The Angband Ladder: Illyria, Hobbit Rogue by sffp

  [Angband 4.2.0 Character Dump]

 Name   Illyria      Age             33          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'0"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight    3st 13lb   INT:     10  +2  +1  +0     13
 Title  Footpad      Turns used:          WIS:     10  +1  -3  +0      8
 HP     -14/87       Game         97322   DEX:     18  +3  +3  +3  18/90
 SP     7/9          Standard      9741   CON:     10  +2  -1  +0     11
                     Resting       1353

 Level                 12    Armor      [12,+11]    Saving Throw     59%
 Cur Exp              911                           Stealth       Superb
 Max Exp              911    Melee        1d9,+0    Disarm - phys.   91%
 Adv Exp             1020    To-hit       26,+20    Disarm - magic   83%
                             Blows      2.0/turn    Magic Devices     65
 Gold                1802                           Searching        45%
 Burden           87.5 lb    Shoot to-dam     +0    Infravision    90 ft
 Overweight      -14.4 lb    To-hit       40,+17    Speed         Normal
 Max Depth     600' (L12)    Shots      1.0/turn

 You are one of several children of a Hobbit Warrior.  You are a well
 liked child.  You have dark brown eyes, wavy brown hair, and a fair
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..+..........
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have 22 Arrows of Slay Animal (1d4) (+6,+5) (1).
> It screams in pain.
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone hits you.
> *** LOW HITPOINT WARNING! ***
> Someone tries to cast a spell, but fails.
> The Arrow of Slay Animal (1d4) (+6,+5) finds a mark.
> It dies.
> You feel something roll beneath your feet.
> You have 21 Arrows of Slay Animal (1d4) (+6,+5) (1).
> You blink and your eyes clear.
> The ironfist priest points at you and curses!
> You die.
> You have an Amulet of Resist Acid (e).

Killed by an ironfist priest.

  [Character Equipment]

a) a Quarterstaff (1d9) (+3,+5)
     Found lying on the floor in a vault at 150 feet (level 3)
     
     Combat info:
     2.0 blows/round.
     With +5 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 11.4.
     
b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 550 feet (level 11)
     
c) a Ring of the Mouse (+0,-5) <+3, +2>
     Bought from a store
     
     +3 dexterity.
     +2 stealth.
     
d) a Ring of Protection [+6]
     Found lying on the floor at 500 feet (level 10)
     
e) an Amulet of Resist Acid
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to acid.
     
f) a Wooden Torch (4223 turns)
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     
i) a Wicker Shield [2,+0]
     Found lying on the floor of a special room at 150 feet (level 3)
     
l) a Pair of Leather Boots [2,+0]
     Found lying on the floor of a special room at 200 feet (level 4)
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) 7 Rations of Food
c) a Flask of oil
d) a Potion of Boldness
e) 9 Scrolls of Phase Door
f) 6 Scrolls of Light
g) 2 Scrolls of Word of Recall
h) 5 Scrolls of Blessing
i) a Scroll of Teleportation
j) a Wand of Magic Missile (8 charges)
k) a Wand of Slow Monster (6 charges)
l) a Wand of Wonder (9 charges)
     Cannot be harmed by lightning.
     
m) a Wand of Light (12 charges)
n) a Staff of Mapping (7 charges)
o) a Staff of Detect Invisible (10 charges)
p) 3 Wooden Torches (5000 turns)
     Intensity 2 light.
     
q) a Metal Cap [3,+3] {cursed}
     Found lying on the floor at 600 feet (level 12)
     
     It makes you vulnerable to cold attacks, but resistant to fire.
     It paralyses you every now and then.
     It poisons you from time to time.
     




  [Character Quiver]

0) 30 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     
1) 21 Arrows of Slay Animal (1d4) (+6,+5)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 30.6 vs. animals, and 15.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Scrolls of Deep Descent
b) a Bolt (1d5) (+1,+2)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       705     50'  Reached level 2
      1119    100'  Reached level 3
      1518    100'  Reached level 4
      2086    150'  Reached level 5
      2607    150'  Reached level 6
      3630    150'  Killed Grip, Farmer Maggot's Dog
      3800    150'  Reached level 7
      6258    250'  Reached level 8
      7374    500'  Reached level 9
      7693    550'  Reached level 10
      8691    550'  Reached level 11
      9463    600'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 10.6.2020 22:35

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17801. on the Ladder (of 18973)
6176. on the Angband Ladder (of 6502)
94. for this player (

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