The Angband Ladder: Ethilaloth, Wood-Elf Archer by <a02hansj@ida.his.se>
[ToME 2.2.2 Character Dump] Name : Ethilaloth Age 99 STR: 17 Sex : Male Height 61 INT: 18 Race : Wood-Elf Weight 86 WIS: 15 Class : Archer Social Class 26 DEX: 33 Body : Player CON: 18 God : Nobody CHR: 16 + To Melee Hit 21 Level 29 Max Hit Points 234 + To Melee Damage 23 Experience 84358 Cur Hit Points -7 + To Ranged Hit 35 Max Exp 84695 Max SP (Mana) 23 + To Ranged Damage 11 Exp to Adv. 120000 Cur SP (Mana) 4 AC 25+67 Gold 185735 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 4 Bows/Throw : Legendary[37]Searching : Good Shots/Round: 3 Saving Throw: Good Disarming : Good Mel.dmg/Rnd: 8d5+92 Stealth : Superb Magic Device: Legendary[5] Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are the only child of an Avarin Ranger. You have light green eyes, wavy black hair, and a fair complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 3264 enemies. You saved 12 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Quelle of the 2890th year of the third age. Your adventure lasted 15 days. Your Attributes: You are dead, killed by a Colbran on level 25 of Mirkwood. You can sense what is beyond walls. You are able to control the space/time continuum. You aggravate monsters. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You have ESP. You have normal luck. You reflect arrows and bolts. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. You are resistant to poison. You are resistant to bright light. You are resistant to blasts of shards. Your eyes are resistant to blindness. The space-time continuum cannot be disrupted near you. Your constitution is sustained. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Anti-teleportation: Prevents all teleportations, be it of you or monsters Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 1) - Combat 33.496 [0.800] . Weaponmastery 04.000 [0.500] - Archery 36.174 [1.050] . Sling-mastery 00.000 [0.500] . Bow-mastery 33.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.900 [0.900] . Disarming 01.000 [0.900] - Magic 00.406 [0.200] . Magic-Device 32.900 [1.100] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Tree walking [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Short Bow of Power (x2) (+10,+11) You bought it from the Weaponsmith. e) an Indestructible Ring of Invisibility f) a Ring of Dexterity (+5) It increases your dexterity by 5. You bought it from the Black Market. k) an Amulet of the Serpents [+4] (+3) m) a Dwarven Lantern of the Ethereal Eye {25% off} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It cannot be harmed by fire. You bought it from the Black Market. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) (nothing) p) a Large Leather Shield of Reflection [4,+7] s) a Dwarven Steel Helm [6,+9] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it lying on the floor of a special level. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+2] z) (nothing) {) 8 Arrows (1d4) (+7,+5) {90% off} |) a Dwarven Pick of Digging (1d4) (+20,+15) (+4) {!k} It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Expensive Black Market. [Character Inventory] a) a Demonshield [5,+3] b) a Book of Beginner Cantrips c) a Rune [Mind] d) 3 Fireproof Scrolls of Word of Recall {!*} It cannot be harmed by fire. You bought it from the Alchemy shop. e) 19 Scrolls of Identify {@1} f) a Scroll of Door/Stair Location g) 10 Scrolls of Satisfy Hunger h) a Wooden Rod of Trap Location (10/10) {@2} i) a Silver Rod of Charging of Recall (100/100) It regenerates its mana faster. You bought it from the Black Market. j) a Rod Tip of Lightning Bolts (30 Mana to cast) k) a Wand of Tidal Wave[6|20] of Plenty (11 charges) l) a Ring of Fire Resistance m) a Ring of Accuracy (+12) n) a Ring of Sustain Wisdom o) Leather Scale Mail of Resist Fire (-1) [11,+7] p) a Spectral Spear (1d6) (+6,+7) q) a Short Bow (x2) (+5,+3) r) 7 Arrows (exploding) (1d4) (+5,+5) {90% off} s) 22 Arrows (1d4) (+2,+3) {90% off} t) a Parchment - Monstrous Compendium 6 u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) 7 Scrolls of *Identify* b) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) 15 Arrows of Venom (1d4) (+6,+4) {90% off} It poisons your foes. You made it yourself. e) 15 Arrows of Slay Dragon (1d4) (+5,+6) {90% off} It is especially deadly against dragons. You made it yourself. f) 19 Arrows of Slay Animal (1d4) (+6,+3) {90% off} It is especially deadly against natural creatures. You made it yourself. g) 22 Arrows of Slay Demon (1d4) (+3,+3) {90% off} It strikes at demons with holy wrath. You made it yourself. h) 20 Arrows (exploding) (1d4) (+1,+3) {90% off} i) 27 Arrows (1d4) (+5,+8) {90% off} j) 29 Arrows (1d4) (+6,+5) {90% off} k) 21 Arrows (1d4) (+4,+5) {90% off} l) 17 Arrows (1d4) (+2,+5) {90% off} m) 22 Arrows (1d4) (+4,+3) {90% off} n) 22 Arrows (1d4) (+2,+4) {90% off} o) 41 Arrows (1d4) (+1,+4) {90% off} p) 19 Arrows (1d4) (+2,+3) {90% off} q) 16 Arrows (1d4) (+1,+2) {90% off} [The Mathom-house Inventory - Bree ] a) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . |
Posted on 1.9.2003 15:24
12810. on the Ladder (of 19090) Related screenshot:
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