The Angband Ladder: Elly, Dunadan Paladin by jujuben

  [Angband v3.5-dev-266-g802a4d5-dirty Character Dump]

 Name   Elly         Age             59          Self  RB  CB  EB   Best
 Sex    Female       Height       87 in   STR:     17  +1  +1  +0  18/10
 Race   Dunadan      Weight     154 lbs   INT:      9  +2  -3  +2     10
 Class  Paladin      Turns used:          WIS:  18/04  +2  +1  +7 18/104
 Title  Knight       Game        856450   DEX:     16  +2  -1  +5  18/40
 HP     -126/290     Standard     85459   CON:     11  +3  +2  +0     16
 SP     117/117      Resting      22369   CHR:     12  +2  +2  +3  18/10

 Level                 29    Armor      [53,+56]    Saving Throw     68%
 Cur Exp           141415                           Stealth          Bad
 Max Exp           149403    Melee     (+10,+21)    Disarming        45%
 Adv Exp           161250    Blows      3.0/turn    Magic Devices     45
                             Base to-hit    61.3    Perception   1 in 35
 Gold               15173                           Searching        15%
 Burden         128.5 lbs    Shoot       (+5,+4)    Infravision     0 ft
 Speed             Normal    Shots        1/turn
 Max Depth    1950' (L39)    Base to-hit    45.6

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have green eyes, straight brown hair, and a very
 dark complexion.


rAcid:+.....+...... Nexus:...........+.
rElec:+.....+...... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:........+.... Feath:...........+.
rLite:........+.... pFear:.............
rDark:............. pBlnd:.....+.......
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:+............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+....+....... Shots:.............
FrAct:........+.... Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Displacer beast growls angrily.
> The Displacer beast hisses in pain.
> The Displacer beast misses you.
> The Displacer beast dies.
> You sense the presence of evil creatures!
> You see a Scroll of Monster Confusion.
> You see 25 Arrows (1d4) (+0,+0).
> There is a wall in the way!
> Something breathes.
> You are hit by something strange!
> Gravity warps around you.
> You have been stunned.
> You feel yourself moving slower!
> Kavlax the Many-Headed breathes chaos.
> You die.

Killed by Kavlax the Many-Headed.

  [Character Equipment]

a) the Dagger of Echarin (1d4) (+8,+10) <+2>
     Dropped by a Black ogre at 1650 feet (level 33).
     
     +2 intelligence, tunneling.
     Slays evil creatures, trolls.
     *Slays* demons.
     Provides resistance to acid, lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 79.6 vs. evil creatures, 87.5 vs. trolls,
     103 vs. demons, and 72.1 vs. others.
     
b) a Long Bow (x3) (+3,+4)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
c) a Ring of Damage (+0,+11)
     Dropped by a Young white dragon at 1600 feet (level 32).
     
     Can be destroyed by electricity.
     
d) a Ring of Dexterity <+2>
     Found lying on the floor at 1550 feet (level 31).
     
     +2 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
e) an Amulet of Wisdom <+5>
     Bought from a store.
     
     +5 wisdom.
     Sustains wisdom.
     
f) a Lantern of True Sight (12095 turns) <+2>
     Found lying on the floor in a vault at 1350 feet (level 27).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
g) Metal Scale Mail of Resistance (-2) [38,+15]
     Dropped by a Master vampire at 1850 feet (level 37).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+14]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield 'Bedhod' [8,+20] <+3>
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     +3 dexterity, charisma.
     Provides resistance to fire, poison, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Metal Cap of Wisdom [3,-3] <+2>
     Bought from a store.
     
     +2 wisdom.
     Can be destroyed by acid.
     Sustains wisdom.
     
k) a Set of Gauntlets of Slaying (+5,+3) [3,-2]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
l) a Pair of Ethereal Slippers of Stability [0,+10]
     Dropped by a Mature white dragon at 1850 feet (level 37).
     
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     


  [Character Quiver]

n) 29 Arrows (1d4) (+5,+5)
     Dropped by a Young red dragon at 1950 feet (level 39).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 34.8.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 2 Holy Books of Prayers [Words of Wisdom]
     Can be destroyed by fire.
     
c) 2 Holy Books of Prayers [Chants and Blessings]
     Can be destroyed by fire.
     
d) 11 Second Sight of Second Sight
     
     
e) 2 Flasks of oil
     Branded with flames.
     Can be destroyed by cold.
     
f) 25 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) a Potion of Healing
     Dropped by a White wraith at 1750 feet (level 35).
     
     Can be destroyed by cold.
     
h) 3 Potions of Restore Mana
     Can be destroyed by cold.
     
i) 2 Potions of Speed
     Bought from a store.
     
     Can be destroyed by cold.
     
j) a Scroll of Teleport Level
     Found lying on the floor at 1750 feet (level 35).
     
     Can be destroyed by acid, fire.
     
k) 6 Scrolls of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
l) a Rod of Frost Bolts
     Dropped by a Mind flayer at 1900 feet (level 38).
     
     Can be destroyed by electricity.
     
m) a Rod of Lightning Bolts
     Found lying on the floor at 1450 feet (level 29).
     
     Can be destroyed by electricity.
     
n) a Rod of Lightning Balls
     Found in a chest from 1400 feet (level 28).
     
     Cannot be harmed by electricity.
     
o) 3 Rods of Disarming
     Can be destroyed by electricity.
     
p) 2 Rods of Light
     Can be destroyed by electricity.
     
q) a Wand of Acid Bolts (12 charges)
     Found lying on the floor at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
r) 2 Wands of Stone to Mud (14 charges)
     Can be destroyed by electricity.
     
s) 3 Wands of Teleport Other (20 charges)
     Can be destroyed by electricity.
     
t) a Staff of Teleportation (7 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
u) 2 Staves of Identify (18 charges)
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Potions of *Healing*
     Bought from a store.
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
c) 2 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
d) 2 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
e) a Scroll of *Destruction*
     Found lying on the floor in a vault at 1900 feet (level 38).
     
     Can be destroyed by acid, fire.
     
f) a Staff of *Destruction* (4 charges)
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
g) 2 Rings of Constitution <+3>
     +3 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
h) a Ring of Light <+2, +1>
     Dropped by a Hardened warrior at 1400 feet (level 28).
     
     +10% to searching.
     Provides resistance to light.
     Can be destroyed by electricity.
     
     Radius 1 light.
i) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
j) a Lantern of Brightness (0 turns) <+3>
     Dropped by a Gnome mage at 1050 feet (level 21).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
k) White Dragon Scale Mail of Craftsmanship [14,+25]
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Small Metal Shield of Elvenkind [5,+13] <+2>
     Bought from a store.
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) an Iron Helm of Seeing [7,+0] <+4>
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12).
     
     +20% to searching.
     Provides protection from blindness.
     Can be destroyed by acid.
     Grants the ability to see invisible things.  
     
n) a Set of Leather Gloves of Free Action [1,+9]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
o) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 1550 feet (level 31).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     Prevents paralysis.  
     
p) a Long Sword (Holy Avenger) (2d5) (+13,+13) [+2] <+4>
     Dropped by N�r, the Dwarf at 850 feet (level 17).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Can be destroyed by acid.
     Sustains charisma.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 62.4 vs. evil creatures, 72.8 vs. undead,
     72.8 vs. demons, and 51.7 vs. others.
     
q) a Halberd of Gondolin (3d5) (+15,+15) <+1>
     Dropped by Sangahyando of Umbar at 1300 feet (level 26).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 75.1 vs. demons, 75.1 vs. orcs, 75.1 vs.
     trolls, 75.1 vs. dragons, and 49.2 vs. others.
     
     Radius 1 light.
r) a Whip (Defender) (1d3) (+12,+7) [+3] <+2>
     Dropped by a Young white dragon at 1650 feet (level 33).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 61.5.
     
s) a Whip (Blessed) (1d3) (+1,+5) <+3>
     Bought from a store.
     
     +3 wisdom.
     Provides protection from stunning.
     Can be destroyed by acid, fire.
     Blessed by the gods.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 54.8.
     
t) a Great Hammer of Westernesse (8d1) (+8,+13) <+2, +1>
     Found lying on the floor at 1400 feet (level 28).
     
     +2 strength.
     +1 dexterity, constitution.
     Slays orcs, trolls, giants.
     Can be destroyed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 85.8 vs. orcs, 85.8 vs. trolls, 85.8 vs.
     giants, and 57.4 vs. others.
     
u) 22 Bolts of Wounding (1d5) (+16,+8)
     Dropped by a Cutpurse at 650 feet (level 13).
     
     Can be destroyed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5853     50'    2   Reached level 2
     25950     50'    3   Reached level 3
     27901    100'    3   Killed Grip, Farmer Maggot's dog
     30130    100'    4   Reached level 4
     45898    400'    5   Reached level 5
     47487    400'    6   Reached level 6
     47656    400'    7   Reached level 7
     51010    400'    8   Reached level 8
     63110    400'    9   Reached level 9
     72073    400'   10   Reached level 10
     82952    450'   11   Reached level 11
     94349    450'   11   Killed Brodda, the Easterling
    103634    500'   12   Reached level 12
    141352    500'   13   Reached level 13
    153305    550'   14   Reached level 14
    171206    550'   15   Reached level 15
    185290    600'   15   Killed Fang, Farmer Maggot's dog
    201965    600'   15   Killed Wormtongue, Agent of Saruman
    203900    600'   16   Reached level 16
    204050    600'   16   Killed Orfax, Son of Boldor
    231830    650'   17   Reached level 17
    241645    650'   15   Reached level 15
    244886      0'   16   Reached level 16
    244886      0'   17   Reached level 17
    261923    700'   18   Reached level 18
    278590    750'   18   Killed Lagduf, the Snaga
    281237    750'   19   Reached level 19
    321480    850'   20   Reached level 20
    321522    850'   20   Killed Nár, the Dwarf
    329472    850'   20   Killed Ufthak of Cirith Ungol
    351727    900'   21   Reached level 21
    386695   1000'   22   Reached level 22
    410622   1050'   22   Killed Grishnákh, the Hill Orc
    424612   1050'   23   Reached level 23
    446026   1100'   23   Killed Uglúk, the Uruk
    457820   1150'   24   Reached level 24
    458127   1150'   24   Killed Golfimbul, the Hill Orc Chief
    497921   1250'   25   Reached level 25
    507524   1300'   25   Killed Sangahyando of Umbar
    523608   1350'   25   Killed Angamaitë of Umbar
    529631   1350'   25   Reached level 25
    542850   1350'   25   Reached level 25
    555287   1400'   25   Killed Bullroarer the Hobbit
    609585   1500'   26   Reached level 26
    621639   1500'   26   Reached level 26
    624913      0'   25   Killed Farmer Maggot
    625610      0'   26   Reached level 26
    652079   1600'   26   Found the Leather Shield 'Bedhod'
    671605   1650'   26   Killed Azog, King of the Uruk-Hai
    671605   1650'   27   Reached level 27
    683739   1650'   27   Found the Dagger of Echarin
    727417   1700'   28   Reached level 28
    739616   1750'   28   Reached level 28
    743796   1750'   28   Killed Bolg, Son of Azog
    752944   1750'   28   Killed Gorbag, the Orc Captain
    787990   1850'   28   Killed Ibun, Son of Mîm
    806147   1850'   29   Reached level 29
    832745   1900'   29   Killed Khîm, Son of Mîm


  [Options]

  [Interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : no  (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : yes (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [Warning]

Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : no  (auto_more)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)


Posted on 25.4.2013 06:37
Last updated on 27.4.2013 05:52

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24. on the Competition No.138 Ladder (of 35)

Comments

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On 25.4.2013 06:40 jujuben wrote:
Been a while since I've done one of these. Fun so far. Playing fairly conservatively (as far as the mode allows, anyway - much easier than ironman) Not sure if it's a bug, but take a look at the "second sight"... don't think that was intentional.

On 26.4.2013 23:17 jujuben wrote:
First artefact. Gear got trashed by Mim, teleported from that fight into 4 different nasty situations before I got enough breathing room to TO a single nasty (5 headed hydra, iirc) and let recall kick in. Saw it lying on the ground while I waited. FA and rPois on one item really helps me out here.

On 27.4.2013 05:54 jujuben wrote:
That was dumb. I had just detected, went the wrong way anyway, and got an unfortunate series of breaths from Kavlax...

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