The Angband Ladder: Goro, Xorn Monster by clouded

  [PosChengband 1.0.19 Character Dump]
              ***WINNER***
 Name       : Goro                         ========== Stats ==========
 Sex        : Male                               STR! :    18/170
 Personality: Combat                             INT! :    18/100
 Race       : Xorn                               WIS! :    18/130
 Subrace    : Xaren                              DEX! :    18/***
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/160

 Level      :       50                           HP   :  683/1100
 Cur Exp    : 13343993                           SP   :       0/0
 Max Exp    : 13343993                           AC   :       189
 Adv Exp    :    *****                           Speed:    +29+10

                                           ========== Skills =========
 Gold       :  1759418                     Melee      : Legendary[10]
 Kills      :     7131                     Ranged     : Very Good
 Uniques    :      178                     SavingThrow: Superb
 Artifacts  :      111                     Stealth    : Poor
                                           Perception : Bad
 Game Day   :       12                     Searching  : Poor
 Game Time  :     4:32                     Disarming  : Superb
 Play Time  :    28:54                     Device     : Superb

============================= Character Equipment =============================

a) The Mace of Disruption 'Dissolver' (8d8) (+17,+23) (+1) {Dx;Fa|A/*pL, !d!k}
c) The Ring of Power (Vilya) (+3) {cursed,
SpStInWiDxCnCh;*El;FaSiHlSdRgLvWm|E(StInWiDx}
d) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
e) a Set of Cesti of the Berserker (-20,+16) [5,-16] (+2 attacks) {At;Fe}
f) a Dragon Shield [8,+14] {Sh}
g) The Large Leather Shield of Celegorm [6,+19] {cursed, AcElFiCoLiDkSo}
h) The Ring of Destruction (+5) {SpDxCn;ElNt;Te, .}
i) a Ring of Speed (+13) {Sp}
j) The Set of Dragon Gloves of Eol [4,+19] (+4 to speed) {cursed,
SpInDx;ElFiSoCa;FaHl(In}
k) The Palantir of Westernesse (+3) {cursed, WiCh~Tele, !d!k}


              \ ==][)==]*                               \ ==][)==]*
              abcdefghijk@                              abcdefghijk@
 Acid       : ......+.....  50%            Speed      : ..+....+++.#
 Elec       : ..*...++.+.+ 100%            Free Act   : +.+......+.+
 Fire       : ......+..+.+  72%            See Invis  : ..+.........
 Cold       : ......+....+  65%            Warning    : ............
 Poison     : ...........+  50%            SlowDigest : ..+.........
 Light      : ......+.....  50%            Regenerate : ..+.........
 Dark       : ......+.....  50%            Levitation : ..+.........
 Confusion  : ...........+  50%            Perm Lite  : ............
 Nether     : .......+....  50%            Reflection : ............
 Nexus      : ............   0%            Hold Life  : ..++.....+..
 Sound      : ......+..+..  65%            Sust Str   : ..++.......+
 Shards     : .....+......  50%            Sust Int   : ..++.....+..
 Chaos      : .........+..  50%            Sust Wis   : ..++........
 Disenchant : ............   0%            Sust Dex   : ..++........
 Time       : ...+........  50%            Sust Con   : ...+........
 Blindness  : ............   0%            Sust Chr   : ...+........
 Fear       : ....+......#                 Dec Mana   : ............
 Aura Fire  : ............                 Easy Spell : ............
 Aura Elec  : ............                 Anti Magic : ............
 Aura Cold  : ............                 Telepathy  : ..........+.

              \ ==][)==]*                               \ ==][)==]*
              abcdefghijk@                              abcdefghijk
 Slay Evil  : +...........                 Telepathy  : ..........+.
 Slay Undead: +...........                 ESP Evil   : ............
 Slay Demon : ............                 ESP Noliv. : ............
 Slay Dragon: ............                 ESP Good   : ............
 Slay Human : +...........                 ESP Undead : ............
 Slay Animal: ............                 ESP Demon  : ............
 Slay Orc   : ............                 ESP Dragon : ............
 Slay Troll : ............                 ESP Human  : ............
 Slay Giant : ............                 ESP Animal : ............
 Acid Brand : +...........                 ESP Orc    : ............
 Elec Brand : ..+.........                 ESP Troll  : ............
 Fire Brand : ............                 ESP Giant  : ............
 Cold Brand : ............                 Device Pow : ............
 Pois Brand : ............                 Spell Pow  : ............
 Mana Brand : ............                 Spell Cap  : ............
 Sharpness  : ............                 Infravision: ............  50'
 Quake      : ............                 Stealth    : ............
 Vampiric   : ............                 Searching  : ............
 Chaotic    : ............                 Cursed     : ..+...+..++.
 Add Blows  : ....+.......                 Rnd Tele   : .......+....
 Blessed    : ............                 No Tele    : ............
 Riding     : ............                 Drain Exp  : ............

              \ ==][)==]*
              abcdefghijk@   Base  R  C  P  E  Total
        STR!: ..3s.......s  18/90  4  0  1  3 18/170
        INT!: ..3s.....4..  18/80 -4  0 -1  7 18/100
        WIS!: ..3s......3. 18/100 -2  0 -1  6 18/130
        DEX!: 1.3s...5.4.. 18/100 -1  0  1 13 18/***
        CON!: ..34...5.... 18/120  3  0  0 12 18/***
        CHR!: ..3s......3. 18/110 -1  0  0  6 18/160

==================================== Melee ====================================

 Hand #1: The Mace of Disruption 'Dissolver' (8d8) (+17,+23 Accuracy
 Weight : 40.0 lbs                                           AC Hit
 To Hit : 17 + 73 = 90                                       25 91%
 To Dam : 23 + 38 = 61                                       50 87%
 Blows  : 7                                                  75 83%
 Damage                                                     100 79%
 Crits  : 1.39x + 3.55                                      125 75%
 Normal : 794 (525-1064) [1.39x]                            150 71%
 Evil   : 1144 (602-1687) [2.78x]                           175 66%
 Human  : 1319 (637-2002) [3.47x]                           200 62%
 Undead : 1494 (679-2310) [4.17x]
 Acid   : 1319 (637-2002) [3.47x]
 Elec   : 1319 (637-2002) [3.47x]




=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level  17
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  70
!Anti-magic cave : level  50
 Anti-melee cave : level  40
!Lonely Mountain : level  40

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 24
  Doom Quest 1                             (Danger  level:  15) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Vapor Quest                              (Danger  level:  25) - level 32
  Logrus Master                            (Danger  level:  25) - level 33
  The Vault                                (Danger  level:  30) - level 33
  The Barrow Downs                         (Danger  level:  35) - level 33
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 40
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 40
  Gachapin                                 (Dungeon level:  24) - level 40
  Dark Elven Lords Quest                   (Danger  level:  25) - level 40
  The Mimic's Treasure                     (Danger  level:  25) - level 40
  Judge Death                              (Dungeon level:  38) - level 40
  Zhar the Twin Obscenity                  (Dungeon level:  44) - level 40
  The Cloning Pits                         (Danger  level:  45) - level 40
  The Lernean Hydra                        (Dungeon level:  50) - level 40
  Druaga                                   (Dungeon level:  56) - level 40
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 40
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 45
  Doom Quest 2                             (Danger  level:  55) - level 45
  The Old Castle                           (Danger  level:  50) - level 46
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Richard Wong, Master of Time             (Dungeon level:  76) - level 41
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 43


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 7131 enemies including 178 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Tulzscha, the Green Flame                (level  89)
  Surtur the Giant Fire Demon              (level  85)
  Ymir the Ice Giant                       (level  85)
  Abhoth, Source of Uncleanness            (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Mephistopheles, Lord of Hell             (level  84)
  The Tarrasque                            (level  84)
  Godzilla                                 (level  84)


================================== Mutations ==================================

You have a hallucinatory insanity.


============================= Character Inventory =============================

a) 10 Mushrooms of Restoring {!E}
b) 40 Pieces of Elvish Waybread
c) 35 Potions of Speed {!k!q}
d) 33 Potions of Heroism
e) 29 Potions of Healing {!k!q}
f) 28 Potions of *Healing* {!k!q}
g) 10 Potions of Life {!k!q}
h) 2 Potions of Enlightenment
i) 74 Potions of Curing
j) a Potion of Giant Strength {!k}
k) 36 Scrolls of Teleportation
l) 10 Scrolls of Teleport Level
m) 7 Scrolls of Word of Recall
n) 19 Scrolls of Holy Chant
o) 17 Scrolls of Destruction {!*}
p) 4 Scrolls of Genocide {!*}
q) 6 Scrolls of Mass Genocide {!*}
r) a Staff of Destruction (0 charges) {!*}
s) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !d!k}


================================ Home Inventory ===============================

 ( page 1 )
a) 9 Mushrooms of Restoring {!E}
b) 43 Rations of Food
c) 51 Pieces of Elvish Waybread
d) 16 Potions of Boldness
e) 99 Potions of Speed {!k!q}
f) 15 Potions of Speed {!k!q}
g) 33 Potions of Heroism
h) 24 Potions of Berserk Strength
i) 47 Potions of Cure Critical Wounds
j) 8 Potions of Enlightenment
k) 16 Potions of Resistance {!k!q}
l) 2 Potions of Invulnerability

 ( page 2 )
a) 3 Potions of New Life {!*!*}
b) 16 Scrolls of Phase Door
c) 61 Scrolls of Teleport Level
d) 23 Scrolls of Word of Recall {!r}
e) 29 Scrolls of *Identify*
f) 26 Scrolls of Remove Curse
g) 15 Scrolls of *Remove Curse*
h) 14 Scrolls of Monster Confusion
i) 3 Scrolls of Rune of Protection
j) 2 Scrolls of Weapon Branding
k) 3 Rods of Perception
l) 6 Rods of Recall {@zR !*}

 ( page 3 )
a) 6 Rods of Detection {@zf}
b) a Rod of Healing
c) a Rod of Restoration
d) a Rod of Speed
e) a Rod of Teleport Other
f) 3 Rods of Disarming
g) 6 Rods of Monster Location {@zl}
h) a Rod of Escaping
i) 10 Wands of Teleport Other (120 charges)
j) a Wand of Disarming
k) 3 Staffs of Healing (3x 4 charges) {!*}
l) a Staff of Healing (3 charges)

 ( page 4 )
a) 3 Staffs of Speed (3x 8 charges)
b) 3 Staffs of Speed (3x 6 charges)
c) a Staff of Speed (5 charges)
d) a Staff of Speed
e) a Staff of Destruction (5 charges) {!*}
f) a Staff of Destruction (3 charges)
g) a Staff of Destruction
h) a Staff of Destruction
i) a Ring of Speed (+11) {Sp}
j) 3 Rings of Speed (+9) {Sp}
k) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
l) a Ring of Light and Darkness Resistance

 ( page 5 )
a) a Ring of Nether Resistance
b) a Ring of Nexus Resistance
c) a Ring of Sound Resistance
d) a Ring of Confusion Resistance
e) a Ring of Shard Resistance
f) a Ring of Disenchantment Resistance
g) a Ring of Chaos Resistance
h) a Ring of Blindness Resistance and Resist Darkness {DkBl}
i) a Ring of Might (+7,+1) (+3) {StDxCn}
j) a Ring of Might (+3)
k) a Ring of Might and Ball Lightning (+3)
l) The Ring of Destruction [-50] (+4) {AgTyWm|AEFCoP}

 ( page 6 )
a) 2 Rings of Weaponmastery (+2) {Wm}
b) a Ring of High Resistance {ShNt}
c) The Stone of Lore {@AA !d!k}
d) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
e) a Large Leather Shield of Night and Day [6,+8] {LiDk}
f) The Large Leather Shield of the Dark Tiger [6,+10] {LiSh}
g) a Large Metal Shield of Elvenkind [8,+19] (+1 to stealth) {Sl;AcElFiCoFe}
h) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl}
i) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh}
j) a Dragon Shield [8,+29] {So}
k) a Dragon Shield [8,+16] {PoDi}
l) a Dragon Shield [8,+25] {Po}

 ( page 7 )
a) a Dragon Shield [8,+13] {FiCa}
b) a Dragon Shield [8,+16] {Cf}
c) a Dragon Shield [8,+14] {Nx}
d) a Knight's Shield of Resistance [10,+14] {AcElFiCo}
e) a Knight's Shield of Night and Day [10,+10]
f) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
g) a Mirror Shield of Resistance [10,+24] {AcElFiCo;Rf}
h) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
i) a Set of Gauntlets of the Berserker (-14,+11) [2,-21] (+1 attack) {At;Fe}
j) a Set of Gauntlets of Power (+5,+5) [2,+17] (+5)
k) a Set of Gauntlets of Power (+3,+3) [2,+11] (+3) {St;Cf}
l) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}

 ( page 8 )
a) The Set of Gauntlets 'Paurhach' [2,+10] {Fi|F}
b) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
c) a Set of Dragon Gloves [4,+16] {Di}
d) a Set of Dragon Gloves [4,+17] {Nt}
e) a Set of Dragon Gloves [4,+17] {Nx}
f) a Set of Dragon Gloves [4,+19] {Ac}
g) a Set of Dragon Gloves [4,+14] {So}
h) a Set of Dragon Gloves [4,+15] {Cf}
i) a Set of Dragon Gloves [4,+10] {So}
j) a Set of Cesti of Magic Mastery [5,+9] (+1) <+5%> {Md}
k) The Rapier of the Duelist (1d6) (+10,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiCf;FaSiLu/*oL~oTP}

 ( page 9 )
a) a Sabre (Armageddon) (5d8) (+10,+10)
b) a Long Sword (Armageddon) (3d6) (+11,+9)
c) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn}
d) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {St;FiCf;FaSiLu|F/*oT(Dx}
e) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ}
f) The Katana 'Aglarang' (8d6) (+0,+0) (+3) {SpDx|S(Dx}
g) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
h) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;CfSo;FaSi|VS}
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
j) The Falchion of Guan Yu (4d5) (+20,+20) [+5] (+3) {StDxCn|S/*p}
k) an Executioner's Sword (Pattern) (4d5) (+12,+11) (+2) {StCn;Nx;FaSi/*UL}
l) an Executioner's Sword (Trump) (4d5) (+13,+5) (+1 to searching)
{Sr;ShNx;FaSdRgTe/*}

 ( page 10 )
a) an Executioner's Sword of Sharpness (5d5) (+10,+10) (+3) {Dg|S}
b) The Executioner's Sword 'Millennium Queen' (4d5) (+12,+21) (+3) {Ch/X*/Z}
c) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
e) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
f) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4)
{WiCh;AcCoBlCa;SiLuBs/*UL(WiCh}
g) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL}
h) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
i) The Glaive of Pain (9d6) (+0,+30)
j) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
k) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
l) The Battle Axe of Tomoe (3d9) (+7,+15) (+4) {StDx/D(St}

 ( page 11 )
a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P}
b) a Scythe of Slicing (Armageddon) (10d5) (+13,+11)
c) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+30%] {InWi;Li;SiLu/*}
d) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;Fi;FaRg|F/DZ(StDxCn}
e) The Morning Star 'Werebane' (2d6) (+30,+18) {/TZ}
f) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
g) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3)
{WiCh;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ}
h) a Lead-Filled Mace (Armageddon) (4d5) (+8,+4)
i) The Two-Handed Flail of Gerard (4d7) (+15,+28) (+4) {St;Fa|Co/XU}
j) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
{StCnIfDg;BlDi;Rg/*}
k) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
{StSrIfDg;AcDkDi|A/DoTP}


==================================== Museum ===================================

 ( page 1 )
a) 3 Rings of Speed (+8) {Sp}
b) a Ring of Speed (+7) {Sp}
c) a Ring of Speed and Frost bolt (+4) {Sp}
d) a Ring of Weaponmastery (+1) {Wm}
e) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
f) The Phial 'Talisman' (+2 to infravision) {If;Lv}
g) The Phial of Galadriel (+1 to searching) {Sr}
h) The Star of Elendil (+1 to speed) {Sp;SiHl}
i) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
j) The Stone of Life (+3) {Hl}
k) The Stone of Death {Nt}
l) The Crusader's Stone (+2) {Wi}

 ( page 2 )
a) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLu}
b) The Jewel Encrusted Crown of Eyes [0,+25] (+3 to searching)
{InSr;BlDi;SiWr~Tele}
c) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
d) a Set of Dragon Gloves [4,+14] {Ca}
e) a Set of Dragon Gloves [4,+4] {So}
f) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
g) The Dagger of Fiona (3d4) (+6,+9) (+1) {AtSpDx;Co;ThSiSdRg|CoP}
h) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Nt/XD~D}
i) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
j) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+1 attack) {At;Fi;SdBs/DLZ}
k) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;Co;SdLuWr|Co/Xo/*~oTP}
l) a Falcon Sword (1d6) (+3,+7) (+1 attack) {At}

 ( page 3 )
a) a Dragon Fang (1d8) (+7,+8) {|E}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "092093c75c00d3d8ec"]


Posted on 23.4.2013 03:20
Last updated on 27.4.2013 22:33

Download this dump

3025. on the Ladder (of 18973)
281. on the PosChengband Ladder (of 2395)
72. for this player (

Comments

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On 23.4.2013 03:20 clouded wrote:
This time will be different.

On 23.4.2013 03:21 clouded wrote:
maybe

On 23.4.2013 17:49 clouded wrote:
Starting to kill great wyrms now, though my accuracy pretty bad. Seems like different configurations of weapons in different arms gives different outcomes, so I should probably try and figure that out.

The rapier of the duelist is quite tasty and that 5d8 sabre is amusing, I guess Armageddon weapons can be fairly special.

On 23.4.2013 18:24 clouded wrote:
Do Xorns have a special unique to kill?

On 23.4.2013 19:06 chris wrote:
Xorns and Leprechauns currently lack boss monsters.

On 24.4.2013 03:24 clouded wrote:
Didn't try to fight Richard Wong for the 76 quest, I'm going to guess that anything with "stop time" is something you don't want to fight.

Keeping a look out for some good dragon shields/gloves, but not much luck there. I think I'll go two weapons and two shields if I can, I'm not liking dual wielding so much... mainly because of a lot more messages and a lot more damage from elemental auras. I haven't been paying attention to how much I actually hit or miss things, but my accuracy does not seem to up to scratch.

On 24.4.2013 03:25 clouded wrote:
My main other concern is where I am going to get telepathy from.

On 24.4.2013 21:54 clouded wrote:
Oh good, gloves of magic mastery do exist, I'm going to need those.

On 24.4.2013 22:17 clouded wrote:
Oh nice, the Palantir of Westernesse gives telepathy, that's another thing sorted then... Thing are, dare I say it, looking good.

On 25.4.2013 04:54 clouded wrote:
Any suggestions for a good target for the scroll of artefact creation? The other Xorn on the ladder used it on a dragon shield, which I'd consider if I had decent one.

On 25.4.2013 04:58 clouded wrote:
My stats feel quite low, I'm relying quite a bit on the boosts from my current weapons, so I can't really switch to other stuff or I lose blows. A good ring of might could be an option, maybe.

On 25.4.2013 13:15 chris wrote:
I would wait a bit before using the scroll. It doesn't look like you have found decent gloves yet, but Fingolfin would probably boost your dex enough to make an artifact ring of might unnecessary. Also, some dragon gloves with lots of resistances might turn up eventually as well. Does the +1 magic mastery make the difference with staves of healing? Seems like a wasted slot otherwise ...

Also, you have 4 ring slots so you can afford to wear multiple stat boosting rings of power. Of course, finding them is easier said then done :)

On 25.4.2013 15:52 clouded wrote:
Wearing the magic mastery gloves compared to not:

Healing - 18.1% :: 66.6%
Speed - 7.6% :: 11.1%
Destruction - 12.5% :: 25.0%

When I first started wearing them, healing was at ~95% (went to ~22%). Technically I could work with 66% fail on healing, since I can retreat into walls, I'm not using it in direct combat anyway. I guess what I could do is switch in the rChaos dragon gloves, which I'm relying on the jewel for, this allows me to wear the palantir while walking around.

On 25.4.2013 23:02 clouded wrote:
Starting to try and knock some uniques off the list, add rFear to the things I need. Despite being melee only Wahha-Man still took a whole bunch of healing... I can't imagine trying to fight the Destroyer, geez.

On 26.4.2013 01:10 clouded wrote:
Found my first ring of power. It was a quite a special moment actually, I eyed a fairly small vault with a pattern in it - at the centre an un-IDed ring, of course, it had to be a ring of power. There was a skirmish at the entrance, a lesser hell beast opened it up, bringing a few things along with it including Benedict, who cannot be teleported away. He wasn't too much trouble, but his death curse alerted the whole level to my presence, including a nice pit of demons full of star-spawns of Cthulhu. I quickly move closer to the vault and destruct most of what was inside, as everything was off to one edge, not thinking that that might destroy the pattern, but thankfully it didn't.

I passwalled inside the vault, leaving a huge mass of horrible demons waiting behind me, unable to enter. Taking out a few things along the way, I come to the empty main hall, holding the pattern, which I excitedly start upon immediately. About two steps in, something comes out of one of the small rooms on the other side of the vault, Ymir the Ice Giant, damn it! Another guy who can't be teleported... and I can't try and fight him now. I have to use the destruction that I have left and hope. While it didn't remove him from the level, it did block his path, good thing he isn't one of the passwall guys!

Safe again, I start to walk the pattern, praying nothing else comes to make trouble. Nothing did! At the centre, I thought I had messed up somehow for a moment, but then I was let in to collect my prize.

On 26.4.2013 01:24 clouded wrote:
I wonder how long I've had that cowardice mutation, it's hard to notice when you get those.

On 26.4.2013 16:45 clouded wrote:
Hah, mm. 1277 damage vs evil using Dissolver...

On 26.4.2013 17:00 clouded wrote:
How low is it acceptable to let AC go in the endgame?

On 26.4.2013 17:38 chris wrote:
171 AC is just fine. You could probably get by with 151, too, if you want to swap out the Ring of the Ages for something else.

Speed 23 is too low, though. Well, maybe not. But it lower than I would attempt :)

On 26.4.2013 17:45 clouded wrote:
I found the ring of destruction shortly after posting, so that gives me 28 speed, and plenty of stats, but I'm still wearing the ring of ages for now. Had to dance around the destroyer to grab it... and a metal babble too.

On 26.4.2013 18:15 Roch wrote:
Looking good -- those mutations may be removable.

On 26.4.2013 18:22 clouded wrote:
Thanks, I've gotten rid of them.

On 27.4.2013 01:11 clouded wrote:
"Your home is full" No I'm not a hoarder!!

On 27.4.2013 22:39 clouded wrote:
Serpent down! For some reason he barely summoned at all, I did use scrolls of vengeance, was it those? I'm not sure what they do, I just saw someone mention using them vs the Serpent so I took them along. I didn't need to use any destruction or genocide, only needed to teleport a few of times.

His last summon brought Morgoth to the party, the J was fleeing at that point so I refused to relent, killed it with Morgoth whacking at me too.

Now... to hunt some Olympians??

On 28.4.2013 01:41 kingvictory2003 wrote:
Very nice win :)

That weapon you're using packs quite the wallop...I'm impressed you were able to get such high damage on a melee character in PosCheng. I so far have fallen way short of that.

Can't remember if this is your first win in Cheng/PosCheng, but it's always a great feeling.

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