The Angband Ladder: Leon, Human Ranger by PowerWyrm

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR! 18/100  +0  +0  +3 18/130
 Race   Human        Weight     8st 6lb   INT! 18/100  +0  +2  +2 18/140
 Class  Ranger       Turns used:          WIS! 18/100  +0  -2  +0  18/80
 Title  ***WINNER*** Game        696760   DEX! 18/100  +0  +1 +15 18/***
 HP     818/937      Standard    100543   CON! 18/100  +0  -1 +10 18/190
 SP     222/288      Resting      16249

 Level                 50    Armor      [57,+80]    Saving Throw     83%
 Cur Exp          5960415                           Stealth       Superb
 Max Exp          5960415    Melee       6d5,+30    Disarming        88%
 Adv Exp         ********    To-hit       68,+80    Magic Devices     87
                             Blows      5.0/turn    Perception    1 in 1
 Gold              503868                           Searching        64%
 Burden         183.9 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                 26    To-hit       99,+81
 Max Depth   5000' (L100)    Shots        3/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:......+...... Nexus:....+........
rElec:......+...... Nethr:......+......
rFire:......+...... Chaos:+............
rCold:......+...... Disen:.............
rPois:....+........ Feath:..........+..
rLite:............. pFear:.........+...
rDark:............. pBlnd:.....+.......
Sound:.........+... pConf:.........+...
Shard:............. pStun:.........+...

Light:.....+....... Tunn.:.............
Regen:.+........... Speed:..+.+......+.
  ESP:.......+..... Blows:.............
Invis:+....+....... Shots:.............
FrAct:++......+.+.. Might:.+...........
HLife:............. S.Dig:.............
Stea.:....+.++..... ImpHP:.............
Sear.:....+.....+..  Fear:.............
Infra:....+........ Aggrv:.............


  [Character Equipment]

a) a Blade of Chaos of Westernesse (6d5) (+14,+16) <+2, +1>
     Found lying on the floor in a pit at 4450 feet (level 89).
     
     +2 dexterity, constitution.
     +1 strength.
     Slays orcs, trolls, giants.
     Provides resistance to chaos.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 481 vs. orcs, 481 vs. trolls, 481 vs.
     giants, and 270.5 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+15,+15) <+4, +2>
     Dropped by Smaug the Golden at 2650 feet (level 53).
     
     +4 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
c) an Adamantite Ring of Speed <+14>
     Found lying on the floor of a special room at 4400 feet (level
     88).
     
     +14 speed.
     
d) an Onyx Ring of Constitution <+6>
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     +6 constitution.
     Sustains constitution.
     
e) a Flint Stone Amulet of Trickery <+5, +3, +4>
     Found lying on the floor at 4500 feet (level 90).
     
     +5 dexterity.
     +3 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (13195 turns) <+2>
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Partial Plate Armour of Elvenkind (-3) [40,+18] <+2>
     Dropped by a Lesser Balrog at 2550 feet (level 51).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+10] <+2>
     Dropped by a Frost giant at 1700 feet (level 34).
     
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Small Metal Shield (Dwarven) (+4,+2) [5,+12] <+2>
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     +2 strength, constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) an Iron Crown of Serenity [0,+11]
     Found lying on the floor at 2600 feet (level 52).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Leather Gloves of Thievery (+6,+3) [1,+12] <+4>
     Dropped by a Young gold dragon at 4500 feet (level 90).
     
     +4 dexterity.
     +20% to searching.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10>
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     +10 speed.
     Cannot be harmed by acid, fire.
     


  [Character Quiver]

n) 3 Seeker Arrows of Frost (4d4) (+12,+15)
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1036.8 vs. creatures not resistant to cold,
     and 648 vs. others.
     35% chance of breaking upon contact.
     
o) 25 Arrows of Wounding (1d4) (+17,+20)
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 607.5.
     35% chance of breaking upon contact.
     
p) 17 Seeker Arrows of Acid (4d4) (+9,+14)
     Found lying on the floor at 4450 feet (level 89).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1011 vs. creatures not resistant to acid,
     and 631.8 vs. others.
     35% chance of breaking upon contact.
     
q) 19 Arrows of Flame (1d4) (+10,+11)
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 738.6 vs. creatures not resistant to fire,
     and 461.7 vs. others.
     35% chance of breaking upon contact.
     
r) 7 Seeker Arrows of Flame (4d4) (+11,+10)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 907.2 vs. creatures not resistant to fire,
     and 567 vs. others.
     35% chance of breaking upon contact.
     
s) 31 Seeker Arrows of Venom (4d4) (+7,+11)
     Found under some rubble at 4950 feet (level 99).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 924.3 vs. creatures not resistant to poison,
     and 577.8 vs. others.
     35% chance of breaking upon contact.
     
t) 5 Seeker Arrows of Holy Might (4d4) (+20,+15)
     Found lying on the floor at 3600 feet (level 72).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 907.2 vs. evil creatures, 1036.8 vs. undead,
     1036.8 vs. demons, and 648 vs. others.
     35% chance of breaking upon contact.
     
u) 14 Mithril Arrows of Slay Evil (3d4) (+8,+11)
     Found lying on the floor in a vault at 4400 feet (level 88).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 752.7 vs. evil creatures, and 537.6 vs.
     others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 12 Red Mushrooms of Vigor
i) 31 Gold Potions of Healing
j) 17 Brown Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 3 Coagulated Crimson Potions of Life
     It can be thrown at creatures with damaging effect.
     
l) 4 Puce Potions of Restore Mana
m) 7 Yellow Speckled Potions of Enlightenment
n) 22 Scrolls titled "osumisci co" of Teleportation
o) 5 Scrolls titled "nestlix insim" of Banishment
p) 2 Scrolls titled "dus plum pra" of Mass Banishment
q) a Spruce Staff of Banishment (0 charges)


  [Home Inventory]

a) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) a Tangerine Potion of Augmentation
     It can be thrown at creatures with damaging effect.
     
c) 4 Scrolls titled "pugat insera" of Rune of Protection
d) 3 Scrolls titled "co pro mo trus" of *Destruction*
e) a Driftwood Amulet of Sustenance
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) a Silver Amulet of ESP <+5>
     Found lying on the floor in a vault at 3050 feet (level 61).
     
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
g) a Copper Amulet of Weaponmastery (+4,+4) <+2>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
h) Law Dragon Scale Mail of Craftsmanship [36,+26]
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) Mithril Plate Mail (Dwarven) (-3) [60,+15] <+2, +3>
     Found in a chest from 3650 feet (level 73).
     
     +2 strength, constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) Studded Leather Armour of Elvenkind (-1) [12,+20] <+1>
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Leather Shield of Elvenkind [8,+16] <+1>
     Dropped by a Chaos drake at 1650 feet (level 33).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Large Metal Shield of Preservation [12,+21]
     Found lying on the floor at 3750 feet (level 75).
     
     Provides resistance to shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
m) a Golden Crown of Lordliness [0,+12] <+3>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     +3 wisdom.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Grants telepathy.  
     
n) a Blade of Chaos of Extra Attacks (6d5) (+15,+15) <+2>
     Found lying on the floor in a vault at 3300 feet (level 66).
     
     +2 attack speed.
     Provides resistance to chaos.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 363.3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       347     50'  Reached level 2
       867     50'  Reached level 3
      1483    100'  Reached level 4
      1863    100'  Reached level 5
      2439    100'  Killed Fang, Farmer Maggot's dog
      2439    100'  Reached level 6
      4587    150'  Reached level 7
      5711    200'  Killed Grip, Farmer Maggot's dog
      5956    200'  Reached level 8
      7393    250'  Reached level 9
      9220    250'  Reached level 10
     10834    300'  Reached level 11
     12557    400'  Killed Lagduf, the Snaga
     12557    400'  Reached level 12
     13198    400'  Reached level 13
     14132      0'  Killed Farmer Maggot
     15154    450'  Reached level 14
     16166    500'  Killed Grishnákh, the Hill Orc
     16344    500'  Reached level 15
     16928      0'  Reached level 15
     17871    600'  Reached level 16
     18935    650'  Reached level 17
     19754    650'  Killed Brodda, the Easterling
     20121    650'  Killed Orfax, Son of Boldor
     20868    650'  Reached level 18
     22737    700'  Reached level 19
     23394    750'  Killed Wormtongue, Agent of Saruman
     24726    800'  Reached level 20
     27209    900'  Killed Nár, the Dwarf
     27522   1000'  Reached level 21
     28204   1100'  Reached level 22
     28474   1100'  Killed Shagrat, the Orc Captain
     29079   1150'  Reached level 23
     30149   1200'  Reached level 24
     30530   1250'  Reached level 24
     30744   1250'  Killed Sangahyando of Umbar
     30750   1250'  Killed Angamaitë of Umbar
     31516   1350'  Killed Gorbag, the Orc Captain
     31717   1350'  Killed Mughash the Kobold Lord
     31865   1350'  Reached level 25
     33838   1500'  Reached level 26
     35713   1500'  Killed Ibun, Son of Mîm
     36574   1550'  Reached level 27
     37695   1600'  Reached level 28
     37829   1600'  Reached level 28
     40054   1650'  Killed Lokkak, the Ogre Chieftain
     40840   1700'  Reached level 29
     41770   1700'  Killed Beorn, the Shape-Changer
     41838   1700'  Killed Khîm, Son of Mîm
     44573   1800'  Reached level 30
     46663   1850'  Reached level 31
     46939   1900'  Killed Draebor, the Imp
     47222   1900'  Killed Bolg, Son of Azog
     47255   1900'  Killed Azog, King of the Uruk-Hai
     47477   1900'  Killed Ufthak of Cirith Ungol
     48745   1950'  Reached level 32
     49310   1950'  Reached level 32
     49341   1950'  Reached level 32
     51589   2200'  Reached level 33
     52733   2250'  Killed Akhorahil the Blind
     53323   2250'  Reached level 34
     53664   2250'  Killed Uglúk, the Uruk
     53698   2250'  Killed Lugdush, the Uruk
     53907   2250'  Killed Mîm, Betrayer of Turin
     54613   2250'  Killed The Queen Ant
     56640   2350'  Killed Ren the Unclean
     56709   2350'  Reached level 35
     58818   2450'  Killed Gorlim, Betrayer of Barahir
     59336   2500'  Killed Castamir the Usurper
     60550   2550'  Reached level 36
     62552   2550'  Reached level 37
     64917   2600'  Killed Eöl, the Dark Elf
     66347   2650'  Killed Smaug the Golden
     66347   2650'  Reached level 38
     66631   2700'  Killed Tom the Stone Troll
     66659   2700'  Killed Bill the Stone Troll
     66686   2700'  Killed Bert the Stone Troll
     67157   2700'  Killed Bullroarer the Hobbit
     67168   2700'  Killed Golfimbul, the Hill Orc Chief
     68043   2750'  Killed Sméagol
     69377   2850'  Reached level 38
     69439   2850'  Killed Adunaphel the Quiet
     69623   2850'  Killed Itangast the Fire Drake
     70120   2950'  Killed Uvatha the Horseman
     70120   2950'  Reached level 39
     70362   2950'  Killed Waldern, King of Water
     70440   2950'  Killed Hoarmurath of Dir
     70852   2950'  Killed Uldor the Accursed
     71918   3050'  Killed Vargo, Tyrant of Fire
     72040   3050'  Killed Ulfast, Son of Ulfang
     72810   3050'  Killed Lorgan, Chief of the Easterlings
     73663   3100'  Reached level 40
     74515   3300'  Killed Scatha the Worm
     74867   3300'  Killed The Balrog of Moria
     75126   3300'  Reached level 41
     75260   3300'  Killed Quaker, Master of Earth
     76125   3350'  Killed Ji Indur Dawndeath
     76403   3400'  Killed The Cat Lord
     76688   3400'  Killed The Lernaean Hydra
     76927   3450'  Reached level 42
     76979   3450'  Killed Khamûl, the Black Easterling
     78483   3550'  Killed Medusa, the Gorgon
     80275   3600'  Reached level 43
     80472   3600'  Killed Harowen the Black Hand
     83329   3750'  Reached level 44
     83815   3900'  Killed Ar-Pharazôn the Golden
     83897   3950'  Reached level 44
     83979   4000'  Killed Ariel, Queen of Air
     84212   4000'  Killed Tselakus, the Dreadlord
     85445   4100'  Killed Saruman of Many Colours
     85549   4100'  Killed Kavlax the Many-Headed
     85942   4150'  Reached level 45
     86214   4200'  Killed Shelob, Spider of Darkness
     86469   4200'  Killed Qlzqqlzuup, the Emperor Quylthulg
     87312   4400'  Reached level 46
     87805   4400'  Killed Rogrog the Black Troll
     88445   4400'  Killed Boldor, King of the Yeeks
     89091   4400'  Killed Maeglin, the Traitor of Gondolin
     89558   4400'  Killed The Tarrasque
     89684   4400'  Killed Huan, Wolfhound of the Valar
     89684   4400'  Reached level 47
     90086   4400'  Killed Gothmog, the High Captain of Balrogs
     90326   4400'  Killed Cantoras, the Skeletal Lord
     90441   4400'  Killed Carcharoth, the Jaws of Thirst
     90822   4400'  Killed Lungorthin, the Balrog of White Fire
     91173   4400'  Killed The Witch-King of Angmar
     91313   4400'  Killed Ungoliant, the Unlight
     91457   4400'  Killed Polyphemus, the Blind Cyclops
     92254   4450'  Killed Draugluin, Sire of All Werewolves
     92254   4450'  Reached level 48
     93384   4500'  Killed Thuringwethil, the Vampire Messenger
     93852   4550'  Killed The Phoenix
     94511   4600'  Killed Arien, Maia of the Sun
     94875   4600'  Killed Atlas, the Titan
     95809   4650'  Killed Radagast the Brown
     95809   4650'  Reached level 49
     95988   4650'  Killed Baphomet the Minotaur Lord
     97048   4750'  Killed Ossë, Herald of Ulmo
     97391   4750'  Killed Pazuzu, Lord of Air
     97816   4750'  Killed Feagwath, the Undead Sorcerer
     98693   4850'  Killed Glaurung, Father of the Dragons
     98898   4900'  Killed Dwar, Dog Lord of Waw
     99676   4950'  Killed Sauron, the Sorcerer
    100543   5000'  Killed Morgoth, Lord of Darkness
    100543   5000'  Reached level 50


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 2.2.2015 15:03
Last updated on 9.2.2015 17:28

Download this dump

2. on the Competition No.169 Ladder (of 35)

Comments

Jump to latest

On 2.2.2015 15:03 PowerWyrm wrote:
First dive completed.

On 2.2.2015 17:27 PowerWyrm wrote:
Never played so slowly... Only 800ft at clvl20, already 25k turns passed... but finally a nice shooter to deal good damage. With rbase and FA, I think it's time to push deeper.

On 3.2.2015 17:58 PowerWyrm wrote:
Wasted an unid scroll of acquirement at 1k... :(

Now at stat gain with new shiny boots of speed (only +5 though) and improved weapon (SI) and armor (base resist). Turn count is catastrophic, but I don't see how you can avoid that if like me you explore all the levels completely...

On 4.2.2015 14:40 PowerWyrm wrote:
"You feel smarter! Your mind feels strangely sharper! You are wearing a fur cloak [3] <+2> {splendid}."

This is going very good!

On 4.2.2015 15:12 PowerWyrm wrote:
Found my first "good" level at 1700ft after 33 ultra-boring levels (lesser vault). Things get harder to kill even with missiles now and two stacks of arrows barely last one level. Not very lucky on finding stat pots till now.

On 5.2.2015 16:40 PowerWyrm wrote:
Things start to be harder to kill now, and without artifacts it's hard to get resists/good damage output/good stats. And you can't powerdive to level 99 with force descent on to find those endgame weapons...

On 6.2.2015 11:01 PowerWyrm wrote:
Half way through. Strategy now is simple: explore all levels, kill everything killable (stuff starts to frequently drop stat pots now), TO everything else. At this point, I've found and cleared only one GV and a few LVs, equipment is correct but not awesome. I still wonder how this character is gonna make it to 5k with no artifacts to boost stats and cover resists...

On 6.2.2015 16:42 PowerWyrm wrote:
Finally at speed/xp depth!

Smaug dropped an almost perfect shooter, too bad such a drop didn't occur deeper in the dungeon for even better plusses. And now I've also found an endgame melee weapon, finely enchanted to +15 +15 with scrolls. Except the low hps due to CON naturally maxing at 18/90, this character is going well now...

On 9.2.2015 12:07 PowerWyrm wrote:
Stats are now maxed. Clearing a GV at 4400 will probably eat a lot of turns... and I still don't know what to do with the low CON/lack of resists problems.

On 9.2.2015 15:38 PowerWyrm wrote:
Clearing that GV was a nice Angband moment! 10-15 high level uniques were TOed away and then promptly killed using the 3-4 stacks of highly enchanted branded arrows found in the vault.

Fixed the CON problem by using a =con+6 along with a nice recently found westie BoC. Found an awesome +21 to-dam, +2 EM Lothlorien bow... unfortunately it was a short bow. Time to wrap things up and prepare for the last battles.

On 9.2.2015 16:31 PowerWyrm wrote:
Just found a stack of arrows of "Obliterate Morgoth"... One more stack or two and everything should be fine.

On 9.2.2015 17:12 PowerWyrm wrote:
No turning back point... only DL100 left. I think I have enough missiles and supplies for Morgoth.

On 9.2.2015 17:28 PowerWyrm wrote:
And Morgoth bit the dust...

Usual shoot n' phase strategy, banishing and healing here and there. No manastorm, no need to quaff the big heals once. Just unhappy with the fact that I didn't manage to break the 100k turn mark, so there's a lot of room for improvement there.

On 9.2.2015 17:34 PowerWyrm wrote:
"a Seeker Arrow of Holy Might (4d4) (+25,+29)"

Average damage per round: 1236 vs evil, 1412 vs undead/demons, 882 vs others.

I had a stack of 27 of those babies. Morgoth was already at 60% health once the stack was depleted.

On 9.2.2015 17:56 Raajaton wrote:
Congrats! Impressive win!

I'm not terribly far from the end, but I have had god awful lucky with stat potions this run. I'm on dlvl 76 or so, and I've only found 1 potion of constitution. Hopefully I'll be as lucky as you and not get hit by mana storm, because as it stands right now I can't survive a single one lol.

On 9.2.2015 21:27 Ingwe Ingweron wrote:
*Impressive*! This competition has been bathed in blood. So glad to see you proved it is possible.

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