The Angband Ladder: Ygraine, Draconian Priest by WildKhaine

  [Z+Angband 0.3.3 Character Dump]

Name     : Ygraine              Age             82     STR:   26.0
Sex      : Female               Height          73     INT:   16.8
Race     : Draconian            Weight         132     WIS:   36.6
Class    : Priest               Social Class    86     DEX:   20.6
Magic    : Life, Nature         Turn       1966972     CON:   29.1
Title    : Priest                                      CHR:   17.7

+ Accuracy      11     Level                29     Max Hit Points     348
+%Deadliness   210     Experience       148608     Cur Hit Points      -8
+ To AC         68     Max Exp          155146     Max SP (Mana)      142
  Base AC       56     Exp to Adv.       46392     Cur SP (Mana)      134
                       Gold             188927

                         (Miscellaneous Abilities)
Fighting    : Very Good      Perception  : Fair           Blows/Round : 5
Bows/Throw  : Fair           Sensing     : Fair           Shots/Round : 1.25
Saving Throw: Chaos Rank     Disarming   : Very Good      Avg.Dam./Rnd: 44
Stealth     : Excellent      Magic Device: Superb         Infra-Vision: 20'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    41 (2050')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   24.0   2  -1   1   26.0         ..1..........
Int:   14.8   1  -3   4   16.8         ..1.3........
Wis:   23.6   1   3   9   36.6         2.1.3....3...
Dex:   16.6   1  -1   4   20.6         .11.......2..
Con:   26.1   2   0   1   29.1         s.1..........
Chr:   14.7  -3   2   4   17.7         ..1......3...

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ...........4. 
Search :  .....1....... 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ...3......... 
Blows  :  2............ 

        abcdefghijkl@
Acid  : ........+...+
Elec  : ........+...+
Fire  : ........+...+
Cold  : ........+...+
Poison: .............
Fear  : +............
Light : .............
Dark  : .............
Shard : .............
Blind : .............
Conf  : .............
Sound : ......+......
Nether: .............
Nexus : .............
Chaos : .............
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: .............
SeeInvis.: +............
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : ...+........+
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +............
Pr Undead: +............
Pr Demon : +............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 5685 enemies.


  [Top 10 deepest kills]

 2 Aranea                               Level 57 (2850')
 1 Strygalldwir                         Level 56 (2800')
 1 Sea troll                            Level 54 (2700')
 3 Olog                                 Level 51 (2550')
15 Cave troll                           Level 50 (2500')
15 Water troll                          Level 50 (2500')
 2 Dagashi                              Level 50 (2500')
 1 Giant seahorse                       Level 48 (2400')
 1 Giant squid                          Level 48 (2400')
 1 Spectator                            Level 48 (2400')


  [Mutations]

Your mind randomly expands and contracts.
Your blood sometimes rushes to your muscles.


  [Character Equipment]

a) a Tonfa (Holy Avenger) (1d8) (+9,+60%) [+1] (+2 attacks)
   You have full knowledge of this item.  It increases your wisdom by +2.  It
   provides 2 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your constitution.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  It was dropped by a Cave orc in a quest (level 22).  
b) a Light Crossbow of Buckland (x5) (+10,+45%) (+1)
   It increases your dexterity by +1.  It provides 1 extra shots per turn. 
   It fires missiles with extra might.  It cannot be harmed by acid or fire. 
   It was given to you as a reward for killing a local enemy in Hadia.  
c) a Ring of Power (+1)
   It increases all your stats by +1.  You bought it in a Copper Jeweler in
   Girqua.  
d) a Ring of Flight (+3)
   It increases your speed by +3.  It allows you to levitate.  You bought it
   in a Copper Jeweler in Narag View.  
e) an Amulet of Brilliance (+3)
   It increases your intelligence and wisdom by +3.  You bought it in a
   Copper Jeweler in Narag View.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  You found
   it in a vault in a quest (level 25).  
g) a Gold Dragon Scale Mail (-2) [30,+12]
   It can be activated for breathe sound (430) every 50-100 turns if it is
   being worn.  It provides resistance to sound.  It cannot be harmed by the
   elements.  You bought it in a Heavy Armoury in Narag View.  
h) a Cloak of Protection [1,+16]
   It cannot be harmed by the elements.  It was given to you as a reward for
   killing a local enemy in Hadia.  
i) a Shield of Deflection of Resistance [14,+15]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  You
   bought it in a Advanced Shieldsman in Zarbo Town.  
j) The Metal Cap of Thengel [3,+12] (+3)
   You have full knowledge of this item.  It increases your wisdom and
   charisma by +3.  It cannot be harmed by the elements.  You found it in a
   vault in a quest (level 25).  
k) a Set of Gauntlets of Agility [2,+4] (+2)
   It increases your dexterity by +2.  You bought it in a Advanced Armoury in
   Dukad Town.  
l) a Pair of Metal Shod Boots of Stealth [6,+6] (+4)
   It increases your stealth by +4.  It was given to you as a reward for
   clearing an area in Fauggond Town.  


  [Character Inventory]

a) 3 Books of Life Magic [Book of Common Prayer] {@m1@b1@G1}
b) a Book of Life Magic [High Mass] {@m2@b2@G2}
c) 2 Books of Nature Magic [Call of the Wild] {@m5@b5@G5}
d) a Book of Nature Magic [Nature Mastery] {@m6@b6@G6}
e) 4 Potions of Restore Mana {!*}
f) 3 Scrolls of Identify
g) 2 Rods of Perception {@z8!k}
h) a Rod of Enlightenment {@z4!*}
i) a Rod of Detection {@z5!k}
j) 2 Rods of Alchemy {@z9!k}
k) 2 Rods of Teleport Other
l) a Rod of Acid Bolts
m) 7 Rods of Lightning Bolts {@z1!k}
n) 2 Rods of Fire Bolts {@z2!k}
o) 7 Rods of Frost Bolts {@z3!k}
p) a Wand of Lightning Balls (5 charges) {@a1}


  [Home Inventory - Uzniz View]

a) a Book of Life Magic [Book of Common Prayer] {@m1@b1@G1}
b) a Potion of Restore Constitution
c) a Potion of Restore Charisma
d) a Staff of Detection (14 charges)
e) a Ring of Sustain Mind
   It sustains your intelligence and wisdom.  It was dropped by Ithmaeg, the
   Baby Red Dragon in a quest (level 14).  
f) a Ring of Fear Resistance
   It provides resistance to fear.  You found it on the floor in a quest
   (level 17).  
g) a Morning Star of Slay Orc (2d6) (+9,+40%) {@w1!k}
   It is especially deadly against orcs.  It provides protection from orcs. 
   You bought it in a Warrior Hall in Vienar.  
h) a Quiver


  [Home Inventory - Vienar]

a) a Book of Life Magic [Book of Common Prayer] {@m1@b1@G1}
b) 9 Mushrooms of Resist Blindness
c) 3 Mushrooms of Cure Critical Wounds {@E1!*}
d) a Mushroom of Lore
e) 8 Potions of Speed {!*}
f) 2 Potions of Cure Critical Wounds {!*}
g) a Potion of Healing {!*!*}
h) 2 Potions of Restore Strength
i) 2 Potions of Restore Wisdom
j) a Potion of Restore Dexterity
k) 3 Potions of Curing {!*}
l) a Potion of ESP
m) 13 Scrolls of Identify {@r1}
n) a Staff of Enlightenment (11 charges)
o) a Sabre (Blessed) (1d7) (+4,+55%) (+2) {@w1!k}
   You have full knowledge of this item.  It increases your wisdom by +2.  It
   slows your metabolism.  It has been blessed by the gods.  It was dropped
   by a Hill orc in a quest (level 15).  


  [Home Inventory - Girqua]

a) 3 Potions of Healing {!*!*}
b) a Potion of Enlightenment {!*}
c) a Ring of Flight (+2)
   It increases your speed by +2.  It allows you to levitate.  It was dropped
   by a Mirkwood spider in the wilderness.  
d) a Ring of Slaying (+9,+45%)


  [Home Inventory - Fauggond Town]

a) 2 Books of Life Magic [High Mass] {@m2@b2@G2}
b) 5 Books of Nature Magic [Nature Mastery] {@m6@b6@G6}
c) 3 Books of Life Magic [Book of Common Prayer] {@m1@b1@G1}
d) 14 Mushrooms of Cure Critical Wounds {@E1!*}
e) 3 Mushrooms of Healing
f) a Mushroom of Lore
g) 6 Potions of Speed {!*}
h) 8 Potions of Healing {!*!*}
i) 2 Potions of Enlightenment {!*}
j) 3 Potions of *Speed* {!*!*}
k) a Wand of Acid Balls (7 charges)
l) 2 Wands of Lightning Balls (12 charges) {@a1}
m) 2 Wands of Cold Balls (14 charges)
n) a Wand of Cold Beams (12 charges)
o) a Wand of Lightning Beams (16 charges)
p) a Wand of Nova Bursts (3 charges)
q) 2 Wands of Lightning Blasts (19 charges)
r) a Staff of Healing (4 charges) {!*!*}
s) a Wooden Torch of Radiance (+3)
   It increases your charisma by +3.  It provides resistance to magical
   darkness.  It provides permanent light.  You found it in a wilderness
   monster pit.  
t) The Robe of the Thaumaturgist [2,+5] (+4)
   You have full knowledge of this item.  It increases your intelligence and
   stealth by +4.  It provides immunity to paralysis.  It provides resistance
   to blindness, confusion and nexus.  It cannot be harmed by the elements. 
   You found it in a vault in a quest (level 22).  


  [Home Inventory - Narag View]

a) 2 Books of Nature Magic [Call of the Wild] {@m5@b5@G5}
b) a Book of Life Magic [Book of Common Prayer] {@m1@b1@G1}
c) 9 Potions of Cure Critical Wounds {!*}
d) a Scroll of Weapon Branding


  [Spells]

You have learned 30 spells and/or improvements.

You have 0 tier-1 slots (levels 1-10) remaining.
You have 2 tier-2 slots (levels 1-20) remaining.
You have 8 tier-3 slots (levels 1-30) remaining.
You have 11 tier-4 slots (levels 1-40) remaining.
You have 13 tier-5 slots (levels 1-50) remaining.


Life Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Evil                       1       1%       0%  
Cure Light Wounds                 2       1%     +71%  
Bless                             3       1%       0%  
Neutralize Poison                 3       1%       0%  
Call Light                        3       1%     +10%  
Detect Traps and Doors            4       1%     +10%  
Cure Medium Wounds                4       1%     +55%  
Satisfy Hunger                    5       1%     +10%  
Remove Curse                      5       1%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Holy Prayer                       6       1%       0%  
Strength                          7       1%       0%  
Cure Serious Wounds               9       1%     +55%  
Sense Unseen                      9       1%       0%  
Holy Orb                         10       1%     +20%  
Preservation                     13       1%       0%  
Protection from Evil             16       1%       0%  
Healing                          26       1%     +43%  
Glyph of Warding                 43       2%       0%  
Word of Recall                   26      11%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Holy Armor                       14       1%     +10%  




Nature Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Creatures                  1       1%       0%  
First Aid                         3       1%     +10%  
Detect Doors and Traps            3       1%     +10%  
Foraging                          4       1%     +10%  
Daylight                          5       1%     +10%  
Resist Environment                5       1%       0%  
Cure Wounds and Poison            6       1%       0%  
Stone to Mud                      6       1%       0%  
Lightning Bolt                    5       1%       0%  
Frost Bolt                        7       1%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Sunlight                   7       1%       0%  
Fire Bolt                        11       1%       0%  
Stone Skin                       12       1%     +10%  
Entangle                         13       1%       0%  
Earthquake                       20       1%       0%  


  [Quests]

====Active quests==== 

From a Courier in Aglcel (Danger level 0):
   Carry a message to Bodril II in Thorkhel.  

From a Courier in Girqua (Danger level 0):
   Carry a message to Araord the Slow in Thormaz Watch.  

From a Keep in Hadia (Danger level 7):
   Kill the 5 Large kobolds that are guarding dungeon level 7. You have killed
0.

From a Castle in Gunun (Danger level 12):
   The Borshin has been terrorizing the area north-west of Gunun.  Track it to
its abode and slay it.  

From a Castle in Ollom Town (Danger level 12):
   Many strange substances have been rampaging the area north of Ollom Town. 
Discover their hideout and
kill them all.  (3 levels)  

From a Castle in Aglcel (Danger level 16):
   Kill Aznala, the Rotting Corpse.  

From a Warriors' Guild in Dukad Town (Danger level 21):
   Kill 5 Snaga sappers.  You have killed 3.

From a Thieves' Guild in Fauggond Town (Danger level 21):
   We have heard that a number of wolves have been seen in the area north-east
of Hadia.  Discover their hole and
terminate them all.  

From a Castle in Wingrom View (Danger level 30):
   We have heard that a group of religious fanatics have been discovered in the
area north of Wingrom View.  Discover
their lair and destroy them all.  (3 levels)  

From a Castle in Uzniz View (Danger level 32):
   Lugdush, the Uruk and his minions have been hiding in the area north-west of
Fauggond Town.  Find his hideout and
kill him.  

From a Keep in Oththang (Danger level 34):
   It seems that some religious fanatics have been running amok in the area
north-east of Dukad Town.  Discover their
lair and kill them all.  (3 levels)  

From a Town Hall in Vienar (Danger level 37):
   A number of venomous insects have been terrorizing the area south of Girqua. 
Discover their den and slay them all.  

From a Castle in Dushbund Town (Danger level 39):
   Several ghosts have been running amok in the area south of Dushbund Town. 
Discover their hideout and terminate
them all.  (2 levels)  

From a Thieves' Guild in Dincel Watch (Danger level 39):
   A group of arctic monsters have been troubling the area south-west of Dincel
Watch.  Discover their den and destroy
them all.  

From a Keep in Thormaz Watch (Danger level 42):
   Lots of ghosts have been running amok in the area east of Thormaz Watch. 
Discover their den and kill them all.  (2
levels)  

From a Mages' Guild in Aglcel (Danger level 43):
   Find the relic of Hunger, which is hidden in an underground temple, south of
Zarbo Town.  

From a Warriors' Guild in Fauggond Town (Danger level 43):
   Clear 3 levels of a certain cavern north-west of Hadia.  

From a Keep in Girqua (Danger level 45):
   A Manticore and its followers have been terrorizing the area north-east of
Girqua.  Find their stronghold and
terminate them.  

From a Castle in Narag View (Danger level 45):
   Kill Hagen, son of Alberich, who is guarding dungeon level 45. 

From a Castle in Fauggond Town (Danger level 46):
   Find the relic of Caspanion, which is hidden in a lair, north of Wingrom
View.  

From a Keep in Glindune (Danger level 48):
   Morgenstern, Julian's steed has been spotted in the area north-east of
Glindune.  Track it to its abode and
kill it.  

From a Keep in Nanros (Danger level 49):
   Kill one Mumak, who is guarding dungeon level 49. 

From a Cathedral in Narag View (Danger level 53):
   Kill the 2 Bodaks that are guarding dungeon level 53. You have killed 0.

From a Castle in Zarbo Town (Danger level 54):
   A group of women have been discovered in the area north-east of Zarbo Town. 
Discover their stronghold and
destroy them all.  

From a Keep in Dincel Watch (Danger level 55):
   Many demons have been discovered in the area south of Dincel Watch.  Discover
their hideout and destroy them all.  (2
levels)  

====Completed/failed quests==== 

Kill 8 Rock lizards by Day 5, 1:30 PM.  (Failed)

From a Castle in Dukad Town (Danger level 16):
   Golfimbul, the Hill Orc Chief and his legion have been seen in the area
north-west of Dukad Town.  Find his hideout
and terminate him.  (Defeated)

From a Thieves' Guild in Oththang (Danger level 31):
   A Ranger has been lurking in the area near Dukad Town.  Track him to his lair
and slay him.  (Killed)

====Finished quests==== 

Defeat the undead camp south of Aglcel.  (Finished)

Defeat the orc camp north-west of Dukad Town.  (Finished)

Defeat the troll camp north-east of Glindune.  (Finished)

Defeat the troll camp south-west of Nanros.  (Finished)

Defeat the orc camp north of Wingrom View.  (Finished)

Defeat the orc camp south of Glindune.  (Finished)

Defeat the undead camp south-west of Wingrom View.  (Finished)

Defeat the undead camp north of Wingrom View.  (Finished)

Defeat the giant camp south-east of Glindune.  (Finished)

Defeat the troll camp north of Gunun.  (Finished)

Carry a message to Arnold VI in The Jumping Yak.  (Finished)

(Danger level 8):  Kill the 5 Skeleton kobolds that are guarding dungeon level
8. (Finished)

(Danger level 10):  Naran, the Baby White Dragon has been discovered in the area
south-west of Wingrom
View.  Track her to her hideout and destroy her.  (Finished)

(Danger level 12):  Brodda, the Easterling and his gang have been killing people
in the area north-west of Thormaz Watch. 
Find his lair and slay him.  (Finished)

(Danger level 12):  Several women have been spotted in the area south-west of
Vienar.  Discover their hideout and kill them
all.  (Finished)

(Danger level 14):  Lots of orcs have been lurking in the area south-east of
Narag View.  Discover their hideout and
terminate them all.  (Finished)

(Danger level 15):  Forgaer, the Hill Orc Captain and his minions have been
terrorizing the area north of Uzniz View.  Find
his hole and destroy him.  (Finished)

(Danger level 15):  A Red naga and her followers have been killing people in the
area north-west of Vienar.  Find their hole
and destroy them.  (Finished)

(Danger level 15):  A Hill orc and his legion have been killing people in the
area south-west of Vienar.  Find their home and
destroy them.  (Finished)

(Danger level 15):  Many thieves have been spotted in the area near Wingrom
View.  Discover their den and kill them all. 
(Finished)

(Danger level 15):  Several mysterious things have been terrorizing the area
south of Narag View.  Discover their den and
terminate them all.  (Finished)

(Danger level 16):  A Baby red dragon and its followers have been rampaging the
area south of Wingrom View.  Find their den
and destroy them.  (Finished)

(Danger level 16):  A Dark elven warrior and his gang have been killing people
in the area south-west of Aglcel.  Find their
abode and destroy them.  (Finished)

(Danger level 17):  Many living dead have been hiding in the area near Vienar. 
Discover their hideout and destroy them all. 
(Finished)

(Danger level 17):  Recently, cats have been troubling the area south-east of
Narag View.  Discover their hideout and slay
them all.  (Finished)

(Danger level 18):  Kalamon, the Tengu and his followers have been discovered in
the area north-west of Uzniz View.  Find his
stronghold and kill him.  (Finished)

(Danger level 18):  We have heard that a number of elves have been seen in the
area north of Thormaz Watch.  Discover their
stronghold and kill them all.  (Finished)

(Danger level 18):  Boldor, King of the Yeeks and his followers have been
spreading evil in the area near Uzniz View.  Find
his lair and kill him.  (Finished)

(Danger level 19):  A Zombie has been hiding in the area near Vienar.  Track it
to its hideout and kill it.  (Finished)

(Danger level 20):  Too many elves have been discovered in the area west of
Uzniz View.  Discover their den
and kill them all.  (Finished)

(Danger level 20):  Clear 1 level of a certain sewer south of Narag View. 
(Finished)

(Danger level 21):  A Moaning spirit has been terrorizing the area near Vienar. 
Track it to its lair and
destroy it.  (Finished)

(Danger level 22):  A Pseudo dragon and its followers have been spreading evil
in the area north-west of Hadia.  Find their
home and kill them.  (Finished)

(Danger level 24):  Clear 1 level of a certain underground temple south-east of
Uzniz View.  (Finished)

(Danger level 26):  An Imp and its gang have been lurking in the area near
Fauggond Town.  Find their abode
and slay them.  (Finished)

(Danger level 26):  Too many wolves have been killing people in the area near
Wingrom View.  Discover their stronghold and
destroy them all.  (Finished)

(Danger level 26):  Clear 2 levels of a certain underground temple south-west of
Narag View.  (Finished)

(Danger level 30):  Recently, religious fanatics have been discovered in the
area near Hadia.  Discover their
hideout and terminate them all.  (2 levels)  (Finished)

(Danger level 33):  Sangahyando of Umbar has been hiding in the area south-west
of Fauggond Town.  Track him to his lair and
destroy him.  (Finished)

(Danger level 36):  A Mummy has been discovered in the area south of Dukad Town.
 Track it to its den and slay it. 
(Finished)

(Danger level 36):  Many venomous insects have been spotted in the area west of
Fauggond Town.  Discover their den and slay
them all.  (Finished)

(Danger level 37):  An Arch-vile has been hiding in the area north-east of Narag
View.  Track it to its lair and slay it. 
(Finished)

(Danger level 40):  Kill 5 Troll priests.  (Finished)



  [Message Log (last 50 messages)]

Target Selected.
The Blue icky thing dies.
You can learn 10 more prayers.
There is a wall blocking your way.
The Blinking dot blinks away.
You can learn 10 more prayers.
You sense the presence of monsters!
The air about you becomes charged...
You feel yourself yanked upwards!
Autosaving the game...
Cancelled.
You are surrounded by a white light.
Autosaving the game...
You are surrounded by a white light.
The Skaven is unharmed.
Target Selected.
The Skaven misses you. <2x>
You hit the Skaven.
You miss the Skaven. <4x>
The Skaven flees in terror!
You strike the Skaven.
You hit the Skaven.
You have slain the Skaven.
You are surrounded by a white light.
The Giant salamander breathes fire.
Target Aborted.
You feel very good.
Your skin turns to stone!
The Great eagle is immune.
The Great eagle squawks.
The Great eagle jeers.
The Great eagle flees in terror!
The Great eagle dies.
Target Selected.
The Giant salamander dies.
Your skin returns to normal.
Out of trap detection range.
You are surrounded by a white light.
Cancelled.
You are surrounded by a white light.
It casts a nether ball.
You feel your life draining away!
You are surrounded by a white light.
Dwar, Dog Lord of Waw tries to cast a spell, but fails.
Dwar, Dog Lord of Waw says: 'You are about to die, maggot!'
Ubbo-Sathla, the Unbegotten Source howls, 'The OTHER GODS will feast on your
brain!'
Dwar, Dog Lord of Waw screams: 'Die by my hand!'
Dwar, Dog Lord of Waw casts a nether ball.
You feel your life draining away!
Oh, shit.  You die.



Posted on 4.11.2012 23:46
Last updated on 9.11.2012 17:47

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12447. on the Ladder (of 19090)
63. on the Z+Angband Ladder (of 120)
8. for this player (

Comments

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On 6.11.2012 12:39 WildKhaine wrote:
Got my first artifacts from a vault doing a quest. Got the phial and cap of Thengel. +3 Wis is very nice.

On 9.11.2012 18:15 WildKhaine wrote:
Ran into Dwar and a bunch of other nasty uniques in the wilderness. Oh well, had a good run.

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Khulke, L26 Nibelung Priest
75th in Z+Angband (0.2.3) by Donald Jonker (18%)

Khulke, L32 Nibelung Priest
47th in Z+Angband (0.2.3) by Mangojuice (18%)

Ranear, L32 Human Priest
48th in Z+Angband (0.3.2) by <bodgeydecoy@hotmail.com> (18%)

Khulke, L34 Nibelung Priest
40th in Z+Angband (0.2.3) by RogerN (12%)

Victoria, L37 Half-Titan Priest
34th in Z+Angband (0.2.1) by <drchung@rcn.com> (8%)

Valor, L27 Draconian Chaos-Warrior
68th in Z+Angband (0.3.2) by Roch (8%)



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