The Angband Ladder: MITZEwhacker IV, Hobbit Druid by <TheOtherMITZE@yahoo.com>

  [NPPAngband 7.1.0 Character Dump]

 Name   MITZEwhacker IV                   Self RB CB  EB   Best
 Sex    Female         Age      29 STR:     14 -2 -2  +0     10
 Race   Hobbit         Height   32 INT:     16 +2 +3  +2  18/50
 Class  Druid          Weight   50 WIS:     17 +1 +3  +4  18/70
 Title  Creator        Status    8 DEX:     12 +3 -2  +0     13
 HP     -2/109                     CON:     14 +3 -1  +0     16
 SP     26/50          Level    22 CHR:     10 +1 +1  +0     12

 GameTurn      599642  Armor   [10,+34] Saving Throw        72%
 PlayerTurn     54773  Fight    (-5,-5) Stealth          Superb
 Cur Exp        10411  Melee    (-1,+4) Fighting           Fair
 Max Exp        10411  Shoot  (+10,+15) Shooting      Excellent
 Adv Exp         1349  Blows     1/turn Disarming            6%
 MaxDepth      750 ft  Shots     1/turn Magic Device         82
 Gold           49704  Speed         -1 Perception      1 in 19
 Burden        73 lbs  Infra      70 ft Searching           28%
 % Burden         61%

 You are one of several children of a Hobbit Burglar. You are a
 credit to the family. You have green eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> The Creeping ruby gems bashes you.
> You have been stunned.
> The Creeping ruby gems rears up in anger.
> The Creeping ruby gems bites you.
> You are more poisoned!
> The Creeping ruby gems misses you.
> The Creeping ruby gems hits you.
> The Creeping sapphire gems nips you.
> You are more poisoned!
> The Creeping sapphire gems touches you!
> You are more poisoned!
> The Creeping sapphire gems bites you!
> You are more poisoned!
> The Creeping sapphire gems touches you!
> You die.

Killed by a Creeping sapphire gems.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +++      
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: ...1.1.......        Int:  ...s.s.......
 Wis: ....4........        Wis:  ....s........
 Dex: .............        Dex:  .............
 Con: .............        Con:  s............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid .............        rBlnd ............. 
rElec ........+....        rConf ............. 
rFire ..+..........        Sound ............. 
rCold .............        Shard .......+..... 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. +............
Feath .............        Sear. .............
PLite +............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .............        Blows .............
FrAct ..........+..        Shots .............
HLife ............+        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Scimitar 'Carthath' (2d5) (+4,+9) (+3)
   It increases your stealth and tunneling by 3.  It slays 
   giants.  It sustains your constitution.  It lights the
   dungeon around you.  It cannot be harmed by the elements.    
   It gives you one attack per turn.  
   
   It was dropped by Sm�agol at a depth of 350 ft.
b) a Long Bow of Accuracy (x3) (+15,+15)
   
   It was a reward for your exploits at a depth of 650 ft.
c) a Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.
   
d) a Ring of Intelligence (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  
   It was dropped by a Hill orc at a depth of 650 ft.
e) an Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
f) a Brass Lantern of Intelligence (13506 turns) (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  It cannot be harmed by fire.  
g) a Robe [2,+3]
   It was dropped by Bullroarer the Hobbit at a depth of 350 ft.
h) a Cloak of Protection [1,+13]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
i) a Small Leather Shield of Resist Elements [2,+3] {RElec}
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) a Hard Leather Cap [2,+5]
   It was dropped by Golfimbul, the Hill Orc Chief at a depth of
   650 ft.
k) a Set of Leather Gloves of Free Action [1,+6]
   It grants you immunity to paralysis.  
l) a Pair of Soft Leather Boots [2,+4]
   It was dropped by Golfimbul, the Hill Orc Chief at a depth of
   650 ft.


  [Character Equipment -- Quiver]

n) 76 Arrows (1d4) (+0,+0) {@f0}
   


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild] {@m0}
b) a Book of Druid Spells [Environmental Adjurations] {@m3}
c) a Book of Druid Spells [Commanding Nature] {@m1}
d) a Potion of Infravision
e) 3 Potions of Speed
f) 2 Potions of Heroism
g) 4 Potions of Cure Critical Wounds
h) 3 Scrolls of Word of Recall {!r}
i) a Wand of Confuse Monster (13 charges)
j) 3 Wands of Magic Missile (13 charges)
k) a Staff of Teleportation (1 charge)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,!!!????----______{{            ,!!!????----______{{    
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ........................ Sound  ........................
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,!!!????----______{{            ,!!!????----______{{

  [Home Inventory]

a) 3 Mushrooms of Restore Constitution
   They were lying on the floor at a depth of 350 ft.
b) 2 Flasks of oil
c) 2 Potions of Detect Invisible
d) a Potion of Berserk Strength
e) 3 Scrolls of Phase Door
f) 5 Scrolls of Teleportation
g) a Scroll of Magic Mapping
h) 2 Scrolls of Blessing
i) a Wand of Teleport Other (10 charges)
j) a Wand of Stone to Mud (7 charges)
k) 3 Wands of Light (15 charges)
l) 4 Wands of Confuse Monster (49 charges)
m) a Staff of Teleportation (7 charges)
n) a Staff of Perception (5 charges)
o) 3 Staves of Treasure Location (49 charges)
p) 3 Staves of Object Location (30 charges)
q) 4 Staves of Detect Invisible (62 charges)
r) a Staff of Holiness (3 charges)
   It was dropped by an unknown monster at a depth of 550 ft.
s) 21 Seeker Bolts (4d5) (+0,+0)
   
   They were lying on the floor at a depth of 350 ft.
t) 21 Arrows (1d4) (+0,+0)
   

  [Current Quest]

There are 74 remaining creatures from a creeping coin pit at a depth of 750
feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.7.2015 01:26
Last updated on 12.7.2015 07:19

Download this dump

12. on the Competition No.176 Ladder (of 21)

Comments

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On 11.7.2015 01:26 TheOtherMITZE@yahoo.com wrote:
Turn 151, Level 1, Town
Current Quest (Monster/Unique): 18 Rattlesnakes, 100'

Taking another whack at it.

On 11.7.2015 17:59 TheOtherMITZE@yahoo.com wrote:
Turn 12474, Level 10, 100'
Previous Quest Reward: Deferred
Current Quest (Monster/Unique): 11 Mirkwood spiders, 250'

Finally got a character through the first quest--though I idiotically spent a bunch of turns scumming town for the Au to buy more ?ofWordofRecall instead of just walking down two levels again.

On 11.7.2015 18:43 TheOtherMITZE@yahoo.com wrote:
Turn 16792, Level 12, 250'
Previous Quest Reward: Deferred
Current Quest (Guardian): 18 Ochre jellies, 400'

Arrgh! I hate ochre jellies! ;_;

On 11.7.2015 19:18 TheOtherMITZE@yahoo.com wrote:
Crud, I just realized that the character only has weak pseudo-id, and that I've been destroying things as if it had strong pseudo-id.

Hope I didn't get rid of anything important.

On 11.7.2015 21:56 TheOtherMITZE@yahoo.com wrote:
Turn 37766, Level 16, 400'
Previous Quest Reward: Deferred
Current Quest (Pit/Nest): Orc pit, 550'

Taking on my first pit/nest quest--if only it was a creeping coin one.

On 12.7.2015 05:43 TheOtherMITZE@yahoo.com wrote:
Turn 46292, Level 19, 550'
Previous Quest Reward: Permanent Stat Increase (+1 CON)
Current Quest (Pit/Nest): Orc pit, 650'

Another day, another pit, ect, . . .

On 12.7.2015 06:38 TheOtherMITZE@yahoo.com wrote:
Turn 51017, Level 21, 650'
Previous Quest Reward: Long Bow of Accuracy (x3) (+15,+15)
Current Quest (Pit/Nest): Creeping coin pit, 750'

Dammit, I didn't mean to choose that ego Long Bow as a reward!

On 12.7.2015 07:19 TheOtherMITZE@yahoo.com wrote:
Frost/Fire Beam just wasn't doing it.

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