The Angband Ladder: Vichus, High-Elf Rogue by Czurin

  [Angband 3.5.1 Character Dump]

 Name   Vichus       Age            121          Self  RB  CB  EB   Best
 Sex    Female       Height       6'10"   STR! 18/100  +1  +0  +9 18/200
 Race   High-Elf     Weight    12st 2lb   INT! 18/100  +3  +1  +0 18/140
 Class  Rogue        Turns used:          WIS! 18/100  -1  -3  +5 18/110
 Title  Rogue        Game       3897731   Dex! 18/100  +3  +3  +0 18/160 18/150
 HP     -14/851      Standard    580796   Con! 18/100  +1  -1 +12 18/*** 18/200
 SP     91/152       Resting     235334

 Level                 39    Armor      [58,+84]    Saving Throw     95%
 Cur Exp          2235898                           Stealth       Superb
 Max Exp          3140150    Melee        3d8,+6    Disarming       100%
 Adv Exp          2250000    To-hit       75,+12    Magic Devices     88
                             Blows      4.7/turn    Perception   1 in 12
 Gold             1316364                           Searching        35%
 Burden         151.5 lbs    Shoot to-dam    +11    Infravision    70 ft
 Speed                 20    To-hit       69,+13
 Max Depth    4300' (L86)    Shots        2/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, wavy silver hair, and a fair complexion.



rAcid:+.......*.... Nexus:.......+.....
rElec:+.........+.. Nethr:.............
rFire:+...+........ Chaos:........+....
rCold:+............ Disen:.............
rPois:....+........ Feath:+............
rLite:..........+.+ pFear:....+...+....
rDark:............. pBlnd:+............
Sound:........+.... pConf:.........+...
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:+............ Speed:...++..+...+.
  ESP:............. Blows:.............
Invis:+....+......+ Shots:.+...........
FrAct:+.....+.+.... Might:.............
HLife:............. S.Dig:.............
Stea.:+......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Last Messages]

> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> 3 Plasma hounds resist.
> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes plasma.
> *** LOW HITPOINT WARNING! ***
> The Plasma hound breathes plasma.
> You die.

Killed by a Plasma hound.

  [Character Equipment]

a) the Battle Axe of Balli Stonehand (3d8) (+9,+10) [+5] <+3, +1> {!d}
     Dropped by a Young black dragon at 1650 feet (level 33).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 241.3 vs. demons, 241.3 vs. orcs, 241.3 vs.
     trolls, and 102.3 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) (+10,+11) <+1>
     Found lying on the floor of a cavern at 2050 feet (level 41).
     
     +1 shooting speed.
     
c) a Ring of Constitution <+4>
     Found lying on the floor of a labyrinth at 3500 feet (level 70).
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+10> {!d}
     Found lying on the floor at 1950 feet (level 39).
     
     +10 speed.
     
e) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor at 4300 feet (level 86).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 760 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
f) the Star of Elendil <+3> {!!}
     Found lying on the floor of a labyrinth at 2700 feet (level 54).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
g) Bar Chain Mail (Dwarven) (-2) [45,+12] <+1, +3>
     Dropped by Bill the Stone Troll at 1700 feet (level 34).
     
     +1 strength, constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) the Cloak 'Colannon' [1,+11] <+2> {!d}
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 171 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
i) the Small Metal Shield of Thorin [5,+17] <+4, +3, -1>
     Found lying on the floor at 1550 feet (level 31).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Metal Cap of Thengel [3,+5] <+3>
     Dropped by an Acolyte at 1650 feet (level 33).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Set of Gauntlets 'Pauraegen' [3,+3] <+1> {!!}
     Found lying on the floor of a cavern at 2050 feet (level 41).
     
     Provides resistance to lightning, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 26 to 45 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
l) a Pair of Leather Sandals of Speed [1,+11] <+6>
     Found lying on the floor at 3150 feet (level 63).
     
     +6 speed.
     


  [Character Quiver]

n) 17 Bolts of Frost (1d5) (+10,+14) {=g}
     Dropped by a Ninja at 4300 feet (level 86).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 342.6 vs. creatures not resistant to cold,
     and 171.2 vs. others.
     25% chance of breaking upon contact.
     
o) 5 Bolts of Venom (1d5) (+10,+8) {=g}
     Dropped by a Mature multi-hued dragon at 3900 feet (level 78).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 269.2 vs. creatures not resistant to poison,
     and 134.6 vs. others.
     25% chance of breaking upon contact.
     
p) 13 Bolts of Venom (1d5) (+9,+11) {=g}
     Found lying on the floor of a cavern at 3950 feet (level 79).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 306 vs. creatures not resistant to poison,
     and 153 vs. others.
     25% chance of breaking upon contact.
     
q) 14 Mithril Bolts of Frost (3d5) (+14,+11) {=g}
     Found lying on the floor of a labyrinth at 3500 feet (level 70).
     
     Branded with frost.
     Cannot be harmed by acid, cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 379.4 vs. creatures not resistant to cold,
     and 189.6 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 6 Potions of Cure Critical Wounds
i) 10 Potions of Healing
j) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
l) 21 Potions of Restore Mana
m) a Potion of Enlightenment
n) a Scroll of Banishment
o) a Rod of Fire Balls {!!}
p) a Rod of Healing {!!!d}
     Cannot be harmed by electricity.
     
q) a Staff of Holiness (3 charges)
r) 11 Bolts of Slay Undead (1d5) (+9,+14) {=g}
     Found lying on the floor of a special room at 2550 feet (level
     51).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 342.6 vs. undead, and 171.2 vs. others.
     25% chance of breaking upon contact.
     
s) 9 Bolts of Slay Dragon (1d5) (+6,+8) {=g}
     Found lying on the floor of a special room at 2550 feet (level
     51).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 269.2 vs. dragons, and 134.6 vs. others.
     25% chance of breaking upon contact.
     
t) 18 Seeker Bolts of Holy Might (4d5) (+19,+14)
     Found lying on the floor of a cavern at 3200 feet (level 64).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 381 vs. evil creatures, 457.2 vs. undead,
     457.2 vs. demons, and 228.6 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Scrolls of Mass Banishment
b) a Scroll of Rune of Protection
c) an Amulet of Sustenance
     Found in a chest from 2900 feet (level 58).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
d) the Phial of Galadriel <+3> {!!!d}
     Dropped by N�r, the Dwarf at 950 feet (level 19).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
e) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> {!d}
     Conjured forth by magic at 2700 feet (level 54).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) the Full Plate Armour of Isildur [75,+25] <+1> {!d}
     Dropped by Medusa, the Gorgon at 2850 feet (level 57).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {!d}
     Dropped by Ulfang the Black at 2000 feet (level 40).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Hard Leather Armour of Himring [20,+15] {!d}
     Found lying on the floor in a vault at 1500 feet (level 30).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 383 to 760 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
i) the Cloak of Thingol [1,+18] <+3> {!d}
     Found lying on the floor in a vault at 2650 feet (level 53).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 266 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
j) the Cloak 'Holcolleth' [1,+4] <+3, +2> {!d}
     Found lying on the floor at 1450 feet (level 29).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 209 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
k) the Leather Shield of Celegorm [8,+20] {!d}
     Conjured forth by magic at 1800 feet (level 36).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Iron Helm 'Holhenneth' [7,+10] <+2> {!d}
     Dropped by Ji Indur Dawndeath at 2850 feet (level 57).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 212 to 418 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
m) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {!d}
     Dropped by Draebor, the Imp at 1400 feet (level 28).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
n) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+13] {!!}
     Found lying on the floor of a cavern at 900 feet (level 18).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 22 to 38 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
o) the Dagger 'Nimthanc' (2d4) (+10,+13) [+10] {!d}
     Found lying on the floor at 200 feet (level 4).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 30 to 57 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 109.5 vs. creatures not resistant to cold,
     and 58 vs. others.
     
p) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {!d}
     Conjured forth by magic at 1700 feet (level 34).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 34 to 60 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 104 vs. creatures not resistant to fire, and
     52.5 vs. others.
     
q) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {!d}
     Dropped by Rogrog the Black Troll at 1850 feet (level 37).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 100.5 vs. animals, 118.5 vs. creatures not
     resistant to cold, and 82 vs. others.
     
r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> {!d}
     Found lying on the floor at 1300 feet (level 26).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 47.5.
     
s) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> {!d}
     Found lying on the floor at 1450 feet (level 29).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.7 blows/round.
     With +1 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 118.3 vs. animals, 118.3 vs. evil creatures,
     160.8 vs. undead, and 75 vs. others.
     
t) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4> (charging) {!!!d}
     Conjured forth by magic at 2450 feet (level 49).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 167 vs. evil creatures, 215 vs. undead, 215
     vs. orcs, 215 vs. trolls, 215 vs. creatures not resistant to fire,
     and 119 vs. others.
     
u) the Long Sword 'Anguirel' (2d5) (+10,+12) <+3, +2, +1>
     Dropped by an Emperor wight at 3750 feet (level 75).
     
     +3 speed.
     +2 strength, constitution.
     +1 attack speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     Radius 1 light.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 123 vs. evil creatures, 161.4 vs. demons,
     161.4 vs. creatures not resistant to poison, and 85.2 vs. others.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {!d}
     Found lying on the floor at 1050 feet (level 21).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 119.9 vs. orcs, 119.9 vs. trolls, and 59 vs.
     others.
     
w) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> {!d}
     Dropped by Draebor, the Imp at 1400 feet (level 28).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 307 to 608 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 215.6 vs. trolls, 215.6 vs. dragons, 215.6
     vs. creatures not resistant to acid, 323.6 vs. demons, and 108 vs.
     others.
     
x) the Flail 'Totila' (3d6) (+16,+12) <+2> {!d}
     Dropped by Ji Indur Dawndeath at 2850 feet (level 57).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 57 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     4.7 blows/round.
     With +4 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 136.6 vs. evil creatures, 190.8 vs.
     creatures not resistant to fire, and 82.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       715     50'  Reached level 2
      1669     50'  Reached level 3
      7828     50'  Reached level 4
     12145    150'  Reached level 5
     12519    200'  Found the Dagger 'Nimthanc'
     13460    200'  Reached level 6
     15294    200'  Reached level 7
     15818    200'  Killed Sméagol
     16328    200'  Killed Grip, Farmer Maggot's dog
     16504    200'  Reached level 8
     17082    450'  Reached level 9
     18978    450'  Reached level 10
     18982    450'  Killed Mughash the Kobold Lord
     20183    400'  Reached level 11
     21691    450'  Killed Fang, Farmer Maggot's dog
     22384    450'  Killed Wormtongue, Agent of Saruman
     22384    450'  Reached level 12
     22386    450'  Found the Chain Mail of Arvedui (LOST)
     25762    250'  Reached level 13
     25798    250'  Killed Bullroarer the Hobbit
     39797    700'  Found the Set of Gauntlets 'Paurhach' (LOST)
     40212    700'  Reached level 14
     40258    700'  Killed Orfax, Son of Boldor
     42033    750'  Reached level 15
     44708    800'  Reached level 16
     45930    950'  Killed Nár, the Dwarf
     45930    950'  Reached level 17
     45935    950'  Found the Phial of Galadriel
     46079    950'  Killed Golfimbul, the Hill Orc Chief
     46296    950'  Killed Grishnákh, the Hill Orc
     46480    950'  Reached level 18
     47334   1050'  Reached level 19
     48263   1050'  Killed Lagduf, the Snaga
     48361   1050'  Killed Gorbag, the Orc Captain
     48361   1050'  Reached level 20
     49614   1100'  Reached level 21
     51403   1200'  Reached level 22
     52288   1150'  Reached level 23
     57882      0'  Killed Farmer Maggot
     64490   1200'  Reached level 24
     65379   1150'  Killed Lugdush, the Uruk
     67002   1050'  Reached level 25
     68571   1050'  Killed Brodda, the Easterling
     71227   1050'  Killed Ibun, Son of Mîm
     74365   1150'  Found the Dagger 'Dethanc' (LOST)
     75757   1150'  Killed Shagrat, the Orc Captain
     78006   1200'  Reached level 26
     80342   1250'  Killed Khîm, Son of Mîm
     80380   1250'  Killed Mîm, Betrayer of Turin
     84178   1350'  Killed Bolg, Son of Azog
     95769   1400'  Killed Draebor, the Imp
     95772   1400'  Found the Set of Leather Gloves 'Cammithrim'
     95793   1400'  Found the Beaked Axe of Húrin
     98810   1450'  Reached level 27
    101102   1500'  Found the Hard Leather Armour of Himring
    109344    800'  Killed Boldor, King of the Yeeks
    115539   1150'  Reached level 28
    117805   1250'  Killed Ufthak of Cirith Ungol
    118577   1250'  Reached level 28
    119461   1250'  Killed Angamaitë of Umbar
    119828   1250'  Killed Sangahyando of Umbar
    120555      0'  Reached level 28
    124238   1300'  Found the Cutlass 'Gondricam'
    127348   1500'  Killed Uglúk, the Uruk
    129235   1550'  Found the Small Metal Shield of Thorin
    130815   1600'  Reached level 29
    135441   1700'  Killed Beorn, the Shape-Changer
    150524    900'  Found the Set of Gauntlets 'Paurnen'
    154543   1050'  Found the Long Sword 'Elvagil'
    167918   1400'  Killed Azog, King of the Uruk-Hai
    168858   1450'  Reached level 30
    169260   1450'  Found the Scimitar 'Haradekket'
    172406   1500'  Killed Uldor the Accursed
    179815   1600'  Killed Ulfast, Son of Ulfang
    183069   1650'  Found the Metal Cap of Thengel
    183201   1650'  Found the Battle Axe of Balli Stonehand
    184920   1700'  Reached level 31
    185519   1700'  Killed Tom the Stone Troll
    185524   1700'  Killed Bert the Stone Troll
    185573   1700'  Killed Bill the Stone Troll
    187989   1700'  Found the Dagger 'Narthanc'
    190381   1800'  Found the Leather Shield of Celegorm
    190987   1850'  Killed Rogrog the Black Troll
    190990   1850'  Found the Rapier 'Forasgil'
    196218   1850'  Killed Lokkak, the Ogre Chieftain
    196834   1850'  Reached level 32
    197695   1900'  Reached level 32
    198355   1900'  Reached level 32
    200011   1950'  Killed Castamir the Usurper
    201774   2000'  Killed Ulfang the Black
    201794   2000'  Found the Soft Leather Armour 'Hithlomir'
    201815   2000'  Killed Ulwarth, Son of Ulfang
    204480   2000'  Killed Lorgan, Chief of the Easterlings
    205629      0'  Reached level 32
    207402   2050'  Found the Set of Gauntlets 'Pauraegen'
    207664      0'  Reached level 32
    221286   1450'  Found the Cloak 'Holcolleth'
    232482   1800'  Killed Uvatha the Horseman
    232482   1800'  Reached level 32
    233078   1800'  Found the Cloak of Thorongil (LOST)
    237293   1850'  Killed The Queen Ant
    241602   1900'  Reached level 33
    245995      0'  Reached level 33
    246952   1850'  Reached level 33
    253642   1750'  Killed Ariel, Queen of Air
    276601   2100'  Found the Cloak 'Colannon'
    287071   2600'  Killed Itangast the Fire Drake
    287071   2600'  Reached level 34
    288340   2600'  Killed Scatha the Worm
    289137   2600'  Reached level 34
    289817   2650'  Reached level 34
    290155   2700'  Found the Star of Elendil
    293407   2800'  Found the Iron Helm of Gorlim (LOST)
    294823   2850'  Killed Ji Indur Dawndeath
    294830   2850'  Reached level 34
    294927   2850'  Found the Flail 'Totila'
    294928   2850'  Found the Iron Helm 'Holhenneth'
    294967   2850'  Killed Vargo, Tyrant of Fire
    295930   2900'  Killed Kavlax the Many-Headed
    296422   2900'  Killed Akhorahil the Blind
    297440   2850'  Killed Medusa, the Gorgon
    297454   2850'  Found the Full Plate Armour of Isildur
    297853      0'  Reached level 32
    297853      0'  Reached level 33
    297853      0'  Reached level 34
    331583   2900'  Found the Wicker Shield of Elros (LOST)
    334376   2850'  Killed Smaug the Golden
    334376   2850'  Reached level 35
    335406   2750'  Found the Set of Gauntlets 'Camlost' (LOST)
    337455   2600'  Killed Eöl, the Dark Elf
    340399   2550'  Reached level 36
    342566   2450'  Found the Long Sword 'Andúril'
    353016   2600'  Killed Gorlim, Betrayer of Barahir
    355416   2650'  Found the Cloak of Thingol
    355676   2650'  Reached level 37
    357633   2700'  Found the Metal Brigandine Armour of the Rohirrim
    363102   2800'  Killed Dwar, Dog Lord of Waw
    363102   2800'  Reached level 38
    492558   3100'  Killed Ren the Unclean
    500290   3250'  Reached level 39
    501970   3250'  Reached level 39
    510485   3400'  Killed Ar-Pharazôn the Golden
    511528   3450'  Killed The Phoenix
    511543   3450'  Reached level 40
    516714   3550'  Killed Saruman of Many Colours
    518203   3550'  Killed Quaker, Master of Earth
    522666   3700'  Killed The Balrog of Moria
    522923   3700'  Found the Quarterstaff 'Eriril' (LOST)
    525121   3750'  Found the Long Sword 'Anguirel'
    541196   3850'  Reached level 41
    544462   3850'  Killed Waldern, King of Water
    551537   4050'  Killed Adunaphel the Quiet
    551542   4050'  Found the Whip of Gothmog (LOST)
    567528   4300'  Found the Elfstone 'Elessar'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.4.2015 00:24
Last updated on 6.6.2015 16:28

Download this dump

8405. on the Ladder (of 18973)
3593. on the Angband Ladder (of 6502)
Best for this player (

Comments

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On 19.4.2015 00:24 Czurin wrote:
Still on the way to the dark lord ;o)

On 4.6.2015 14:45 Czurin wrote:
Should Vichus use the whip of Gothmog she found, or not. I am a bit puzzled, because of the heavy curse on the whip... Please, someone help me to decide...

On 6.6.2015 16:28 Czurin wrote:
I walked up few flors, to search for missing resists I wanted and met a bunch of plasma hounds. No. 1 killers. One wrong step... It was so slow and so painful.

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