[Angband 3.5.0 Character Dump] Name Bilbo Age 30 Self RB CB EB Best Sex Male Height 3'0" STR: 16 -2 +3 +7 18/60 Race Hobbit Weight 4st 0lb INT: 10 +2 -2 +5 15 Class Warrior Turns used: WIS: 9 +1 -2 +7 15 Title Veteran Game 69169 DEX: 17 +3 +2 +6 18/100 HP 258/258 Standard 12064 CON: 9 +2 +2 +8 18/30 SP 0/0 Resting 29 Level 23 Armor [46,+49] Saving Throw 61% Cur Exp 11138 Stealth Fair Max Exp 11473 Melee 1d7,+26 Disarming 68% Adv Exp 11220 To-hit 54,+28 Magic Devices 54 Blows 6.1/turn Perception 1 in 3 Gold 9 Searching 56% Burden 105.6 lbs Shoot to-dam +14 Infravision 60 ft Speed 8 To-hit 59,+32 Max Depth 1050' (L21) Shots 1/turn You are the only child of a Hobbit Warrior. You are a well liked child. You have hazel eyes, curly brown hair, and a very fair complexion. rAcid:...*......... Nexus:............. rElec:...*......... Nethr:...+......... rFire:...*....+.... Chaos:............. rCold:...*......... Disen:...+......... rPois:...+......... Feath:............. rLite:+............ pFear:+............ rDark:...+......... pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:+....+....... Tunn.:..+.......... Regen:...+......... Speed:+..+......... ESP:...+......... Blows:+............ Invis:+..+......... Shots:............. FrAct:+.....+....+. Might:.+........... HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:....+........ Fear:............. Infra:......+.....+ Aggrv:...+......... [Character Equipment] a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1> Dropped by a Singing, happy drunk in town. +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 6.1 blows/round. With +1 STR and +0 DEX you would get 6.3 blows With +0 STR and +2 DEX you would get 6.5 blows Average damage/round: 214.9 vs. animals, 214.9 vs. evil creatures, 240.8 vs. undead, 240.8 vs. orcs, and 189.1 vs. others. b) a Long Bow of Extra Might (x4) (+11,+14) <+1> Conjured forth by magic at 1000 feet (level 20). +1 shooting power. c) a Ring of Digging <+4> Found lying on the floor in a vault at 1000 feet (level 20). +4 tunneling. d) the Ring of Power 'The One Ring' (+15,+15) <+5> {cursed} Dropped by a Singing, happy drunk in town. Permanently cursed. +5 strength, intelligence, wisdom, dexterity, constitution, speed. Provides immunity to acid, lightning, fire, cold. Provides resistance to acid, lightning, fire, cold, poison, dark, nether, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Aggravates creatures nearby. Drains experience. When aimed, it does bizarre things. Takes 376 to 1170 turns to recharge at your current speed. Your chance of success is 57.8% e) an Amulet of Searching <+6> Found lying on the floor of a special room at 650 feet (level 13). +30% to searching. f) the Phial of Galadriel <+3> Dropped by an Apprentice at 500 feet (level 10). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 19 to 36 turns to recharge at your current speed. Your chance of success is 93.5% g) Mithril Chain Mail (Dwarven) (-1) [28,+11] <+1, +2> Dropped by a Scrawny cat in town. +1 strength. +2 constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Cloak [1,+0] Bought from a store. i) a Small Metal Shield of Resist Fire [5,+7] Found lying on the floor at 900 feet (level 18). Provides resistance to fire. Cannot be harmed by fire. j) an Iron Helm of Wisdom [7,+4] <+2> Bought from a store. +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+6] Dropped by a Gelatinous cube at 950 feet (level 19). l) a Pair of Iron Shod Boots of Free Action [4,+15] Found lying on the floor in a vault at 1000 feet (level 20). Cannot be harmed by fire. Prevents paralysis. [Character Quiver] n) 22 Arrows (1d4) (+0,+0) Found in a chest from 1000 feet (level 20). Combat info: Hits targets up to 140 feet away. Average damage/round: 67.3. 35% chance of breaking upon contact. [Character Inventory] a) 3 Mushrooms of Second Sight b) 10 Potions of Cure Serious Wounds c) 10 Potions of Cure Critical Wounds d) 3 Potions of Speed e) 10 Potions of Berserk Strength f) 5 Scrolls of Phase Door g) a Scroll of Teleportation h) 5 Scrolls of Magic Mapping i) 16 Scrolls of Trap Detection j) 7 Scrolls of Identify k) 4 Scrolls of Word of Recall l) a Scroll of Deep Descent m) a Scroll of Monster Confusion n) a Rod of Treasure Location o) a Rod of Trap Location p) a Staff of Teleportation (9 charges) q) 3 Staves of Identify (22 charges) [Home Inventory] a) 6 Potions of Cure Serious Wounds b) 9 Potions of Cure Critical Wounds c) 31 Scrolls of Phase Door d) a Scroll of Satisfy Hunger e) 5 Scrolls of Word of Recall f) a Scroll of Recharging g) 6 Scrolls of Holy Chant h) a Staff of Teleportation (9 charges) i) 3 Staves of Identify (21 charges) j) a Light Crossbow of Power (x3) (+10,+15) Dropped by Nár, the Dwarf at 950 feet (level 19). k) 18 Bolts (1d5) (+3,+6) Found lying on the floor at 900 feet (level 18). l) 10 Bolts (1d5) (+0,+0) Bought from a store. m) 19 Iron Shots of Slay Demon (1d4) (+5,+6) Found lying on the floor at 600 feet (level 12). Slays demons. n) 20 Iron Shots of Slay Evil (1d4) (+3,+3) Bought from a store. Slays evil creatures. [Player history] Turn Depth Note 8560 0' Began the quest to destroy Morgoth. 8560 0' Found the Short Sword 'Sting' 8560 0' Found the Ring of Power 'The One Ring' 8560 0' Killed Farmer Maggot 8560 150' Reached level 2 8560 200' Reached level 2 8560 200' Reached level 3 8560 200' Reached level 4 8560 200' Reached level 5 8560 300' Reached level 6 8560 350' Reached level 5 8560 400' Reached level 5 8560 400' Reached level 6 8560 400' Reached level 7 8560 400' Reached level 7 8560 400' Killed Bullroarer the Hobbit 8560 400' Reached level 7 8560 400' Reached level 8 8560 400' Reached level 9 8560 500' Killed Wormtongue, Agent of Saruman 8560 500' Reached level 10 8560 500' Found the Phial of Galadriel 8560 500' Reached level 11 8560 600' Reached level 12 8560 600' Killed Ulfast, Son of Ulfang 8560 600' Reached level 13 8560 600' Killed Orfax, Son of Boldor 8560 600' Reached level 14 8560 600' Killed Grishnákh, the Hill Orc 8560 600' Reached level 15 8560 600' Killed Golfimbul, the Hill Orc Chief 8560 600' Killed Sméagol 8560 600' Killed Lagduf, the Snaga 8560 600' Reached level 16 8560 600' Reached level 16 8560 750' Reached level 16 8560 750' Killed Ufthak of Cirith Ungol 8560 800' Reached level 17 8560 800' Reached level 18 8560 800' Reached level 19 8560 800' Reached level 20 8560 800' Reached level 21 8560 850' Reached level 21 9106 950' Reached level 22 9218 950' Reached level 23 10238 950' Killed Nár, the Dwarf 10241 950' Reached level 23 10251 950' Killed Grip, Farmer Maggot's dog 10318 950' Killed Boldor, King of the Yeeks 11408 1000' Killed Gorbag, the Orc Captain 11619 1000' Killed Shagrat, the Orc Captain 11626 1000' Reached level 24 11799 1000' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit)