The Angband Ladder: Melehta Pineh, High-Elf Ranger by ranger jeff

  [Angband 4.0beta Character Dump]

 Name   Melehta PinehAge            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:  18/92  +1  +0  +1 18/112
 Class  Ranger       Weight    11st 9lb   INT:     14  +3  +2  +2  18/30
 Title  Guide        Turns used:          WIS:     10  -1  -2  +0      7
 HP     -1/225       Game        140639   DEX:  18/19  +3  +1  +2  18/79
 SP     15/47        Standard     17896   CON:     13  +1  -1  +2     15
                     Resting        691

 Level                 29    Armor      [51,+63]    Saving Throw     77%
 Cur Exp           144757                           Stealth       Superb
 Max Exp           144757    Melee       2d4,+18    Disarming        62%
 Adv Exp           172500    To-hit       51,+38    Magic Devices     88
                             Blows      4.7/turn    Perception   1 in 20
 Gold               34456                           Searching        27%
 Burden         167.6 lbs    Shoot to-dam    +23    Infravision    70 ft
 Speed                  5    To-hit       75,+40
 Max Depth    2250' (L45)    Shots        2/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:........+.... Nexus:.......+.....
rElec:+.......+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:..+.......... pFear:.........+...
rLite:............+ pBlnd:.............
rDark:............. pConf:.........+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:.............

Regen:....+........ Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:............+ Infra:......+.....+
FrAct:...+..+...... Tunn.:.............
Feath:...........+. Speed:.......+...+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> You have 6 Potions of Heroism (g).
> The Nightwalker conjures up scary horrors.
> You avoid the effects!
> Your Arrows glow.
> The Arrow (1d4) {magical} finds a mark.
> It dies.
> You have 26 Arrows (1d4) (+6,+4) (c).
> You have 25 Arrows (1d4) (+6,+4) (c).
> You have 24 Arrows (1d4) (+6,+4) (c).
> You have 23 Arrows (1d4) (+6,+4) (c).
> You have 22 Arrows (1d4) (+6,+4) (c).
> Something screams.
> You are hit by something!
> You die.
> Saving as
C:\Users\Jeff\Desktop\angband-v4.0beta-246-g78905dd\lib\user\Melehta_Pinehtar.txt.

Killed by a Nightwalker.

  [Character Equipment]

a) the Dagger 'Dethanc' (2d4) (+10,+12) [+10]
 Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12)
 
 Branded with lightning.
 Provides resistance to lightning.
 Cannot be harmed by acid.
 
 When activated, it creates a lightning bolt (that always beams)
 with damage 6d6.
 Takes 17 to 30 turns to recharge at your current speed.
 Your chance of success is 97.1%
 
 Combat info:
 4.7 blows/round.
 With +0 STR and +1 DEX you would get 5.0 blows
 Average damage/round: 163.7 vs. creatures not resistant to
 lightning, and 113.7 vs. others.
 
b) a Long Bow of Extra Might (x4) (+12,+23) <+1>
 Dropped by M�m, Betrayer of Turin at 1700 feet (level 34)
 
 +1 shooting power.
 
c) a Ring of Resist Poison
 Bought from a store
 
 Provides resistance to poison gas.
 
d) a Ring of Free Action
 Bought from a store
 
 Prevents paralysis.  
 
e) an Amulet of Regeneration
 Found lying on the floor in a vault at 1650 feet (level 33)
 
 Speeds regeneration.  
 
f) a Lantern (10842 turns) <+2>
 Dropped by a Cutpurse at 400 feet (level 8)
 
 Cannot be harmed by fire.
 Radius 2 light.
 
g) Partial Plate Armour (Dwarven) (-3) [40,+7] <+1, +2, +3>
 Found lying on the floor at 2050 feet (level 41)
 
 +1 strength.
 +2 constitution.
 +3 infravision.
 Cannot be harmed by acid.
 Prevents paralysis.  
 
h) the Cloak 'Colannon' [1,+15] <+2>
 Found lying on the floor at 550 feet (level 11)
 
 +2 stealth.
 +2 speed.
 Provides resistance to nexus.
 Cannot be harmed by acid, fire.
 
 When activated, it teleports you randomly up to 100 squares away.
 Takes 112 turns to recharge at your current speed.
 Your chance of success is 96.8%
 
i) a Leather Shield of Resistance [8,+15]
 Found lying on the floor of a special room at 2250 feet (level 45)
 
 Provides resistance to acid, lightning, fire, frost.
 Cannot be harmed by acid.
 
j) a Jewel Encrusted Crown of Serenity [0,+8]
 Found lying on the floor in a vault at 2250 feet (level 45)
 
 Provides resistance to sound.
 Provides protection from fear, confusion, stunning.
 Cannot be harmed by acid.
 
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +3> {cursed}
 Dropped by Bolg, Son of Azog at 1100 feet (level 22)
 
 Cursed.
 +2 intelligence.
 +2 dexterity.
 +2 stealth.
 +3 speed.
 Cannot be harmed by acid, fire.
 Feather Falling.  
 
 When activated, it teleports you randomly up to 10 squares away.
 Takes 50 turns to recharge at your current speed.
 Your chance of success is 96.4%
 




  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 8 Potions of Cure Serious Wounds
e) 2 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 6 Potions of Heroism
h) 10 Scrolls of Phase Door
i) a Scroll of Teleportation
j) 2 Scrolls of Teleport Level
k) 8 Scrolls of Satisfy Hunger
l) 10 Scrolls of Word of Recall
m) 3 Scrolls of Holy Chant
n) a Rod of Detection (charging)
 Cannot be harmed by lightning.
 
o) a Rod of Cold Balls
p) a Rod of Speed (charging)
 Cannot be harmed by lightning.
 
q) 2 Staves of Mapping (7 charges)
r) 3 Staves of Teleportation (23 charges)
s) 3 Staves of Identify (28 charges)




  [Character Quiver]

a) 24 Arrows (1d4) (+0,+0)
 Combat info:
 Hits targets up to 140 feet away.
 Average damage/round: 210.
 35% chance of breaking upon contact.
 
b) 21 Arrows (1d4) (+5,+4)
 Combat info:
 Hits targets up to 140 feet away.
 Average damage/round: 243.
 35% chance of breaking upon contact.
 
c) 22 Arrows (1d4) (+6,+4)
 Combat info:
 Hits targets up to 140 feet away.
 Average damage/round: 243.
 35% chance of breaking upon contact.
 


  [Home Inventory]

a) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
 Found lying on the floor at 2100 feet (level 42)
 
 +3 stealth.
 Provides resistance to acid, lightning, fire, frost, dark, nether.
 Cannot be harmed by acid, fire.
 
b) Metal Scale Mail of Elvenkind (-2) [38,+11] <+1>
 Conjured forth by magic at 1700 feet (level 34)
 
 +1 stealth.
 Provides resistance to acid, lightning, fire, frost,
 disenchantment.
 Cannot be harmed by acid.
 
c) 2 Potions of Restore Mana
d) a Ring of Damage (+0,+9)
 Found lying on the floor of a cavern at 1400 feet (level 28)
 
e) a Scroll of Protection from Evil
f) a Potion of Berserk Strength
g) a Pair of Leather Sandals of Free Action [1,+1]
 Found lying on the floor at 250 feet (level 5)
 
 Prevents paralysis.  
 
h) 22 Bolts of Venom (1d5) (+5,+3)
 Branded with poison.
 
i) 19 Bolts of Venom (1d5) (+4,+2)
 Branded with poison.
 
j) Metal Scale Mail of Elvenkind (-2) [38,+11] <+1>
 Found lying on the floor in a vault at 1700 feet (level 34)
 
 +1 stealth.
 Provides resistance to acid, lightning, fire, frost, chaos.
 Cannot be harmed by acid.
 
k) a Steel Helm of Regeneration [9,+5]
 Found lying on the floor in a vault at 1700 feet (level 34)
 
 Speeds regeneration.  
 
l) a Staff of Speed (6 charges)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       293    100'  Reached level 2
       555    150'  Reached level 3
       795    200'  Reached level 4
      1326    200'  Reached level 5
      1549    200'  Reached level 6
      1742    250'  Killed Fang, Farmer Maggot's dog
      1939    250'  Killed Bullroarer the Hobbit
      1939    250'  Reached level 7
      2654    400'  Reached level 8
      3141    500'  Reached level 9
      4027    500'  Reached level 10
      4595    550'  Found the Cloak 'Colannon'
      4831    600'  Reached level 11
      5034    600'  Killed Grishnákh, the Hill Orc
      5034    600'  Reached level 12
      5039    600'  Found the Dagger 'Dethanc'
      5123    600'  Killed Golfimbul, the Hill Orc Chief
      5123    600'  Reached level 13
      5165    600'  Killed Mughash the Kobold Lord
      5796    600'  Reached level 14
      6388    850'  Killed Grip, Farmer Maggot's dog
      6500    850'  Reached level 15
      6804    900'  Killed Ufthak of Cirith Ungol
      6902    900'  Reached level 16
      7207   1000'  Reached level 17
      7731   1050'  Reached level 18
      7876   1050'  Killed Shagrat, the Orc Captain
      8399   1100'  Killed Bolg, Son of Azog
      8399   1100'  Reached level 19
      8465   1100'  Found the Pair of Leather Boots of Wormtongue
      8467   1100'  Found the Long Sword 'Elvagil' (LOST)
      8486   1100'  Killed Wormtongue, Agent of Saruman
      8603   1100'  Killed Nár, the Dwarf
      8898      0'  Killed Farmer Maggot
      8990   1200'  Reached level 20
      9072   1200'  Killed Lagduf, the Snaga
      9346   1250'  Killed Ibun, Son of Mîm
      9410   1250'  Reached level 21
      9981   1350'  Reached level 22
     10113   1350'  Killed Brodda, the Easterling
     10356   1350'  Killed Khîm, Son of Mîm
     10398   1350'  Killed Orfax, Son of Boldor
     10517   1350'  Killed Boldor, King of the Yeeks
     11257   1500'  Reached level 23
     11584   1600'  Killed Gorbag, the Orc Captain
     12059   1600'  Reached level 24
     12385   1650'  Reached level 25
     12609   1650'  Killed Sméagol
     13066   1650'  Killed Angamaitë of Umbar
     13113   1650'  Killed Sangahyando of Umbar
     13508   1650'  Reached level 26
     14442   1700'  Killed Mîm, Betrayer of Turin
     14562   1700'  Killed Azog, King of the Uruk-Hai
     14618   1700'  Reached level 27
     14674   1700'  Found the Dagger 'Narthanc' (LOST)
     15206   2000'  Reached level 28
     16087   2100'  Found the Soft Leather Armour 'Hithlomir'
     16857   2250'  Reached level 29
     17866   2250'  Found the Glaive of Pain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 21.5.2015 04:55
Last updated on 22.5.2015 02:13

Download this dump

15. on the Competition No.174 Ladder (of 35)

Comments

Jump to latest

On 21.5.2015 04:55 ranger jeff wrote:
a few nice early finds for me, too. first a shortbow of accuracy very early, the Collanon, now Dethanc. A couple crashes, but restart at entry to level is not so bad, a few minutes lost, but greater intel...

On 21.5.2015 05:28 ranger jeff wrote:
and it turns out that un-ID's rod I was holding... Speed!!!

On 21.5.2015 07:42 Ingwe Ingweron wrote:
A rod of speed this early! Awesome! That could be a comp winner right there.

On 21.5.2015 11:34 debo wrote:
The alignment change of the item descriptions in these chardumps is kinda fugly :)

On 21.5.2015 11:35 debo wrote:
Weird, it looks like only your chardumps are doing this.

On 21.5.2015 13:59 elliptic wrote:
Those are very nice early finds... speed + good bow + good weapon makes my char very jealous.

On 22.5.2015 01:04 ranger jeff wrote:
making progress!

also figured out the cause of the game crashing. when I have 3 stacks of arrows and fire the last of the 3rd stack, the game crashes. or something very close to that...

On 22.5.2015 02:13 ranger jeff wrote:
everything was looking great... until I forgot what a Nightwalker could do and vault-greed made me stupidly take a chance...

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