[Angband 3.5.1 Character Dump] Name Vichus Age 121 Self RB CB EB Best Sex Female Height 6'10" STR! 18/100 +1 +0 +9 18/200 Race High-Elf Weight 12st 2lb INT! 18/100 +3 +1 +0 18/140 Class Rogue Turns used: WIS! 18/100 -1 -3 +5 18/110 Title Rogue Game 3897731 Dex! 18/100 +3 +3 +0 18/160 18/150 HP -14/851 Standard 580796 Con! 18/100 +1 -1 +12 18/*** 18/200 SP 91/152 Resting 235334 Level 39 Armor [58,+84] Saving Throw 95% Cur Exp 2235898 Stealth Superb Max Exp 3140150 Melee 3d8,+6 Disarming 100% Adv Exp 2250000 To-hit 75,+12 Magic Devices 88 Blows 4.7/turn Perception 1 in 12 Gold 1316364 Searching 35% Burden 151.5 lbs Shoot to-dam +11 Infravision 70 ft Speed 20 To-hit 69,+13 Max Depth 4300' (L86) Shots 2/turn You are one of several children of a Telerin Archer. You have light grey eyes, wavy silver hair, and a fair complexion. rAcid:+.......*.... Nexus:.......+..... rElec:+.........+.. Nethr:............. rFire:+...+........ Chaos:........+.... rCold:+............ Disen:............. rPois:....+........ Feath:+............ rLite:..........+.+ pFear:....+...+.... rDark:............. pBlnd:+............ Sound:........+.... pConf:.........+... Shard:............. pStun:............. Light:.....+....+.. Tunn.:............. Regen:+............ Speed:...++..+...+. ESP:............. Blows:............. Invis:+....+......+ Shots:.+........... FrAct:+.....+.+.... Might:............. HLife:............. S.Dig:............. Stea.:+......++.... ImpHP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. [Last Messages] > The Plasma hound bites you. > *** LOW HITPOINT WARNING! *** > 3 Plasma hounds resist. > The Plasma hound claws you. > *** LOW HITPOINT WARNING! *** > The Plasma hound claws you. > *** LOW HITPOINT WARNING! *** > The Plasma hound bites you. > *** LOW HITPOINT WARNING! *** > The Plasma hound bites you. > *** LOW HITPOINT WARNING! *** > The Plasma hound breathes plasma. > *** LOW HITPOINT WARNING! *** > The Plasma hound breathes plasma. > You die. Killed by a Plasma hound. [Character Equipment] a) the Battle Axe of Balli Stonehand (3d8) (+9,+10) [+5] <+3, +1> {!d} Dropped by a Young black dragon at 1650 feet (level 33). +3 strength, constitution. +1 stealth. Slays demons, orcs, trolls. Provides resistance to acid, lightning, fire, cold. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4.7 blows/round. With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 241.3 vs. demons, 241.3 vs. orcs, 241.3 vs. trolls, and 102.3 vs. others. b) a Light Crossbow of Extra Shots (x3) (+10,+11) <+1> Found lying on the floor of a cavern at 2050 feet (level 41). +1 shooting speed. c) a Ring of Constitution <+4> Found lying on the floor of a labyrinth at 3500 feet (level 70). +4 constitution. Sustains constitution. d) a Ring of Speed <+10> {!d} Found lying on the floor at 1950 feet (level 39). +10 speed. e) the Elfstone 'Elessar' [+10] <+2> Found lying on the floor at 4300 feet (level 86). +2 strength, wisdom, speed. Provides resistance to fire, poison. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it heals 500 hit points. Takes 760 turns to recharge at your current speed. Your chance of success is 90.6% f) the Star of Elendil <+3> {!!} Found lying on the floor of a labyrinth at 2700 feet (level 54). Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the area around you. Takes 193 to 380 turns to recharge at your current speed. Your chance of success is 94.5% g) Bar Chain Mail (Dwarven) (-2) [45,+12] <+1, +3> Dropped by Bill the Stone Troll at 1700 feet (level 34). +1 strength, constitution. +3 infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) the Cloak 'Colannon' [1,+11] <+2> {!d} Found lying on the floor of a cavern at 2100 feet (level 42). +2 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 100 squares away. Takes 171 turns to recharge at your current speed. Your chance of success is 96.8% i) the Small Metal Shield of Thorin [5,+17] <+4, +3, -1> Found lying on the floor at 1550 feet (level 31). +4 constitution. +3 strength. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) the Metal Cap of Thengel [3,+5] <+3> Dropped by an Acolyte at 1650 feet (level 33). +3 wisdom. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. k) the Set of Gauntlets 'Pauraegen' [3,+3] <+1> {!!} Found lying on the floor of a cavern at 2050 feet (level 41). Provides resistance to lightning, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 26 to 45 turns to recharge at your current speed. Your chance of success is 97.1% l) a Pair of Leather Sandals of Speed [1,+11] <+6> Found lying on the floor at 3150 feet (level 63). +6 speed. [Character Quiver] n) 17 Bolts of Frost (1d5) (+10,+14) {=g} Dropped by a Ninja at 4300 feet (level 86). Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 342.6 vs. creatures not resistant to cold, and 171.2 vs. others. 25% chance of breaking upon contact. o) 5 Bolts of Venom (1d5) (+10,+8) {=g} Dropped by a Mature multi-hued dragon at 3900 feet (level 78). Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/round: 269.2 vs. creatures not resistant to poison, and 134.6 vs. others. 25% chance of breaking upon contact. p) 13 Bolts of Venom (1d5) (+9,+11) {=g} Found lying on the floor of a cavern at 3950 feet (level 79). Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/round: 306 vs. creatures not resistant to poison, and 153 vs. others. 25% chance of breaking upon contact. q) 14 Mithril Bolts of Frost (3d5) (+14,+11) {=g} Found lying on the floor of a labyrinth at 3500 feet (level 70). Branded with frost. Cannot be harmed by acid, cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 379.4 vs. creatures not resistant to cold, and 189.6 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. g) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. h) 6 Potions of Cure Critical Wounds i) 10 Potions of Healing j) 5 Potions of *Healing* It can be thrown at creatures with damaging effect. k) a Potion of Life It can be thrown at creatures with damaging effect. l) 21 Potions of Restore Mana m) a Potion of Enlightenment n) a Scroll of Banishment o) a Rod of Fire Balls {!!} p) a Rod of Healing {!!!d} Cannot be harmed by electricity. q) a Staff of Holiness (3 charges) r) 11 Bolts of Slay Undead (1d5) (+9,+14) {=g} Found lying on the floor of a special room at 2550 feet (level 51). Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 342.6 vs. undead, and 171.2 vs. others. 25% chance of breaking upon contact. s) 9 Bolts of Slay Dragon (1d5) (+6,+8) {=g} Found lying on the floor of a special room at 2550 feet (level 51). Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 269.2 vs. dragons, and 134.6 vs. others. 25% chance of breaking upon contact. t) 18 Seeker Bolts of Holy Might (4d5) (+19,+14) Found lying on the floor of a cavern at 3200 feet (level 64). Slays evil creatures, undead, demons. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 381 vs. evil creatures, 457.2 vs. undead, 457.2 vs. demons, and 228.6 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Scrolls of Mass Banishment b) a Scroll of Rune of Protection c) an Amulet of Sustenance Found in a chest from 2900 feet (level 58). Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. d) the Phial of Galadriel <+3> {!!!d} Dropped by Nár, the Dwarf at 950 feet (level 19). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 41 to 76 turns to recharge at your current speed. Your chance of success is 96.8% e) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> {!d} Conjured forth by magic at 2700 feet (level 54). +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid, electricity, fire, cold. f) the Full Plate Armour of Isildur [75,+25] <+1> {!d} Dropped by Medusa, the Gorgon at 2850 feet (level 57). +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {!d} Dropped by Ulfang the Black at 2000 feet (level 40). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) the Hard Leather Armour of Himring [20,+15] {!d} Found lying on the floor in a vault at 1500 feet (level 30). Provides resistance to poison, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 383 to 760 turns to recharge at your current speed. Your chance of success is 92.1% i) the Cloak of Thingol [1,+18] <+3> {!d} Found lying on the floor in a vault at 2650 feet (level 53). +3 dexterity. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 266 turns to recharge at your current speed. Your chance of success is 96.8% j) the Cloak 'Holcolleth' [1,+4] <+3, +2> {!d} Found lying on the floor at 1450 feet (level 29). +3 stealth. +2 intelligence, wisdom. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts to sleep the monsters around you. Takes 209 turns to recharge at your current speed. Your chance of success is 96.8% k) the Leather Shield of Celegorm [8,+20] {!d} Conjured forth by magic at 1800 feet (level 36). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. l) the Iron Helm 'Holhenneth' [7,+10] <+2> {!d} Dropped by Ji Indur Dawndeath at 2850 feet (level 57). +2 intelligence, wisdom. +10% to searching. Provides protection from blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 212 to 418 turns to recharge at your current speed. Your chance of success is 95.5% m) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {!d} Dropped by Draebor, the Imp at 1400 feet (level 28). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. When aimed, it fires a magic missile with damage 3d4. Takes 7 turns to recharge at your current speed. Your chance of success is 96.4% n) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+13] {!!} Found lying on the floor of a cavern at 900 feet (level 18). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 22 to 38 turns to recharge at your current speed. Your chance of success is 97.1% o) the Dagger 'Nimthanc' (2d4) (+10,+13) [+10] {!d} Found lying on the floor at 200 feet (level 4). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 30 to 57 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 5.0 blows/round. Average damage/round: 109.5 vs. creatures not resistant to cold, and 58 vs. others. p) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {!d} Conjured forth by magic at 1700 feet (level 34). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 34 to 60 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 5.0 blows/round. Average damage/round: 104 vs. creatures not resistant to fire, and 52.5 vs. others. q) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {!d} Dropped by Rogrog the Black Troll at 1850 feet (level 37). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. Combat info: 5.0 blows/round. Average damage/round: 100.5 vs. animals, 118.5 vs. creatures not resistant to cold, and 82 vs. others. r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> {!d} Found lying on the floor at 1300 feet (level 26). +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 47.5. s) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> {!d} Found lying on the floor at 1450 feet (level 29). +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 6.7 blows/round. With +1 STR and +0 DEX you would get 7.0 blows With +0 STR and +1 DEX you would get 7.0 blows Average damage/round: 118.3 vs. animals, 118.3 vs. evil creatures, 160.8 vs. undead, and 75 vs. others. t) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4> (charging) {!!!d} Conjured forth by magic at 2450 feet (level 49). +4 strength, dexterity. Slays evil creatures, undead, orcs, trolls. Branded with flames. Provides resistance to fire, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. When aimed, it creates a fire ball with damage 72. Takes 152 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 5.0 blows/round. Average damage/round: 167 vs. evil creatures, 215 vs. undead, 215 vs. orcs, 215 vs. trolls, 215 vs. creatures not resistant to fire, and 119 vs. others. u) the Long Sword 'Anguirel' (2d5) (+10,+12) <+3, +2, +1> Dropped by an Emperor wight at 3750 feet (level 75). +3 speed. +2 strength, constitution. +1 attack speed. Slays evil creatures, demons. Branded with venom. Provides resistance to lightning, light, dark. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. Radius 1 light. Combat info: 6.0 blows/round. Average damage/round: 123 vs. evil creatures, 161.4 vs. demons, 161.4 vs. creatures not resistant to poison, and 85.2 vs. others. v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {!d} Found lying on the floor at 1050 feet (level 21). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 4.7 blows/round. With +1 STR and +0 DEX you would get 5.0 blows With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 119.9 vs. orcs, 119.9 vs. trolls, and 59 vs. others. w) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> {!d} Dropped by Draebor, the Imp at 1400 feet (level 28). +2 strength, constitution. Slays trolls, dragons. *Slays* demons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. When activated, it puts you in a berserker rage for d50+50 turns. Takes 307 to 608 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 4.7 blows/round. With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 215.6 vs. trolls, 215.6 vs. dragons, 215.6 vs. creatures not resistant to acid, 323.6 vs. demons, and 108 vs. others. x) the Flail 'Totila' (3d6) (+16,+12) <+2> {!d} Dropped by Ji Indur Dawndeath at 2850 feet (level 57). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 57 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 4.7 blows/round. With +4 STR and +0 DEX you would get 5.0 blows With +0 STR and +3 DEX you would get 5.0 blows Average damage/round: 136.6 vs. evil creatures, 190.8 vs. creatures not resistant to fire, and 82.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 715 50' Reached level 2 1669 50' Reached level 3 7828 50' Reached level 4 12145 150' Reached level 5 12519 200' Found the Dagger 'Nimthanc' 13460 200' Reached level 6 15294 200' Reached level 7 15818 200' Killed Sméagol 16328 200' Killed Grip, Farmer Maggot's dog 16504 200' Reached level 8 17082 450' Reached level 9 18978 450' Reached level 10 18982 450' Killed Mughash the Kobold Lord 20183 400' Reached level 11 21691 450' Killed Fang, Farmer Maggot's dog 22384 450' Killed Wormtongue, Agent of Saruman 22384 450' Reached level 12 22386 450' Found the Chain Mail of Arvedui (LOST) 25762 250' Reached level 13 25798 250' Killed Bullroarer the Hobbit 39797 700' Found the Set of Gauntlets 'Paurhach' (LOST) 40212 700' Reached level 14 40258 700' Killed Orfax, Son of Boldor 42033 750' Reached level 15 44708 800' Reached level 16 45930 950' Killed Nár, the Dwarf 45930 950' Reached level 17 45935 950' Found the Phial of Galadriel 46079 950' Killed Golfimbul, the Hill Orc Chief 46296 950' Killed Grishnákh, the Hill Orc 46480 950' Reached level 18 47334 1050' Reached level 19 48263 1050' Killed Lagduf, the Snaga 48361 1050' Killed Gorbag, the Orc Captain 48361 1050' Reached level 20 49614 1100' Reached level 21 51403 1200' Reached level 22 52288 1150' Reached level 23 57882 0' Killed Farmer Maggot 64490 1200' Reached level 24 65379 1150' Killed Lugdush, the Uruk 67002 1050' Reached level 25 68571 1050' Killed Brodda, the Easterling 71227 1050' Killed Ibun, Son of Mîm 74365 1150' Found the Dagger 'Dethanc' (LOST) 75757 1150' Killed Shagrat, the Orc Captain 78006 1200' Reached level 26 80342 1250' Killed Khîm, Son of Mîm 80380 1250' Killed Mîm, Betrayer of Turin 84178 1350' Killed Bolg, Son of Azog 95769 1400' Killed Draebor, the Imp 95772 1400' Found the Set of Leather Gloves 'Cammithrim' 95793 1400' Found the Beaked Axe of Húrin 98810 1450' Reached level 27 101102 1500' Found the Hard Leather Armour of Himring 109344 800' Killed Boldor, King of the Yeeks 115539 1150' Reached level 28 117805 1250' Killed Ufthak of Cirith Ungol 118577 1250' Reached level 28 119461 1250' Killed Angamaitë of Umbar 119828 1250' Killed Sangahyando of Umbar 120555 0' Reached level 28 124238 1300' Found the Cutlass 'Gondricam' 127348 1500' Killed Uglúk, the Uruk 129235 1550' Found the Small Metal Shield of Thorin 130815 1600' Reached level 29 135441 1700' Killed Beorn, the Shape-Changer 150524 900' Found the Set of Gauntlets 'Paurnen' 154543 1050' Found the Long Sword 'Elvagil' 167918 1400' Killed Azog, King of the Uruk-Hai 168858 1450' Reached level 30 169260 1450' Found the Scimitar 'Haradekket' 172406 1500' Killed Uldor the Accursed 179815 1600' Killed Ulfast, Son of Ulfang 183069 1650' Found the Metal Cap of Thengel 183201 1650' Found the Battle Axe of Balli Stonehand 184920 1700' Reached level 31 185519 1700' Killed Tom the Stone Troll 185524 1700' Killed Bert the Stone Troll 185573 1700' Killed Bill the Stone Troll 187989 1700' Found the Dagger 'Narthanc' 190381 1800' Found the Leather Shield of Celegorm 190987 1850' Killed Rogrog the Black Troll 190990 1850' Found the Rapier 'Forasgil' 196218 1850' Killed Lokkak, the Ogre Chieftain 196834 1850' Reached level 32 197695 1900' Reached level 32 198355 1900' Reached level 32 200011 1950' Killed Castamir the Usurper 201774 2000' Killed Ulfang the Black 201794 2000' Found the Soft Leather Armour 'Hithlomir' 201815 2000' Killed Ulwarth, Son of Ulfang 204480 2000' Killed Lorgan, Chief of the Easterlings 205629 0' Reached level 32 207402 2050' Found the Set of Gauntlets 'Pauraegen' 207664 0' Reached level 32 221286 1450' Found the Cloak 'Holcolleth' 232482 1800' Killed Uvatha the Horseman 232482 1800' Reached level 32 233078 1800' Found the Cloak of Thorongil (LOST) 237293 1850' Killed The Queen Ant 241602 1900' Reached level 33 245995 0' Reached level 33 246952 1850' Reached level 33 253642 1750' Killed Ariel, Queen of Air 276601 2100' Found the Cloak 'Colannon' 287071 2600' Killed Itangast the Fire Drake 287071 2600' Reached level 34 288340 2600' Killed Scatha the Worm 289137 2600' Reached level 34 289817 2650' Reached level 34 290155 2700' Found the Star of Elendil 293407 2800' Found the Iron Helm of Gorlim (LOST) 294823 2850' Killed Ji Indur Dawndeath 294830 2850' Reached level 34 294927 2850' Found the Flail 'Totila' 294928 2850' Found the Iron Helm 'Holhenneth' 294967 2850' Killed Vargo, Tyrant of Fire 295930 2900' Killed Kavlax the Many-Headed 296422 2900' Killed Akhorahil the Blind 297440 2850' Killed Medusa, the Gorgon 297454 2850' Found the Full Plate Armour of Isildur 297853 0' Reached level 32 297853 0' Reached level 33 297853 0' Reached level 34 331583 2900' Found the Wicker Shield of Elros (LOST) 334376 2850' Killed Smaug the Golden 334376 2850' Reached level 35 335406 2750' Found the Set of Gauntlets 'Camlost' (LOST) 337455 2600' Killed Eöl, the Dark Elf 340399 2550' Reached level 36 342566 2450' Found the Long Sword 'Andúril' 353016 2600' Killed Gorlim, Betrayer of Barahir 355416 2650' Found the Cloak of Thingol 355676 2650' Reached level 37 357633 2700' Found the Metal Brigandine Armour of the Rohirrim 363102 2800' Killed Dwar, Dog Lord of Waw 363102 2800' Reached level 38 492558 3100' Killed Ren the Unclean 500290 3250' Reached level 39 501970 3250' Reached level 39 510485 3400' Killed Ar-Pharazôn the Golden 511528 3450' Killed The Phoenix 511543 3450' Reached level 40 516714 3550' Killed Saruman of Many Colours 518203 3550' Killed Quaker, Master of Earth 522666 3700' Killed The Balrog of Moria 522923 3700' Found the Quarterstaff 'Eriril' (LOST) 525121 3750' Found the Long Sword 'Anguirel' 541196 3850' Reached level 41 544462 3850' Killed Waldern, King of Water 551537 4050' Killed Adunaphel the Quiet 551542 4050' Found the Whip of Gothmog (LOST) 567528 4300' Found the Elfstone 'Elessar' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : no (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)