My character was at full health (about 370 HP) but one shot from Feagwath, the Undead Sorcerer (mana storms 485 according to the postmortem spoiler) was instakill. I thought about teleporting him away, but decided to fight him instead, and had about half his health gone when he decided to mana storm me.

I'm not sure I've quite got the hang of playing a priest yet. A warrior would have had enough HP to withstand the hit, and a mage could have blasted him from a safe distance. I guess as a priest, I should have used probing to figure out his stats and then teleported him away.

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