The Angband Ladder: Bardar, Half-Troll Rogue by Angrist

  [Angband 3.5.0 built Jan  5 2015 09:47:17 Character Dump]

 Name   Bardar       Age             23          Self  RB  CB  EB   Best
 Sex    Male         Height       7'11"   STR:     17  +4  +0  +0  18/30
 Race   Half-Troll   Weight    21st 1lb   INT:     10  -4  +1  +0      7
 Class  Rogue        Turns used:          WIS:     10  -2  -3  +0      5
 Title  Footpad      Game         30253   DEX:     18  -4  +3  +0     17
 HP     -3/116       Standard      3024   CON:     10  +3  -1  +0     12
 SP     4/4          Resting        356

 Level                 12    Armor        [9,+6]    Saving Throw     32%
 Cur Exp             1183                           Stealth         Poor
 Max Exp             1183    Melee        1d4,+2    Disarming        55%
 Adv Exp             1232    To-hit        42,-1    Magic Devices     31
                             Blows      2.7/turn    Perception   1 in 21
 Gold                3533                           Searching        31%
 Burden          69.6 lbs    Shoot to-dam     +3    Infravision    30 ft
 Speed             Normal    To-hit        30,-1
 Max Depth     500' (L10)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and blue ulcerous skin.



rAcid:............. Nexus:.............
rElec:+............ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:...+.........
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Dark elven mage dies.
> The Dark elven mage hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You have been stunned.
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage creates a cloud of poison.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> 2 Dark elven mages cry out in pain.
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> You die.

Killed by a Dark elven mage.

  [Character Equipment]

a) a Dagger of Lightning (1d4) (+1,+4)
     Found lying on the floor at 250 feet (level 5).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.0 blows
     Average damage/round: 26.3 vs. creatures not resistant to
     electricity, and 12.4 vs. others.
     
b) a Short Bow (x2) (+1,+3)
     Found lying on the floor at 250 feet (level 5).
     
d) a Ring of Slow Digestion
     Found lying on the floor at 500 feet (level 10).
     
     Slows your metabolism.  
     
e) an Amulet of Adornment
     Found lying on the floor of a special room at 500 feet (level 10).
     
f) a Lantern (6400 turns) <+2>
     Dropped by an unknown monster at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family.
     
l) a Pair of Leather Sandals [1,+5]
     Found lying on the floor at 250 feet (level 5).
     


  [Character Quiver]

n) 8 Arrows (1d4) (+0,+0)
     Found lying on the floor at 300 feet (level 6).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Ration of Food
d) 2 Flasks of oil
     Branded with flames.
     
e) 8 Potions of Cure Light Wounds
f) a Potion of Resist Heat
g) a Potion of Infravision
h) a Potion of Heroism
i) a Potion of Speed
j) a Potion of Neutralize Poison
k) 7 Scrolls of Phase Door
l) a Scroll of Trap Detection
m) a Scroll of Detect Invisible
n) a Scroll of Identify
o) a Scroll of Word of Recall
p) 2 Scrolls of Blessing
q) a Rod of Treasure Location
r) a Wand of Wonder (15 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
s) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
t) a Wooden Torch (1271 turns) <+1>
     An inheritance from your family.
     
     Radius 1 light.
     
u) a Mace (2d4) (+0,+0)
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 3.7.
     


[Player history]
      Turn   Depth  Note
       800      0'  Began the quest to destroy Morgoth.
       800     50'  Reached level 2
       800    200'  Reached level 3
       800    250'  Reached level 4
       863    250'  Reached level 5
       905    250'  Reached level 6
      1251    300'  Reached level 7
      1348    300'  Reached level 8
      2026    350'  Reached level 9
      2125    300'  -- Note: Dagger of Lightning
      2448    500'  Reached level 10
      2530    500'  Reached level 11
      2758    500'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 10.1.2015 19:23

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17868. on the Ladder (of 19090)
6215. on the Angband Ladder (of 6561)
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On 10.1.2015 19:23 Angrist wrote:
One more self-confident death

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