The Angband Ladder: Hunrgyone, High-Elf Magic-Eater by JohnCW9

  [PosChengband 1.0.31 Character Dump]

 Name       : Hunrgyone                    ========== Stats ==========
 Sex        : Male                               STR  :     18/30
 Personality: Munchkin                           INT  :    18/120
 Race       : High-Elf                           WIS  :        17
 Subrace    : None                               DEX  :     18/30
 Class      : Magic-Eater                        CON  :        17
                                                 CHR  :        15

 Level      :       27                           HP   :   436/436
 Cur Exp    :    38317                           SP   :       0/0
 Max Exp    :    38317                           AC   :        64
 Adv Exp    :    43050                           Speed:        +7

                                           ========== Skills =========
 Gold       :  5522014                     Melee      : Superb
 Kills      :     2666                     Ranged     : Heroic
 Uniques    :       28                     SavingThrow: Heroic
 Artifacts  :        2                     Stealth    : Heroic
                                           Perception : Superb
 Game Day   :       12                     Searching  : Excellent
 Game Time  :     5:29                     Disarming  : Superb
 Play Time  :   128:25                     Device     : Legendary[15]

============================= Character Equipment =============================

a) a Main Gauche (Armageddon) (4d7) (+7,+8)
b) a Small Leather Shield of Resist Cold [3,+6] {Co}
c) a Sling of Accuracy (x2) (+16,+12)
d) a Ring of Levitation and Regeneration {RgLv}
e) a Ring of Poison Resistance {Po}
f) an Amulet of Intelligence (+4) {In}
g) a Feanorian Lamp of Extra Light
h) Soft Leather Armour of Elvenkind [4,+7] (+1 to stealth) {Sl;AcElFiCoDi}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
j) a Metal Cap of Darkness [3,+6] {Dk;Lu}
k) a Set of Gauntlets of Free Action [2,+6] {Fa}
l) a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to stealth) {Sl}


              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......++....  65%           Speed      : ............+
 Elec       : .......+.....  50%           Free Act   : ..........+..
 Fire       : .......+.....  50%           See Invis  : ............+
 Cold       : .+.....+.....  65%           Warning    : .............
 Poison     : ....+........  50%           SlowDigest : .............
 Light      : ............+  50%           Regenerate : ...+.........
 Dark       : .........+...  50%           Levitation : ...+.........
 Confusion  : ............+  50%           Perm Lite  : .........+..+
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : ............+
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .......+.....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ............+  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............

              |)}=="~((]]]                              |)}=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Acid Brand : .............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: .............  40'
 Quake      : .............                Stealth    : .......++..+.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

              |)}=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............     18  1 -1  3  0  18/30
        INT : .....4.......     18  3  2  3  4 18/120
        WIS : .............     14 -1  1  3  0     17
        DEX : .............     13  3  2  3  0  18/30
        CON : .............     15  1 -2  3  0     17
        CHR : .............     13  1 -2  3  0     15

==================================== Melee ====================================

 Hand #1: a Main Gauche (Armageddon) (4d7) (+7,+8)          Accuracy
 Weight : 3.0 lbs                                            AC Hit
 To Hit : 7 + 14 = 21                                        25 87%
 To Dam : 8 + 3 = 11                                         50 79%
 Blows  : 2                                                  75 70%
 Damage                                                     100 62%
 Crits  : 1.03x + 0.27                                      125 54%
 Normal : 54 (30-78) [1.03x]                                150 46%
                                                            175 38%
 With 18/30 STR and 18/80 DEX you will get 3 blows.         200 29%
 With 18/80 STR and 18/30 DEX you will get 3 blows.
 With 18/50 STR and 18/40 DEX you will get 3 blows.


=================================== Shooting ==================================

 Shooting: a Sling of Accuracy (x2) (+16,+12)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.06x
 To Hit  : 16 + 4 = 20
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 28 Iron Shots of Prism (1d3) (+11,+9) (47/58)           AC Hit
 Weight  : 0.5 lbs                                                 50 76%
 To Hit  : 11 + 20 = 31                                           100 56%
 To Dam  : 9 + 12 = 21 (Multiplier Applies)                       150 37%
 Damage                                                           175 27%
 Crits   : 1.02x                                                  200 17%
 Normal  : 59 (57-62) [2.10x]
 Elec    : 101 (97-106) [3.57x]
 Fire    : 101 (97-106) [3.57x]
 Cold    : 101 (97-106) [3.57x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           49  49   2% 
Door/Stair Location     49  49   2% 
Treasure Location       41  41   2% 
Object Location         17  17   2% 
Detect Invisible        44  44   2% 
Detect Evil             16  16   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Cure Wounds             10  10   2% heal 6d8
Healing                  4   4  41% heal 300

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   73  73   2% 
Perception              59  59   2% 
Sleep Monsters          38  38   2% 
Slow Monsters           36  36   2% 
Remove Curse             5   5   4% 
Teleportation           19  19   2% 
Probing                  5   5   2% 
Earthquakes             13  13   4% 
Animate Dead             5   5   2% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                11  11   2% 
Haste Monsters          12  12   2% 
Summoning               20  20   2% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           78  78   2% dam 4d6
Stinking Cloud          42  42   2% dam 18
Wonder                  68  68   2% 
Frost Bolts             47  47   2% dam 8d8
Acid Bolts              15  15   2% dam 9d8
Fire Bolts              60  60   2% dam 11d8
Lightning Balls         10  10   2% dam 60
Cold Balls               5   5   2% dam 70
Fire Balls              11  11   2% dam 90
Dragon's Breath          5   5  27% dam 180-240
Annihilation             4   4  41% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   56  56   2% 
Trap/Door Destruction   45  45   2% 
Confuse Monster         16  16   2% 
Sleep Monster           29  29   2% Power 81
Slow Monster            64  64   2% 
Tame Monster             9   9   2% 
Stone to Mud            25  25   2% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster            14  14   2% 
Clone Monster            8   8   2% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location            8   8   2% 
Door/Stair Location      7   7   2% 
Monster Location         5   5   2% 
Enlightenment            1   1   4% 
Detection                3   3   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   2   2  23% heal 50
Healing                  1   1  41% heal 500
Restoration              2   2  41% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    9   9   2% 
Pesticide               11  11   2% 
Lightning Bolts          5   5   2% dam 7d8
Frost Bolts              4   4   2% dam 8d8
Acid Bolts               2   2   2% dam 9d8
Fire Bolts               5   5   2% dam 11d8
Lightning Balls          3   3   2% dam 67
Cold Balls               2   2   2% dam 77
Acid Balls               5   5   2% dam 87
Fire Balls               2   2   2% dam 97
Mana Balls               3   3  41% dam 227
Havoc                    1   1  55% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination            18  18   2% 
Sleep Monster            5   5   2% Power 81
Slow Monster             7   7   2% 
Polymorph                4   4   2% 
Disarming                4   4   2% 
Escaping                 1   1   2% 
Teleport Other           1   1   2% 
Stone to Mud             4   4   2% 
Probing                  4   4   2% 
Recall                   3   3   2% 
Perception               2   2   2% 

================================ Last Messages ================================

> You have no more Morning Stars (2d6) (+7,+7).
> You drop a Morning Star (2d6) (+4,+4) (m).
> You have no more Morning Stars (2d6) (+4,+4).
> There is a permanent wall blocking your way. <x4>
> Examining Soft Leather Armour of Resistance [4,+11] {AcElFiCo}...
> Buying a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to stealth) {Sl}
(r).
> You quickly agree upon the price.
> Okay.
> You bought a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to stealth)
{Sl}
>  for 5681 gold.
> You have a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to stealth) {Sl}
>  (m).
> You were using a Pair of Soft Leather Boots [2,+7] (m).
> You are wearing a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to
stealth)
>  {Sl} (l).
> You were using a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to stealth)
>  {Sl} (m).
> You are wearing a Pair of Soft Leather Boots [2,+7] (l).
> You were using a Pair of Soft Leather Boots [2,+7] (m).
> You are wearing a Pair of Hard Leather Boots of Stealth [3,+6] (+1 to
stealth)
>  {Sl} (l).
> There is a permanent wall blocking your way. <x2>
> Buying 3 Potions of Cure Critical Wounds (e).
> You quickly agree upon the price.
> Accepted!
> The shopkeeper whispers something into your ear:
> Some say the RNG itself lurks deep in the caverns.
> You bought 3 Potions of Cure Critical Wounds for 387 gold.
> You have 22 Potions of Cure Critical Wounds (i).
> There is a permanent wall blocking your way. <x4>
> Examining an Iron Helm of Ego [5,+5] (+1) {Ch(Ch}...


=================================== Dungeons ==================================

 Angband         : level  20
 Camelot         : level   5
 Orc cave        : level  14

 Now, you are in Outpost.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 14
  The Borshin                              (Dungeon level:   6) - level 15
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 19
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 26

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 2666 enemies including 28 unique monsters in total.

< Unique monsters top 20 >
  Red Helm, the King of Bear               (level  25)
  Old Man Willow                           (level  22)
  Wutugu, the Chief of Southerings         (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Lousy, the King of Louses                (level   9)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  Nami, the Mate                           (level   8)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)


============================= Character Inventory =============================

a) 18 Pieces of Elvish Waybread
b) 13 Potions of Neutralize Poison
c) 30 Potions of Boldness
d) 37 Potions of Speed
e) 22 Potions of Resist Heat
f) 14 Potions of Resist Cold
g) 19 Potions of Heroism
h) 13 Potions of Cure Serious Wounds
i) 22 Potions of Cure Critical Wounds
j) a Potion of Resistance
k) 22 Scrolls of Teleportation
l) 8 Scrolls of Blessing
m) a Pair of Soft Leather Boots [2,+7]
n) 17 Arrows of Hurt Evil (1d4) (+4,+6)
o) 28 Iron Shots of Prism (1d3) (+11,+9) (47/58) {|EFCo}


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Mushrooms of Cure Poison
b) 5 Mushrooms of Restore Strength
c) 9 Rations of Food
d) 7 Potions of Slow Poison
e) a Potion of Healing {!k}
f) a Potion of *Healing* {!k}
g) 5 Potions of Clarity
h) 9 Scrolls of Identify
i) 7 Scrolls of Remove Curse
j) 6 Scrolls of *Remove Curse*
k) 20 Scrolls of Blessing
l) 6 Scrolls of Dispel Undead

 ( page 2 )
a) 4 Rings of Levitation {Lv}
b) 3 Rings of Resist Fire
c) 2 Rings of Resist Cold
d) a Ring of Sustain Dexterity and Light {Lu(Dx}
e) a Ring of Sustain Charisma
f) a Ring of Protection [+9]
g) a Ring of Free Action
h) a Ring of See Invisible
i) a Ring of Searching (+3)
j) a Ring of Searching (+2)
k) 2 Rings of Searching (+1)
l) a Ring of Fear Resistance

 ( page 3 )
a) a Ring of Confusion Resistance
b) a Ring of Warning
c) an Amulet of Resist Acid {Ac}
d) an Amulet of Anti-Teleportation {[T}
e) a Wooden Torch of Duration (with 5264 turns of light)
f) a Brass Lantern of Extra Light (with 7500 turns of light)
g) Ring Mail (-2) [12,+5]
h) Partial Plate Armour (-3) [22,+5]
i) a Robe [2,+5]
j) a Robe of Resist Cold [2,+2]
k) Paper Armour of Resist Acid [4,+6] {Ac}
l) Soft Studded Leather [5,+5]

 ( page 4 )
a) Soft Studded Leather [5,+2]
b) Hard Leather Armour (-1) [6,+6]
c) Hard Leather Armour (-1) [6,+5]
d) Hard Leather Armour of Resist Fire (-1) [6,+11] {Fi}
e) Hard Studded Leather of Resist Acid (-1) [7,+1] {Ac}
f) Rhino Hide Armour of Resist Acid (-1) [8,+4] {Ac}
g) Cord Armour of Resist Cold [6,+5]
h) Padded Armour of Resistance [5,+19] {AcElFiCoNt}
i) Leather Scale Mail of Resist Acid (-1) [11,+6] {Ac}
j) a Cloak [1,+5]
k) a Small Metal Shield [5,+4]
l) a Small Metal Shield [5,+3]

 ( page 5 )
a) a Small Metal Shield of Resist Cold [5,+3] {Co}
b) a Large Leather Shield [6,+6]
c) an Iron Helm [5,+4]
d) a Set of Gauntlets [2,+4]
e) a Set of Gauntlets of Magic Mastery [2,+9] (+3) <+15%> {Md}
f) a Pair of Hard Leather Boots [3,+3]
g) a Dagger (1d4) (+6,+6)
h) a Dagger (1d4) (+5,+6)
i) a Dagger (1d4) (+4,+5)
j) a Dagger (1d4) (+2,+5)
k) a Rapier (1d6) (+4,+6)
l) a Rapier (1d6) (+3,+4)

 ( page 6 )
a) a Small Sword (1d6) (+5,+4)
b) a Basillard of Slay Undead (1d8) (+7,+4) {Hl/L}
c) a Short Sword (1d7) (+4,+4)
d) a Cutlass (1d7) (+5,+6)
e) a Tulwar (2d4) (+7,+3)
f) a Tulwar (2d4) (+4,+4)
g) a Tulwar of Slay Dragon (2d4) (+2,+5) {El/D}
h) a Broad Sword (2d5) (+4,+6)
i) a Broad Sword (2d5) (+5,+4)
j) a Broad Sword (2d5) (+7,+2)
k) a Broad Sword (2d5) (+4,+3)
l) a Broad Sword (2d5) (+6,+2)

 ( page 7 )
a) a Broad Sword (Crusade) (2d5) (+13,+9) [+2] (+2) {Wi;Fe;SiBs/*UL(Dx}
b) a Long Sword (2d5) (+4,+6)
c) a Long Sword (2d5) (+4,+5)
d) 2 Long Swords (2d5) (+3,+3)
e) a Ninjato (1d9) (+6,+6)
f) a Katana of Melting (3d4) (+4,+10) {Ac|A}
g) a Bastard Sword of Slay Dragon (3d4) (+5,+9) {Fi/D}
h) a Hatchet (1d5) (+6,+5)
i) a Sickle of Slay Human (2d3) (+9,+8) {/p}
j) a Trident (1d8) (+6,+4)
k) a Trident (1d8) (+3,+4)
l) a Trident of *Slay* Demon (1d8) (+4,+7) (+2) {In/XU~U}

 ( page 8 )
a) a Pike (2d5) (+3,+5)
b) a Lucerne Hammer (2d5) (+1,+8)
c) a Lucerne Hammer (2d5) (+3,+6)
d) a Lucerne Hammer (2d5) (+5,+5)
e) a Quarterstaff (1d9) (+4,+6)
f) a Quarterstaff (Armageddon) (3d11) (+8,+5) {|F}
g) a Mace (2d4) (+5,+6)
h) a Ball-and-Chain (2d4) (+3,+4)
i) a Morning Star (2d6) (+7,+7)
j) a Morning Star (2d6) (+4,+4)
k) a Flail of Slay Demon (2d6) (+7,+6)
l) a Lead-Filled Mace of Slay Animal (3d4) (+3,+6) {/Z}

 ( page 9 )
a) a Shovel (1d2) (+5,+5) (+1) {Dg}
b) a Sling of Velocity (x2) (+8,+13)
c) a Sling of Velocity (x2) (+8,+8)
d) 24 Arrows (1d4) (+0,+0)
e) 23 Arrows (1d4) (+4,+5)
f) 20 Arrows of Wounding (1d4) (+4,+6)
g) 11 Iron Shots of Hurt Evil (2d3) (+4,+5) (43/53) {/*}


==================================== Museum ===================================

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) The Corpse of Farmer Maggot



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "462bd3f1658dd3d8ec"]


Posted on 20.2.2014 02:28
Last updated on 28.3.2014 01:36

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13965. on the Ladder (of 19090)
1392. on the PosChengband Ladder (of 2395)
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On 20.2.2014 02:28 JohnCW9 wrote:
Best of Magic Eater of all that I have let see how far it gets.

On 28.3.2014 01:36 JohnCW9 wrote:
Further progress

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