The Angband Ladder: Illoomorpheme, Jelly Monster by clouded

  [PosChengband 1.0.22 Character Dump]
              ***LOSER***
 Name       : Illoomorpheme                ========== Stats ==========
 Sex        : Female                             Str! :    18/195
 Personality: Mighty                             Int  :        18
 Race       : Jelly                              Wis  :     18/19
 Subrace    : Shoggoth                           DEX! :    18/200
 Class      : Monster                            Con! :    18/175
                                                 Chr  :     18/95

 Level      :       50                           HP   :  -75/1086
 Cur Exp    :  7669374                           SP   :       0/0
 Max Exp    :  7824746                           AC   :       164
 Adv Exp    :    *****                           Speed:       +28

                                           ========== Skills =========
 Gold       :   220869                     Melee      : Legendary[35]
 Kills      :     7807                     Ranged     : Good
 Uniques    :      142                     SavingThrow: Superb
 Artifacts  :       85                     Stealth    : Poor
                                           Perception : Fair
 Game Day   :       14                     Searching  : Good
 Game Time  :     5:32                     Disarming  : Superb
 Play Time  :    19:56                     Device     : Superb

============================= Character Equipment =============================

a) The Executioner's Sword 'Defiler' (4d5) (+17,+30) (+2 attacks) {cursed,
At|A}
b) a Ring of Speed and Wizardry (+10) {Sp;Es}
c) a Ring of Damage (+17)
d) The Amulet 'Precious Protection' (+4,+5) (+4) <+20%> {Md;AcBl;Lv(Dx}
e) a Ring of Speed (+9) {Sp}
f) Power Dragon Scale Mail (-3) [40,+22] {AcElFiCoPoLiDkShCfSoNtNxCaDi, !d!k}
g) The Iron Helm 'Life of Leaf' [5,+13] (+4 to searching) {StDxCnSr;Ca;Fa}
h) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


              |=="=[]]                                  |=="=[]]
              abcdefgh@                                 abcdefgh@
 Acid       : ...+.+..* 100%               Speed      : .+..+..++
 Elec       : .....+..+  65%               Free Act   : ......+++
 Fire       : .....+..+  65%               See Invis  : .........
 Cold       : .....+..+  65%               Warning    : .........
 Poison     : .....+..+  65%               SlowDigest : .........
 Light      : .....+...  50%               Regenerate : ........+
 Dark       : .....+...  50%               Levitation : ...+...+.
 Confusion  : .....+..+  65%               Perm Lite  : .........
 Nether     : .....+...  50%               Reflection : .........
 Nexus      : .....+.+.  65%               Hold Life  : .........
 Sound      : .....+...  50%               Sust Str   : .........
 Shards     : .....+...  50%               Sust Int   : .........
 Chaos      : .....++..  65%               Sust Wis   : .........
 Disenchant : .....+...  50%               Sust Dex   : ...+...+.
 Time       : .........   0%               Sust Con   : .........
 Blindness  : ...+....* 100%               Sust Chr   : .........
 Fear       : ........*                    Dec Mana   : .........
 Aura Fire  : .........                    Easy Spell : .+.......
 Aura Elec  : .........                    Anti Magic : .........
 Aura Cold  : .........                    Telepathy  : .........

              |=="=[]]                                  |=="=[]]
              abcdefgh@                                 abcdefgh
 Slay Evil  : .........                    Telepathy  : .........
 Slay Undead: .........                    ESP Evil   : .........
 Slay Demon : .........                    ESP Noliv. : .........
 Slay Dragon: .........                    ESP Good   : .........
 Slay Human : .........                    ESP Undead : .........
 Slay Animal: .........                    ESP Demon  : .........
 Slay Orc   : .........                    ESP Dragon : .........
 Slay Troll : .........                    ESP Human  : .........
 Slay Giant : .........                    ESP Animal : .........
 Acid Brand : +.......+                    ESP Orc    : .........
 Elec Brand : .........                    ESP Troll  : .........
 Fire Brand : .........                    ESP Giant  : .........
 Cold Brand : .........                    Device Pow : ...+..... +20%
 Pois Brand : .........                    Spell Pow  : .........
 Mana Brand : .........                    Spell Cap  : .........
 Sharpness  : .........                    Infravision: .........
 Quake      : .........                    Stealth    : .........
 Vampiric   : .........                    Searching  : ......+..
 Chaotic    : .........                    Cursed     : +........
 Add Blows  : +........                    Rnd Tele   : .........
 Blessed    : .........                    No Tele    : .........
 Riding     : .........                    Drain Exp  : .........

              |=="=[]]
              abcdefgh@   Base  R  C  P  E  Total
        Str!: ......4.. 18/100  5  0  2  4 18/210  18/195
        Int : .........  18/79 -5  0 -2  0  18/09      18
        Wis : ......... 18/104 -5  0 -2  0  18/34   18/19
        DEX!: ...s..44. 18/100  2  0  0  8 18/200
        Con!: ......4.. 18/100  4  0  1  4 18/190  18/175
        Chr : ......... 18/105  0  0  1  0 18/115   18/95

==================================== Melee ====================================

 Hand #1: The Executioner's Sword 'Defiler' (4d5) (+17,+30) Accuracy
 Weight : 26.0 lbs                                           AC Hit
 To Hit : 17 + 67 = 84                                       25 92%
 To Dam : 30 + 42 = 72                                       50 88%
 Blows  : 7                                                  75 84%
 Damage                                                     100 81%
 Crits  : 1.18x + 1.44                                      125 77%
 Normal : 605 (539-672) [1.18x]                             150 73%
 Acid   : 756 (588-924) [2.95x]                             175 70%
                                                            200 66%
 With 18/200 STR and 18/200 DEX you will get 6 blows.


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Divide                 1   10   0% 
Recall                10   10   0% 


================================ Last Messages ================================

> You stand your ground!
> You get zapped!
> You hit The Serpent of Chaos.
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You hit The Serpent of Chaos.
> You are suddenly very hot!
> You are suddenly very cold!
> You get zapped!
> You feel something focusing on your mind.
> You resist the effects!
> The Serpent of Chaos crushes you.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Mature black dragon wails out in pain!
> The Mature black dragon is embedded in the rock!
> The Serpent of Chaos misses you.
> The Serpent of Chaos bites you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> You feel clumsy for a moment, but the feeling passes.
> You feel very sickly.
> You feel very stupid.
> You feel very naive.
> You feel very insecure.
> The Serpent of Chaos touches you.
> *** LOW HITPOINT WARNING! ***
> It throw a Psycho-Spear.
> You stand your ground!
> You die.
> Goodbye, Illoomorpheme!


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level  18
 Orc cave        : level  22
 Dragon's lair   : level  70
 Castle          : level  28
 R'lyeh          : level  95
 Mine            : level  75
!Anti-magic cave : level  50
 Dark cave       : level  55
!Icky cave       : level  35
 Lonely Mountain : level  25

 You were killed by Hela, Queen of the Dead on level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 29
  Meng Huo, the King of Southerings        (Dungeon level:  12) - level 29
  Old Man Willow Quest                     (Danger  level:  22) - level 29
  Grendel                                  (Dungeon level:  24) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Mimic's Treasure                     (Danger  level:  25) - level 29
  Vapor Quest                              (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 38
  Ariel, Queen of Air                      (Dungeon level:  38) - level 43
  Fafner the Dragon                        (Dungeon level:  44) - level 43
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 43
  The Old Castle                           (Danger  level:  50) - level 43
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 44
  Doom Quest 2                             (Danger  level:  55) - level 44
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 44
  Invisible Pink Unicorn                   (Dungeon level:  62) - level 44
  Oberon                                   (Danger  level:  99) - level 50

< Failed Quest >
  Godzilla                                 (Dungeon level:  76) - level 46
  Kaschei the Immortal                     (Dungeon level:  88) - level 47


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 7807 enemies including 142 unique monsters in total.

< Unique monsters top 20 >
  Oberon, King of Amber                    (level  99)
  Ithaqua the Windwalker                   (level  82)
  Pazuzu, Lord of Air                      (level  82)
  Cyaegha                                  (level  80)
  Benedict, the Ideal Warrior              (level  79)
  Corwin, Lord of Avalon                   (level  78)
  Yig, Father of Serpents                  (level  76)
  Eric the Usurper                         (level  76)
  The Demogorgon                           (level  75)
  Y'golonac                                (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)
  Uriel, Angel of Fire                     (level  73)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)
  Iketa, the Brave                         (level  70)
  Tselakus, the Dreadlord                  (level  68)
  Fiona the Sorceress                      (level  68)


============================= Character Inventory =============================

a) 13 Mushrooms of Restoring {!E}
b) 47 Potions of Speed {!k!q}
c) 58 Potions of Cure Critical Wounds
d) 3 Potions of *Healing* {!k!q}
e) 13 Potions of Enlightenment
f) 42 Scrolls of Phase Door
g) 32 Scrolls of Teleportation
h) 14 Scrolls of Teleport Level
i) 4 Scrolls of Rune of Protection
j) 10 Scrolls of Destruction {!*}
k) 5 Scrolls of Genocide {!*}
l) 10 Scrolls of Mass Genocide {!*}
m) 4 Scrolls of Forest Creation
n) 5 Rods of Detection (1 charging) {@zf}
o) 8 Rods of Teleport Other (1 charging)
p) 5 Rods of Stone to Mud
q) 4 Rods of Monster Location {@zh}
r) 2 Staffs of Destruction (2x 0 charges)
s) The Stone of Lore {!k}
t) a Golden Crown of Telepathy [0,+13] {~Tele~D}


================================ Home Inventory ===============================

 ( page 1 )
a) 14 Potions of Boldness
b) 14 Potions of Speed {!k!q}
c) 17 Potions of Heroism
d) 15 Potions of Berserk Strength
e) 16 Potions of Cure Serious Wounds
f) a Potion of Restore Mana
g) 57 Potions of Restore Life Levels
h) a Potion of *Enlightenment*
i) 8 Potions of Self Knowledge {!k}
j) 3 Potions of Resistance
k) 2 Potions of New Life {!*!*}
l) a Potion of Neo-Tsuyoshi Special

 ( page 2 )
a) 3 Potions of Stone Skin
b) 4 Scrolls of Word of Recall
c) 30 Scrolls of *Identify*
d) 41 Scrolls of Remove Curse
e) 15 Scrolls of *Remove Curse*
f) a Scroll of *Enchant Armor*
g) a Scroll of *Enchant Weapon*
h) 2 Scrolls of Object Detection
i) 4 Scrolls of Holy Chant
j) 6 Scrolls of Holy Prayer
k) a Scroll of Weapon Branding
l) 7 Scrolls of Detect Monsters

 ( page 3 )
a) 11 Rods of Trap Location {@zu}
b) 6 Rods of Door/Stair Location {@zn}
c) 4 Rods of Perception
d) a Rod of Recall
e) a Rod of Enlightenment
f) a Rod of Speed
g) a Rod of Pesticide
h) 2 Rods of Disarming
i) a Rod of Light
j) 12 Wands of Teleport Other (140 charges)
k) 16 Wands of Stone to Mud (174 charges)
l) a Staff of Teleportation (10 charges)

 ( page 4 )
a) a Staff of Teleportation (7 charges)
b) 3 Staffs of Perception (3x 21 charges) {@uZ}
c) a Staff of Perception (20 charges) {@uZ}
d) a Staff of Perception (9 charges)
e) a Staff of Perception (18 charges)
f) 2 Staffs of Enlightenment (2x 11 charges)
g) 2 Staffs of Object Location (2x 15 charges) {@uh}
h) a Staff of Detect Invisible (11 charges)
i) a Staff of Detect Evil (13 charges) {@uf}
j) a Staff of Detect Evil (8 charges)
k) 6 Staffs of Speed (6x 8 charges)
l) 3 Staffs of Speed (3x 7 charges)

 ( page 5 )
a) 2 Staffs of Speed (2x 6 charges)
b) a Staff of Speed (7 charges)
c) a Staff of Genocide (4 charges)
d) a Ring of Teleportation and Regeneration
e) a Ring of Levitation
f) 2 Rings of Resist Cold
g) a Ring of Protection and Acid bolt [+12]
h) a Ring of Acid [+9]
i) a Ring of Flames [+6]
j) a Ring of Poison Resistance
k) The Ring 'Precious' (+3) {Wi;PoNtCa;FaSi}
l) a Ring of See Invisible

 ( page 6 )
a) a Ring of Searching (+1)
b) a Ring of Strength (+1) {St}
c) a Ring of Dexterity (+3)
d) a Ring of Constitution (+3)
e) a Ring of Accuracy (+12)
f) a Ring of Accuracy (+11)
g) a Ring of Accuracy (+5)
h) a Ring of Damage (+15)
i) 2 Rings of Damage (+10)
j) a Ring of Damage (+3)
k) a Ring of Damage and Heroism (+16)
l) a Ring of Slaying (+13,+13)

 ( page 7 )
a) a Ring of Slaying (+5,+11)
b) a Ring of Speed (+9)
c) a Ring of Speed (+8)
d) a Ring of Speed (+6)
e) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
f) a Ring of Fear Resistance
g) a Ring of Light and Darkness Resistance {LiDk}
h) a Ring of Nether Resistance
i) a Ring of Nexus Resistance
j) a Ring of Sound Resistance
k) a Ring of Confusion Resistance
l) a Ring of Shard Resistance

 ( page 8 )
a) 2 Rings of Might (+2) {StDxCn}
b) The Amulet of Nobility (+4) {DxCh;Cf;Hl}
c) an Amulet of Reflection
d) The Amulet of Carlammas (+2) {Cn;FiFe}
e) The Necklace of the Dwarves (+3) {StCnIf;Bl;FaSiRgLu}
f) an Amulet of Anti-Magic {[M}
g) 2 Amulets of Anti-Teleportation
h) an Amulet of Telepathy {~Tele}
i) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
j) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
k) an Amulet of Magic Device Mastery (+1) <+5%> {Md}
l) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}

 ( page 9 )
a) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
b) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
c) The Phial of Galadriel (+1 to searching)
d) The Star of Elendil (+1 to speed) {Sp;SiHl}
e) The Palantir of Westernesse (+3) {WiCh~Tele}
f) The Trump Card (+2) {Ch}
g) The Stone of War (+6,+6) {Fa}
h) 3 Ring Mails (-2) [12,+0]
i) Chain Mail of Resist Acid (-2) [14,+5]
j) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxFe}
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNx}
l) Double Chain Mail of Resistance (-2) [16,+8]

 ( page 10 )
a) Bar Chain Mail of Elvenkind (-2) [18,+15] (+3 to stealth) {Sl;AcElFiCoNt}
b) Metal Brigandine Armour (-3) [19,+6]
c) Metal Brigandine Armour (Dwarven) (-3) [24,+13] (+3) {St}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoPoCfSo}
e) The Partial Plate Armour 'The Depth of Abyss' (-3) [22,+9] {CoPoDkNt;Rf}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
i) The Ribbed Plate Armour of Kevlar (-3) [28,+10] {AcElFiCoPo}
j) Hard Studded Leather of High Resistance (-1) [7,+15] {LiSoCa}
k) Rhino Hide Armour (-1) [8,+6]
l) Rhino Hide Armour of Resist Cold (-1) [8,+7]

 ( page 11 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
b) Leather Scale Mail (-1) [11,+1]
c) Leather Scale Mail (-1) [11,+0]
d) The Leather Jacket of Ubbo-Sathla (+2,+3) [12,+15] (+1)
{StCn;AcElFiCoCfCa;SiHlRg}
e) a Cloak of Protection [1,+8]
f) The Cloak 'Shield of Water' [1,+13] {AcBlNxFe}
g) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
h) The Cloak of Thorongil [1,+10] {Ac;FaSi}
i) an Elven Cloak [4,+8] (+4 to stealth)
j) a Fur Cloak of the Bat (-7,-7) [3,+5] (+5) {SpSlIf;Dk;SiLv}
k) The Fur Cloak 'Sign of Brilliance' [3,+17] (+3) {InWi;LiCfNx}
l) a Small Leather Shield of High Resistance [3,+11] {DkSo}

 ( page 12 )
a) 4 Large Leather Shields [6,+0]
b) a Large Metal Shield of Resistance [8,+12] {AcElFiCoPo}
c) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNx(StInWiDxCnCh}
d) a Mirror Shield of Resist Fire [10,+18] {Fi;Rf}
e) a Golden Crown of the Magi [0,+8] (+2)
f) a Golden Crown of Lordliness [0,+9] (+3) {WiCh;Sh(WiCh}
g) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu}
h) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn}
i) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
j) The Iron Helm of the Spellcaster [5,+20] (+4) {In;Lu(In}
k) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}

 ( page 13 )
a) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
b) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
c) a Set of Cesti of Power (+3,+5) [5,+11] (+5) {St;Dk}
d) The Pair of Soft Leather Boots 'Firewall' [2,+18] (+4 to stealth)
{Sl;FiCfSoNtNxDi;FaSiHlSdLvLu(In}
e) a Pair of Hard Leather Boots of Speed [3,+9] (+4)
f) a Pair of Hard Leather Boots of Levitation [3,+9] {Nx;Lv}
g) a Pair of Dragon Boots [5,+19] {LiDk}
h) a Pair of Metal Shod Boots of Speed [6,+7] (+3) {Sp}
i) The Dagger 'Nimthanc' (1d4) (+4,+6)
j) The Dagger 'Narthanc' (1d4) (+4,+6)
k) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;FaSi/TP~oTP}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNx;FaSiLu/*oL~oTP}

 ( page 14 )
a) The Broad Sword 'Chainsword' (7d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
b) The Long Sword 'Needle Bland' (2d5) (+14,+17) (+4 to searching)
{CnSr;Te|PS/XU, .}
c) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWi;NtNxCaDi;SiHlSdBs/*DULZ}
d) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
e) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
f) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
g) a Two-Handed Sword (Crusade) (4d6) (+8,+12) [+4] (+3)
h) a Two-Handed Sword of Extra Attacks (3d6) (+8,+10) (+2 attacks)
i) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRg/XD/T}
j) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
k) a Blade of Chaos (Craft) (6d5) (+2,+7)
l) a Blade of Chaos of Slay Animal (6d5) (+17,+10)

 ( page 15 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
b) a Poison Needle (1d1) (+0,+0)
c) a Falcon Sword (1d6) (+6,+8) (+1 attack)
d) a Rune Sword (0d0) (-50,-50) [-50] {cursed, |V}
e) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}
f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
h) a Lucerne Hammer (Chaos) (2d5) (+7,+7)
i) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiSh;RgLuBs|Co/o}
j) a Glaive (Armageddon) (3d7) (+5,+7)
k) The Lance 'Nitrate' (2d8) (+16,+11) (+4 to speed) {SpWi;Ac;FaBs|A/XU/P}
l) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}

 ( page 16 )
a) a Great Axe (Armageddon) (6d5) (+6,+5)
b) The Great Axe 'Banquet of Azathoth' (4d4) (+18,+17) (+3) {Wi;Bs|Ca/*Z}
c) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU}
d) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L}
e) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
f) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
g) a Quarterstaff (1d9) (+2,+1)
h) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed, SpWiSl|Q}
i) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
j) a Morning Star (2d6) (+6,+2)
k) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
l) a Lead-Filled Mace (Defender) (3d4) (+8,+9) [+8] (+3 to stealth)

 ( page 17 )
a) a Lead-Filled Mace (Defender) (3d4) (+10,+3) [+6] (+2 to stealth)
b) a Lead-Filled Mace of Westernesse (3d4) (+13,+12) (+2)
c) The Tetsubo of Shuten-douji (4d7) (+9,+20) [+10] (+6) {St}
d) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
e) The Light Crossbow 'Vajra' (x4) (+19,+18) (+3) {InCh;ElDi;SiSd}
f) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;FiCf;Xm|F}
g) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}


==================================== Museum ===================================

 ( page 1 )
a) The Double Chain Mail of Hatred (-2) [16,-23] {cursed, Nx;Ag[MT}
b) The Broken Dagger of Magician (1d1) (+0,+0)
c) The Sabre 'Rotten Egg' (1d7) (-14,-20) (-5 attacks) {cursed, At[MT/T}
d) The Sling of Suicide (x2) (-14,-15) (-6) {cursed, St;TeAgTy}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "094f21c75c00d3d8ec"]


Posted on 20.5.2013 19:02
Last updated on 23.5.2013 22:26

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4711. on the Ladder (of 19090)
364. on the PosChengband Ladder (of 2395)
127. for this player (

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On 20.5.2013 19:02 clouded wrote:
Slurp, slurp~

On 20.5.2013 19:05 clouded wrote:
Not sure if I'll be able to win a jelly, but I'll try anyway. Free form equipment slots is interesting, I'm sure it'll become quite fun when I have lots of crazy things to choose from.



On 20.5.2013 20:14 OmniNegro@hotmail.com wrote:
Just remember that only your first weapon counts towards damage. The rest can be equipped for the passive effects they have like FA and resistances.

On 21.5.2013 13:24 clouded wrote:
It seems like jellies get almost permanent heroism after drinking a potion of heroism.

On 21.5.2013 18:20 clouded wrote:
So my life rating is 93/100, which seems sort of terrible since I thought jellies had something like 110/100 normally. I've heard potions of New Life are a way to rectify this, should I chug them once I find some? Are there any other consequences to that?

On 21.5.2013 20:20 UglySquirrell wrote:
Nice lookin Kelly :), I think the permanent heroism is because you killed the king of your monster race.

If you press ~ it will bring up an information page, under "Display about yourself" it shows your maximum stats. I think you need to drink a potion of self knowledge first though.

A potion of New Life will randomize the maximum of all your stats from 18/90 to 18/130 it seems to have a set amount of points over all stats so getting a good combo can take a lot of tries. life rating is also changed to */100 highest iv'e managed is 115/100 so i'm not sure what the cap is. Hp being so important i would drink one, later in the game they become more common.




On 21.5.2013 21:05 UglySquirrell wrote:
Doh! i meant nice lookin Jelly!! Damn phone.

On 21.5.2013 21:22 UglySquirrell wrote:
actually thinking back i have had 80/100 before, maybe it goes as low as 70?

On 21.5.2013 22:26 clouded wrote:
Thanks for the info, maybe I will stockpile a few before using them.

I didn't think about the perma heroism being a reward for killing my king... I thought it might have been some bug with gaining permanent fear immunity or something.

I just almost died. In the dragon's lair I teleported and landed in an unusual looking area, but not obviously a vault or pit and without anything very dangerous around. I thought of teleporting again, but decided to take a turn to teleport other a Q, after which a barrage of mana breaths from offscreen take me down to ~7HP. Luckily I succeeded my teleport scroll (something like 8% failure, teleport level around 20% maybe) and didn't land anywhere too awful.

I've relied a bunch on high failure scrolls to avoid dying... if this was a mindless non scroll reading jelly I would have been dead 20 times by now.

On 22.5.2013 00:39 clouded wrote:
Found the boots of Shiva's Avatar in the cloning pits and got a nice alternate randart of them for the reward too, check out the boots 'Firewall'.

I can't wait until I evolve and get some more slots, I am kind of desperate for it.

On 22.5.2013 00:45 clouded wrote:
Black market had a special offer of a new life/constitution combo which brought my HP up from 595 to 683 (life rating now 101/100), that I can live with.

On 22.5.2013 12:31 clouded wrote:
Shoggoth finally. Only one more slot though, that is a shame.

On 22.5.2013 16:18 clouded wrote:
First time I've ever found power dragon scale mail.

On 22.5.2013 23:02 clouded wrote:
Used up a whole lot of healing killing uniques, I have less !healing than !*healing* right now, no signs of any staves of healing. Maybe I will get impatient with the character.

Jellies do get some amazing intrinsics... Immunity to fear, blind, eldritch horrors and amberite curses (kind of confused about why that is).

On 22.5.2013 23:06 UglySquirrell wrote:
Congratz on the PDSM, looking pretty powerful now. Looks like fun. I'm curious is divide useful, does it create a copy or just another jelly?

On 22.5.2013 23:13 clouded wrote:
It creates a pet monster of the same type as you. It was fairly useful early on, I used it mainly to soften up uniques.

On 23.5.2013 01:01 UglySquirrell wrote:
Thanks, iv'e been meaning to try another one. I always liked the idea of playing as a Jelly.

On 23.5.2013 22:26 clouded wrote:
Didn't want to scum for consumables, went and died to the serpent.

On 23.5.2013 23:25 kingvictory2003 wrote:
Awww man! How many stars did you manage to slice off of the Serpent?

On 23.5.2013 23:36 clouded wrote:
I had it down to about 4 stars, going in with roughly 4 !healing, 14 !*healing* and 4 !life. Since I ended with 3 *healing* left, I probably could have pulled it off with a few more... but I get really tired at the end of warrior type games

On 24.5.2013 23:51 UglySquirrell wrote:
Good run, i sympathize with and agree, warrior endgame consumable hunting is tedious.

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