The Angband Ladder: Mischief, Leprechaun Monster by chris

  [PosChengband 2.0.4 Character Dump]


 Name       : Mischief                     ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/***
 Race       : Leprechaun                         WIS! :    18/150
 Subrace    : Death Leprechaun                   DEX! :    18/***
 Class      : Monster                            CON! :    18/***
                                                 CHR! :     18/80

 Level      :       50                           HP   :   975/975
 Cur Exp    : 15256386                           SP   :   572/572
 Max Exp    : 15256386                           AC   :       211
 Adv Exp    :    *****                           Speed:       +27

                                           ========== Skills =========
 Gold       : 21828981                     Melee      : Legendary[2]
 Kills      :     5542                     Ranged     : Legendary[32]
 Uniques    :      185                     SavingThrow: Heroic
 Artifacts  :      159                     Stealth    : Legendary[5]
                                           Perception : Poor
 Game Day   :       24                     Searching  : Fair
 Game Time  :    21:00                     Disarming  : Superb
 Play Time  :    23:49                     Device     : Legendary[40]


============================= Character Equipment =============================

a) The Club of Aegir (3d8) (+13,+20) [+10] (+4) {!!}
c) The Gun 'Railgun' (+2 to speed) {!!}
d) The Ring of Eternity (+3 to infravision) {InIf;*Co;ElSoDi}
e) The Ring of Tulkas (+4)
f) an Amulet of Magic Device Mastery and Hold Life (+4) <+20%>
g) The Jewel of Judgement (+3 to speed) (charging) {!!}
h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth) {!!}
i) The Fur Cloak 'Great Snowfield' [3,+20] (+4) {StIn;AcCoShNxCaFe;Rg[C}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
k) a Set of Dragon Gloves of Magic Mastery [4,+25] (+3) <+15%> {El}
l) a Pair of Dragon Boots of Speed [5,+23] (+9) {DkBl}


                }       ]]                                }       ]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+++...  72%           Speed      : ..+.+.+....++
 Elec       : ...+...+.++..  75%           Free Act   : .............
 Fire       : ..*....+.+... 100%           See Invis  : ......++.+...
 Cold       : +..*...+++... 100%           Warning    : .............
 Poison     : .......+.....  50%           SlowDigest : .............
 Light      : ..+......+...  50%           Regenerate : ........+....
 Dark       : .......+...+.  65%           Levitation : ............+
 Confusion  : ......+......  50%           Perm Lite  : .........+...
 Nether     : .......+....+  65%           Reflection : .............
 Nexus      : ........+....  50%           Hold Life  : .....+++.....
 Sound      : ...+.........  50%           Sust Str   : .............
 Shards     : ........+....  50%           Sust Int   : .............
 Chaos      : ......+.+....  65%           Sust Wis   : .............
 Disenchant : ...+.........  50%           Sust Dex   : ..+..........
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+.+.  65%           Sust Chr   : .............
 Fear       : .......++....                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : ........+.... 6d7+2          Telepathy  : .........+...


                }       ]]                                }       ]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .....+....+.. +35%
 Cold Brand : +............                Spell Pow  : ............+ +15%
 Pois Brand : .............                Spell Cap  : ............+ +30%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: ...+.........  80'
 Quake      : .............                Stealth    : .......+.....
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


                }       ]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 4...4...44... 18/100 -6  0  2 16 18/***
        INT!: ...3..344.... 18/100  1  0 -2 14 18/***
        WIS!: ......34.....  18/90  1  0 -2  7 18/150
        DEX!: ..2.4....4... 18/100  7  0  0 10 18/***
        CON!: 4...4....4... 18/120 -2  0  1 12 18/***
        CHR!: .............  18/90 -2  0  1  0  18/80


==================================== Melee ====================================

 Hand #1: The Club of Aegir (3d8) (+13,+20) [+10] (+4)      Accuracy
 Weight : 30.0 lbs                                           AC Hit
 To Hit : 13 + 69 = 82                                       25 90%
 To Dam : 20 + 35 = 55                                       50 86%
 Blows  : 3.50                                               75 81%
 Damage                                                     100 76%
 Crits  : 1.30x + 2.51                                      125 72%
 Normal : 259 (210-308) [1.30x]                             150 67%
 Evil   : 320 (224-416) [2.60x]                             175 62%
 Undead : 381 (238-525) [3.90x]                             200 57%
 Demons : 381 (238-525) [3.90x]
 Cold   : 351 (231-472) [3.25x]


=================================== Shooting ==================================

 Shooting: The Gun 'Railgun' (+2 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 25 + 31 = 56
 To Dam  : 25 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)



=================================== Spells ====================================

                     Lvl Cost Fail Desc
Phase Door             1    2   0% 
Detect Treasure        1    3   0% 
Detection             10    5   0% 
Cause Light Wounds    15    3   0% dam 3d9
Teleport              15    5   0% 
Teleport To           15   12   0% 
Telekinesis           20   12   0% 
Cause Critical Wound  30   15   0% dam 10d17
Animate Dead          35   15   0% 
Blinking Death        40    0   0% 
Fanaticism            45   40   0% 

================================ Last Messages ================================

> You have 1 charge remaining.
> You see 31 Bolts (2d5) {excellent}.
> You see Metal Lamellar Armour [23] {excellent}. <x2>
> You see Metal Scale Mail [13] {excellent}.
> Really destroy Metal Scale Mail [13] {excellent}? [y/n/Auto]
> You destroy Metal Scale Mail [13] {excellent}.
> You see no more Metal Scale Mails [13] {excellent}.
> You see Metal Lamellar Armour [23] {excellent}.
> Really destroy Metal Lamellar Armour [23] {excellent}? [y/n/Auto]
> You destroy Metal Lamellar Armour [23] {excellent}.
> You see no more Metal Lamellar Armours [23] {excellent}.
> You see Metal Lamellar Armour [23] {excellent}.
> Really destroy Metal Lamellar Armour [23] {excellent}? [y/n/Auto]
> You destroy Metal Lamellar Armour [23] {excellent}.
> You see no more Metal Lamellar Armours [23] {excellent}.
> You see a Steel Helm [6] {excellent}.
> Really destroy Steel Helm [6] {excellent}? [y/n/Auto]
> You destroy a Steel Helm [6] {excellent}.
> You see no more Steel Helms [6] {excellent}.
> You see 31 Bolts (2d5) {excellent}.
> Really destroy Bolts (2d5) {excellent}? [y/n/Auto]
> You destroy 31 Bolts (2d5) {excellent}.
> You see no more Bolts (2d5) {excellent}.
> You cannot run in that direction.
> You see a Heavy Crossbow (x4) {good}.
> Auto-destroying a Heavy Crossbow (x4) {good}.
> You cannot run in that direction.
> You see 3 Scrolls of Holy Chant.
> Auto-destroying 3 Scrolls of Holy Chant.
> In your pack: a Staff of Healing (3 charges) (l).
> You combine some items in your pack.


=================================== Dungeons ==================================

 Angband         : level  24
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Forest          : level  32
 Mountain        : level  37
 Anti-melee cave : level  40
!Icky cave       : level  35
 Mount Olympus   : level  98
 Arena           : level  56

 Now, you are exploring level 98 of Mount Olympus.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Lousy, the King of Louses                (Dungeon level:   6) - level 11
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 30
  Old Man Willow Quest                     (Danger  level:  22) - level 34
  Logrus Master                            (Danger  level:  25) - level 34
  Dark Elven Lords Quest                   (Danger  level:  25) - level 34
  The Vault                                (Danger  level:  30) - level 34
  The Barrow Downs                         (Danger  level:  35) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 36
  The Old Castle                           (Danger  level:  50) - level 50

< Failed Quest >
  Nothing.


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 5542 enemies including 185 unique monsters in total.

< Unique monsters top 20 >
  The Unicorn of Order                     (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Kaschei the Immortal                     (level  90)
  Tulzscha, the Green Flame                (level  89)
  Hades, Ruler of the Underworld           (level  88)
  Poseidon, Lord of Seas and Storm         (level  88)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hephaestus, the Smith God                (level  86)
  Hermes, the Messenger God                (level  86)
  Ares, the God of War                     (level  86)
  Artemis, the Moon Goddess                (level  86)
  Apollo, the Sun God                      (level  86)
  Typhoeus, the Storm Giant                (level  85)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Ymir the Ice Giant                       (level  85)


=================================== Virtues ===================================

Your alighnment : Neutral

You are somewhat virtuous in Chance.
You are virtuous in Diligence.
You are the living embodiment of Sacrifice.
You are virtuous in Justice.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.
You are an enemy of Patience.
You are the polar opposite of Compassion.


================================== Mutations ==================================

You are subject to cowardice.
There is a white aura surrounding you.


============================= Character Inventory =============================

a) 14 Rations of Food
b) 30 Potions of Curing
c) 25 Scrolls of Teleportation
d) 4 Rods of Perception (1 charging) {@z7!s!d!k!!}
e) 3 Rods of Recall {@zr!s!d!k}
f) 7 Rods of Healing (4 charging) {@zh!s!d!k}
g) 6 Rods of Teleport Other {@zt!s!d!k}
h) 11 Rods of Stone to Mud (2 charging) {@z8!s!d!k}
i) 15 Wands of Disintegrate (55 charges) {@ad!s!d!k}
j) 13 Wands of Rockets (1 charge) {@ar!s!d!k}
k) 5 Staffs of Healing (5x 3 charges) {@uh}
l) 4 Staffs of Destruction (4x 5 charges) {@ud}
m) a Staff of Destruction (4 charges) {@ud}
n) The Pair of Metal Shod Boots of Thror [6,+20] (+3)


================================ Home Inventory ===============================

 ( page 1 )
a) 23 Mushrooms of Restoring {!E}
b) 35 Rations of Food
c) 7 Servings of Ambrosia {!E}
d) 11 Potions of Boldness
e) 99 Potions of Speed {!k!q}
f) 63 Potions of Speed {!k!q}
g) 19 Potions of Heroism
h) 44 Potions of Cure Critical Wounds
i) 46 Potions of Healing {!k!q}
j) 67 Potions of *Healing* {!k!q}
k) 12 Potions of Life {!k!q}
l) 30 Potions of Restore Mana {!k!q}

 ( page 2 )
a) 2 Potions of Constitution {!k}
b) 33 Potions of Enlightenment
c) 46 Potions of Resistance {!k!q}
d) 6 Potions of Curing
e) a Potion of Invulnerability
f) a Potion of Polymorph {!k}
g) 6 Potions of Giant Strength {!k}
h) 12 Potions of Stone Skin
i) 5 Scrolls of Teleportation
j) 9 Scrolls of *Remove Curse*
k) 30 Scrolls of Recharging
l) 5 Scrolls of Mundanity

 ( page 3 )
a) 21 Scrolls of Holy Chant
b) 42 Scrolls of Destruction {!*}
c) 18 Scrolls of Genocide {!*}
d) 7 Scrolls of Mass Genocide {!*}
e) 17 Scrolls of Forest Creation
f) 3 Scrolls of Wall of Stone
g) 9 Scrolls of Vengeance
h) a Scroll of Mana
i) 4 Rods of Recall {@zr!s!d!k}
j) 5 Rods of Enlightenment {@zm!s!d!k}
k) 3 Rods of Curing {@zc!s!d!k!!}
l) a Rod of Restoration {@z9!s!d!k!!}

 ( page 4 )
a) 4 Rods of Teleport Other {@zt!s!d!k}
b) a Wand of Teleport Other (12 charges) {@at!s!d!k}
c) 17 Wands of Stone to Mud (196 charges) {@am!s!d!k}
d) 5 Wands of Drain Life (35 charges) {@al!s!d!k}
e) 8 Staffs of Healing (8x 4 charges) {@uh}
f) 12 Staffs of Speed (12x 8 charges) {@us}
g) a Staff of Genocide (4 charges)
h) 8 Staffs of Destruction (8x 5 charges) {@ud}
i) a Staff of Mana Storm (5 charges)
j) The Ring of Nobility {Ca;FaSiTe(Dx}
k) The Ring 'Precious' [+13] (+2 to speed) {SpStDxCn;ElFiFe[M}
l) a Ring of Damage and Heroism (+19)

 ( page 5 )
a) a Ring of Speed (+11)
b) 2 Rings of Speed (+10)
c) The Ring 'Draupnir' (+4) {SpCn;Bl}
d) The Ring of Power (Narya) (+1)
e) The Ring of Power (Nenya) (+2) {Wr}
f) The Ring of Destruction {*Ac;CoBlSo;FaSi}
g) a Ring of Lordly Protection [+19] {So}
h) a Ring of Lordly Protection [+16] {Dk}
i) 6 Rings of Extra Shots
j) a Ring of Might 'Mightiest in the Galaxy' (+1,+6) (+5)
k) a Ring of Might (+4)
l) The Ring of Giant Strength (+4) {StDxCn;NxDi;Si}

 ( page 6 )
a) The Ring of Destruction [-50] (+4)
b) a Ring of Weaponmastery (+2)
c) a Ring of Weaponmastery (+3)
d) a Ring of Resistance {Di}
e) a Ring of Resistance {Cf}
f) a Ring of Resistance {Li}
g) 2 Rings of Extra Might
h) 2 Amulets of Reflection
i) The Amulet of Carlammas (+2) {!!}
j) The Amulet of Ingwe (+3)
k) The Necklace of the Dwarves (+3)
l) The Amulet of Lore {AcPoDi;RfLu[T}

 ( page 7 )
a) an Amulet of Resistance
b) an Amulet of Telepathy
c) The Amulet of Faramir (+12,+0) (+3)
d) The Torque of Boromir (+0,+8)
e) The Bead 'Yasaka-no-Magatama' (+3)
f) The Inro of Mito Koumon (+2)
g) an Amulet of Magic Device Mastery (+4) <+20%>
h) 2 Amulets of Magic Device Mastery (+2) <+10%>
i) The Amulet of The Pitch Dark Night [+5] (+4)
j) The Amulet of Sacred Knights [+10] (+2)
k) The Collar Harness of the Hell (+15,+15) [-5] (-2)
l) The Pendant of Gogo (+4)

 ( page 8 )
a) an Amulet of Trickery (+3 to speed)
b) 2 Amulets of Trickery (+2 to speed)
c) The Feanorian Lamp 'Silverlight' (+3 to stealth) {WiSl;FiBl;Ds}
d) The Incandescent Light of Yeduson (+3 to infravision)
e) The Phial 'Lucky Star' (+1 to stealth) {InCnSlIf, !!}
f) The Phial of Galadriel (+1 to searching)
g) The Star of Elendil (+1 to speed)
h) The Stone of Lore
i) The Palantir of Westernesse (+3) (charging)
j) The Levitation Stone of Laputa (+2 to speed)
k) The Stone of Nature [+5]
l) The Stone of Life (+3)

 ( page 9 )
a) The Crusader's Stone (+2)
b) The Stone of Craft (+2 to speed) {!!}
c) The Stone of War (+6,+6)
d) The Eye of the Hydra (+3 to speed) {!!}
e) Balance Dragon Scale Mail (-2) [40,+18]
f) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {So}
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Nt}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Bl}
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li}
j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
k) The Haramakido of Yositsune [17,+28] (+2)
l) The Full Plate Armour of Isildur [25,+25] (+2)

 ( page 10 )
a) The Mithril Chain Mail of Bilbo (+1,+1) [28,+12] (+1 to speed) {Nt}
b) The Rhino Hide Armour 'Shambler' (+11,+9) [8,+16] (+2) {StCn;AcElCoShNx[E}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
d) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
e) a Pair of Dragon Wings [4,+15] {FiCoPoDkCfNtCa}
f) a Pair of Dragon Wings [4,+24] {ShSoNt}
g) The Large Leather Shield of Celegorm [6,+20] {Po, !s!d}
h) The Large Metal Shield of Anarion [8,+18] {Dk}
i) a Dragon Shield of Elvenkind [8,+19] (+2 to stealth) {ShSo}
j) a Dragon Shield of Elvenkind [8,+29] (+3 to stealth) {BlCa}
k) a Dragon Shield of Reflection [8,+31] {Po}
l) a Mirror Shield of Resistance [10,+30] {Po}

 ( page 11 )
a) The Mirror Shield of Gil-Galad [10,+20] (+4)
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
c) The Iron Crown of Siberia (+5,+7) [0,+30] {CoShBl}
d) The Golden Crown 'Silentwalker' [0,+10] (+2 to searching) {DxCnSr;PoSh}
e) The Golden Crown of Amber [0,+15] (+3) {Nt;Hl, !!}
f) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
g) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Ca}
h) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
i) The Set of Gauntlets of Corwin [2,+15] (+4)
j) a Set of Dragon Gloves [4,+17] {PoNtDi}
k) a Set of Dragon Gloves of Genji (+5,+0) [4,+24] (+3) {PoDi}
l) a Set of Cesti of the Berserker (-15,+15) [5,-23] (+1 attack)

 ( page 12 )
a) a Set of Cesti of the Sniper (+4,+1) [5,+14] (+4)
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Hl}
c) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)
d) a Pair of Metal Shod Boots of Speed [6,+14] (+10)
e) The Dagger 'Eviscerator' (1d4) (+44,+4)
f) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed)
g) The Small Sword 'Sting' (1d6) (+12,+12) (+2 attacks) {Ca}
h) The Long Sword of Falis (4d5) (+20,+15) (+5)
i) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3) {$}
j) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
k) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2)
l) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)

 ( page 13 )
a) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
c) a Diamond Edge (7d5) (+15,+18) (+4)
d) a Diamond Edge (7d5) (+16,+17) (+4)
e) a Diamond Edge (7d5) (+18,+15) (+4)
f) 3 Poison Needles (1d1) (+0,+0)
g) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
h) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+2)
i) The Glaive of Pain (9d6) (+0,+30)
j) The Mace 'Taratol' (3d4) (+12,+12)
k) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3)
l) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Fe~o}

 ( page 14 )
a) The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1)
b) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
c) The Tetsubo 'Nyoi-bou' (7d7) (+5,+25) [+10] (+5)
d) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1 to speed) {cursed}
e) a Mace of Disruption (5d8) (+4,+9)
f) a Mace of Disruption (Chaos) (6d8) (+10,+14)
g) a Mace of Disruption of Force (5d8) (+9,+17) (+2)
h) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
i) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
j) The Sling 'Hurricane' (x3) (+20,+18) (+3 to speed) {SpCn;El;Xm}
k) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Hl}
l) The Light Crossbow of Brand (x5) (+12,+12) (+5 to speed) {~L}

 ( page 15 )
a) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
b) The Gun 'Crimson' (+4 to speed) {Cf~U}
c) The Harp of Daeron (+4) {!!}
d) The Harp of Maglor (+4)
e) 99 Steel Bolts (3d5) (+10,+10) {@f1=g}
f) 99 Steel Bolts (3d5) (+10,+10) {@f1=g}
g) 24 Steel Bolts (3d5) (+10,+10)
h) 7 Steel Bolts of Hurt Evil (3d5) (+8,+8) {@f3!s!d!k}
i) 22 Bolts of Hurt Evil (1d5) (+8,+8)
j) 18 Steel Bolts of Hurt Evil (3d5) (+8,+9)
k) 24 Steel Bolts of Prism (3d5) (+7,+11)
l) 17 Steel Bolts of Shocking (3d5) (+8,+10)

 ( page 16 )
a) 25 Steel Bolts of Hurt Evil (3d5) (+8,+10)
b) 28 Bolts of Shocking (1d5) (+12,+6)
c) 18 Bolts of Shocking (1d5) (+8,+10)
d) 27 Bolts of Hurt Evil (1d5) (+9,+9)
e) 26 Steel Bolts of Holy Might (3d5) (+11,+8)
f) 48 Steel Bolts of Shocking (3d5) (+11,+8)
g) 27 Steel Bolts of Hurt Evil (3d5) (+7,+12)
h) 30 Steel Bolts of Hurt Evil (3d5) (+10,+10)
i) 28 Steel Bolts of Prism (3d5) (+9,+12)
j) 17 Steel Bolts of Wounding (3d5) (+12,+9)
k) 23 Steel Bolts of Wounding (3d5) (+9,+12)
l) 33 Steel Bolts of Prism (3d5) (+11,+11)

 ( page 17 )
a) 24 Steel Bolts of Hurt Evil (3d5) (+11,+11)
b) 19 Steel Bolts of Prism (3d5) (+13,+11)
c) 28 Steel Bolts of Slaying (4d5) (+11,+14)
d) 27 Steel Bolts of Slaying (4d5) (+13,+17)
e) 57 Seeker Bolts (6d5) (+8,+8)
f) 34 Seeker Bolts (6d5) (+9,+9)
g) 15 Seeker Bolts of Hurt Evil (6d5) (+7,+3)
h) 34 Seeker Bolts of Flame (6d5) (+8,+5)
i) 20 Seeker Bolts of Flame (6d5) (+7,+9)
j) 32 Seeker Bolts of Wounding (6d5) (+15,+11)
k) 18 Seeker Bolts of Wounding (6d5) (+13,+20)


==================================== Museum ===================================

 ( page 1 )
a) The Feanorian Lamp 'Vile of Galadriel' (-5 to searching) {cursed,
Sr;Cf;HlTeTy}
b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
c) The Golden Crown of Gorlim [0,-20] {cursed, Di;Ag}
d) The Hard Leather Cap 'Moonmaster' [2,-22] {cursed, Nx;Ty[MT}
e) The Steel Helm of Insecurity [6,-22] {cursed, AcDk;SiTe}
f) The Kabuto of Wasted Years [7,-12] (-4 to stealth) {cursed,
InSl;Cf;SiTeTy[M(In}
g) The Pair of Metal Shod Boots of Crushing [6,-21] (-6 to speed) {cursed,
Sp;FaRgTeAg}
h) The Sling 'Crayswander' (x3) (-14,-23) {cursed, Fe;XmXsTe}
i) a Mithril Statue of Nodens, Lord of the Great Abyss



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "bae6587abb8d7cd8ec"]


Posted on 10.9.2013 15:11
Last updated on 17.9.2013 22:34

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2656. on the Ladder (of 19090)
236. on the PosChengband Ladder (of 2395)
70. for this player (

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On 10.9.2013 15:11 chris wrote:
It took some time, but I finally scored a source of telepathy. I had a faux crown of "telepathy" for a bit, but that had some major detection holes in it. Hounds in particular where a nasty omission.

Now, my greed dictates I must have more gold!

On 10.9.2013 18:08 chris wrote:
Finally! A decent use for all this leprechaun mana ... Cursing just doesn't cut it :)

An alternative is a force weapon, of course, and I have a Force Mace of Disruption at home. But that's not quite powerful enough, it seems ...

On 10.9.2013 20:00 HugoTheGreat2011 wrote:
What does Fanaticism do?

On 10.9.2013 21:32 chris wrote:
Why, it summons Leprechaun Fanatics, of course!

On 10.9.2013 22:20 chris wrote:
Quick leveling in the Arena is also good for quick gold, but not so good for uber artifacts. Nor for -Rockets, though I did just recently manage a new -Disintegrate.

Pushing 10Mgp ... Leprechaun Power!!

On 10.9.2013 23:57 chris wrote:
Hmm ... Maybe there is melee hope after all? I still need Shiva's Jacket and a pair of +2 'zerker gloves. Toss in Vilya as well!

On 17.9.2013 01:12 chris wrote:
[CL50:DL91] 16:20
First -Rockets found at depth ... I can't remember where I got this first one as this character is like 2 months old, but I seem to recall buying it in the BM? Ah, a quick check on the old comp ladder shows that I actually found my first -Rockets on DL37 at about the 3 hour mark. That seems like forever ago :)

Shooting is stronger than melee, of course, but I grew tired of the more tedious mechanics. Plus, Excalibur never really seems to get much use ...

Still, I run from almost everything?

On 17.9.2013 01:48 chris wrote:
Saruman had the Jewel, at long last. Now, I should finally be able to speed up the rocket search. But first, there are 19 uniques on this level to kill! (/sarc)

On 17.9.2013 15:04 chris wrote:
[CL50:DL92] 19:25
Still building ... I'm dual wielding for a bit to pass the time in my rocket search. I also discovered that Railgun is extremely OP. It shoots a 300hp beam of light every single turn. Probably, I could take the serpent out with it? I'll have to check if Magic Mastery boosts that damage ... (Damn, I should probably nerf it to 200hp damage but this guy needs a boost!)

I finally found and fixed the too many uniques per level bug. So, 19 uniques at once should no longer happen. That's good, since I have trouble fighting them 1v1. Cerberus was freaking insane, for example, and I even had fire immunity. He must have breathed over 20 times, including some hair raising double breaths (When you only have 870hp, this is scary).

4 -rockets. And I've had 3 get insta-destroyed in vaults so far, despite having insane stealth at the time. Sigh ...

On 17.9.2013 17:50 chris wrote:
[CL50:DL92] 21:26
OK, this will have to do for my equipment. I finally finally *finally* managed to recover a -Rockets from a vault. The previous 6 or so either get quaked to oblivion or destroyed by various vault monsters. Last one was Gothmog in lure mode, combined with 40+ Great Unclean Ones hanging back, wide awake, and breathing god knows what. Telekinesis failed and that was that ... Not to mention I was taking huge damage each turn and facing infinite summon spamming. But at least I got 5 squares away and in line of sight of the magic wand before some breath took it out (Plasma from a Warp Demon?). Every previous vault-encounter was a 2ms insta-removal of the wand from the level. Grrrr ...

But 10 is probably enough for the J if I use recharging. I'll hang out for a couple more as there are still quite a few end game uniques roaming about. And now I am rather mad at Gothmog!

On 17.9.2013 19:21 chris wrote:
Artemis *is* a pain in the butt. She would shoot 3 or 4 times in a row, so I just sat there healing every turn, wondering when I would get a chance to do something. Then, towards the end, she snuck in a double move. And you know, I was beginning to wonder if I should wait a bit before healing, using my 645hp rods rather than my pathetic 405hp staves, but thought, nah, too risky. Good thing, as 3 rounds of shots would have killed me.

She dropped Amber though, and I think I'll pair it up with Lohengrin. Perhaps I won't need those 64 !*Healing* sitting at home? Doubtful ;)

On 17.9.2013 20:21 chris wrote:
Unicorn! As you can see, I barely pulled it off. That bitch sucked up about 20 -Disintegrates while at one star, spamming healing and her uber-munchkin Summon GWoP spell. Why don't players get that? This game would be easy!

I had her down to 2 stars when my rockets gave out (28,080 damage) and she sucked up 32 disintegrates (12,960 damage) as well for a grand total of 41,040 damage. Good thing she only has 20,000 hp (/sarc). Destruction ran out long ago, so I don't think I can get to her loot. I was *Terrified* by an adjacent Sky Drake and a telepathic range GWoP when I launched that final disintegrate. After that, I read a scroll of teleport, of course!

On 17.9.2013 22:34 chris wrote:
I'll see you a Unicorn, and raise you a Hades! I really wish I had more speed though. And *not* carrying potions of healing is rather bold, as I trembled while trying to use my rods (0.7% fail) after failing against a hand of doom a couple of times. Either time could easily have been the end!

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