[Angband 3.5.1 Character Dump] Name Quen Darkday Age 28 Self RB CB EB Best Sex Male Height 5'8" STR: 14 +0 +0 +0 14 Race Half-Elf Weight 8st 7lb INT: 12 +1 +1 +0 14 Class Rogue Turns used: WIS: 10 -1 -3 +0 6 Title Robber Game 559612 DEX: 17 +1 +3 +2 18/50 HP 141/141 Standard 52549 CON: 16 -1 -1 +0 14 SP 14/14 Resting 6332 Level 16 Armor [16,+32] Saving Throw 47% Cur Exp 2818 Stealth Good Max Exp 2818 Melee 2d4,+13 Disarming 72% Adv Exp 3105 To-hit 41,+18 Magic Devices 52 Blows 1.6/turn Perception 1 in 15 Gold 9181 Searching 38% Burden 79.3 lbs Shoot to-dam +15 Infravision 20 ft Speed Normal To-hit 39,+14 Max Depth 450' (L9) Shots 1/turn Your father was of the Sindar. You are one of several children of a Townsman. You are the black sheep of the family. You have blue eyes, straight blond hair, and an average complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:+............ rPois:+............ Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:..........+.. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > "You can combine equipment of Resist Cold and a potion of the same name." > You had a Potion of Salt Water (m). > You drop a Potion of Salt Water {squelch} (m). > You have no more Potions of Salt Water {squelch} (m). > You bought 40 Arrows (1d4) (+0,+0) for 40 gold. > You have 40 Arrows (1d4) (+0,+0) (u). > Inscribing 40 Arrows (1d4) (+0,+0). > You add 40 Arrows (1d4) (+0,+0) {@f0} to your quiver (n). > You drop a Mushroom of Emergency (d). > You drop a Mushroom of Stoneskin (d). > You drop 15 Potions of Heroism (g). > You drop 3 Potions of Berserk Strength (h). > You drop a Potion of Resist Poison (h). > You drop a Scroll of Dispel Undead (j). > You can learn 1 more spell. Killed by Quitting. [Character Equipment] a) the Dagger of Rilia (2d4) (+14,+13) {@w1} Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Slays orcs, trolls. Branded with venom. Provides resistance to poison, disenchantment. Cannot be harmed by acid, electricity, fire, cold. When aimed, it fires a stinking cloud with damage 12. Takes 5 to 8 turns to recharge. Your chance of success is 93.3% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 47.8 vs. orcs, 47.8 vs. trolls, 47.8 vs. creatures not resistant to poison, and 30.7 vs. others. b) a Short Bow of Power (x2) (+10,+15) Found lying on the floor at 450 feet (level 9). c) a Ring of Protection [+11] Found lying on the floor at 200 feet (level 4). d) a Ring of Dexterity <+2> Bought from a store. +2 dexterity. Sustains dexterity. e) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (9582 turns) <+2> Found lying on the floor at 350 feet (level 7). Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+2] Dropped by Bullroarer the Hobbit at 300 feet (level 6). h) a Cloak [1,+5] Found lying on the floor at 350 feet (level 7). i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+3] Found lying on the floor at 200 feet (level 4). k) a Set of Leather Gloves of Free Action [1,+4] Found lying on the floor at 150 feet (level 3). Prevents paralysis. l) a Pair of Leather Boots [2,+4] Found lying on the floor at 300 feet (level 6). [Character Quiver] n) 40 Arrows (1d4) (+0,+0) {@f0} Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 35.3. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Pints of Fine Wine d) 10 Potions of Cure Serious Wounds e) 4 Potions of Neutralize Poison f) 4 Potions of Speed g) 5 Potions of Heroism h) 3 Potions of True Seeing i) 5 Scrolls of Phase Door j) 3 Scrolls of Satisfy Hunger k) 4 Scrolls of Word of Recall {!r} l) 5 Wands of Stinking Cloud (29 charges) m) a Wand of Slow Monster (12 charges) n) a Wand of Confuse Monster (2 charges) o) a Shovel (1d2) (+0,+0) <+1> {@w1} Bought from a store. +1 tunneling. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 1.9. [Home Inventory] a) 7 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Mushrooms of Second Sight d) a Mushroom of Emergency e) 4 Mushrooms of Stoneskin f) a Flask of oil Branded with flames. g) 10 Potions of Cure Serious Wounds h) 16 Potions of Heroism i) 9 Potions of Resist Heat j) 2 Potions of Resist Cold k) 8 Potions of Berserk Strength l) a Potion of Resist Poison m) 14 Scrolls of Phase Door n) 7 Scrolls of Magic Mapping o) a Scroll of Dispel Undead p) 6 Scrolls of Satisfy Hunger q) 3 Staves of Detect Invisible (50 charges) r) a Maul of Flame (4d4) (+2,+5) Dropped by a Soldier at 450 feet (level 9). Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1.3 blows/round. With +7 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 49.4 vs. creatures not resistant to fire, and 21.2 vs. others. s) a Light Crossbow of Power (x3) (+5,+16) Bought from a store. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 888 50' Reached level 2 2020 50' Reached level 3 5144 50' Reached level 4 8181 50' -- Note: Spotted Grip. 8200 50' Killed Grip, Farmer Maggot's dog 8454 50' Reached level 5 15964 100' Reached level 6 17031 150' -- Note: Spotted Smealgol; am going to avoid. 17031 150' -- Note: ^^EDIT: Smeagol 17196 150' Reached level 7 19915 150' Reached level 8 23385 150' Reached level 9 28204 200' Reached level 10 29633 200' -- Note: Smeagol sighting #3. 29633 200' -- Note: Action: ENGAGE! 30050 200' Killed Sméagol 30061 200' -- Note: Dammit . . . only Au. 30969 250' Reached level 11 31693 250' -- Note: Spotted Fang. 31693 250' Killed Fang, Farmer Maggot's dog 32561 250' Reached level 12 33832 250' Reached level 13 36239 250' Reached level 14 37652 300' Killed Bullroarer the Hobbit 43228 0' Killed Farmer Maggot 43732 350' Reached level 15 48370 400' -- Note: Spotted Lagduf, Wormtongue 48488 400' -- Note: Wormtongue engaged! 48500 400' Killed Wormtongue, Agent of Saruman 48503 400' Found the Dagger of Rilia 48503 400' -- Note: FINALLY! 48760 400' -- Note: Lagduf engaged! 48769 400' Killed Lagduf, the Snaga 48776 400' Reached level 16 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)