The Angband Ladder: Flightpath, Elemental Monster by Elliott

  [PosChengband 1.0.37 Character Dump]


 Name       : Flightpath                   ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/***
 Race       : Elemental                          Wis! :    18/135
 Subrace    : Air Elemental                      Dex! :    18/***
 Class      : Monster                            Con  :    18/***
                                                 CHR  :    18/212

 Level      :       50                           HP   :   386/996
 Cur Exp    : 10646207                           SP   :       0/0
 Max Exp    : 10646207                           AC   :       178
 Adv Exp    :    *****                           Speed:    +29+10

                                           ========== Skills =========
 Gold       :   542613                     Melee      : Legendary[25]
 Kills      :     6546                     Ranged     : Legendary[10]
 Uniques    :      159                     SavingThrow: Legendary[7]
 Artifacts  :      111                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       18                     Searching  : Superb
 Game Time  :    12:21                     Disarming  : Superb
 Play Time  :    30:42                     Device     : Heroic


============================= Character Equipment =============================

a) The Great Axe 'Nature's Wrath' (4d4) (+12,+19) (+2 to speed)
{AtSpDxSrDg;ElCo;Fa/XDL/*PZ}
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
c) The Harp of Maglor (+4)
d) The Ring of Arvedui (+3,+8) (+2 to infravision) {If;ShCfDi}
e) The Ring of Theoden (+5) {SpStInDxCn;AcFiDkBl}
f) The Amulet of Seeking (+4,+2) (+2) {Cn;FiNxCa;RfHl}
g) The Stone of Craft (+2 to speed)
h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth) (charging)
i) The Pair of Dragon Wings 'Stormbringer' [4,+26] (+3 to speed) {cursed,
SpCh;AcFiCoLiBlSoCa}
j) The Golden Crown of Amber [0,+15] (+3) (charging) {Sd}
k) The Set of Dragon Gloves of the Defender of the Crown (+1,+10) [4,+19] (+3 to
stealth) {InSlSr;FiShNt;Fa}
l) The Pair of Dragon Boots 'Silver Chariot' [5,+19] (+4 to speed)
{SpChSr;PoBlDi;HlLv[M(InCh}


              /*}=="*[(]]]                              /*}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....+..++...+  75%           Speed      : +...+.+.++.+#
 Elec       : +......+.+..* 100%           Free Act   : +.+.......+.+
 Fire       : ....++.++++.+  79%           See Invis  : .+.....+.+..+
 Cold       : +......+++..+  77%           Warning    : .............
 Poison     : .......+...++  72%           SlowDigest : .........+...
 Light      : ........++...  65%           Regenerate : .........+...
 Dark       : ..+.+..+.....  72%           Levitation : ........+..++
 Confusion  : ...+.....+..+  72%           Perm Lite  : .+.......+...
 Nether     : ..+....+..+..  72%           Reflection : .+...+.......
 Nexus      : .....+.......  50%           Hold Life  : .++..+.+...+.
 Sound      : ........+....  50%           Sust Str   : ..+..........
 Shards     : ...+......+..  65%           Sust Int   : ..+........+.
 Chaos      : .....+..++...  72%           Sust Wis   : .............
 Disenchant : ...+.......+.  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ..+.+...++.+.  77%           Sust Chr   : ..+........+.
 Fear       : .......+....#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ............+ 6d7+2          Anti Magic : ...........+.
 Aura Cold  : .............                Telepathy  : .+...........


              /*}=="*[(]]]                              /*}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .+...........
 Slay Undead: *............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: *............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .+.+......... 100'
 Quake      : .............                Stealth    : .......+..+..
 Vampiric   : .............                Searching  : +.........++.
 Chaotic    : .............                Cursed     : ........+....
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : +............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              /*}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ..4.5....3...  18/90  2  0  2 12 18/***
        INT!: .34.5..4..3s.  18/90 -4  0 -2 19 18/***
        Wis!: .3.....4.3... 18/100 -4  0 -2 10 18/140  18/135
        Dex!: 2...5........ 18/100  6  0  0  7 18/***  18/***
        Con : ....52...3...  18/99  2  0  1 10 18/***  18/***
        CHR : ..4.....3..4.  18/92  0  0  1 11 18/212


==================================== Melee ====================================

 Hand #1: The Great Axe 'Nature's Wrath' (4d4) (+12,+19) (+ Accuracy
 Weight : 23.0 lbs                                           AC Hit
 To Hit : 12 + 65 = 77                                       25 91%
 To Dam : 19 + 40 = 59                                       50 86%
 Blows  : 7.00                                               75 82%
 Damage                                                     100 77%
 Crits  : 1.16x + 1.31                                      125 73%
 Normal : 497 (448-546) [1.16x]                             150 69%
 Animals: 619 (497-742) [2.90x]                             175 64%
 Evil   : 581 (483-679) [2.32x]                             200 60%
 Undead : 822 (581-1064) [5.80x]
 Giants : 658 (511-805) [3.48x]
 Dragons: 822 (581-1064) [5.80x]


=================================== Shooting ==================================

 Shooting: The Harp of Maglor (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 51 = 51
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 20 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Lightning Bolt         2    3   0% dam 15d8
Phase Door             5    3   0% 
Teleport              10    5   0% 
Confusing Strike      15    7   0% 
Lightning Ball        17   10   0% dam 95
Haste Self            25   20   0% dur 50+1d70
Lightning Strike      32   25   0% 
Whirlwind             35   40   0% 
Lightning Storm       37   30   0% dam 300
Sky Gate              42   40   0% 


================================ Last Messages ================================

> *** LOW HITPOINT WARNING! ***
> You feel weak for a moment, but the feeling passes.
> The Black reaver gets zapped!
> You have 33 Scrolls of Teleportation {25% off}.
> You are no longer stunned.
> There is a magma vein blocking your way.
> You have finished the tunnel.
> The Zephyr Lord misses you. <x3>
> You hit the Zephyr Lord. <x5>
> It was a great hit!
> You hit the Zephyr Lord. <x2>
> You have destroyed the Zephyr Lord.
> Autosaving the game...
> You enter a maze of up staircases.
> The prayer has expired.
> You feel yourself slow down.
> You feel less resistant to acid.
> You feel less resistant to electricity.
> You feel less resistant to fire.
> You feel less resistant to cold.
> You feel less resistant to poison.
> You have 12 Potions of Speed.
> You feel yourself moving much faster!
> Autosaving the game...
> You enter a maze of down staircases.
> There is a searing blast of light!
> You have 3 Scrolls of Destruction.
> The heroism wears off.
> The air about you becomes charged...
> You have 3 Scrolls of Word of Recall.
> Do you really want to commit suicide? [y/n]


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level   5
!Orc cave        : level  23
!Forest          : level  32
 R'lyeh          : level  80
!Icky cave       : level  12

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 14
  The Sewer                                (Danger  level:  15) - level 14
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 15
  Old Man Willow Quest                     (Danger  level:  22) - level 17
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Vapor Quest                              (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 25
  Rich, the Thief                          (Dungeon level:  24) - level 27
  The Barrow Downs                         (Danger  level:  35) - level 27
  Rinaldo, Son of Brand                    (Dungeon level:  38) - level 28
  Baphomet the Minotaur Lord               (Dungeon level:  44) - level 30
  Petshop                                  (Dungeon level:  50) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 36
  Killing Fields                           (Danger  level:  50) - level 37
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  Haunted House                            (Danger  level:  48) - level 38
  Doom Quest 2                             (Danger  level:  55) - level 38
  Fiona the Sorceress                      (Dungeon level:  62) - level 39
  Loki the Trickster                       (Dungeon level:  76) - level 43
  The Royal Crypt                          (Danger  level:  70) - level 47
  Carcharoth, the Jaws of Thirst           (Dungeon level:  88) - level 48
  Oberon                                   (Danger  level:  99) - level 49

< Failed Quest >
  Druaga                                   (Dungeon level:  56) - level 35


 Arena: Defeated by Great Wyrm of Power in the 38th fight


============================== Defeated Monsters ==============================

You have defeated 6546 enemies including 159 unique monsters in total.

< Unique monsters top 20 >
  Oberon, King of Amber                    (level  99)
  Carcharoth, the Jaws of Thirst           (level  92)
  Kaschei the Immortal                     (level  90)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Ithaqua the Windwalker                   (level  82)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)
  Caldarm the Third                        (level  79)
  Hela, Queen of the Dead                  (level  78)
  The Mouth of Sauron                      (level  78)
  The Emperor Quylthulg                    (level  78)
  Cthugha, the Living Flame                (level  78)
  Eric the Usurper                         (level  76)
  Y'golonac                                (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)


================================== Mutations ==================================

You are resistant to magic.


============================= Character Inventory =============================

a) 16 Mushrooms of Restoring
b) 6 Pieces of Elvish Waybread
c) 12 Potions of Speed
d) 20 Potions of Heroism {25% off}
e) 4 Potions of Restore Life Levels
f) 2 Potions of Enlightenment
g) 19 Potions of Resistance
h) 33 Scrolls of Teleportation {25% off}
i) 3 Scrolls of Word of Recall
j) 13 Scrolls of Holy Chant
k) 9 Scrolls of Protection from Evil
l) 8 Scrolls of Rune of Protection
m) 3 Scrolls of Destruction
n) 2 Scrolls of Mass Genocide
o) The Stone of Lore
p) The Balance Dragon Scale Mail 'Crisdurian' (-2) [40,+22] (+2 to searching)
{StDxCnSr;ElCoBlNtNxFe}


================================ Home Inventory ===============================

 ( page 1 )
a) 11 Mushrooms of Restore Strength
b) 8 Mushrooms of Restore Constitution
c) 25 Pieces of Elvish Waybread
d) 52 Potions of Speed
e) 15 Potions of Heroism {25% off}
f) a Potion of Restore Mana
g) 5 Potions of Restore Life Levels
h) 12 Potions of Restore Intelligence
i) 9 Potions of Restore Wisdom
j) 13 Potions of Restore Dexterity
k) 11 Potions of Restore Constitution
l) 2 Potions of Restore Charisma

 ( page 2 )
a) 3 Potions of Enlightenment
b) 8 Potions of Self Knowledge
c) 2 Potions of New Life
d) 8 Potions of Great Clarity
e) 99 Scrolls of Teleportation {25% off}
f) 6 Scrolls of Teleport Level
g) 6 Scrolls of Word of Recall
h) 19 Scrolls of *Identify*
i) 9 Scrolls of Remove Curse
j) a Scroll of *Enchant Weapon*
k) 4 Scrolls of Recharging
l) a Scroll of Light

 ( page 3 )
a) 5 Scrolls of Trap Detection
b) 19 Scrolls of Protection from Evil
c) 10 Scrolls of Wall of Stone
d) 3 Staffs of Starlight (3x 10 charges) {75% off}
e) a Staff of Cure Wounds (0 charges)
f) 3 Staffs of Healing (3x 4 charges)
g) a Staff of Healing (3 charges)
h) a Staff of the Magi (5 charges)
i) a Staff of Speed (6 charges)
j) 2 Staffs of Speed (2x 7 charges) {25% off}
k) 2 Staffs of Speed (2x 0 charges)
l) a Staff of Genocide (4 charges)

 ( page 4 )
a) a Ring of Flames [+9]
b) a Ring of Poison Resistance and Accuracy (+4,+0)
c) a Ring of See Invisible and Power Throwing
d) a Ring of Lightning [+10]
e) a Ring of Slaying (+13,+13)
f) a Ring of Slaying (+6,+12)
g) a Ring of Slaying (+11,+3)
h) The Ring 'Windbreaker' (+6,+8) (+2 to speed) {SpCnSl;SiSd}
i) a Ring of Speed (+11)
j) a Ring of Speed (+8)
k) a Ring of Speed (+7)
l) The Ring of Luck {ShFe;FaSd}

 ( page 5 )
a) a Ring of Extra Shots
b) The Ring of the Ages [+20] (+4)
c) The Ring of Destruction [-50] (+4)
d) a Ring of Resistance {Po}
e) a Ring of Resistance {Nt}
f) a Ring of Resistance {Nx}
g) a Ring of Resistance
h) a Ring of Resistance and Fire ball
i) a Ring of High Resistance {Po}
j) a Ring of High Resistance {Nx}
k) The Amulet of Carlammas (+2)
l) an Amulet of Anti-Teleportation and Infravision (+3 to infravision)

 ( page 6 )
a) 2 Amulets of Resistance
b) The Amulet 'Sting' (+10,+8) {AcElFiCoPo;Hl}
c) an Amulet of Telepathy
d) The Amulet of Faramir (+12,+0) (+3)
e) The Torque of Boromir (+0,+8)
f) The Inro of Mito Koumon (+2)
g) The Charmed Pendant [+5] (+2)
h) The Pendant of Gogo (+4)
i) an Amulet of High Resistance {Nt}
j) The Goblet 'Holy Grail' (+3)
k) a Feanorian Lamp of Immortal Eye
l) 2 Feanorian Lamps of Extra Light

 ( page 7 )
a) The Phial of Galadriel (+1 to searching)
b) The Stone of Nature [+5]
c) The Sorcerer's Stone (+2)
d) The Brimstone
e) The Ring Mail 'Undertaker' (-2) [12,+16] (+3 to infravision)
{WiIf;PoDkNtDiFe}
f) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Fe}
i) The Do-maru of Agony (-2) [20,-21] {cursed, AcElFiCoPo;TeAg[M}
j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
k) Full Plate Armour of High Resistance (-3) [25,+19] {ShDi}
l) The Full Plate Armour of Isildur [25,+25] (+2)

 ( page 8 )
a) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed) {Sh}
b) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dk}
d) The Black Clothes 'One Million Volt' [4,+19] (+2 to stealth) {AcElFiCoBl[E}
e) a Robe of The Twilight [0,+0]
f) an Elven Cloak [4,+7] (+3 to stealth)
g) an Elven Cloak [4,+5] (+1 to stealth)
h) a Fur Cloak of Aman [3,+28] (+1 to stealth) {Po}
i) an Ethereal Cloak [0,+18]
j) an Ethereal Cloak of Freezing [0,+30]
k) The Ethereal Cloak of Ariel, Queen of Air (+17,+2) [0,+15] (+5 to speed)
l) a Shadow Cloak [6,+13]

 ( page 9 )
a) a Shadow Cloak [6,+11]
b) a Pair of Dragon Wings [4,+18] {Sh}
c) The Small Leather Shield of Nimue [3,+14] (+1) {Ch;AcElFiCoPoBlCf}
d) The Large Leather Shield 'Scale of Ice Dragon' [6,+16] (+2 to speed)
{Sp;CoDkNtCa;Rf}
e) The Large Leather Shield of Celegorm [6,+20]
f) a Dragon Shield [8,+20] {Sh}
g) a Dragon Shield [8,+13] {Co}
h) an Iron Crown of Telepathy [0,+16] {~Tele~D}
i) The Iron Crown 'Helka-Turma' [0,+20] (+4) {WiCh;FiCoShCf;Si(In}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Ca}
k) The Metal Cap of Thengel [3,+12] (+3) [+23%]
l) The Iron Helm 'Holhenneth' [5,+10] (+2)

 ( page 10 )
a) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
b) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
c) a Dragon Helm [8,+16] {ElFiPoDi}
d) a Dragon Helm [8,+10] {PoFe}
e) a Set of Leather Gloves of Power (+2,+5) [1,+0] (+3) {Ca}
f) The Set of Leather Gloves 'Cammithrim' [1,+10]
g) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
h) a Set of Cesti of Power (+1,+2) [5,+12] (+5) {Bl}
i) a Set of Cesti of the Sniper (+4,+4) [5,+12] (+1)
j) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
k) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
l) a Pair of Hard Leather Boots of Speed [3,+10] (+6)

 ( page 11 )
a) a Pair of Dragon Boots [5,+14] {AcDkShSo}
b) a Pair of Dragon Boots [5,+15] {PoFe}
c) a Pair of Dragon Boots [5,+19] {Cf}
d) a Pair of Dragon Boots [5,+12] {El}
e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
f) The Dagger of Fiona (3d4) (+6,+9) (+1)
g) The Dagger of Rilia (2d4) (+4,+3) (+1 to speed)
h) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Po}
i) The Dagger 'Eviscerator' (1d4) (+44,+4)
j) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed)
k) The Rapier 'Quickthorn' (1d7) (+27,+9) (+2 to speed)
l) The Basillard 'Deamonbane' (2d9) (+10,+17) (+3 to searching) {StSr;Si/*U}

 ( page 12 )
a) The Sabre of Gates (1d7) (-17,-19) {cursed, [MT/*}
b) The Long Sword of Falis (4d5) (+20,+15) (+5)
c) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3)
d) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
e) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
f) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
g) The Katana of Musashi (3d4) (+28,+17) (+3)
h) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2)
i) The Two-Handed Sword of Erkenbrando (3d6) (+31,+17) (+4 to speed) {SpSt|S/p}
j) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
k) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
l) a Poison Needle (1d1) (+0,+0)

 ( page 13 )
a) a Falcon Sword (1d6) (+0,+0) (+1 attack)
b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
c) The Awl-Pike 'Lightning' (1d8) (+17,+21) [+11] (+4 to speed) {Sp;El|E/XDL/p}
d) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
e) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
f) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
h) The Glaive of Pain (9d6) (+0,+30)
i) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
j) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
k) a Scythe of Slicing (8d4) (+6,+9)
l) a Scythe of Slicing (8d4) (+4,+9)

 ( page 14 )
a) a Scythe of Slicing (8d4) (+8,+2)
b) The Fishingpole of Taikobo (1d1) (+0,+0)
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1)
d) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
e) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3)
f) The Jo Staff of Alaska (1d7) (+17,+19) (+4) {WiDx;SiBs|Co/*}
g) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
h) a Mace of Disruption (5d8) (+7,+4)
i) a Mace of Disruption (5d8) (+5,+4)
j) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
k) The Sling 'Nitrate' (x3) (+14,+20) (+2) {Dg;AcDi;XmXs}
l) The Sling 'Tigarbaton' (x3) (+19,+18) (+1 to infravision) {If;XmXs}

 ( page 15 )
a) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sd}
b) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Sh}
c) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4)
d) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)
e) a Harp of Erebor (+2)
f) The Black Arrow of Bard (8d4) (+30,+19)
g) a Capture Ball (empty)



=================================== Options ===================================

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "462b587aa88dd3d8ec"]


Posted on 20.8.2013 07:11
Last updated on 31.8.2013 05:21

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4. on the Competition No.143 Ladder (of 83)

Comments

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On 20.8.2013 07:11 Elliott wrote:
(clevel:32, dlevel:51) Follow-up elemental character for the competition, going with Air this time. No rings, amulets, wands or rods is pretty crappy because I'm usually pretty ring and rod intensive in my play (amulets are whatever, but I rarely use wands), but the speed, resist and stat boosts once you hit full Elemental status are fantastic.

Oh, please give me a ring of damage or slaying, RNG! Pleasepleasepleaseplease. I promise I won't blow it up, I've been planning on how to make one useful (or perhaps a RoS) since he took his first steps.

Ok, technically it would be *another* ring of damage as he found one in a BM at level 15 or so, bought it, and then promptly had it blow up as he took his very first step out of the BM. Not much I could have done about that but it was pretty unlucky. Also pretty unlucky to have gone this far without seeing another one, but that's RNG for you. Similarly, he's still rocking some impressive (6, +4) boots and he was using a metal cap of ego (+4 CHR!) until he killed Petshop about a minute before this dump was generated.

On the other hand *look* at those suits of armor! Pretty darn amazing. Karma gives and karma takes away.

Also reforged my very first item. He found that amulet of resist which wasn't the reflection or telepathy amulet I'd been hoping to find but it was still pretty useful so I did my very first reforge with it. Reforged Sting which seemed ludicrously cheap to Reforge given the breath of its abilities onto it and got the current neck. The Sting he Reforged away had rDisenchant which is kinda what I'd really been shooting for for. That didn't happen which is unfortunate but I'm still happy with the result. If a decent damage or speed ring doesn't turn up before he kills Bull Gates I'll reforge something cheap (probably a 'thanc) onto the ring of rDisenchant (assuming I can avoid blowing it up which is a little dicey).

On 20.8.2013 07:30 Elliott wrote:
Its always interesting looking back. Petshop wasn't really much of a threat since Flightpath had 5 sources of rCold including the !rCold he drink just before the fight started but was at least a decent fight, while most of the uniques just below Petshop in level (Mortis, Scylla, Koopa, Jurt, etc) were absolute pushovers.

However, Baphomet was no joke nearly killing Flightpath twice and badly denting his stock of !healing. Had Baphomet simply stuck to melee, I might have given up on him and failed it. Thankfully, Baphomet went heavy on the bolt spells during the third clash, almost all of which were reflected and its much easier to beat an opponent which is apparently engaging in assisted suicide.

On 25.8.2013 07:53 Elliott wrote:
(clevel:41, dlevel:75) Chugging along, having good fun reforging lots of stuff. Thoughts so far: its nice to have a useful for gold once you get over about 250k. Also, Glaaki's really a wimp for his level.

On 26.8.2013 05:54 Elliott wrote:
(clevel:43, dlevel:75) Farming 75 for a while, though he should probably hit R'lyeh soon. Has run into and killed Ar-Pharazon and Eric (well, definitely Eric but now that I'm typing it up I'm thinking maybe Ar-Pharazon might have gotten away), so curious how that quest to Kill the Usurper is gonna work out.

Lack of rShards is going to be serious trouble soon, but thankfully not yet. Made me sad to give up the AC and resists from Hammerhand, but Amber's a darn good helmet, plus the reuseable activation will partner up with that Staff of Healing to save a metric ton of consumables from being used.

On 27.8.2013 06:28 Elliott wrote:
(clevel:43, dlevel:76) Just about crapped myself when I saw that the level 76 boss was Loki. I mean, seriously WTH? I guess its just distantly possible to get him, that's a rough draw.

Surprisingly, the fight went fine as Loki only Mana Stormed once and never summed anything nasty (Anti-summoning corridor ftw).

On 29.8.2013 15:15 Elliott wrote:
Friggin unreliable poison needles. Another character who might have actually had a shot against the Babble (among other things, he'd been stockpiling scrolls of Create Wall) felled by the GWoP. Grumble grumble.

On 31.8.2013 05:37 Elliott wrote:
Darn it. Not gonna happen.

Blew through Oberon without much trouble, but the Serpent was a summoning/dispelling whirlwind. It felt like every engagement opened with Dispel Magic and Summon Greater Undead. Had to teleport away, heal and rebuff 3 times before even getting my first attack on it.

Thinking back on it, I think I could have used Sky Gate better and positioned better, but the real problem was that he was build too much for defense. Sub 600 damage vs Evil hitting 64% of the time is less than half the offense my Rogue had or my Archer has, and it just made everything take way too long and the supplies ran out.

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