The Angband Ladder: The Shining One, Angel Monster by clouded

  [PosChengband 1.0.12 Character Dump]
              ***WINNER***
 Name       : The Shining One              ========== Stats ==========
 Sex        : Female                             STR! :    18/190
 Personality: Combat                             INT! :    18/180
 Race       : Angel                              WIS! :    18/***
 Subrace    : Solar                              DEX! :    18/200
 Class      : Monster                            CON! :    18/150
                                                 Chr! :    18/205

 Level      :       50                           HP   : 1021/1021
 Cur Exp    : 23054661                           SP   :   455/475
 Max Exp    : 23054661                           AC   :       138
 Adv Exp    :    *****                           Speed:    +28+10

                                           ========== Skills =========
 Gold       :  2249158                     Melee      : Legendary[50]
 Kills      :     9292                     Ranged     : Legendary[52]
 Uniques    :      157                     SavingThrow: Legendary[7]
 Artifacts  :      108                     Stealth    : Superb
                                           Perception : Fair
 Game Day   :       22                     Searching  : Fair
 Game Time  :     6:28                     Disarming  : Superb
 Play Time  :    39:53                     Device     : Superb

============================= Character Equipment =============================

a) The Executioner's Sword 'Disintegrator' (4d5) (+12,+13) (+3 to infravision)
{If;Ac|AFPCaSM/XU/LZ, !d!k}
c) The Gun 'Crimson' (+4 to speed) {SpSl;ShDi;Rg}
d) a Ring of Damage and Heroism (+17)
e) a Ring of Speed {unidentified}
f) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoPoDkDi~Z}
i) The Fur Cloak 'Holy Destiny' [3,+11] {LiNtCa;Si~Nolv(Wi}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlDi~Tele}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSd}
l) a Pair of Metal Shod Boots [6] {excellent}


              | }=="*[(]]]                              | }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : +......+..+.+  75%           Speed      : ..+.+.+.....#
 Elec       : .......+....+  65%           Free Act   : .....+....+.+
 Fire       : .......+....+  65%           See Invis  : .....++.+...+
 Cold       : .......+....+  65%           Warning    : .....+.......
 Poison     : .......+....+  65%           SlowDigest : .....+....+..
 Light      : ........+...+  65%           Regenerate : ..+..+.......
 Dark       : .......+.....  50%           Levitation : ............+
 Confusion  : ......+.....+  65%           Perm Lite  : .....+.......
 Nether     : ........+....  50%           Reflection : ............+
 Nexus      : .............   0%           Hold Life  : ......+......
 Sound      : .............   0%           Sust Str   : .............
 Shards     : ..+..........  50%           Sust Int   : .............
 Chaos      : ......+.+....  65%           Sust Wis   : ........+....
 Disenchant : ..+....+.+...  72%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ............#                Dec Mana   : .............
 Aura Fire  : .....+....... 6d7+2          Easy Spell : .....+.......
 Aura Elec  : .....+....... 6d7+2          Anti Magic : .............
 Aura Cold  : .....+....... 6d7+2          Telepathy  : .........+...

              | }=="*[(]]]                              | }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : *............                ESP Noliv. : ........+....
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .......+.....
 Acid Brand : +............                ESP Orc    : .............
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : +............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : +............                Spell Pow  : .............
 Mana Brand : +............                Spell Cap  : .........+... +15%
 Sharpness  : +............                Infravision: +....+.......  80'
 Quake      : .............                Stealth    : ..+..........
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

              | }=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: .......4..... 18/100  4  0  1  4 18/190
        INT!: .....23..2...  18/80  4  0 -1  7 18/180
        WIS!: ......3.s2... 18/120  7  0 -1  5 18/***
        DEX!: ..........4.. 18/110  4  0  1  4 18/200
        CON!: ............. 18/110  4  0  0  0 18/150
        Chr!: .....2.4.....  18/80  7  0  0  6 18/210  18/205

==================================== Melee ====================================

 Hand #1: The Executioner's Sword 'Disintegrator' (4d5) (+1 Accuracy
 Weight : 26.0 lbs                                           AC Hit
 To Hit : 12 + 108 = 120                                     25 92%
 To Dam : 13 + 53 = 66                                       50 89%
 Blows  : 5                                                  75 87%
 Damage                                                     100 84%
 Crits  : 1.31x + 2.48                                      125 81%
 Normal : 432 (370-495) [1.59x]                             150 78%
 Force  : 575 (415-735) [3.97x]                             175 75%
 Animals: 792 (490-1095) [7.55x]                            200 72%
 Undead : 860 (510-1210) [8.74x]
 Demons : 1150 (610-1690) [13.51x]
 Acid   : 792 (490-1095) [7.55x]
 Fire   : 792 (490-1095) [7.55x]
 Poison : 792 (490-1095) [7.55x]


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 59 = 79
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 27 (Multiplier Does Not Apply)



=================================== Spells ====================================

                     Lvl Cost Fail Desc
Punishment             1    1   0% dam 12d4
Bless                  2    2   0% dur 12+1d12
Confuse                3    2   0% 
Terrify                5    3   0% 
Detect Monsters        7    4   0% 
Heroism               10    7   0% 
Magic Mapping         15   10   0% 
Mana Bolt             20   15   0% dam 1d175+50
Brain Smash           23   15   0% dam 12d12
Haste Self            25   17   0% dur 50+1d70
Protection from Evil  27   20   0% 
Dispel Evil           29   20   0% dam 1d200
Teleport Other        31   20   0% 
Healing               32   20   0% Heals 300
Word of Destruction   35   25   0% 
Summon Monsters       37   25   0% 
Psycho-Spear          40   30   0% dam 1d200+200
Restoration           42   30   0% 
Clairvoyance          45   80   0% 
Summon Angel          47   60   1% 
Summon Ancient Drago  49   90   7% 
Star Burst            50   50   8% dam 10d10+350

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  71
 Numenor         : level  55
 R'lyeh          : level  95
 Mine            : level  75
 Dark cave       : level  55
 Glass castle    : level  44
 Mount Olympus   : level  99
 Lonely Mountain : level  39
 Arena           : level  57

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level  9
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 11
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 21
  Orc Camp                                 (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 28
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  Vapor Quest                              (Danger  level:  25) - level 30
  The Vault                                (Danger  level:  30) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 34
  The Mimic's Treasure                     (Danger  level:  25) - level 34
  The Stormbringer                         (Dungeon level:  38) - level 40
  Eihort, the Thing in the Labyrinth       (Dungeon level:  44) - level 40
  Haunted House                            (Danger  level:  48) - level 40
  Killing Fields                           (Danger  level:  50) - level 40
  Dworkin Barimen                          (Dungeon level:  50) - level 40
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 40
  Raou the Conqueror                       (Dungeon level:  56) - level 40
  Doom Quest 2                             (Danger  level:  55) - level 41
  The Cloning Pits                         (Danger  level:  45) - level 50
  The Old Castle                           (Danger  level:  50) - level 50
  Caine, the Conspirator                   (Dungeon level:  62) - level 50
  Shub-Niggurath, Black Goat of the Woods  (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 50


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 9292 enemies including 157 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Cerberus, Guardian of Hades              (level  94)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Fenris Wolf                              (level  90)
  Draugluin, Sire of All Werewolves        (level  87)
  Surtur the Giant Fire Demon              (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Cantoras, the Skeletal Lord              (level  84)
  Mephistopheles, Lord of Hell             (level  84)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)
  Pazuzu, Lord of Air                      (level  82)
  Cyaegha                                  (level  80)
  The Witch-King of Angmar                 (level  80)
  Azriel, Angel of Death                   (level  80)
  Benedict, the Ideal Warrior              (level  79)
  The Mouth of Sauron                      (level  78)
  The Demogorgon                           (level  75)


=================================== Virtues ===================================

Your alighnment : Lawful

You are the polar opposite of Honour.
You are the living embodiment of Diligence.
You are a great champion of Justice.
You have sinned against Valour.
You are a bitter enemy of Patience.
You are a champion of Harmony.
You are the living embodiment of Temperance.
You are a champion of Sacrifice.


================================== Mutations ==================================

You are subject to cowardice.
You have a hallucinatory insanity.
Your movements are precise and forceful (+1 STL).


=============================== Command for Pets ==============================

 Pets open doors:                    OFF
 Pets pick up items:                 OFF
 Allow teleport:                     ON
 Allow cast attack spell:            ON
 Allow cast summon spell:            ON
 Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) 64 Pieces of Elvish Waybread
b) 18 Potions of Speed {!k!q}
c) 19 Potions of Healing {!k!q}
d) 10 Potions of *Healing* {!k!q}
e) 4 Potions of Life {!k!q}
f) 12 Potions of Restore Mana {!k!q}
g) 43 Potions of Curing
h) 3 Potions of Giant Strength {!k}
i) 37 Scrolls of Teleportation
j) 9 Scrolls of Teleport Level
k) 9 Scrolls of Destruction {!*}
l) 5 Scrolls of Genocide {!*}
m) 4 Rods of Perception {@zf}
n) 7 Rods of Recall {@zR}
o) 4 Rods of Detection (1 charging) {@zu}
p) 7 Rods of Stone to Mud {@zl}
q) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}


================================ Home Inventory ===============================

 ( page 1 )
a) 39 Mushrooms of Restoring {!E}
b) 99 Potions of Speed {!k!q}
c) 5 Potions of Speed {!k!q}
d) 2 Potions of Resist Heat {!k!q}
e) 2 Potions of Resist Cold {!k!q}
f) a Potion of Berserk Strength
g) 29 Potions of Cure Critical Wounds
h) 7 Potions of Restore Life Levels
i) 19 Potions of Enlightenment
j) 6 Potions of Self Knowledge {!k}
k) 9 Potions of Resistance {!k!q}
l) 61 Potions of Curing

 ( page 2 )
a) 4 Potions of New Life {!*!*}
b) 8 Potions of Clarity
c) 6 Potions of Great Clarity
d) 18 Scrolls of Teleportation
e) 21 Scrolls of Teleport Level
f) 7 Scrolls of Identify
g) 33 Scrolls of *Identify*
h) 9 Scrolls of Remove Curse
i) 12 Scrolls of *Remove Curse*
j) a Scroll of *Enchant Armor*
k) 2 Scrolls of *Enchant Weapon*
l) 3 Scrolls of Recharging

 ( page 3 )
a) 3 Scrolls of Monster Confusion
b) 2 Scrolls of Acquirement {!*}
c) 2 Scrolls of Weapon Branding
d) 6 Rods of Trap Location {@zn}
e) 8 Rods of Door/Stair Location {@zu}
f) 9 Rods of Illumination {@zh}
g) a Rod of Probing
h) 2 Rods of Healing
i) a Rod of Pesticide
j) a Rod of Teleport Other
k) a Rod of Disarming
l) 4 Rods of Light {@zl}

 ( page 4 )
a) a Rod of Monster Location
b) a Wand of Disarming (10 charges)
c) 3 Wands of Stone to Mud (26 charges)
d) a Staff of Remove Curse (7 charges)
e) 3 Staffs of Healing (3x 4 charges)
f) a Staff of Holiness (3 charges)
g) a Staff of Destruction (4 charges) {!u!s!d!k}
h) The Ring of the Future King (+4 to stealth) {WiSlSr;Bl;Fa(Wi}
i) a Ring of Damage (+16)
j) a Ring of Damage (+12)
k) a Ring of Slaying (+4,+7)
l) 3 Rings of Speed (+8) {Sp}

 ( page 5 )
a) a Ring of Speed (+7)
b) a Ring of Speed (+4)
c) The Ring of Deliverance (+3) {Sp;Po;SiWr}
d) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
e) The Ring of Tulkas (+4) {SpStDxCn}
f) a Ring of Light and Darkness Resistance
g) a Ring of Nether Resistance
h) a Ring of Sound Resistance
i) a Ring of Confusion Resistance
j) 2 Rings of Shard Resistance
k) a Ring of Disenchantment Resistance
l) a Ring of Might (+3) {StDxCn}

 ( page 6 )
a) The Ring of Destruction [-50] (+4) {AgTyWm|AEFCoP}
b) a Ring of Resistance {AcElFiCo}
c) The Amulet of Carlammas (+2) {Cn;FiFe}
d) an Amulet of Anti-Teleportation
e) an Amulet of Telepathy
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Torque of Boromir (+0,+8) {Fe(St}
h) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
j) an Amulet of Wisdom (+5)
k) an Amulet of Wisdom and Hold Life (+3)
l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}

 ( page 7 )
a) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
b) The Phial 'Fairie Light' (+2 to searching) {StSr}
c) The Phial of Galadriel (+1 to searching)
d) The Star of Elendil (+1 to speed) {Sp;SiHl}
e) The Stone of Lore {@AA}
f) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
g) The Stone of Nature [+5]
h) The Stone of Life (+3) {Hl}
i) The Stone of War (+6,+6) {Fa}
j) White Dragon Scale Mail (-2) [40,+23]
k) Law Dragon Scale Mail (-2) [40,+13] {ShSo}
l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoDkShNx}

 ( page 8 )
a) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNt}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoDkCfSo}
c) The Splint Mail of the Wizard (-2) [19,+14] (+3 to infravision)
{InIf;ShSo;Rf}
d) The Metal Lamellar Armour of Galactic Barrier (-3) [23,+15] (+4)
{InWiDx;ElLi;Hl[E}
e) The Full Plate Armour of Thor (-3) [25,+16] (+4 to searching)
{StDxCnSr;ElLiBlCfNt;SiHl[E}
f) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
g) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlDiFe}
h) Ribbed Plate Armour of Elvenkind (-3) [28,+13] (+2 to stealth)
{Sl;AcElFiCoCf}
i) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
j) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpInWiDxChSl;AcElFiCoPoDkDi;Si}
k) The Robe of Incanus [2,+20] (+3) [+23%] {InWiSr;AcElFiCo;DmFaSiLv(InWi}
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkSo}

 ( page 9 )
a) a Robe of The Twilight [0,+0]
{AcElFiCoPoLiDkShBlCfSoNtNxCaDiFe;RfFaSiHlLv(StInWiDxCnCh}
b) a Cloak of Freezing [1,+7] {Co[C}
c) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
e) The Cloak of Thorongil [1,+10] {Ac;FaSi}
f) an Elven Cloak [4,+5] (+3 to stealth)
g) a Fur Cloak of Thievery [3,-2] (+2 to speed) {!k}
h) a Fur Cloak of Immolation [3,+15] {Fi[F}
i) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
j) a Pair of Dragon Wings [4,+18] {FiCoPo;Lv}
k) a Pair of Dragon Wings [4,+18] {FiCf;Lv}
l) a Pair of Dragon Wings [4,+7] {Po;Lv}

 ( page 10 )
a) The Small Leather Shield of Rite [3,+14] (+2) {Wi;NxCa}
b) a Large Leather Shield of Elvenkind [6,+13] (+3 to stealth) {Sl;AcElFiCoDi}
c) a Large Leather Shield of Night and Day [6,+9]
d) The Large Leather Shield of Vader [6,+11] (+3 to stealth) {StSl;PoNx}
e) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkFe}
f) The Large Metal Shield of Nevrast [8,+24] (+3 to stealth) {Sl}
g) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSo(StInWiDxCnCh}
h) a Dragon Shield [8,+16] {So}
i) a Dragon Shield [8,+16] {Fe}
j) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
k) a Mirror Shield [10,+13]
l) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}

 ( page 11 )
a) The Golden Crown 'Great Icefield' [0,+12] (+1 to infravision)
{DxChIf;CoDi;Lu}
b) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLuWr}
c) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
d) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
e) The Jingasa of Kevlar [4,+13] {Sh;Rg}
f) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
g) a Dragon Helm [8,+22] {Nt}
h) a Dragon Helm [8,+17] {Dk}
i) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;BlSoFe;Wr~p}
j) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}
k) The Set of Gauntlets 'Pauraegen' [2,+9] {El|E}
l) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}

 ( page 12 )
a) a Set of Dragon Gloves [4,+13] {CoLiDkShBlNt}
b) a Set of Dragon Gloves [4,+18] {PoShCf}
c) a Set of Dragon Gloves [4,+18] {LiCa}
d) a Set of Cesti of Slaying (+8,+6) [5,+6]
e) a Set of Cesti of Magic Mastery [5,+7] (+3) <+15%>
f) a Pair of Soft Leather Boots of Thievery [2,+9] (+2 to speed) {SpDxSl}
g) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;FaLv}
h) a Pair of Dragon Boots [5,+13] {AcDkNx}
i) a Pair of Dragon Boots [5,+20] {Di}
j) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
k) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
l) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+1 attack) {At;Fi;SdBs/DLZ}

 ( page 13 )
a) a Broad Sword of Slay Troll (2d5) (+2,+6)
b) The Broad Sword of Awe (2d5) (+13,+7) (+3) {WiCn;Sh;LuBs}
c) a Long Sword of Extra Attacks (2d5) (+3,+7) (+1 attack)
d) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn}
e) a Scimitar of *Slay* Orc (2d5) (+1,+3) (+2)
f) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ}
g) a Claymore of Sharpness (2d8) (+9,+4) (+4) {Dg|S}
h) a No-dachi of Slaying (10d4) (+12,+6)
i) The No-dachi 'Vanquisher' (5d4) (+17,+17) (+1 to speed)
{SpCnCh;Cf;Te|EVS/XDL/*p(Cn}
j) The Executioner's Sword 'Mirror of Seeing' (4d5) (+6,+17) (+2) {InCh|AF/L}
k) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)
{At;Bl;HlSdRg|V/*pL}
l) 2 Poison Needles (1d1) (+0,+0)

 ( page 14 )
a) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}
b) The Spear 'GaeBolg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiLu|E/*P}
c) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
d) a Sickle of Slaying (3d4) (+11,+8)
e) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4)
{WiCh;AcCoBlCa;SiLuBs/*UL(WiCh}
f) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
g) a Broad Axe (Crusade) (2d6) (+12,+14) [+1] (+4) {Wi;Fe;SiBs/*UL(Dx}
h) a Glaive (Daemon) (2d6) (+12,+5) (+2 attacks)
i) The Glaive of Pain (9d6) (+0,+30)
j) a Halberd of Extra Attacks (3d5) (+6,+16) (+2 attacks) {At}
k) a Scythe of Slaying (6d4) (+8,+8)
l) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}

 ( page 15 )
a) a Battle Axe (Pattern) (2d8) (+8,+9) (+2) {StDxCn;So;FaSi/*UL}
b) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU}
c) a Heavy Lance of Melting (4d8) (+13,+5)
d) a Scythe of Slicing of Slaying (9d6) (+14,+12)
e) a Mace of Extra Attacks (2d4) (+14,+11) (+3 attacks)
f) a Ball-and-Chain of Westernesse (2d4) (+10,+18) (+2)
{StDxCn;Fe;FaSi/oTP~oTP}
g) The Flail of Dara (2d6) (+20,+9) (+1 to speed) {AtSpStCn;Ca;Te/TU(St}
h) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
i) a Lead-Filled Mace (Trump) (3d4) (+16,+16) (+2 to searching)
{Sr;NtNx;FaSdRgTe/*U}
j) a Lead-Filled Mace of Slaying (4d5) (+4,+6)
k) a Tetsubo of Extra Attacks (2d7) (+19,+20) (+2 attacks) {At}
l) a Two-Handed Flail (Crusade) (3d6) (+12,+14) [+1] (+1 attack)
{AtWi;Fe;SiBs/*UL(St}

 ( page 16 )
a) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
b) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
c) The Short Bow of the Priests (x4) (+15,+17) (+3) {InWi;Nx;XmBs(Wi}
d) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Nt;Xm}
e) The Long Bow 'Vanquisher' (x3) (+12,+18) (+2) {StWiDxCn;Fe;XsBs(Ch}
f) The Gun 'Railgun' (+2 to speed) {SpDx;*Fi;Li(Dx}
g) a Harp of the Vanyar (+3) {WiCh;Dk(WiCh}
h) 25 Steel Bolts of Hurt Evil (3d5) (+3,+2)
i) a Capture Ball (empty)
j) a Capture Ball (empty)
k) The Corpse of Mauhur, the Orc Captain {Wanted!k!k!k}
l) The Corpse of Brand, Mad Visionary of Amber {Wanted!k!k!k}

 ( page 17 )
a) a Copper Statue of an Angel
b) a Magic Whistle


==================================== Museum ===================================

 ( page 1 )
a) The Stone of Death {Nt}
b) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;Di;LuAgTy|F}
d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
e) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "09c53ea6f100d317ec"]


Posted on 14.3.2013 21:54
Last updated on 22.3.2013 05:12

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1487. on the Ladder (of 18973)
101. on the PosChengband Ladder (of 2395)
28. for this player (

Comments

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On 15.3.2013 13:18 debo wrote:
I always find myself wanting to play this variant, and then I see shit like Luigi in the dead uniques list and I'm like, yeah... I think I'm gonna pass

lol

On 15.3.2013 14:13 clouded wrote:
There's a lot that's not to my tastes either.

On 15.3.2013 18:07 clouded wrote:
Went from CL35 to CL40 clearing an AMHD pit. Tons of health and 0% healing now, so it's looking good.

There's probably a better weapon than the one I currently have in all this loot, but I don't have the *ID* or patience to find it.

On 16.3.2013 17:48 lurk@r.com wrote:
You can *id* stuff in library for $$.

On 17.3.2013 19:27 clouded wrote:
Got bored of scavenging in mount olympus, so I checked out R'lyeh a bit. Seemed like there was some pretty easy and fairly ok xp to be had, with krakens and leviathans. Though I came across a nest with a bunch of caaws too. Took them all out with psycho spear and got up to CL47 (started at CL44). Not sure how rare these nests are, but it seems to be a good way to level, if you can kill them like that.

My damage output feels pretty lame but I can't seem to find anything better...

On 17.3.2013 20:12 chris wrote:
Your melee damage is indeed too low to win with, but should prove adequate in the mean time until you can find better gear (especially with 0% healing). Crisdurian is a very good weapon and strong enough to win with, but you will need to max out your strength and wield it with both hands for maximal effect. Also, getting the second or third ring of power would help a lot.

Your amulet, light, armor, cloak, helm, gloves, and boots slots all need improvement, so you have plenty of room to grow more powerful :)

Alternatively, angels eventually get Starburst which is strong enough to win with should you decide to go that route, in which case you can build a more defensive equipment set.

On 17.3.2013 20:51 clouded wrote:
Thanks for the advice. I was wondering if I should be going two-handed with Crisdurian, seems like you need to if you want to use two rings of damage also, I noticed.

Should I go kill some dungeon guardians for stats or not bother? On my CL45 one I chose con, and unless I'm mistaken it didn't actually rise, so are those raises more like stat potions rather than increasing the base?

On 17.3.2013 22:12 chris wrote:
Dungeon Guardians give a stat boost to a chosen stat, and this works exactly the same as a stat potion. In other words, once your stats are maxed out there is no benefit.

Two handed wielding is rather useful, but it has obvious drawbacks as well. Your AC will be lower since you lose the shield slot, and you will have a harder time covering all resists. Its not always an easy choice ...

On 18.3.2013 00:49 clouded wrote:
Shuffled my gear a little, to go two handed. I also found the cesti of Fingolfin soon after I started playing again, so that helps too. My damage has gone up by 200, and my AC is only 4 lower than the previous dump, since I enchanted my (bad) boots all the way up.

Also on the level I found Fingolfin was a whole load more caaws, so I'm up to CL50 now also. It was pretty crazy. There were two nests, one smallish, but another that was huge, it had 40(!) of them in it.

On 18.3.2013 00:51 clouded wrote:
So now I need to actually start killing dangerous stuff I suppose! Chances are slim that I will get through this without dying, I've no idea what anything does.

On 18.3.2013 01:02 chris wrote:
I recommend swapping Vanquisher for Crimson. Shards resistance is very important late game as you can take up to 900hp from a single rocket without it.

You can play without Nexus resistance, but Sound is also rather important.

On 18.3.2013 01:03 kingvictory2003 wrote:
The way I leveled my Angel very quickly was by killing a *lot* of Cyberdemons, which were summoned by Oremorj, Lord of the Cyberdemons. Cyberdemons are absolutely no joke, but if one is careful they are a great resource for experience.

On 18.3.2013 14:31 lurk@r.com wrote:
You should do Clone Pits (for better boots) and Old Castle quests in starting town.

On 18.3.2013 17:38 clouded wrote:
Thanks, went and did those. The boots I got weren't spectacular, but still better than what I had. Got an interesting weapon as the old castle reward. A randart Crisdurian, it has ultra slaying against a few things (animals, undead, demons), so it will be a good thing to switch in for some stuff.

On 18.3.2013 21:49 clouded wrote:
Is speed the same as normal, ie diminishing returns after 30?

On 18.3.2013 22:33 chris wrote:
Yes. I usually like at least +25 base speed for the end game. Remember, the Serpent will dispel magic like crazy so if you can get enough speed so that you don't need to waste turns quaffing potions during the final battle, then that is better of course. For that, you might want +30 base speed.

On 19.3.2013 19:13 clouded wrote:
Alright, my speed is pretty high right now, I'm almost at 30 base.

I need to find some angel uniques, I saw Raphael and Azriel earlier, but I was too weak to even attempt fighting them, they are hiding from me.

On 19.3.2013 21:36 clouded wrote:
Well, Azriel and Uriel down. Hopefully neither of those were my racial king guy, because the loot dropped by both got annihilated by one thing or another.

On 19.3.2013 23:20 Arjen wrote:
You've got Gabriel. I bet that's your target.

On 22.3.2013 04:09 clouded wrote:
Getting tired now, so I'm going to try win, or more likely, get myself killed.

On 22.3.2013 05:13 clouded wrote:
Killed the serpent!

On 22.3.2013 12:45 debo wrote:
Nice!

Do angels have some sort of predilection for executioners swords, or is there a different reason that you seemed to exclusively use them with this character? It seems odd that in a game with infinity billion different artefacts that you should just use two weapons for the entire game :)

On 22.3.2013 12:45 debo wrote:
Play Time : 39:53

:S

On 22.3.2013 15:20 clouded wrote:
Those seemed to be the best weapons I found, it's possible I missed something else...

The play time does include idle time, which would be quite a lot for me.

On 22.3.2013 19:16 debo wrote:
Would you consider running this variant again, or was this a one-time only thing to you?

I have to admit that the idea of playing a rocket-launching demon has a certain appeal to it...

On 22.3.2013 20:17 clouded wrote:
I'll play more, because there is so much to try

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