The Angband Ladder: Bushwhacker, Hobbit Druid by wobbly

  [NPPAngband 7.1.0 Character Dump]

 Name   Bushwhacker                       Self RB CB  EB   Best
 Sex    Female         Age      29 STR:     14 -2 -2  +0     10
 Race   Hobbit         Height   32 INT:     16 +2 +3  +0  18/30
 Class  Druid          Weight   50 WIS:     17 +1 +3  +0  18/30
 Title  Nurturer       Status    8 DEX:     12 +3 -2  +0     13
 HP     -1/71                      CON:     14 +2 -1  +0     15
 SP     0/28           Level    15 CHR:     10 +1 +1  +0     12

 GameTurn      161930  Armor   [10,+65] Saving Throw        64%
 PlayerTurn     14448  Fight    (+0,+0) Stealth          Superb
 Cur Exp         2146  Melee  (+11,+15) Fighting           Good
 Max Exp         2146  Shoot    (+2,+2) Shooting           Good
 Adv Exp          374  Blows     1/turn Disarming            5%
 MaxDepth      500 ft  Shots     1/turn Magic Device         73
 Gold            3444  Speed     Normal Perception      1 in 19
 Burden        71 lbs  Infra      60 ft Searching           28%
 % Burden         59%

 You are one of several children of a Hobbit Burglar. You are a
 credit to the family. You have green eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> You are no longer poisoned.
> A mystic shield forms around your body!
> The Creeping mithril coins hits you.
> The Creeping mithril coins misses you.
> You miss the Creeping mithril coins.
> The Creeping mithril coins misses you.
> The Creeping mithril coins touches you!
> You are poisoned!
> You hit the Creeping mithril coins.
> The Creeping mithril coins misses you.
> You miss the Creeping mithril coins.
> The Creeping mithril coins misses you.
> The Creeping mithril coins touches you!
> You are more poisoned!
> You die.

Killed by poison.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ....+........        rBlnd ............. 
rElec .............        rConf ............. 
rFire .............        Sound ............. 
rCold .............        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig ..+..........        Stea. +............
Feath ...+.........        Sear. .............
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .............        Blows .............
FrAct .............        Shots .............
HLife ............+        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Sabre of Glathith (1d7) (+11,+15) (+2)
   It increases your stealth by 2.  It slays undead and all evil
   creatures.  It is branded with acid.  It cannot be harmed by
   the elements.     It gives you one attack per turn.  
   
   It was dropped by Smeagol at a depth of 350 ft.
b) a Sling (x2) (+2,+2)
   
c) a Zircon Ring of Slow Digestion
   It slows your metabolism.  
d) a Fluorite Ring of Feather Falling
   It makes you fall like a feather.  
e) an Ivory Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
   
f) a Brass Lantern (12053 turns)
   It cannot be harmed by fire.  
g) a Robe [2,+5]
h) a Cloak [1,+5]
   It was dropped by Bullroarer the Hobbit at a depth of 350 ft.
i) a Small Leather Shield [2,+4]
j) a Hard Leather Cap [2,+1] {90 pct off}
k) a Set of Leather Gloves [1,+0]
l) a Pair of Soft Leather Boots [2,+0]


  [Character Equipment -- Quiver]

n) 13 Iron Shots (1d4) (+5,+1)
   


  [Character Inventory]

a) 2 Books of Druid Spells [Call of the Wild]
b) a Book of Druid Spells [Environmental Adjurations]
c) a Book of Druid Spells [Commanding Nature] {50 pct off}
d) 4 Pieces of Elvish Waybread
e) a Grey Potion of Neutralize Poison
f) 2 Smoky Potions of Heroism
g) a Sparkling Sky Blue Potion of Cure Light Wounds
h) 2 Metallic Purple Potions of Cure Critical Wounds
i) a Hazy Potion of Sickliness
j) 5 Scrolls titled "Celin Aragorod" of Phase Door
k) a Scroll titled "Perenbeor" of Teleport Level
l) 2 Scrolls titled "Panfaur" of Word of Recall
m) a Scroll titled "Dilor" of Blessing
n) a Lead Wand of Light (13 charges)
o) an Aluminium Wand of Sleep Monster (18 charges)
p) 2 Brass Wands of Confuse Monster (22 charges)
q) a Green Tipped Wand of Magic Missile (9 charges)
r) an Iron Wand of Wonder (9 charges)
   It cannot be harmed by the elements.  
s) a Garnet Maple Staff of Object Location (2 charges)
t) a Garnet Maple Staff of Object Location (16 charges)
u) a White bleached Staff of Cure Light Wounds (8 charges)
v) a Calcite Ring of Teleportation {cursed}
   It induces random teleportation and is cursed.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ?!!??_=()/\~                    ?!!??_=()/\~            
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........+............... rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ........................ Sound  ........................
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ......+................. Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?!!??_=()/\~                    ?!!??_=()/\~

  [Home Inventory]

a) 3 Books of Druid Spells [Call of the Wild]
b) 2 Smoky Potions of Heroism
c) a Sparkling Sky Blue Potion of Cure Light Wounds
d) a Scroll titled "Egythir" of Satisfy Hunger
e) 3 Scrolls titled "Dilor" of Blessing
f) an Ironwood Staff of Curing (2 charges)
   It was lying on the floor at a depth of 400 ft.
g) a Zircon Ring of Slow Digestion
   It slows your metabolism.  
h) Soft Studded Leather [5,+1]
i) a Large Leather Shield of Resist Elements [4,+5] {RAcid}
   It provides resistance to acid.  It cannot be harmed by acid.
   
   It was dropped by Bullroarer the Hobbit at a depth of 350 ft.
j) a Trident (1d8) (+0,+0)
      It gives you one attack per turn.  
   
k) a Shovel (1d2) (+6,+2) (+1)
   It increases your tunneling by 1.     It gives you one attack
   per turn.  
   
   It was dropped by Bullroarer the Hobbit at a depth of 350 ft.
l) 8 Iron Spikes

  [Current Quest]

There are 95 remaining creatures from a creeping coin nest at a depth of 500
feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.7.2015 20:24
Last updated on 8.7.2015 21:14

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13. on the Competition No.176 Ladder (of 21)

Comments

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On 7.7.2015 20:24 wobbly wrote:
Damn these things are fragile. 1st dive. Took Wolf out with flasks of flaming oil. Recalled after being mobbed by novice warriors.

On 7.7.2015 21:24 wobbly wrote:
2nd dive. The object of the game is to reach 0 str right? because I'm doing well on that front.

On 8.7.2015 11:18 wobbly wrote:
3rd dive. 10 baby green dragons at 400'. I've got a creeping coin nest at 500' next so should be quite profitable.

On 8.7.2015 21:14 wobbly wrote:
or deadly. careless, it's not like I had a shortage of healing

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