The Angband Ladder: Fartknocker, Hobbit Druid by murphy

  [NPPAngband 7.1.0 Character Dump]

 Name   Fartknocker                       Self RB CB  EB   Best
 Sex    Female         Age      29 STR:     14 -2 -2  +0     10
 Race   Hobbit         Height   32 INT:     16 +2 +3  +3  18/60
 Class  Druid          Weight   50 WIS:  18/39 +1 +3  +0  18/79
 Title  Earth Warder   Status    8 DEX:     12 +3 -2  +0     13
 HP     -1/152                     CON:     16 +2 -1  +0     17
 SP     6/61           Level    27 CHR:     10 +1 +1  +0     12

 GameTurn      206503  Armor    [8,+30] Saving Throw        77%
 PlayerTurn     21191  Fight    (+5,+5) Stealth          Heroic
 Cur Exp        47279  Melee  (+19,+16) Fighting         Superb
 Max Exp        47279  Shoot  (+10,+15) Shooting      Excellent
 Adv Exp         1721  Blows     1/turn Disarming            6%
 MaxDepth     1050 ft  Shots     1/turn Magic Device         89
 Gold          208633  Speed         +5 Perception      1 in 19
 Burden        82 lbs  Infra      70 ft Searching           28%
 % Burden         68%

 You are one of several children of a Hobbit Burglar. You are a
 credit to the family. You have green eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> The Young blue dragon dies.
> The Young green dragon dies.
> The Young green dragon cries out in pain.
> There are 6 creatures remaining from the young dragon nest.
> The Young green dragon cries out in pain.
> The Young blue dragon grunts with pain.
> The Young green dragon casts a fearful illusion.
> You refuse to be frightened.
> You have 14 Bolts (1d5) (+0,+0) (o).
> The Bolt (1d5) (+0,+0) hits the Young green dragon.
> The Young green dragon cries out in pain.
> The Baby green dragon dies.
> There are 5 creatures remaining from the young dragon nest.
> The Young blue dragon breathes lightning.
> You die.

Killed by a Young blue dragon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)      + + +  
      |} = ~ ( ]]                |} = ~ ( ]] 
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .....1.1.1...        Int:  .....s.s.ss..
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  s.........s..
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ..........+..        rBlnd ............. 
rElec .............        rConf ............. 
rFire ..........+..        Sound ............. 
rCold ..........+..        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .......+..+..
Feath ...+.........        Sear. .............
PLite +............        Infra .............
Regen .......+.....        Aggr  .............
Telep .............        Speed ..........+..
Invis ..........+..        Blows .............
FrAct .............        Shots .............
HLife ............+        Might .............
      abcdefghijkl@              abcdefghijkl@
      |} = ~ ( ]]                |} = ~ ( ]]  

  [Character Equipment]

a) The Small Sword of Olostaran (7d6) (+14,+11) (+2)
   It increases your tunneling by 2.  It is branded with acid.  
   It sustains your dexterity.  It lights the dungeon around you.
   It cannot be harmed by the elements.     It gives you one
   attack per turn.  
   
   It was a reward for your exploits at a depth of 500 ft.
b) a Light Crossbow of Power (x3) (+5,+15)
   
c) (nothing)
d) a Fluorite Ring of Feather Falling
   It makes you fall like a feather.  
e) (nothing)
f) a Brass Lantern of Intelligence (5326 turns) (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  It cannot be harmed by fire.  
g) (nothing)
h) a Cloak of the Magi [1,+12] (+1) {Regen}
   It increases your intelligence by 1.  It increases your 
   stealth by 1.  It sustains your intelligence.  It speeds your
   regeneration.  It cannot be harmed by acid.  
i) (nothing)
j) an Iron Helm of Intelligence [5,+1] (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  
k) The Set of Gauntlets 'Inahalas' (+5,+5) [2,+17] (+6)
   It increases your stealth and speed by 6.  It provides
   resistance to acid, fire, and cold.  It sustains your 
   intelligence and dexterity.  It grants you the ability to see
   invisible things.  It activates for frost ball (100) every 35
   turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 800 ft.
l) (nothing)


  [Character Equipment -- Quiver]

n) 7 Bolts of Wounding (1d5) (+13,+11)
   
o) 14 Bolts (1d5) (+0,+0)
   


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild]
b) a Book of Druid Spells [Environmental Adjurations]
c) a Book of Druid Spells [Commanding Nature] {25 pct off}
d) a Dark Green Mushroom of Cure Confusion
e) 3 Dark Red Mushrooms of Restore Strength
f) an Orange Potion of Speed
g) 2 Metallic Purple Potions of Cure Critical Wounds
h) a Thick Green Potion of Healing
i) a Purple Potion of Restore Constitution
j) 10 Scrolls titled "Celin Aragorod" of Phase Door
k) 5 Scrolls titled "Panfaur" of Word of Recall
l) 2 Scrolls titled "Cuing Anttel" of Holy Chant
m) a Scroll titled "Nedkelvo Lumen" of Trap/Door Destruction
n) a Steel-Plated Wand of Stone to Mud (5 charges)
o) an Aluminium Wand of Sleep Monster (21 charges)
p) a Copper-Plated Wand of Lightning Bolts (14 charges)
q) a Yellow Painted Wand of Polymorph (10 charges)
r) a Silver Painted Staff of Teleportation (7 charges)
s) an Oak Staff of Detect Evil (21 charges)
t) a White bleached Staff of Cure Light Wounds (7 charges)
u) a Ruby Ring of Accuracy (-14,+0) {cursed}
   It is cursed.  
v) a Pair of Soft Leather Boots [2,+0]

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ??!?=~(\                        ??!?=~(\                
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  .......+................ rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ........................ Sound  ........................
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ....+................... Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ??!?=~(\                        ??!?=~(\

  [Home Inventory]

a) a Book of Druid Spells [Environmental Adjurations] {10 pct off}
b) a Book of Druid Spells [Lore of Engagement] {75 pct off}
c) 2 Thick Green Potions of Healing
d) 4 Scrolls titled "Celin Aragorod" of Phase Door
e) an Opal Ring of See Invisible
   It grants you the ability to see invisible things.  
f) The Phial 'Carsilos'
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Wormtongue, Agent of Saruman at a depth of 650
   ft.
g) Soft Leather Armour [4,+8]
h) a Morning Star of the Elements (2d6) (+6,+5) {RAcid BrandAcid}
   It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by acid.     It gives you one attack per
   turn.  
      You have trouble wielding such a heavy weapon.
   
   

  [Current Quest]

There are 5 remaining creatures from a young dragon nest at a depth of 1050
feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.7.2015 21:36
Last updated on 6.7.2015 01:53

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10. on the Competition No.176 Ladder (of 21)

Comments

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On 5.7.2015 21:39 murphy wrote:
Fartknocker got off to a slow start. The baby black dragon quest at 250' took forever to complete since acid bolt was ineffective. But the payoff has been some tremendous quest rewards, first the 7d6 small sword, and then speed+6 gloves!

On 6.7.2015 01:58 murphy wrote:
young dragon quest almost cleared, got a little careless

On 6.7.2015 18:44 murphy wrote:
squandered a great start there, feeling shame now

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