The Angband Ladder: Mirirew, Yeek Assassin by AmyBSOD

  [ToME 2.3.5 (SX) Character Sheet]

 Name  : Mirirew                Age                 14       STR:     13       
 Sex   : Neuter                 Height              24       INT:      9       
 Race  : Yeek                   Weight              58       WIS:      7       
 Class : Assassin               Social Class         7       DEX:     10       
 Body  : Player                                              CON:     13       
 God   : Yavanna Kementari                                   CHR:     13       
                                                                               
 + To Melee Hit          31 Level             25    Hit Points       -1/   157 
 + To Melee Damage       24 Experience      8188    Spell Points     12/    12 
 + To Ranged Hit         31 Max Exp         8188    Sanity          130/   130 
 + To Ranged Damage      10 Exp to Adv.     8750    Piety                -2763 
   AC                 17+73 Gold            5453    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Poor         Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Fair         Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  1d4+24    
 Stealth     : Good         Magic Device: Poor         Infra-Vision: 40 feet   
                                                       Tactic:       furious   
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          credit to the family.  You have green eyes, wavy black               
          hair, and a fair complexion.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 15 (750')
        A lost temple: Level 2 (100')

 Your body was a Player.
 You have defeated 1321 enemies.
 You have completed seven princess quests.
 You have completed seven lost sword quests.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventure lasted 7 days.

     Your Attributes:
You are dead, killed by starvation on level 15 of Orc Cave.
Your eyes are sensitive to infrared light.
You are unlucky.
You reflect arrows and bolts.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Stea. : .......2........            
        Add Sear. : ....3...........            
        Add Tun.. : ..............1.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+.........            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .......+........            
        Res Chaos : ................            
        Res Disen : ................            

Skills (points left: 56)
 - Combat                                        17.040 [0.800]
          - Weaponmastery                        11.500 [0.800]
                   - Sword-mastery               10.150 [0.600]
                            . Critical-hits      06.000 [0.800]
          - Archery                              00.500 [0.300]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    19.100 [2.000]
          . Stealth                              20.000 [2.000]
          . Disarming                            00.500 [1.000]
          . Backstab                             21.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              01.000 [2.000]
 - Magic                                         01.200 [0.200]
          . Magic-Device                         08.000 [0.750]
                   . Water                       01.000 [0.300]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
          . Thaumaturgy                          02.500 [0.300]
 - Spirituality                                 -01.500 [0.700]
          . Prayer                               02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)


  [Fates]

You are fated to meet a Tiger on level 25.


  [Character Equipment]

a) a Dagger (1d4) (+10,+5)
d) The Sling of Farmer Maggot (x2) (+20,+10) (+2) {100% off}
e) a Ring of Protection [+11] {25% off}
    
    You bought it from the Magic shop.
f) a Ring of Invisibility {smeagol invisibility}
k) an Amulet of Searching (+3)
m) a Brass Lantern (with 1703 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) a Hard Leather Armour of Resistance (-1 to accuracy) [6,+8]
o) a Cloak of Aman [1,+22] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Small Leather Shield of Reflection [2,+11]
s) an Iron Helm [5,+10]
    
u) a Set of Leather Gloves of Slaying (+6,+5) [1,+10]
x) a Pair of Soft Leather Boots [2,+11]
z) (nothing)
{) 17 Iron Shots (1d4) (+3,+6)
    
|) a Pick (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) 12 Mushrooms of Cure Serious Wounds {100% off}
b) 26 Flasks of oil
    
c) a Potion of Cure Serious Insanity
d) a Potion of Speed
e) 6 Potions of Cure Critical Wounds
    
f) 16 Scrolls of Teleportation
    
g) 10 Scrolls of Word of Recall {!*}
    
h) 22 Scrolls of Identify
    
i) 16 Scrolls of Satisfy Hunger
    
j) a Rod Tip of Light (15 Mana to cast)
k) 6 Wands of Noxious Cloud[1|25] (44 charges)
    
l) a Wand of Noxious Cloud[1|26] (11 charges)
m) a Ring of Slow Digestion
n) an Amulet of Adornment
o) a Ring Mail (-2 to accuracy) [12,+3]
p) a Small Leather Shield [2,+2]
q) a Main Gauche (1d5) (+5,+5)
r) a Khopesh (2d4) (+0,+0)
s) a Tulwar (2d4) (+3,+2)
t) a Lucerne Hammer (2d5) (+4,+4)
u) 46 Iron Shots (1d4) (+0,+0)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Mushrooms of Sickness
b) 9 Mushrooms of Stupidity
c) 4 Mushrooms of Naivety
d) 3 Mushrooms of Cure Poison
e) 12 Mushrooms of Cure Blindness
f) 3 Mushrooms of Cure Paranoia
g) 3 Mushrooms of Cure Serious Wounds
h) 7 Mushrooms of Restore Strength
i) 7 Mushrooms of Restore Constitution
j) 5 Rations of Food
k) a Morphic Oil of Mouse
l) 10 Potions of Cure Light Insanity
    
m) 5 Potions of Cure Serious Insanity
    
n) a Potion of Neutralise Poison
o) 12 Potions of Cure Light Wounds
    
p) 9 Potions of Cure Serious Wounds
    
q) a Potion of Healing
    
r) 4 Potions of Restore Life Levels
    
s) a Potion of Enlightenment
    
t) a Scroll of *Identify* {25% off}
    
u) 7 Scrolls of Remove Curse
    
v) 13 Scrolls of Magic Mapping
    
w) a Ring of Levitation
x) 9 Iron Shots (1d4) (+5,+3)
    
a) 23 Iron Shots (1d4) (+0,+0)
b) 2 Singing, happy drunk raw meats
c) 2 Empty Bottles



Posted on 17.8.2015 08:08
Last updated on 19.8.2015 07:48

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14981. on the Ladder (of 18973)
2587. on the ToME Ladder (of 3151)
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On 17.8.2015 08:08 AmyBSOD wrote:
Rolled a new char and got lucky with my first princess quest reward (armor of resistance) but now on BDw3 the vault doesn't seem to exist... well, at least I offed Smeagol, even though doing so cost me an ungodly amount of time (and by extension, piety).

On 18.8.2015 07:53 AmyBSOD wrote:
Barrow-Downs done now, some good Princess rewards and not-so-good FF rewards, now I need to decide where to go next. Old Forest? Orc Caves? Yavanna's temple (got the quest at XL4)? I'll probably put Mirkwood off for a while since I always seem to get stuck with FF/princess quests there... Also, the Cloak of Aman will probably require star identification to reveal its secrets.

On 19.8.2015 07:48 AmyBSOD wrote:
*sigh* Probably a bowel cramps trap, and I triggered it while I was surrounded by a bunch of 'q' who immediately started wailing on me. It seems the starvation took off my last hit point, though. My plan was to dive to Deathwatch for the guaranteed artifacts, but seems it was never meant to be... Also, where the heck did the shard resistance come from?

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