The Angband Ladder: Quen Darkday, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.1 Character Dump]

 Name   Quen Darkday Age             28          Self  RB  CB  EB   Best
 Sex    Male         Height        5'8"   STR:     14  +0  +0  +0     14
 Race   Half-Elf     Weight     8st 7lb   INT:     12  +1  +1  +0     14
 Class  Rogue        Turns used:          WIS:     10  -1  -3  +0      6
 Title  Robber       Game        559612   DEX:     17  +1  +3  +2  18/50
 HP     141/141      Standard     52549   CON:     16  -1  -1  +0     14
 SP     14/14        Resting       6332

 Level                 16    Armor      [16,+32]    Saving Throw     47%
 Cur Exp             2818                           Stealth         Good
 Max Exp             2818    Melee       2d4,+13    Disarming        72%
 Adv Exp             3105    To-hit       41,+18    Magic Devices     52
                             Blows      1.6/turn    Perception   1 in 15
 Gold                9181                           Searching        38%
 Burden          79.3 lbs    Shoot to-dam    +15    Infravision    20 ft
 Speed             Normal    To-hit       39,+14
 Max Depth      450' (L9)    Shots        1/turn

 Your father was of the Sindar.  You are one of several children of a
 Townsman.  You are the black sheep of the family.  You have blue eyes,
 straight blond hair, and an average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:+............
rPois:+............ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> "You can combine equipment of Resist Cold and a potion of the same name."
> You had a Potion of Salt Water (m).
> You drop a Potion of Salt Water {squelch} (m).
> You have no more Potions of Salt Water {squelch} (m).
> You bought 40 Arrows (1d4) (+0,+0) for 40 gold.
> You have 40 Arrows (1d4) (+0,+0) (u).
> Inscribing 40 Arrows (1d4) (+0,+0).
> You add 40 Arrows (1d4) (+0,+0) {@f0} to your quiver (n).
> You drop a Mushroom of Emergency (d).
> You drop a Mushroom of Stoneskin (d).
> You drop 15 Potions of Heroism (g).
> You drop 3 Potions of Berserk Strength (h).
> You drop a Potion of Resist Poison (h).
> You drop a Scroll of Dispel Undead (j).
> You can learn 1 more spell.

Killed by Quitting.

  [Character Equipment]

a) the Dagger of Rilia (2d4) (+14,+13) {@w1}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     Slays orcs, trolls.
     Branded with venom.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge.
     Your chance of success is 93.3%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 47.8 vs. orcs, 47.8 vs. trolls, 47.8 vs.
     creatures not resistant to poison, and 30.7 vs. others.
     
b) a Short Bow of Power (x2) (+10,+15)
     Found lying on the floor at 450 feet (level 9).
     
c) a Ring of Protection [+11]
     Found lying on the floor at 200 feet (level 4).
     
d) a Ring of Dexterity <+2>
     Bought from a store.
     
     +2 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (9582 turns) <+2>
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Soft Leather Armour [8,+2]
     Dropped by Bullroarer the Hobbit at 300 feet (level 6).
     
h) a Cloak [1,+5]
     Found lying on the floor at 350 feet (level 7).
     
i) a Wicker Shield [2,+0]
     Found lying on the floor at 50 feet (level 1).
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 200 feet (level 4).
     
k) a Set of Leather Gloves of Free Action [1,+4]
     Found lying on the floor at 150 feet (level 3).
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 300 feet (level 6).
     


  [Character Quiver]

n) 40 Arrows (1d4) (+0,+0) {@f0}
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 35.3.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 3 Pints of Fine Wine
d) 10 Potions of Cure Serious Wounds
e) 4 Potions of Neutralize Poison
f) 4 Potions of Speed
g) 5 Potions of Heroism
h) 3 Potions of True Seeing
i) 5 Scrolls of Phase Door
j) 3 Scrolls of Satisfy Hunger
k) 4 Scrolls of Word of Recall {!r}
l) 5 Wands of Stinking Cloud (29 charges)
m) a Wand of Slow Monster (12 charges)
n) a Wand of Confuse Monster (2 charges)
o) a Shovel (1d2) (+0,+0) <+1> {@w1}
     Bought from a store.
     
     +1 tunneling.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 1.9.
     


  [Home Inventory]

a) 7 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 3 Mushrooms of Second Sight
d) a Mushroom of Emergency
e) 4 Mushrooms of Stoneskin
f) a Flask of oil
     Branded with flames.
     
g) 10 Potions of Cure Serious Wounds
h) 16 Potions of Heroism
i) 9 Potions of Resist Heat
j) 2 Potions of Resist Cold
k) 8 Potions of Berserk Strength
l) a Potion of Resist Poison
m) 14 Scrolls of Phase Door
n) 7 Scrolls of Magic Mapping
o) a Scroll of Dispel Undead
p) 6 Scrolls of Satisfy Hunger
q) 3 Staves of Detect Invisible (50 charges)
r) a Maul of Flame (4d4) (+2,+5)
     Dropped by a Soldier at 450 feet (level 9).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     1.3 blows/round.
     With +7 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 49.4 vs. creatures not resistant to fire,
     and 21.2 vs. others.
     
s) a Light Crossbow of Power (x3) (+5,+16)
     Bought from a store.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       888     50'  Reached level 2
      2020     50'  Reached level 3
      5144     50'  Reached level 4
      8181     50'  -- Note: Spotted Grip.
      8200     50'  Killed Grip, Farmer Maggot's dog
      8454     50'  Reached level 5
     15964    100'  Reached level 6
     17031    150'  -- Note: Spotted Smealgol; am going to avoid.
     17031    150'  -- Note: ^^EDIT: Smeagol
     17196    150'  Reached level 7
     19915    150'  Reached level 8
     23385    150'  Reached level 9
     28204    200'  Reached level 10
     29633    200'  -- Note: Smeagol sighting #3.
     29633    200'  -- Note: Action: ENGAGE!
     30050    200'  Killed Sméagol
     30061    200'  -- Note: Dammit . . . only Au.
     30969    250'  Reached level 11
     31693    250'  -- Note: Spotted Fang.
     31693    250'  Killed Fang, Farmer Maggot's dog
     32561    250'  Reached level 12
     33832    250'  Reached level 13
     36239    250'  Reached level 14
     37652    300'  Killed Bullroarer the Hobbit
     43228      0'  Killed Farmer Maggot
     43732    350'  Reached level 15
     48370    400'  -- Note: Spotted Lagduf, Wormtongue
     48488    400'  -- Note: Wormtongue engaged!
     48500    400'  Killed Wormtongue, Agent of Saruman
     48503    400'  Found the Dagger of Rilia
     48503    400'  -- Note: FINALLY!
     48760    400'  -- Note: Lagduf engaged!
     48769    400'  Killed Lagduf, the Snaga
     48776    400'  Reached level 16


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 27.2.2015 13:12
Last updated on 28.2.2015 12:43

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17141. on the Ladder (of 19090)
6041. on the Angband Ladder (of 6561)
32. for this player (

Comments

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On 27.2.2015 13:12 TheOtherMITZE@yahoo.com wrote:
Turn 128, Level 1, Town

Maybe I'll feel like playing this character for more than an hour.

On 28.2.2015 00:57 TheOtherMITZE@yahoo.com wrote:
Turn 22291, Level 8, 150'

Sméagol keeps on showing up; I have to avoid him for now, though--I just don't have enough damage. Maybe when I get a (Wand)ofWonder . . .

At least I got FrAct relatively early, this time.

On 28.2.2015 01:43 TheOtherMITZE@yahoo.com wrote:
Turn 28120, Level 9, 200'

Got an ego sling (Power) now, so if Sméagol shows up for a third time, he's toast!

On 28.2.2015 05:05 TheOtherMITZE@yahoo.com wrote:
Turn 34826, Level 13, 250'

Sméagol's down . . . all he dropped was Au, like most of the time in Vanilla.

On 28.2.2015 12:43 TheOtherMITZE@yahoo.com wrote:
Actually, I don't feel like playing this character more.

I'm going back to comp #170.

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