The Angband Ladder: Melog, Golem Magic-Eater by wobbly

  [PosChengband 3.4.4 Character Dump]
              ***LOSER***

 Name       : Melog                        ========== Stats ==========
 Sex        : Male                               STR  :     18/30
 Personality: Mighty                             INT  :     18/47
 Race       : Golem                              Wis  :         7
 Subrace    : None                               DEX  :        13
 Class      : Magic-Eater                        Con  :        12
                                                 Chr  :        13

 Level      :       29                           HP   :  -102/348
 Cur Exp    :   135916                           SP   :       0/0
 Max Exp    :   137490                           AC   :       150
 Adv Exp    :   180000                           Speed:     -2+10

                                           ========== Skills =========
 Gold       :    36177                     Melee      : Superb
 Kills      :     3176                     Ranged     : Excellent
 Uniques    :       38                     SavingThrow: Superb
 Artifacts  :        6                     Stealth    : Bad
                                           Perception : Fair
 Game Day   :        7                     Searching  : Fair
 Game Time  :    11:53                     Disarming  : Fair
 Play Time  :    18:19                     Device     : Superb


============================= Character Equipment =============================

a) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
b) a Small Metal Shield of Elemental Protection [5,+12] {AcElFiCo}
c) a Long Bow of Extra Might (x3.35) (+7,+11) {Co}
d) a Ring of Combat (+0,+5) (+2) {Dx}
e) a Ring of Protection [+26] {Sh;Fa}
g) The Phial 'Skycleaver' (+3,+2) (+1 to searching) {Sr Galadriel}
h) Chain Mail of Elemental Protection (-2) [14,+12] {ElCo}
i) a Pair of Dragon Wings [4,+10] {CoLiDk;Lv}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;PoBl~Tele}
k) a Set of Gauntlets of Slaying (+8,+6) [2,+7]
l) a Pair of Dragon Boots [5,+10] {AcFiCf}


              /)}== ![(]]]                              /)}== ![(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.........+.  65%           Speed      : ............#
 Elec       : .+.....+.....  65%           Free Act   : ....+.......+
 Fire       : ++.........+.  72%           See Invis  : ............+
 Cold       : +++....++....  77%           Warning    : .............
 Poison     : .........+..+  65%           SlowDigest : +...........+
 Light      : ........+....  50%           Regenerate : .............
 Dark       : ........+....  50%           Levitation : ........+....
 Confusion  : ...........+.  50%           Perm Lite  : +............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : ....+........  50%           Sust Int   : +............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              /)}== ![(]]]                              /)}== ![(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  40'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : ......+......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              /)}== ![(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............     16  4 -1  2  0  18/30
        INT : 2........2...  18/57 -5  2 -2  4  18/47
        Wis : .........2...     13 -5  1 -2  2      9       7
        DEX : ...2.........     11 -2  2  0  2     13
        Con : .............     10  4 -2  1  0     13      12
        Chr : .............     16  0 -2  1  0     15      13


==================================== Melee ====================================

 Hand #1: The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)   Accuracy
 Weight : 16.0 lbs                                           AC Hit
 To Hit : 10 + 10 = 20                                       25 86%
 To Dam : 12 + 16 = 28                                       50 75%
 Blows  : 1.07                                               75 65%
 Damage                                                     100 55%
 Crits  : 1.08x (6.2%)                                      125 46%
 Normal : 36 (32-40) [1.08x]                                150 36%
 Demons : 50 (36-64) [3.24x]                                175 26%
 Trolls : 50 (36-64) [3.24x]                                200 16%
 Giants : 50 (36-64) [3.24x]
 Fire   : 46 (35-58) [2.70x]
 Cold   : 46 (35-58) [2.70x]


=================================== Shooting ==================================

 Shooting: a Long Bow of Extra Might (x3.35) (+7,+11)
 Range   : 180'
 Shots   : 1.00
 Mult    : 3.45x
 To Hit  : 7 + 2 = 9
 To Dam  : 11 (Multiplier Applies)
 Xtra Dam: 2 (Multiplier Does Not Apply)

 Ammo #1 : 29 Arrows of Frost (1d4) (+6,+6) (69/69)                AC Hit
 Weight  : 0.2 lbs                                                 50 62%
 To Hit  : 6 + 9 = 15                                             100 27%
 To Dam  : 6 + 11 = 17 (Multiplier Applies)                       150  5%
 Damage                                                           175  5%
 Crits   : 1.01x                                                  200  5%
 Normal  : 69 (64-75) [3.48x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Stone Skin            20   20  24%                    6    6  50%
Absorb Magic           1    0   0%                  151    0   0%



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           31  31   5% 
Door/Stair Location     24  24   5% 
Treasure Location       22  22   5% 
Object Location         22  22   5% 
Detect Invisible        30  30   5% 
Detect Evil             25  25   5% 
Enlightenment           26  28   5% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               14  14   5% 
Power                    2   5  43% dam 150

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   19  19   5% 
Perception              52  55   5% 
Sleep Monsters          35  35   5% 
Slow Monsters           27  27   5% 
Teleportation           11  15   5% 
Animate Dead             7   7   7% 
Speed                    2   5  20% dur 15+1d30

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                13  13   5% 
Haste Monsters          21  22   5% 
Summoning                9   9   5% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           62  62   5% dam 4d6
Stinking Cloud          41  41   5% dam 19
Wonder                  29  29   5% 
Frost Bolts             18  18   5% dam 8d8
Acid Bolts              36  36   5% dam 10d8
Fire Bolts               5  20   5% dam 11d8
Acid Balls              13  16   5% dam 81
Striking                 3   6  53% dam 24d13

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   37  37   5% 
Trap/Door Destruction   30  30   5% 
Confuse Monster         37  37   5% 
Scare Monster            8   8   5% 
Sleep Monster           21  21   5% Power 39
Slow Monster            39  39   5% 
Polymorph               12  12   5% 
Tame Monster             8   8   5% 
Disarming               22  22   5% 
Stone to Mud             7   9   5% 
Teleport Other           8  10   5% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster            10  10   5% 
Clone Monster            4   4   5% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location            8   8   5% 
Door/Stair Location      4   4   5% 
Monster Location         1   1   5% 
Detection                4   4   5% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    4   4   5% 
Frost Bolts              1   1   5% dam 8d8
Fire Bolts               3   3   5% dam 11d8

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination             4   4   5% 
Sleep Monster            1   1   5% Power 59
Disarming                2   2   5% 
Teleport Other           1   1   5% 
Probing                  1   1   5% 


=================================== Dungeons ==================================

 Angband         : level  23
 Camelot         : level  10
!Orc cave        : level  23
 Castle          : level  30
 Icky cave       : level  34

 You were killed by Thuringwethil, the Vampire Messenger while helpless on level
55 of Random Sea.

 Last Message: I'm the hero of this story! I CAN'T die!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Hobbes the Tiger                         (Dungeon level:   6) - level 15
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 15
  Tengu and Death Swords                   (Danger  level:  25) - level 19
  Vapor Quest                              (Danger  level:  25) - level 22
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Sewer                                (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Logrus Master                            (Danger  level:  25) - level 27

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 3176 enemies including 38 unique monsters in total.

< Unique monsters top 20 >
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Sangahyando of Umbar                     (level  24)
  Mime, the Nibelung                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Bolg, Son of Azog                        (level  20)
  The Icky Queen                           (level  20)
  Gorbag, the Orc Captain                  (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)
  Ulfast, Son of Ulfang                    (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Golfimbul, the Hill Orc Chief            (level  12)


=================================== Virtues ===================================

Your alighnment : Evil

You are neutral to Mysticism.
You are somewhat virtuous in Knowledge.
You are somewhat virtuous in Justice.
You have strayed from the path of Harmony.
You have strayed from the path of Honour.
You have strayed from the path of Valour.
You are somewhat virtuous in Diligence.
You are neutral to Compassion.


==================================== Pets =====================================

 Leading Pets
  a Disenchanter eye
  a Killer penguin

 Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) a Nature Spellbook [Nature Mastery]
b) 2 Potions of Restore Life Levels
c) 2 Scrolls of Word of Recall
d) a Scroll of *Remove Curse*
e) 3 Scrolls of Dispel Undead
f) a Torc of the Hero (+1,+3) [+5] {Fe;FaSiRg[F(StDx}
g) Augmented Chain Mail (Dwarven) (-2) [21,+13] (+2) {St;Rg}
h) Rhino Hide Armour (-1) [8,+3]
i) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
j) an Elven Cloak [4,+12] (+3 to stealth)
k) a Large Metal Shield (Dwarven) (+1,+1) [12,+10]
l) a Pair of Metal Shod Boots (Dwarven) [10,+11] (+2) {Cn;-Sl;Fa}
m) 29 Bolts of Hurt Evil (1d5) (+4,+7)
n) 29 Arrows of Frost (1d4) (+6,+6) (69/69)
o) a Capture Ball (empty) { A:Capture Pet}
p) a Capture Ball (empty) { A:Capture Pet}
q) a Capture Ball (empty) { A:Capture Pet}


================================ Home Inventory ===============================

 ( page 1 )
a) 4 Mushrooms of Cure Paranoia
b) a Mushroom of Restore Strength
c) 35 Potions of Speed
d) 3 Potions of Berserk Strength
e) 2 Potions of Healing
f) 5 Potions of Restore Life Levels
g) a Potion of Enlightenment
h) 5 Potions of Resistance
i) 5 Scrolls of Teleport Level
j) 5 Scrolls of Word of Recall
k) 5 Scrolls of *Identify*
l) 8 Scrolls of Remove Curse

 ( page 2 )
a) a Scroll of *Remove Curse*
b) 25 Scrolls of Holy Chant
c) 4 Scrolls of Holy Prayer
d) 3 Scrolls of Dispel Undead
e) a Scroll of Mass Genocide
f) 2 Wands of Clone Monster (12 charges)
g) a Wand of Trap/Door Destruction (14 charges)
h) a Staff of Darkness (10 charges)
i) a Staff of Treasure Location (19 charges)
j) 2 Rings
k) a Ring of Protection [+10] {Sh;FaSi}
l) a Ring of the Dwarves (-9,+7) (+2) {cursed, StCnDg;-DxSl;DkBlFe;FaSi(Cn}

 ( page 3 )
a) an Amulet
b) an Amulet of Devotion {Po;Rf}
c) an Amulet of Devotion (+1) {Wi;FaSiHl}
d) 2 Feanorian Lamps
e) The Phial of Galadriel (+1 to searching) {Sr A:Illumination}
f) a Fur Cloak of Electricity [3,+11] {El[E A:Lightning Bolt}
g) a Large Leather Shield of Night and Day [6,+6] {LiDk}
h) The Hard Leather Cap of White Ice [2,+14] {CoShCfFe;Si}
i) a Set of Gauntlets of the Thief (+4,-4) [2,+7] (+3) {DxSl(Dx}
j) a Pair of Metal Shod Boots of Levitation [6,+7] {Lv}
k) a Cutlass (Defender) (1d7) (+11,+7) [+11] (+1 to stealth)
{Sl;ShBlCf;FaSi(St}
l) The Broad Sword 'Ice Edge' (2d5) (+16,+15) (+4 to speed) [-20%]
{SpDg;-In|Co/XL/Z A:Breathe Frost}

 ( page 4 )
a) a Katana (Chaos) (3d4) (+8,+7) {CfCa|Ca}
b) a Hatchet of Venom (1d5) (+7,+7) {cursed, -BlSo;Po|P A:Stinking Cloud}
c) a Guisarme (Blessed) (2d5) (+8,+7) (+3) {Wi;LuBs~Good}
d) a Morning Star (Blessed) (2d6) (+12,+7) (+3) {Wi;RgBs~Good}
e) a Sling (x2) (+7,+7)
f) a Heavy Crossbow (x4) (+7,+7)
g) 28 Bolts of Wounding (1d5) (+8,+7)
h) 22 Flight Arrows of Hurt Evil (1d3) (+5,+6) (67/67)
i) a Capture Ball (empty) { A:Capture Pet}
j) a Capture Ball (empty) { A:Capture Pet}
k) 3 Magic Whistles


==================================== Museum ===================================

 ( page 1 )
a) a Pair of Soft Leather Boots of Levitation [2,+7] {-LiBl;Fe;Lv}
b) a Pair of Hard Leather Boots of Levitation [3,+7] (+2) {-In;-Ac;Lv}
c) a Copper Statue of an Eldrak
d) an Ornate Statue of a Zombified Serpent of Chaos



================================== Statistics =================================

  Objects Found    :   4038
  Objects Bought   :    238
  Objects Destroyed:   2112

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    37      8    27     2
  Curing                  13      0    13     0
  Speed                   35      0     0     0
  Healing                  3      0     1     0
  Restore Mana             2      0     0     0
  Restore Life Levels     14      6     7     0
  Intelligence             3      0     3     0
  Dexterity                1      0     1     0
  Constitution             1      0     1     0
  Charisma                 1      0     1     0
  Totals                 565     36   196   139

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          37      1    11     0
  Identify                96      2    25     5
  *Identify*               0     12     7     0
  Remove Curse             7     13     5     2
  *Remove Curse*           1      1     0     0
  Teleportation           73      5     1     1
  Teleport Level           2      3     0     0
  Mass Genocide            1      0     0     0
  Totals                 458     81   131   139

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     1     0
  Teleport Other           1      0     0     0
  Striking                 1      0     0     0
  Totals                  51     14    18     0

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               2      3     0     0
  Enlightenment            5      0     0     0
  Speed                    1      0     0     0
  Totals                  56      8    26     0

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            3      0     0     0
  Door/Stair Location      2      0     0     0
  Monster Location         1      0     0     0
  Illumination             2      0     0     0
  Detection                2      0     0     0
  Teleport Other           1      0     0     0
  Totals                  21      0     0     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         2      0     0     0
  Totals                  55      0     0    19


  Egos Found    :    202
  Egos Bought   :      1
  Egos Destroyed:      3

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> The Night lizard misses you. <x3>
> The Demon of the Belfry points at you and curses horribly.
> You resist the effects!
> You are confused.
> There is a granite wall blocking your way.
> The Carnivorous flying monkey misses you. <x4>
> The Undying monster misses you. <x3>
> The Celestial misses you. <x3>
> The Androgyne misses you. <x3>
> You hit the Wagtail.
> It was a good hit!
> The Amazon misses you. <x4>
> The Lurking unknown concentrates on its wounds.
> The Lurking unknown looks healthier.
> You faint from the lack of food.
> You are paralyzed!
> The Blubbering idiot casts a nether ball.
> The Fooglebird resists somewhat.
> The Werepotato is immune.
> The Tripod is immune.
> The Scarecrow resists somewhat.
> The Green mold resists somewhat.
> The Cenobite is immune.
> The Who resists somewhat.
> The Giant white mouse resists somewhat.
> The Woodsman resists somewhat.
> The B-1 Bomber resists somewhat.
> You feel your life draining away!
> You stand your ground!
> I'm the hero of this story! I CAN'T die!
> Goodbye, Melog!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 5.5.2015 19:08
Last updated on 9.5.2015 06:45

Download this dump

12412. on the Ladder (of 18973)
1141. on the PosChengband Ladder (of 2395)
129. for this player (

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Comments

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On 5.5.2015 19:14 wobbly wrote:
Trying a melee magic-eater again. It's interesting golem/mighty/7 int/lvl 1 is around 6% fail on wand of magic missiles but 95% fail if you eat it, so I guess you don't eat your main attack wands till you get something better. On the other hand I tried just piling on armour & tanking theives quest & they can almost do it without consumables.

Anyway posting so early because I just found tele other on dungeon lvl 4. Had to phase to get to it because of a room overtaken by lice.

On 5.5.2015 20:11 wobbly wrote:
Near disaster on wargs quest. Small level, 4 rooms. So I'd tele other wargs coming down the corridor only for them to reappear a couple of minutes later. Then a speed staff turned up....

On 5.5.2015 21:22 wobbly wrote:
Teleport staff on dlvl 6. This golem has had so much good luck that I'm sure his going to die in some scummy way.

On 5.5.2015 23:02 wobbly wrote:
[clvl 14] I'm collecting up curses & Morivant/Outpost suddenly decided they're all out of remove curse scrolls. All out of staves of light too, so servant of Gaiki or whatever they are curse at me from dark rooms.

On 6.5.2015 22:29 wobbly wrote:
One of Muglash's kobolds finally dropped a remove curse scroll, thankfully. The combination of dud items stuck to me/1 staff of perception/sped metabolism/health drain was making inventory management a pain on the class with the least inventory issues. Then I decided to just drop a dlvl & recall seeing I had easy detects & about 10 levels later I recalled.

May of gone overboard with stashing remove curse & eating perception staves after that.

Robe of Twilight looked interesting but highly un-tempting.

Golem speed penalty has started kicking in but with the speed staff I spend most of the time at +9 speed. The recharge rate is not quite good enough to be perma-hasted, but close enough too. The fail rate however makes it a little frustrating.

[clvl 19, mighty golem, 12 int] speed staff fail = 53%. Bad but not a huge deal when you've ate a detection rod.

On 7.5.2015 00:25 wobbly wrote:
Interesting, nothing on vapor quest is slow immune, though the fumes sometimes resist. +9 speed vs -10 speed is pretty unfair.

Ice Edge dropped on deathswords, a perfect golem weapon if I didn't need int. Thranduil dropped in vapour quest making it viable, then I maxed broadsword skill at beginner on mimics. I'm pretty sure my katana skill will be the same.

Maybe a small sword like sting is usable? The war hammer gets to skilled, as does the cutlass. Weapon options are going to be tight if I want to actually hit things with them.

On 7.5.2015 04:28 TheOtherMITZE@yahoo.com wrote:
A list of weapons you can reach skilled in:

Club
Whip
Quarterstaff
Mace
War Hammer
Spear
Sickle
Trident
Dagger
Main Gauche
Tanto
Rapier
Small Sword
Short Sword
Sabre
Cutlass
Wakizashi
Tulwar
Long Sword
Scimitar
Ninjato
Katana

A list of weapons you can master:

Namake
Dokubari

On 7.5.2015 05:17 wobbly wrote:
@TheOtherMITZE hey thanks for that. Looks like the katana is on there, though I might need a source of berserk to melee or some serious buffs.

On 7.5.2015 11:27 wobbly wrote:
[clvl 25] Azog down. He would of took to much tele/healing/hassle to melee so I just rained meteoric death on him with the striking wand.

Fail rates (at cl 25, 18/03 int):

Magic missile - Fire Bolt: 6%
Acid Bolt/Acid Ball: 9%
Tele/Tele Other: 6%
Speed: 32%
Striking: 59%

My stone-skin fail rate is poor 32% (con is guess?)

On 7.5.2015 19:33 TheOtherMITZE@yahoo.com wrote:
By the way, the difference between weapon skill levels:

Unskilled: -20 To Hit
Beginner: +0 To Hit
Skilled: +10 To Hit
Expert: +15 To Hit
Master: +20 To Hit

On 7.5.2015 23:17 wobbly wrote:
Found a scroll of madness. I don't know what they do, something random? This 1 just blasted a plain ring which was a bit of an anticlimax.

On 8.5.2015 01:26 wobbly wrote:
Came across a couple of logrus masters in icky caves. Not sure what my mutation does yet

On 8.5.2015 03:58 TheOtherMITZE@yahoo.com wrote:
I think that mutation is a 'Chronicles of Amber' reference.

If I had to guess, you randomly recreate the level, or some such. It and the ?Madness might warrant asking chris.

On 8.5.2015 05:11 HugoTheGreat2011 wrote:
"....stumble into other shadows" functions as a Alter Reality as far as I know. In other words, it re-generates the level, on occasion. You will get an 'Alter' message at the bottom of the screen when it is about to occur. I don't know if there is anything that can 100% prevent that if you're trying to collect artifacts on a certain level.

On 8.5.2015 21:32 wobbly wrote:
[lvl 29, dlvl 55 of the unknown sea]
Dear Diary, so glad I packed crossbow bolts for my um.. longbow.

Random Shop decided to stop giving me staffs of treasure detection & I now have a staff of power, so play is much faster. Watching Grendels Mob melt was a joy. It took Syclla breathing on me once to convince me that trying it again was a bad idea.

Switched the combat ring to the correct hand & changed my thief gloves for slaying. Can do melee damage now but miss the stealth. I'm somewhere I probably shouldn't be (lesser krakens curse me for a hefty chunk of my health) & I can see an un-ided potion I'd rather grab before leaving. Expect next post to be the tombstone.

On 8.5.2015 23:33 wobbly wrote:
potion of dex. Grabbed a couple of pets for souvenirs. And finally an animate dead staff which I like on magic-eaters. summon-power-animate-haste-summon-animate-haste-summon etc. can be pretty funny to watch.

Cleared all of the level except for a couple of lesser krakens, Charybdis, a great bile wyrm & a colour from outer space. Ever noticed lesser krakens & whales look the same? Almost got me killed.

On 9.5.2015 06:47 wobbly wrote:
Stupid death. Forgot to grab a wand in Zul for food. The stupidest thing is I had a scroll of recall, I could of ducked in to a dungeon & teleported around detecting for 1. Didn't think of it till too late.

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