The Angband Ladder: Bilbo, Hobbit Warrior by wobbly

  [Angband 3.5.0 Character Dump]

 Name   Bilbo        Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR:     16  -2  +3  +7  18/60
 Race   Hobbit       Weight     4st 0lb   INT:     10  +2  -2  +5     15
 Class  Warrior      Turns used:          WIS:      9  +1  -2  +7     15
 Title  Veteran      Game         69169   DEX:     17  +3  +2  +6 18/100
 HP     258/258      Standard     12064   CON:      9  +2  +2  +8  18/30
 SP     0/0          Resting         29

 Level                 23    Armor      [46,+49]    Saving Throw     61%
 Cur Exp            11138                           Stealth         Fair
 Max Exp            11473    Melee       1d7,+26    Disarming        68%
 Adv Exp            11220    To-hit       54,+28    Magic Devices     54
                             Blows      6.1/turn    Perception    1 in 3
 Gold                   9                           Searching        56%
 Burden         105.6 lbs    Shoot to-dam    +14    Infravision    60 ft
 Speed                  8    To-hit       59,+32
 Max Depth    1050' (L21)    Shots        1/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:...*......... Nexus:.............
rElec:...*......... Nethr:...+.........
rFire:...*....+.... Chaos:.............
rCold:...*......... Disen:...+.........
rPois:...+......... Feath:.............
rLite:+............ pFear:+............
rDark:...+......... pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:..+..........
Regen:...+......... Speed:+..+.........
  ESP:...+......... Blows:+............
Invis:+..+......... Shots:.............
FrAct:+.....+....+. Might:.+...........
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:......+.....+ Aggrv:...+.........


  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Dropped by a Singing, happy drunk in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     6.1 blows/round.
     With +1 STR and +0 DEX you would get 6.3 blows
     With +0 STR and +2 DEX you would get 6.5 blows
     Average damage/round: 214.9 vs. animals, 214.9 vs. evil creatures,
     240.8 vs. undead, 240.8 vs. orcs, and 189.1 vs. others.
     
b) a Long Bow of Extra Might (x4) (+11,+14) <+1>
     Conjured forth by magic at 1000 feet (level 20).
     
     +1 shooting power.
     
c) a Ring of Digging <+4>
     Found lying on the floor in a vault at 1000 feet (level 20).
     
     +4 tunneling.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 376 to 1170 turns to recharge at your current speed.
     Your chance of success is 57.8%
     
e) an Amulet of Searching <+6>
     Found lying on the floor of a special room at 650 feet (level 13).
     
     +30% to searching.
     
f) the Phial of Galadriel <+3>
     Dropped by an Apprentice at 500 feet (level 10).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
g) Mithril Chain Mail (Dwarven) (-1) [28,+11] <+1, +2>
     Dropped by a Scrawny cat in town.
     
     +1 strength.
     +2 constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Cloak [1,+0]
     Bought from a store.
     
i) a Small Metal Shield of Resist Fire [5,+7]
     Found lying on the floor at 900 feet (level 18).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) an Iron Helm of Wisdom [7,+4] <+2>
     Bought from a store.
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves [1,+6]
     Dropped by a Gelatinous cube at 950 feet (level 19).
     
l) a Pair of Iron Shod Boots of Free Action [4,+15]
     Found lying on the floor in a vault at 1000 feet (level 20).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 22 Arrows (1d4) (+0,+0)
     Found in a chest from 1000 feet (level 20).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 67.3.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Mushrooms of Second Sight
b) 10 Potions of Cure Serious Wounds
c) 10 Potions of Cure Critical Wounds
d) 3 Potions of Speed
e) 10 Potions of Berserk Strength
f) 5 Scrolls of Phase Door
g) a Scroll of Teleportation
h) 5 Scrolls of Magic Mapping
i) 16 Scrolls of Trap Detection
j) 7 Scrolls of Identify
k) 4 Scrolls of Word of Recall
l) a Scroll of Deep Descent
m) a Scroll of Monster Confusion
n) a Rod of Treasure Location
o) a Rod of Trap Location
p) a Staff of Teleportation (9 charges)
q) 3 Staves of Identify (22 charges)


  [Home Inventory]

a) 6 Potions of Cure Serious Wounds
b) 9 Potions of Cure Critical Wounds
c) 31 Scrolls of Phase Door
d) a Scroll of Satisfy Hunger
e) 5 Scrolls of Word of Recall
f) a Scroll of Recharging
g) 6 Scrolls of Holy Chant
h) a Staff of Teleportation (9 charges)
i) 3 Staves of Identify (21 charges)
j) a Light Crossbow of Power (x3) (+10,+15)
     Dropped by N�r, the Dwarf at 950 feet (level 19).
     
k) 18 Bolts (1d5) (+3,+6)
     Found lying on the floor at 900 feet (level 18).
     
l) 10 Bolts (1d5) (+0,+0)
     Bought from a store.
     
m) 19 Iron Shots of Slay Demon (1d4) (+5,+6)
     Found lying on the floor at 600 feet (level 12).
     
     Slays demons.
     
n) 20 Iron Shots of Slay Evil (1d4) (+3,+3)
     Bought from a store.
     
     Slays evil creatures.
     


[Player history]
      Turn   Depth  Note
      8560      0'  Began the quest to destroy Morgoth.
      8560      0'  Found the Short Sword 'Sting'
      8560      0'  Found the Ring of Power 'The One Ring'
      8560      0'  Killed Farmer Maggot
      8560    150'  Reached level 2
      8560    200'  Reached level 2
      8560    200'  Reached level 3
      8560    200'  Reached level 4
      8560    200'  Reached level 5
      8560    300'  Reached level 6
      8560    350'  Reached level 5
      8560    400'  Reached level 5
      8560    400'  Reached level 6
      8560    400'  Reached level 7
      8560    400'  Reached level 7
      8560    400'  Killed Bullroarer the Hobbit
      8560    400'  Reached level 7
      8560    400'  Reached level 8
      8560    400'  Reached level 9
      8560    500'  Killed Wormtongue, Agent of Saruman
      8560    500'  Reached level 10
      8560    500'  Found the Phial of Galadriel
      8560    500'  Reached level 11
      8560    600'  Reached level 12
      8560    600'  Killed Ulfast, Son of Ulfang
      8560    600'  Reached level 13
      8560    600'  Killed Orfax, Son of Boldor
      8560    600'  Reached level 14
      8560    600'  Killed Grishnákh, the Hill Orc
      8560    600'  Reached level 15
      8560    600'  Killed Golfimbul, the Hill Orc Chief
      8560    600'  Killed Sméagol
      8560    600'  Killed Lagduf, the Snaga
      8560    600'  Reached level 16
      8560    600'  Reached level 16
      8560    750'  Reached level 16
      8560    750'  Killed Ufthak of Cirith Ungol
      8560    800'  Reached level 17
      8560    800'  Reached level 18
      8560    800'  Reached level 19
      8560    800'  Reached level 20
      8560    800'  Reached level 21
      8560    850'  Reached level 21
      9106    950'  Reached level 22
      9218    950'  Reached level 23
     10238    950'  Killed Nár, the Dwarf
     10241    950'  Reached level 23
     10251    950'  Killed Grip, Farmer Maggot's dog
     10318    950'  Killed Boldor, King of the Yeeks
     11408   1000'  Killed Gorbag, the Orc Captain
     11619   1000'  Killed Shagrat, the Orc Captain
     11626   1000'  Reached level 24
     11799   1000'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 15.10.2014 16:40
Last updated on 15.10.2014 20:55

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16. on the Competition No.164 Ladder (of 29)

Comments

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On 15.10.2014 16:45 wobbly wrote:
Thought I'd join this silliness. No strategy, just take every stair, kill anything in the way. Ran over recall so dumped my junk in the store then bought more junk just to id it.

Oh and I can see why that drunk was happy, at least till Bilbo the mugger got to him ...

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