The Angband Ladder: enclume, Half-Orc Warrior by Enclume Tarass

  [Angband v3.5.0 Character Dump]

 Name   enclume      Age             13          Self  RB  CB  EB   Best
 Sex    Male         Height        5'6"   STR! 18/100  +2  +3  +9 18/***
 Race   Half-Orc     Weight    11st 3lb   INT:     15  -1  -2  +0     12
 Class  Warrior      Turns used:          WIS:  18/73  +0  -2  +0  18/53
 Title  Champion     Game       1781188   DEX:  18/87  +0  +2  +4 18/147
 HP     -128/692     Standard    193820   CON:  18/89  +1  +2  +3 18/149
 SP     0/0          Resting       3554

 Level                 40    Armor      [87,+75]    Saving Throw     59%
 Cur Exp          1239711                           Stealth          Bad
 Max Exp          1239711    Melee      4d10,+44    Disarming        66%
 Adv Exp          1375000    To-hit       87,+41    Magic Devices     43
                             Blows      5.5/turn    Perception   1 in 41
 Gold              310801                           Searching        14%
 Burden         166.9 lbs    Shoot to-dam    +15    Infravision    60 ft
 Speed                  5    To-hit       76,+38
 Max Depth    2600' (L52)    Shots        1/turn

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have hazel
 eyes, straight blond hair, and an average complexion.


rAcid:*.......+.... Nexus:.............
rElec:.+......+.... Nethr:+............
rFire:.+......+.... Chaos:.............
rCold:.+......+.... Disen:.............
rPois:............. Feath:.............
rLite:..........+.. pFear:............+
rDark:............+ pBlnd:.............
Sound:............. pConf:.............
Shard:.......++.... pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:++..+........ Speed:...........+.
  ESP:.........+... Blows:.............
Invis:+....+....... Shots:.............
FrAct:+.....+...+.. Might:.+...........
HLife:+............ S.Dig:+............
Stea.:........+.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:.............


  [Last Messages]

> You hit the Marilith (62).
> You hit the Marilith (65).
> The Marilith hits you.
> The Marilith misses you.
> You hit the Marilith (77).
> You hit the Marilith (68).
> You hit the Marilith (110). It was a good hit!
> You hit the Marilith (75).
> You hit the Marilith (98). It was a good hit!
> The Marilith hits you.
> The Marilith misses you.
> The Marilith hits you.
> The Marilith misses you.
> The Bile Demon breathes poison.
> You die.

Killed by a Bile Demon.

  [Character Equipment]

a) the Trident of Ulmo (4d10) (+15,+19) <+4> {!v!k!d}
     Dropped by a Young white dragon at 1800 feet (level 36).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 75 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 516.7 vs. animals, 648.7 vs. dragons, and
     385.1 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2> {!v!k!d}
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Bodykeeping
     Sustains strength, dexterity, constitution.
     
d) a Ring of Strength <+5>
     Found in a chest from 1950 feet (level 39).
     
     +5 strength.
     Sustains strength.
     
e) an Amulet of Regeneration
     Found lying on the floor at 2400 feet (level 48).
     
     Speeds regeneration.  
     
f) the Star of Elendil <+3> {@1}
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 76 to 150 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
g) Ribbed Plate Armour (Dwarven) (-3) [66,+10] <+2, +1, +3>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Fur Cloak of Protection [3,+11]
     Dropped by Boldor, King of the Yeeks at 2550 feet (level 51).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Elvenkind [12,+19] <+1>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Telepathy [3,+8]
     Dropped by M�m, Betrayer of Turin at 2000 feet (level 40).
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Bolg, Son of Azog at 1250 feet (level 25).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
l) a Pair of Leather Boots of Speed [2,+8] <+5>
     Dropped by Rogrog the Black Troll at 2150 feet (level 43).
     
     +5 speed.
     


  [Character Quiver]

n) 8 Arrows (1d4) (+5,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 93.6.
     35% chance of breaking upon contact.
     
o) 4 Arrows (1d4) (+5,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 85.3.
     35% chance of breaking upon contact.
     
p) 21 Arrows (1d4) (+9,+2)
     Found lying on the floor in a vault at 2000 feet (level 40).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 81.1.
     35% chance of breaking upon contact.
     
q) 25 Seeker Arrows of Slay Dragon (4d4) (+12,+18)
     Dropped by Ji Indur Dawndeath at 2550 feet (level 51).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 313 vs. dragons, and 178.9 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Potions of Cure Serious Wounds
b) 19 Potions of Cure Critical Wounds
c) 4 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 6 Potions of Heroism
f) a Scroll of Dispel Undead
g) 20 Scrolls of Satisfy Hunger
h) 2 Rods of Treasure Location {@4}
i) 2 Rods of Door/Stair Location {@3}
j) a Rod of Trap Location {@2}
k) 8 Rods of Fire Bolts (1 charging) {@6}
l) 2 Rods of Frost Bolts (1 charging) {@7}
m) 3 Rods of Acid Bolts {@5}
n) a Rod of Curing {@0}
o) a Rod of Illumination {@9}
p) a Rod of Recall {!*}
     Cannot be harmed by electricity.
     
q) a Wand of Acid Balls (4 charges)
     Cannot be harmed by acid.
     
r) a Staff of Detect Invisible (17 charges)
s) 3 Staves of Teleportation (23 charges)
t) 2 Staves of Identify (7 charges) {^>}


  [Home Inventory]

a) 10 Potions of Cure Serious Wounds
b) 9 Potions of Neutralize Poison
c) 8 Potions of Restore Life Levels
d) 3 Potions of Enlightenment
e) 10 Potions of Heroism
f) a Potion of Dragon Breath
g) a Scroll of Teleport Level
h) 30 Scrolls of Satisfy Hunger
i) 20 Scrolls of Recharging
j) 6 Rods of Treasure Location (1 charging) {@4}
k) a Staff of Detect Evil (12 charges)
l) 5 Staves of Teleportation (36 charges)
m) 8 Staves of Identify (62 charges) {^>}
n) a Ring of Protection [+17]
     Bought from a store.
     
o) a Ring of Open Wounds
     Dropped by a Ranger at 1600 feet (level 32).
     
     Impairs hitpoint recovery.  
     
p) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Rogrog the Black Troll at 2150 feet (level 43).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 321.3 vs. evil creatures, 372.9 vs. undead,
     372.9 vs. orcs, 372.9 vs. trolls, 372.9 vs. creatures not
     resistant to fire, and 269.8 vs. others.
     
q) the Long Bow of Bard (x5) (+17,+19) <+2, +1>
     Dropped by M�m, Betrayer of Turin at 2000 feet (level 40).
     
     +2 shooting power.
     +1 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
r) 14 Arrows of Frost (1d4) (+11,+8)
     Found lying on the floor at 2300 feet (level 46).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 185.6 vs. creatures not resistant to cold,
     and 106.1 vs. others.
     35% chance of breaking upon contact.
     
s) 14 Arrows of Acid (1d4) (+8,+7)
     Dropped by a Black ogre at 2350 feet (level 47).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.3 vs. creatures not resistant to acid,
     and 101.9 vs. others.
     35% chance of breaking upon contact.
     
t) 17 Arrows of Frost (1d4) (+5,+6)
     Found lying on the floor at 1000 feet (level 20).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 171.1 vs. creatures not resistant to cold,
     and 97.7 vs. others.
     35% chance of breaking upon contact.
     
u) 32 Arrows (1d4) (+6,+5)
     Dropped by a Cave ogre at 2100 feet (level 42).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 93.6.
     35% chance of breaking upon contact.
     
v) 36 Arrows (1d4) (+6,+3)
     Dropped by Draebor, the Imp at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 85.3.
     35% chance of breaking upon contact.
     
w) 29 Arrows (1d4) (+5,+4)
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 89.4.
     35% chance of breaking upon contact.
     
x) 22 Seeker Arrows of Slay Dragon (4d4) (+10,+8)
     Dropped by Lokkak, the Ogre Chieftain at 2100 feet (level 42).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 240.2 vs. dragons, and 137.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
    191849      0'  Began the quest to destroy Morgoth.
    191849     50'  Reached level 2
    191849     50'  Reached level 3
    191849    100'  Reached level 4
    191849    100'  Reached level 5
    191849    100'  Reached level 6
    191849    100'  Reached level 7
    191849    150'  Killed Fang, Farmer Maggot's dog
    191849    150'  Reached level 8
    191849    200'  Reached level 9
    191849    200'  Killed Grip, Farmer Maggot's dog
    191849    200'  Reached level 10
    191849    250'  Reached level 11
    191849    300'  Reached level 12
    191849    300'  Reached level 13
    191849    350'  Reached level 14
    191849    350'  Killed Mughash the Kobold Lord
    191849    450'  Reached level 15
    191849    500'  Killed Sméagol
    191849    500'  Killed Bullroarer the Hobbit
    191849    500'  Reached level 16
    191849    800'  Reached level 17
    191849    800'  Killed Wormtongue, Agent of Saruman
    191849    800'  Reached level 18
    191849    800'  Reached level 19
    191849    850'  Killed Brodda, the Easterling
    191849    850'  Killed Grishnákh, the Hill Orc
    191849    850'  Reached level 20
    191849    850'  Killed Nár, the Dwarf
    191849    850'  Found the Phial of Galadriel (LOST)
    191849      0'  Killed Farmer Maggot
    191849    900'  Reached level 21
    191849    950'  Reached level 22
    191849    950'  Killed Orfax, Son of Boldor
    191849   1000'  Reached level 23
    191849   1050'  Reached level 24
    191849   1050'  Killed Lugdush, the Uruk
    191849   1050'  Reached level 25
    191849   1100'  Killed Shagrat, the Orc Captain
    191849   1150'  Found the Short Bow of Amras (LOST)
    191849   1150'  Reached level 26
    191849   1150'  Killed Uglúk, the Uruk
    191849   1200'  Killed Lagduf, the Snaga
    191849   1250'  Killed Bolg, Son of Azog
    191849   1250'  Found the Set of Leather Gloves 'Cammithrim'
    191849   1250'  Reached level 27
    191849   1300'  Killed Golfimbul, the Hill Orc Chief
    191849   1350'  Killed Sangahyando of Umbar
    191849   1350'  Killed Angamaitë of Umbar
    191849   1400'  Killed Khîm, Son of Mîm
    191849   1400'  Killed Beorn, the Shape-Changer
    191849   1400'  Reached level 28
    191849   1450'  Reached level 29
    191849   1450'  Reached level 30
    191849   1450'  Reached level 31
    191849   1550'  Killed Gorbag, the Orc Captain
    191849      0'  Reached level 31
    191849   1650'  Reached level 32
    191849   1750'  Killed Tom the Stone Troll
    191849   1750'  Killed Bill the Stone Troll
    191849   1750'  Killed Bert the Stone Troll
    191849   1750'  Found the Set of Gauntlets 'Paurhach' (LOST)
    191849   1800'  Killed Ibun, Son of Mîm
    191849   1800'  Found the Trident of Ulmo
    191849   1800'  Killed Uvatha the Horseman
    191849   1800'  Reached level 33
    191849   1800'  Killed Castamir the Usurper
    191849   1950'  Killed Draebor, the Imp
    191849   1950'  Found the Chain Mail of Arvedui (LOST)
    191849   1950'  Found the Dagger 'Narthanc' (LOST)
    191849   1950'  Killed Ulfast, Son of Ulfang
    191849   1950'  Found the Augmented Chain Mail of Caspanion (LOST)
    191849   2000'  Killed Mîm, Betrayer of Turin
    191849   2000'  Found the Long Bow of Bard
    191849   2000'  Reached level 34
    191849   2000'  Found the Morning Star 'Firestar' (LOST)
    191849   2050'  Killed The Queen Ant
    191849   2050'  Reached level 35
    191849   2100'  Killed Lokkak, the Ogre Chieftain
    191849   2150'  Killed Adunaphel the Quiet
    191849   2150'  Found the Star of Elendil
    191849   2150'  Reached level 36
    191849   2150'  Killed Akhorahil the Blind
    191849   2150'  Killed Rogrog the Black Troll
    191849   2150'  Found the Dagger 'Nimthanc' (LOST)
    191849   2150'  Found the Flail 'Totila' (LOST)
    191849   2150'  Found the Short Bow of Amrod
    191849   2150'  Found the Metal Cap of Thengel (LOST)
    191849   2150'  Found the Long Sword 'Andúril'
    191849   2200'  Killed Vargo, Tyrant of Fire
    191849   2200'  Reached level 37
    191849   2250'  Killed Medusa, the Gorgon
    191849   2350'  Killed Ulwarth, Son of Ulfang
    191849   2350'  Reached level 38
    191849   2450'  Reached level 39
    191849   2550'  Found the Spear 'Nimloth' (LOST)
    191849   2550'  Found the Battle Axe of Balli Stonehand (LOST)
    191849   2550'  Killed Boldor, King of the Yeeks
    191849   2550'  Killed Scatha the Worm
    191849   2550'  Killed Ji Indur Dawndeath
    191849   2550'  Reached level 40
    191849   2550'  Found the Beaked Axe of Théoden (LOST)
    191849   2550'  Found the Iron Helm of Gorlim (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 4.5.2014 14:29

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8469. on the Ladder (of 19090)
3636. on the Angband Ladder (of 6561)
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On 4.5.2014 14:29 Enclume Tarass wrote:
for my 4th attempt, I think I was very lucky!

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