The Angband Ladder: DraconME2, Draconian Magic-Eater by JohnCW9

  [PosChengband 3.2.0 Character Dump]


 Name       : DraconME2                    ========== Stats ==========
 Sex        : Male                               STR  :    18/100
 Personality: Munchkin                           INT  :    18/114
 Race       : Draconian                          WIS  :     18/30
 Subrace    : None                               DEX  :     18/50
 Class      : Magic-Eater                        CON  :     18/50
                                                 CHR  :     18/40

 Level      :       30                           HP   :   581/581
 Cur Exp    :    94518                           SP   :       0/0
 Max Exp    :    94518                           AC   :       135
 Adv Exp    :   126000                           Speed:        +7

                                           ========== Skills =========
 Gold       :   358538                     Melee      : Heroic
 Kills      :     2515                     Ranged     : Heroic
 Uniques    :       34                     SavingThrow: Superb
 Artifacts  :       10                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :        9                     Searching  : Superb
 Game Time  :     5:03                     Disarming  : Superb
 Play Time  :   136:28                     Device     : Legendary[12]


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+8,+8) (+3) {AtStDxCn;PoLi;FaSiLu/*oL~oTP}
b) a Large Leather Shield of Elemental Protection [6,+16] {AcElFi}
c) a Long Bow of Velocity (x3.25) (+16,+17)
d) a Ring of Protection [+7] {Fa(StInCn}
e) a Ring of Protection [+9] {Di;Wr}
f) an Amulet of Devotion (+1) {Wi;Bl;Rf}
g) a Feanorian Lamp of Immolation {[F}
h) The Rhino Hide Armour of Gondor (-1) [8,+18] (+1 to infravision)
{StIf;ElCoNt(St}
i) a Pair of Dragon Wings [4,+10] {Nx;Lv}
j) The Hard Leather Cap 'Dal-i-Thalion' [2,+17] (+2 to stealth)
{ChSlSrIf;ElCa;Fa}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Hard Leather Boots of Cleanness [3,+16] (+1) {St;AcPoBlCfFe;Fa}


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.........++  72%           Speed      : ............+
 Elec       : .+.....+.+..+  75%           Free Act   : +..+.....+++.
 Fire       : .+..........+  65%           See Invis  : +............
 Cold       : .......+....+  65%           Warning    : ....+........
 Poison     : +..........++  72%           SlowDigest : .............
 Light      : +............  50%           Regenerate : .............
 Dark       : .............   0%           Levitation : ........+...+
 Confusion  : ...........++  65%           Perm Lite  : +...........+
 Nether     : .......+.....  50%           Reflection : .....+.......
 Nexus      : ........+....  50%           Hold Life  : ............+
 Sound      : .............   0%           Sust Str   : ...+...+.....
 Shards     : .............   0%           Sust Int   : ...+.........
 Chaos      : .........+...  50%           Sust Wis   : .............
 Disenchant : ....+........  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ...+.........
 Blindness  : .....+.....++  72%           Sust Chr   : .............
 Fear       : ...........+.                Dec Mana   : .............
 Aura Fire  : ......+...... 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .......+.+...  50'
 Quake      : .............                Stealth    : .........+...
 Vampiric   : .............                Searching  : .........+...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3..s...1..21.     17  2 -1  3  7 18/100
        INT : ...s.........  18/54  1  2  3  0 18/114
        WIS : .....1.......     15  1  1  3  1  18/30
        DEX : 3............     14  1  2  3  3  18/50
        CON : 3..s......2..     15  2 -2  3  5  18/50
        CHR : .........2...     17  2 -2  3  2  18/40


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+8,+8) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 8 + 19 = 27                                        25 88%
 To Dam : 8 + 14 = 22                                        50 80%
 Blows  : 4.58                                               75 73%
 Damage                                                     100 65%
 Crits  : 1.06x                                             125 58%
 Normal : 116 (105-128) [1.06x]                             150 50%
 Evil   : 132 (109-155) [2.12x]                             175 42%
 Undead : 150 (114-187) [3.18x]                             200 35%
 Orcs   : 150 (114-187) [3.18x]


=================================== Shooting ==================================

 Shooting: a Long Bow of Velocity (x3.25) (+16,+17)
 Range   : 180'
 Shots   : 1.00
 Mult    : 3.44x
 To Hit  : 16 + 8 = 24
 To Dam  : 17 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 19 Sheaf Arrows (2d4) (+3,+2) (82/82)                   AC Hit
 Weight  : 0.4 lbs                                                 50 79%
 To Hit  : 3 + 24 = 27                                            100 62%
 To Dam  : 2 + 17 = 19 (Multiplier Applies)                       150 46%
 Damage                                                           175 38%
 Crits   : 1.02x                                                  200 30%
 Normal  : 83 (73-94) [3.50x]

 Ammo #2 : 25 Arrows (1d4) (+6,+6) (87/87)                         AC Hit
 Weight  : 0.2 lbs                                                 50 80%
 To Hit  : 6 + 24 = 30                                            100 64%
 To Dam  : 6 + 17 = 23 (Multiplier Applies)                       150 48%
 Damage                                                           175 40%
 Crits   : 1.01x                                                  200 32%
 Normal  : 88 (83-93) [3.47x]

 Ammo #3 : 23 Flight Arrows (1d3) (+6,+7) (89/89)                  AC Hit
 Weight  : 0.1 lbs                                                 50 80%
 To Hit  : 6 + 24 = 30                                            100 64%
 To Dam  : 7 + 17 = 24 (Multiplier Applies)                       150 48%
 Damage                                                           175 40%
 Crits   : 1.01x                                                  200 32%
 Normal  : 89 (86-93) [3.47x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Draconian Breath       1   11   4% dam 60
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           52  52   2% 
Door/Stair Location     16  16   2% 
Treasure Location       72  72   2% 
Object Location         81  81   2% 
Detect Invisible        32  32   2% 
Detect Evil             54  54   2% 
Enlightenment           44  44   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                  44  44   2% 
Healing                 15  15  44% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               36  36   2% 
Dispel Evil             24  24  21% dam 100
Holiness                11  11  21% dam 150
Power                   11  12  21% dam 150
Genocide                 4   4  60% 
Mana Storm               7   7  64% dam 1d200+350

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   86  86   2% 
Perception              99  99   2% 
Sleep Monsters          58  58   2% 
Slow Monsters           53  53   2% 
Remove Curse            48  48   2% 
Teleportation           64  64   2% 
Probing                 55  55   2% 
Earthquakes             54  54   2% 
Animate Dead            39  39   2% 
Speed                   40  40   2% dur 15+1d30
Destruction             21  21  21% Power 120

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                15  15   2% 
Haste Monsters          19  19   2% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           37  37   2% dam 5d6
Stinking Cloud          64  64   2% dam 19
Wonder                  34  34   2% 
Frost Bolts             32  32   2% dam 8d8
Acid Bolts              30  30   2% dam 10d8
Fire Bolts              25  25   2% dam 12d8
Cold Balls               9   9   2% dam 72
Acid Balls               7   7   2% dam 82
Fire Balls               7   7   2% dam 92
Annihilation             4   4  44% 
Disintegrate             4   4  44% dam 260

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   65  65   2% 
Trap/Door Destruction   25  25   2% 
Confuse Monster         33  33   2% 
Scare Monster           16  16   2% 
Sleep Monster           38  38   2% Power 90
Slow Monster            60  60   2% 
Polymorph               27  27   2% 
Tame Monster             9   9   2% 
Stone to Mud            38  38   2% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster             9   9   2% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           18  18   2% 
Door/Stair Location      7   7   2% 
Monster Location         8   8   2% 
Enlightenment            2   2   2% 
Detection                6   6   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   6   6  17% heal 50
Healing                  2   2  44% heal 500
Restoration              1   1  44% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    8   8   2% 
Pesticide                8   8   2% dam 4
Lightning Bolts          7   7   2% dam 7d8
Frost Bolts              9   9   2% dam 8d8
Acid Bolts               4   4   2% dam 10d8
Fire Bolts              11  11   2% dam 12d8
Lightning Balls          8   8   2% dam 70
Cold Balls               4   4   2% dam 80
Acid Balls               3   3   2% dam 90
Fire Balls               4   4   2% dam 100
Drain Life               4   4   2% dam 75
Mana Bolts               1   1   2% dam 130
Mana Balls               1   1  44% dam 230
Havoc                    2   2  58% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Aggravate Monster        1   1   2% 
Illumination             7   7   2% 
Sleep Monster           10  10   2% Power 90
Slow Monster             8   8   2% 
Polymorph                7   7   2% 
Disarming                8   8   2% 
Escaping                 7   7   2% 
Teleport Other           8   8   2% 
Stone to Mud             9   9   2% 
Probing                 11  11   2% 
Recall                  11  11   2% 
Perception               8   8   2% 

=================================== Dungeons ==================================

 Angband         : level  12
 Camelot         : level  23

 Now, you are exploring level 23 of Camelot.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 14
  Old Man Willow Quest                     (Danger  level:  22) - level 18
  Tengu and Death Swords                   (Danger  level:  25) - level 19
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 23
  The Sewer                                (Danger  level:  15) - level 24
  Logrus Master                            (Danger  level:  25) - level 24
  The Vault                                (Danger  level:  30) - level 26
  The Barrow Downs                         (Danger  level:  35) - level 28

< Failed Quest >
  Nothing.


 Arena: Defeated by Dark elven sorceror in the 30th fight


============================== Defeated Monsters ==============================

You have defeated 2515 enemies including 34 unique monsters in total.

< Unique monsters top 20 >
  Groo the Wanderer                        (level  33)
  Barney the Dinosaur                      (level  29)
  Sir Kay                                  (level  22)
  Old Man Willow                           (level  22)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  King Mulu, the Chief of Southerings      (level  16)
  Ulfast, Son of Ulfang                    (level  16)
  The Variant Maintainer                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Lousy, the King of Louses                (level   9)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)


============================= Character Inventory =============================

a) 12 Rations of Food
b) 13 Pieces of Elvish Waybread
c) 14 Potions of Boldness
d) 14 Potions of Resist Heat
e) 16 Potions of Resist Cold
f) 27 Potions of Heroism
g) 40 Potions of Cure Critical Wounds
h) 4 Potions of Healing {!k}
i) 4 Potions of Resistance
j) 6 Potions of Curing
k) 4 Scrolls of Trap Detection
l) 10 Scrolls of Detect Monsters
m) a Ring of Protection
n) The Ring Mail of Giles (-2) [12,+18] (-2)
o) a Robe of Protection [2,+23]
p) a Large Metal Shield of Reflection [8,+7]
q) The Set of Leather Gloves 'Cammithrim' [1,+10]
r) a Pair of Soft Leather Boots of Levitation [2,+9]
s) a Pair of Soft Leather Boots of Levitation [2,+5]
t) a Broad Sword of *Slay* Troll (2d5) (+4,+6) (+2)
u) a Broad Axe (Death) (2d6) (+5,+1)
v) 26 Bolts of Wounding (1d5) (+7,+11)
w) 19 Sheaf Arrows (2d4) (+3,+2) (82/82)
x) 25 Arrows (1d4) (+6,+6) (87/87)
y) 23 Flight Arrows (1d3) (+6,+7) (89/89)
z) The Corpse of The Variant Maintainer


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Mushrooms of Cure Poison
b) 6 Potions of Detect Invisible
c) 7 Potions of Neutralize Poison
d) 2 Potions of Speed
e) a Potion of *Healing*
f) a Potion of Restore Mana
g) 10 Potions of Restore Life Levels
h) 5 Potions of Restore Strength
i) 9 Potions of Restore Intelligence
j) 9 Potions of Restore Wisdom
k) 8 Potions of Restore Dexterity
l) 9 Potions of Restore Constitution

 ( page 2 )
a) 8 Potions of Restore Charisma
b) 10 Potions of Clarity
c) 11 Scrolls of Phase Door
d) 5 Scrolls of Teleport Level
e) 10 Scrolls of Word of Recall {!r}
f) a Scroll of *Identify*
g) 6 Scrolls of *Remove Curse*
h) 11 Scrolls of Recharging
i) a Scroll of Mundanity
j) 8 Scrolls of Blessing
k) a Scroll of Rune of Protection
l) a Scroll of Destruction

 ( page 3 )
a) a Scroll of Genocide
b) a Scroll of Acquirement {!k}
c) 4 Scrolls of Vengeance
d) 3 Staffs of Perception (3x 21 charges)
e) 4 Staffs of Light (4x 19 charges)
f) 3 Staffs of Enlightenment (3x 11 charges)
g) 2 Staffs of Treasure Location (2x 19 charges)
h) a Staff of Object Location (15 charges)
i) 2 Staffs of Trap Location (2x 12 charges)
j) a Staff of Sleep Monsters (12 charges)
k) 3 Staffs of Slow Monsters (3x 12 charges)
l) an Elemental Ring {FiCo}

 ( page 4 )
a) a Ring of Protection [+8] {Bl;FaWr~P(WiCh}
b) a Ring of Protection [+3] {Cf}
c) an Elemental Ring {El}
d) a Ring of Archery (+7,+0)
e) an Amulet of the Magi (+1 to searching) <+7%> {InSr;-StDxCn;EsDmFaSi}
f) an Elemental Charm {AcElFiCo}
g) an Elemental Charm {AcCo}
h) an Elemental Charm {El}
i) an Elemental Charm {Fi}
j) The Phial of Galadriel (+1 to searching) {Sr, !!}
k) Double Ring Mail (-2) [15,+8]
l) Bar Chain Mail of Protection (-2) [18,+14]

 ( page 5 )
a) a Robe [2,+6]
b) Soft Leather Armour [4,+6]
c) Hard Leather Armour of Celestial Protection (-1) [6,+13] {ShBl}
d) Cord Armour of Elemental Protection [6,+11] {AcCo}
e) Leather Scale Mail of Protection (-1) [11,+11]
f) a Cloak [1,+4]
g) a Cloak of Stealth [1,+10] (+3 to stealth) {Sl}
h) a Cloak of Electricity [1,+12] {25% off, El[E}
i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
j) an Elven Cloak [4,+9] (+2 to stealth) {SlSr}
k) a Large Metal Shield of Elemental Protection [8,+14] {ElCoPo}
l) a Hard Leather Cap [2,+5]

 ( page 6 )
a) a Hard Leather Cap of Piety [2,+3] (+2) {Wi(Wi}
b) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlCf~Tele}
c) a Metal Cap [3,+6]
d) a Metal Cap [3,+3]
e) a Metal Cap of Domination [3,+4] (+2) {Ch;Fe(Ch}
f) a Metal Cap of Knowledge [3,+6] (+2) {In(In}
g) a Metal Cap of Seeing [3,+5] (+2 to searching) {Sr;Bl;Si}
h) 2 Iron Helms [5,+6]
i) an Iron Helm of Seeing [5,+9] (+1 to searching) {Sr;Bl;Si}
j) an Iron Helm of Knowledge [5,+4] (+2) {In(In}
k) a Set of Leather Gloves [1,+4]
l) a Pair of Soft Leather Boots of Elvenkind [2,+5] (+3 to speed) {SpSl;Po;Lv}

 ( page 7 )
a) a Pair of Soft Leather Boots of Levitation [2,+8] {Lv}
b) a Pair of Hard Leather Boots [3,+6]
c) a Pair of Hard Leather Boots [3,+5]
d) a Pair of Hard Leather Boots [3,+1]
e) a Pair of Hard Leather Boots of Levitation [3,+9] {Dk;Lv}
f) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth) {Sl}
g) a Pair of Metal Shod Boots of Levitation [6,+8] {Li;Lv}
h) a Dagger (1d4) (+5,+5)
i) a Dagger (1d4) (+3,+6)
j) a Tanto (1d5) (+3,+3)
k) a Tanto (1d5) (+1,+1)
l) a Rapier of Shocking (1d6) (+8,+2) {El|E}

 ( page 8 )
a) a Basillard of *Slay* Demon (1d8) (+9,+3) (+1) {In/U~U}
b) a Short Sword (1d7) (+4,+4)
c) a Short Sword of *Slay* Orc (1d7) (+14,+5) (+2) {Dx/o~o}
d) a Broad Sword (2d5) (+2,+3)
e) a Broad Sword of Gondolin (2d5) (+8,+11) {Dk;FaSiLu/DoTU}
f) a Broad Sword of *Slay* Giant (2d5) (+3,+8) (+2) {St/P~P}
g) a Long Sword (2d5) (+5,+3)
h) a Long Sword (2d5) (+7,+2)
i) a Scimitar of Burning (2d5) (+6,+10) {Fi;Lu|F}
j) a Katana (3d4) (+4,+5)
k) a Katana (3d4) (+3,+3)
l) a Bastard Sword of Slay Dragon (3d4) (+8,+8) {Ac/D}

 ( page 9 )
a) a Halberd (Death) (3d5) (+11,+10) {-Li;Nt;Hl|V/Good}
b) a Whip of Gondolin (1d6) (+12,+13) {Dk;FaSiLu/DoTU}
c) a Nunchaku of *Slay* Troll (2d3) (+8,+5) (+1) {St;Rg/T~T}
d) a Lead-Filled Mace (3d4) (+7,+4)
e) a Gnomish Shovel (1d2) (+0,+0) (+2)
f) a Sling of Accuracy (x2) (+11,+17)
g) a Sling of Velocity (x2.25) (+18,+5)
h) a Long Bow (x3) (+0,+0)
i) 22 Arrows (1d4) (+1,+2) (73/73)
j) a Battle scarred veteran Skeleton
k) 18 Cave orc Skeletons
l) a Bandit Skeleton

 ( page 10 )
a) a Time Initiate Skeleton
b) 12 Cave orc Corpses


==================================== Museum ===================================

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) Hard Studded Leather of Protection (-1) [7,+12] (+3) [-15%] {cursed, -St}
c) a Cloak of Electricity [1,+12] {cursed, -Ca;El[E}
d) a Large Leather Shield of Protection [6,+11] {cursed, -ElFe}
e) a Metal Cap of Piety [3,+7] (+1) {-5%} {cursed, Wi;-Md;-Dk(Wi}



================================ Last Messages ================================

> You hit the Uruk.
> You have slain the Uruk.
> You see an Uruk Corpse.
> Autosaving the game...
> The Uruk wakes up.
> You see 25 Arrows (1d4) (67/67).
> On the ground: 25 Arrows (1d4) (+6,+6) (87/87).
> Regenerated Perception (0 rnds/chg)
> You drop 17 Arrows (1d4) (+1,+2) (73/73) (w).
> You have no more Arrows (1d4) (+1,+2) (73/73).
> You have 25 Arrows (1d4) (+6,+6) (87/87) (x).
> The Uruk wakes up.
> You hit the Uruk.
> You miss the Uruk.
> You hit the Uruk. <x2>
> You have slain the Uruk.
> There is a granite wall blocking your way. <x2>
> You see 17 Arrows (1d4) (+1,+2) (73/73).
> You hit the Uruk. <x3>
> You have slain the Uruk.
> You see an Uruk Corpse.
> You have no room for a Staff of Light.
> Regenerated Holiness (63 rnds/chg)
> You miss the Uruk.
> You hit the Uruk. <x2>
> You miss the Uruk.
> You hit the Uruk.
> You have slain the Uruk.
> Welcome to level 30.
> Are you sure? [y/n]
> Wow!  You feel very smart!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 23.5.2015 02:01
Last updated on 31.1.2016 01:22

Download this dump

12308. on the Ladder (of 19090)
1100. on the PosChengband Ladder (of 2395)
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Comments

Jump to latest

On 24.5.2015 03:38 JohnCW9 wrote:
Now My char has Rf; it is time to kill them Knight's.

On 24.5.2015 11:07 poschengbandplayer wrote:
i recommend to invest all your gold in the random item shop in morivant,into staves or wands.you will have a high chance of getting alot of staffs of holiness and power and also healing and speed.

On 24.5.2015 17:11 wobbly wrote:
I'd also consider grabing a capture ball. You have animate dead. Combined with haste monster it can be pretty powerful.

On 26.5.2015 22:03 JohnCW9 wrote:
Sorry for long delay been busy the next level and get deeper and same time,

On 26.5.2015 22:14 JohnCW9 wrote:
I will do the first up coming soon far I

On 26.5.2015 22:41 Regalia wrote:
Say, are you doing some kind of don't dive challenge? Or did you reset recall for some reason?

Angband : level 12
Camelot : level 16

Considering you did The Vault already, those depths are somewhat surprising.

On 1.1.2016 21:58 JohnCW9 wrote:
No I did not reset Recall or aby thing like that.

On 28.1.2016 02:29 JohnCW9 wrote:
lost all my arrows

On 28.1.2016 18:16 Regalia wrote:
That is a lot of charges for this character level. Even mana ball and healing (rods).

On 29.1.2016 00:51 JohnCW9 wrote:
you do a Munchkin Personality and kill all that would steal from you and then to gamble shop spend all out can .

On 29.1.2016 00:59 JohnCW9 wrote:
then proceed to conger (hopely) all.

On 29.1.2016 01:02 JohnCW9 wrote:
now I going to clear out Camelot.

On 31.1.2016 01:22 JohnCW9 wrote:
made level 30 and I just killed Sir Kay so in ny to clearing out Camelot.

On 31.1.2016 01:40 Regalia wrote:
Right, I forgot about gambling (since it's atrocious in pcb4).

( page 10 )
a) a Time Initiate Skeleton
b) 12 Cave orc Corpses

I'm guessing those are for animate dead? Better than the alternative. I don't think they will do all that much at the level you're already at.

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