[ToME 2.2.1 Character Dump] Name : Gaelin Age 21 STR: 32 Sex : Male Height 63 INT: 7 Race : RohanKnight Weight 79 WIS: 24 Class : Paladin Social Class 1 DEX: 10 Body : Player CON: 25 God : Tulkas CHR: 15 + To Melee Hit 23 Level 28 Max Hit Points 257 + To Melee Damage 32 Experience 84546 Cur Hit Points 257 + To Ranged Hit 14 Max Exp 84546 Max SP (Mana) 67 + To Ranged Damage 0 Exp to Adv. 120000 Cur SP (Mana) 67 AC 26+57 Gold 123415 Piety 5532 (Miscellaneous Abilities) Fighting : Heroic Perception : Fair Blows/Round: 4 Bows/Throw : Excellent Searching : Fair Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 8d5+128 Stealth : Bad Magic Device: Heroic Infra-Vision: 10 feet Tactic: confident Explor: normal (Character Background) You are one of several children of a Serf. You have brown eyes, wavy brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 15 (750') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') A lost temple: Level 7 (350') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 4159 enemies. You saved 5 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 6th Quelle of the 2890th year of the third age. You have been adventuring for 20 days. adefkmnopsuxz{|@ Add Str : .2..3........... Add Int : 2............... Add Wis : 2............... Add Con : .2..3........... Add Infra : .........1...... Add Tun.. : ..............1. Add Speed : ...............+ Add Blows : 2............... Slay Anim.: +............... Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Slay Drag.: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+........... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ................ Res Acid : ........+....... Res Elec : ......+......... Res Fire : ..+............. Imm Cold : .*.............. Res Pois : ................ Res Fear : .+..+........... Res Lite : ................ Res Dark : ................ Res Blind : ...+............ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : .+.............. Res Nexus : +..........+.... Res Chaos : +............... Res Disen : +...+........... Levitate : ...........+.... See Invis : +............... Activate : .++............. Blessed : +............... Cursed : .+.............. Corruption list: Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Skills (points left: 0) - Combat 20.800 [0.800] . Weaponmastery 28.000 [1.000] . Barehand-combat 00.000 [0.900] . Sneakiness 11.800 [0.900] - Magic 09.586 [0.900] . Magic-Device 24.100 [1.050] . Spell-power 04.200 [0.600] - Spirituality 06.600 [1.000] . Prayer 30.400 [1.400] . Mindcraft 21.000 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 21 of Orc Cave. d) The Horn of Helm (+2) {cursed} It can be activated for sound ball (300) every 300 turns if it is being worn. It increases your strength and constitution by 2. It provides immunity to cold. It makes you completely fearless. It provides resistance to nether. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice mindcrafter on level 16 of Orc Cave. e) a Ring of Flames [+17] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You bought it from the Rare Jewelry Shop. f) a Ring of Blindness Resistance It provides resistance to blindness. You bought it from the Rare Jewelry Shop. k) an Amulet of Weaponmastery (+5,+5) [+3] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) a Brass Lantern (with 5578 turns of light) n) Chain Mail of Resist Lightning (-2) [14,+9] It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Black Market. o) a Cloak [1,+4] p) a Small Metal Shield of Resist Acid [3,+4] s) a Metal Cap of Infravision [3,+15] (+1) It increases your infravision by 1 . You bought it from the Black Market. u) a Set of Gauntlets [2,+2] x) a Pair of Hard Leather Boots of Stability [3,+5] It provides resistance to nexus. It allows you to levitate. You bought it from the Footwear Shop. z) (nothing) {) 27 Bolts (1d5) (+2,+2) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) 2 Spellbooks of Whirlwind b) 2 Spellbooks of Divine Aim c) 8 Rations of Food d) 7 Flasks of oil e) 3 Potions of Speed f) 13 Potions of Cure Critical Wounds {25% off} g) a Potion of Healing h) 3 Potions of Restore Life Levels i) 15 Scrolls of Phase Door j) 17 Scrolls of Teleportation {25% off} k) 2 Scrolls of Word of Recall {25% off} l) a Wand of Noxious Cloud[2|26] (3 charges) m) a Wand of Teleport Away[3|21] (5 charges) n) a Staff of Identify[3|19] (9 charges) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Bumganir's Bag of Magic Toys It can be activated for Destruction. You found it lying on the ground on level 2 of Barrow-Downs. b) 9 Potions of Cure Light Insanity c) 2 Potions of Cure Serious Insanity d) 9 Potions of Cure Insanity {25% off} e) a Scroll of *Identify* f) a Wooden Rod of Nothing (10/10) g) a Copper Rod of Nothing (20/20) h) a Moonstone Rod of Nothing (75/75) {25% off} i) a Silver Rod of Quickness of Nothing (100/100) It can cast spells faster. You bought it from the Black Market. j) a Wand of Ice Storm[1|28] (4 charges) k) a Light Crossbow of Power (x3) (+9,+23) You bought it from the Black Market. l) a Parchment - Compendium of Deep Thoughts m) a Parchment - The One Ring n) a Parchment - Adventurer's Guide to Middle-earth o) a Parchment - Numenorean for Beginners (II) p) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves [Home Inventory - Lothlorien ] a) Mordekainen's Sneaking Eye It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 12 of Mirkwood. b) Lloth's Ceremonial Dagger It can be activated for heal 4d8 & wounds every 3+d3 turns. You found it lying on the ground on level 12 of Mirkwood. c) Benetar's Portable Plague It can be activated for cure cuts. You found it lying on the ground on level 12 of Mirkwood. d) 4 Potions of Cure Light Insanity e) 4 Potions of Speed f) a Potion of *Healing* g) a Wooden Rod of Nothing (10/10) h) a Rod Tip of Door/Stair Location (10 Mana to cast) i) a Staff of Shake[2|11] (12 charges) j) a Staff of Genocide[1|5] (4 charges) k) a Ring of Fire Resistance l) a Ring of Dexterity (+4) It increases your dexterity by 4. You bought it from the Jewelry Shop. m) a Ring of Fear Resistance n) a Ring of Invisibility o) a Pair of Soft Leather Boots of Free Action [2,+5] p) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 13 of Mirkwood. q) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs. r) a Heavy Crossbow of Power (x4) (+14,+30) You bought it from the Black Market. s) a Parchment - Monstrous Compendium 1 [The Mathom-house Inventory - Bree ] a) Baalzebub's Tormented Box It can be activated for Ruination. You found it lying on the ground on level 1 of Barrow-Downs. b) The Gem of Ghosts It can be activated for high experience loss. You found it lying on the ground on level 1 of Barrow-Downs. c) The Shrunken Head of Nightmares It can be activated for decreasing Charisma. You found it lying on the ground on level 1 of Barrow-Downs. d) Tenser's Alteration Manual It can be activated for something weird. You found it lying on the ground on level 1 of Barrow-Downs. e) The Jester's Cap of Insanity It can be activated for cure confusion. You found it lying on the ground on level 1 of Barrow-Downs. f) the Immortal Skull of Benetar It can be activated for decreasing Charisma. You found it lying on the ground on level 1 of Barrow-Downs. g) Heward's Excellent Experimental Earmuffs It can be activated for decreasing Dexterity. You found it lying on the ground on level 2 of Barrow-Downs.