The Angband Ladder: Cyndane, Wood-Elf Archer by <blackmaurader@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Cyndane Age 151 STR: 21 Sex : Female Height 61 INT: 19 Race : Zombie Wood-Elf Weight 81 WIS: 16 Class : Archer Social Class 67 DEX: 30 Body : Player CON: 16 God : Nobody CHR: 15 + To Melee Hit 42 Level 29 Max Hit Points 226 + To Melee Damage 25 Experience 128254 Cur Hit Points 226 + To Ranged Hit 69 Max Exp 128254 Max SP (Mana) 14 + To Ranged Damage 11 Exp to Adv. 153750 Cur SP (Mana) 14 AC 32+73 Gold 176602 (Miscellaneous Abilities) Fighting : Heroic Perception : Very Good Blows/Round: 4 Bows/Throw : Legendary[40]Searching : Very Good Shots/Round: 4 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 8d4+100 Stealth : Bad Magic Device: Excellent Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are one of several children of an Avarin Mage. You have light grey eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 18 (900') Barrow-Downs: Level 10 (500') Paths of the Dead: Level 40 (2000') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the town of Gondolin. You have defeated 2331 enemies. You saved 17 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Int : ....5........... Add Wis : ..3......3...... Add Dex : ..3...3......... Add Chr : .........3...... Add Stea. : 2.3....1........ Add Sear. : .....4.1........ Add Tun.. : ..............3. Add Speed : ......3....5.... Sust Str : ....+........... Sust Int : ..+............. Sust Wis : ....+....+...... Sust Dex : ................ Sust Con : ..........+..... Sust Chr : +........+...... Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ...............+ Res Acid : +.....+......... Res Elec : +......+........ Res Fire : +...+........... Res Cold : +..............+ Res Pois : ...............+ Res Fear : ....+........... Res Lite : ..........+....+ Res Dark : ....+........... Res Blind : +............... Res Conf : .........+...... Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ..+............. Res Chaos : ................ Res Disen : ......+......... Aura Elec : .......+........ Levitate : +............... Lite : ..........+..... See Invis : +...+..........+ Digestion : ..+.+..........+ Regen : +............... Xtra Might: ...............+ Xtra Shots: .+.............. Activate : .....+....+..... Skills (points left: 71) - Combat 05.552 [0.800] . Weaponmastery 01.000 [0.500] - Archery 23.837 [1.050] . Sling-mastery 00.000 [0.500] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 33.500 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 00.000 [0.200] . Magic-Device 04.300 [1.100] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Tree walking [Fates] You are fated to find a Potion of Detect Invisible on level 7. [Character Equipment] a) a Tulwar (Defender) (2d4) (+9,+9) [+2] (+2 to stealth) It increases your stealth by 2. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Weaponsmith. d) a Light Crossbow of Extra Shots (x3) (+20,+11) It fires missiles excessively fast. You bought it from the Master Archer. e) The Ring 'Rethel' (+3 to stealth) {100% off} It increases your wisdom, dexterity and stealth by 3. It makes you invisible. It sustains your intelligence. It provides resistance to nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Ring of Accuracy (+17) {100% off} You stole it from the Black Market. k) The Amulet 'Ossar' (+5) It increases your intelligence by 5 . It sustains your strength and wisdom. It makes you completely fearless. It provides resistance to fire and dark. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak of Electricity [4,+19] (+1 to stealth) {100% off} It increases your stealth, searching and luck by 1. It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) a Shield of Deflection [10,+16] {25% off} s) an Iron Crown of Lordliness [0,+9] (+3) {100% off} It increases your wisdom and charisma by 3. It sustains your wisdom and charisma. It provides resistance to confusion. You stole it from the Black Market. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Speed [6,+9] (+5) {100% off} It increases your speed by 5. You stole it from the Footwear Shop. z) (nothing) {) 20 Seeker Bolts of Wounding (4d5) (+13,+19) {90% off} You made it yourself. |) a Magical Mattock (+10,+6) (+3) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 3. You bought it from the Black Market. [Character Inventory] a) Bigby's Big Book of Brutality {acquirement} It can be activated for acquirement. You found it lying on the ground on level 17 of Mirkwood. b) 17 Scrolls of Teleportation c) 24 Scrolls of Word of Recall d) 24 Scrolls of Identify e) 9 Scrolls of Trap Detection f) 21 Scrolls of Satisfy Hunger g) an Indestructible Ring of Dexterity (+4) It increases your dexterity by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. h) 25 Bolts (exploding) (1d5) (+3,+5) i) 20 Bolts (exploding) (1d5) (+5,+6) {90% off} j) 19 Bolts (exploding) (1d5) (+3,+4) {90% off} k) 13 Seeker Bolts of Flame (4d5) (+9,+10) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. l) 16 Seeker Bolts of Slay Animal (4d5) (+9,+9) {90% off} It is especially deadly against natural creatures. You made it yourself. m) 18 Seeker Bolts of Slay Dragon (4d5) (+7,+9) {90% off} It is especially deadly against dragons. You made it yourself. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Healing {100% off} b) a Potion of *Healing* {100% off} c) a Potion of Curing d) a Fireproof Scroll of *Enchant Armor* {100% off} It cannot be harmed by fire. You stole it from the Scribe. e) The Ring of Avalmen (+3) {100% off} It increases your strength by 3. It makes you invisible. It provides resistance to poison, blindness and nexus. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. f) a Ring of Accuracy (+15) {100% off} You stole it from the Black Market. g) a Ring of Invisibility h) an Amulet of Reflection i) an Amulet of Anti-Magic {100% off} It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. j) Elven Soft Leather Armour [4,+23] (+1 to stealth) {100% off} It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) a Shadow Cloak of Stealth [6,+15] (+4 to stealth) {100% off} It increases your stealth by 4. It provides resistance to light and dark. You stole it from the Black Market. l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) 20 Seeker Bolts of Flame (4d5) (+6,+13) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. n) 16 Seeker Bolts (4d5) (+10,+4) {90% off} o) 40 Seeker Bolts (4d5) (+6,+8) {90% off} p) 45 Seeker Bolts (4d5) (+6,+6) {90% off} q) an Empty Bottle r) 8 Elf Skeletons s) 2 Dwarf Skeletons [Home Inventory - Gondolin ] a) a Potion of Healing b) a Potion of Healing {90% off} c) a Potion of Healing {100% off} d) a Potion of *Healing* e) The Wand of Digging of Thrain (18 charges) f) an Indestructible Ring of Slaying (+9,+11) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. g) a Ring of Slaying (+10,+7) {100% off} You stole it from the Black Market. h) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. i) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . j) a Small Leather Shield of Reflection [2,+7] k) a Broken Stick l) a Human Skeleton [The Mathom-house Inventory - Bree ] a) 29 Bolts 'Undur' (1d5) (+6,+12) (-6) {90% off} It decreases your constitution by 6. It produces chaotic effects. It drains life from your foes. It is especially deadly against dragons. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. b) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Skeleton Novice mindcrafter on level 25 of The Old Forest. |
Posted on 9.8.2004 23:54
12548. on the Ladder (of 19090)
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