The Angband Ladder: Fluffo, Kobold Assassin by Therem Harth

  [ToME 2.3.9 (ah) Character Sheet]

 Name  : Fluffo                 Age                 12       STR:     20       
 Sex   : Male                   Height              60       INT:     15       
 Race  : Kobold                 Weight             127       WIS:     16       
 Class : Assassin               Social Class         9       DEX:     21       
 Body  : Player                                              CON:     22       
 God   : Tulkas                                              CHR:      4       
                                                                               
 + To Melee Hit          39 Level             23    Hit Points       -6/   216 
 + To Melee Damage       36 Experience     13181    Spell Points      9/     9 
 + To Ranged Hit         12 Max Exp        13181    Sanity          131/   131 
 + To Ranged Damage       0 Exp to Adv.    15300    Piety                  703 
   AC                 34+38 Gold           41644    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[2] Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  9d6+108   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Kobold.  You have               
          glowing eyes, short black hair, and blue leprous skin.               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        The Sandworm lair: Level 30 (1500')

 Your opponents are behaving stupidly.
 Your body was a Player.
 You have defeated 316 enemies.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventure lasted 4 days.

     Your Attributes:
You are dead, killed by a Mature multi-hued dragon in the town of Gondolin.
You can throw poisoned darts.
You are terrified.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Wis   : 2...............            
        Add Dex   : 2...............            
        Add Con   : 2.....1.........            
        Add Stea. : 2...............            
        Add Sear. : .........4......            
        Add Tun.. : ..............7.            
        Sust Str  : ...........+....            
        Sust Int  : +..........+....            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : +...............            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...............            
        Hold Life : +...............            
        Res Acid  : +...+.+.........            
        Res Elec  : +...+.+.........            
        Res Fire  : +...+.+....+....            
        Res Cold  : +...+.+.........            
        Res Pois  : +...+..........+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ...........+....            
        Res Blind : .........+......            
        Res Conf  : +.....+.........            
        Res Sound : ......+.........            
        Res Shard : +..........+....            
        Res Neth  : ................            
        Res Nexus : ......+.........            
        Res Chaos : ................            
        Res Disen : ...........+....            
        Aura Fire : .......+........            
        Levitate  : +...............            
        Lite      : .....+..........            
        See Invis : +........+......            
        Regen     : +...............            

Skills (points left: 5)
 - Combat                                        11.864 [0.800]
          - Weaponmastery                        27.600 [0.800]
                   - Sword-mastery               27.400 [0.600]
                            . Critical-hits      02.000 [0.800]
          - Archery                             -00.800 [0.000]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    05.000 [2.000]
          . Stealth                              00.000 [2.000]
          . Disarming                            00.800 [1.000]
          . Backstab                             27.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              27.000 [2.000]
 - Magic                                         01.504 [0.200]
          . Magic-Device                         27.700 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  00.000 [0.700]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)


  [Character Equipment]

a) a Two-Handed Sword (*Defender*) (3d6) (+0,+6) [+16] (+2 to stealth)
    It must be wielded two-handed.  It increases your wisdom, dexterity, 
    constitution and stealth by 2.  It sustains your intelligence and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining, acid, electricity, fire, cold, poison, 
    confusion and shards.  It allows you to levitate.  It allows you to
    see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
d) (nothing)
e) (nothing)
f) (nothing)
k) an Indestructible Amulet of Resistance
    It provides resistance to acid, electricity, fire, cold and poison.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 26 of The Sandworm lair.
m) a Wooden Torch (with 749 turns of light)
n) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 26 of The Sandworm lair.
o) a Feathers Cloak of Immolation [1,+12]
p) (nothing)
s) a Steel Helm of Seeing [6,+1] (+4 to searching)
    It increases your searching by 4.  It provides resistance to blindness
    .  It allows you to see invisible monsters.  
    You found it lying in a vault on level 26 of The Sandworm lair.
u) (nothing)
x) The Pair of Soft Leather Boots of Gainas [2,+7]
    It sustains your strength and intelligence.  It provides resistance to 
    fire, dark, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
z) (nothing)
{) (nothing)
|) an Orcish Pick of Digging (+7)


  [Character Inventory]

a) a Parchment titled ``Household Magic'' {Destruction !d!v!k!s}
    It can be activated for Destruction every 100 turns.  
    You found it lying in a vault on level 30 of The Sandworm lair.
b) Tenser's Torch of Spontaneous Combustion {Heal 700 !d!v!k!s}
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying in a vault on level 30 of The Sandworm lair.
c) 5 Scrolls of Word of Recall
    
d) 9 Scrolls of Identify
    
e) 6 Scrolls of Magic Mapping {25% off}
    
f) a Golden Rod of the Istari of Trap Location (250/250) {!d!v!k!s}
g) a Wand of Manathrust[1|15] (3 charges)
    
h) an Indestructible Amulet of Reflection
i) 4 Wooden Torches (with 4000 turns of light)
    It provides light (radius 1) when fueled.  
j) a White Dragon Scale Mail of Defense (-2 to accuracy) [30,+26]
    It can be activated for breathe frost (110) every 90+d90 turns if it
    is being worn. It sustains your strength.  It provides resistance to 
    cold.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
k) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
l) a Golden Crown of Lordliness [0,+6] (+1)
    It increases your wisdom and charisma by 1.  It sustains your wisdom
     and charisma.  It provides resistance to poison.  It cannot be harmed
    by acid.  
    You found it lying in a vault on level 30 of The Sandworm lair.
m) a Katana of Slay Evil (3d4) (+11,+11)
    It can be wielded two-handed.  It fights against evil with holy fury.  
    
    You found it lying in a vault on level 30 of The Sandworm lair.
n) a Katana of Slaying (6d4) (+11,+4)
    It can be wielded two-handed.  It is very sharp and can make your foes
    bleed.  
    You found it lying in a vault on level 30 of The Sandworm lair.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 2.12.2012 01:35
Last updated on 2.12.2012 02:41

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15404. on the Ladder (of 18973)
2662. on the ToME Ladder (of 3151)
27. for this player (

Comments

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On 2.12.2012 01:35 Therem Harth wrote:
This guy was making no progress attacking his first vault with a shovel, so he wandered around a bit... And found a wand of digging under a nearby rubbish pile. Wow.

On 2.12.2012 01:37 Therem Harth wrote:
BTW, up until I found the rod tip of trap location, I was relying on a stack of scrolls of trap detection to deal with the evil ToME traps. That works, if you're not strapped for cash!

On 2.12.2012 02:07 Therem Harth wrote:
Continuing to scum the Sandworm Lair looking for FA. Will probably go on to the Mines of Moria next.

On 2.12.2012 02:17 Therem Harth wrote:
By the way, I am learning to loathe Wereworms!

On 2.12.2012 02:41 Therem Harth wrote:
Tried the Gondolin Dragons quest, died as I typically do when playing without Mindcraft.

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