The Angband Ladder: Desdemona, Human Spellsword by ewan

  [Halls of Mist 1.3.1 Character Dump]

 Name   Desdemona     Level        37/37           CB  Base  RB  EB  Stat
 Sex    Female        Cur Exp    3218958     STR: (+2)  16   +0  +4   20
 Race   Human         Max Exp    3218958     MEM! (+1)  20   +0  +2   22
 Class  Spellsword    Cur Depth       48     WIS: (-3)  14   +0  +6   20
 Title  ***WINNER***  Min Depth       48     DEX: (+0)  19   +0  +5   24
 Deity  Eostre        Gold      10005835     CON: (+0)  19   +3  +4   26
                                             PRE: (+1)   8   +1  +0    9
 Wounds         Wit   Infra    0 squares
 Hits     697 / 697   Spells   10 squares
 Mana      39 / 792
 identify   0 /   2   Burden   150.2/180   Eostre       Fighting       56 (+29)
 recover    2 /   3   Armor     [27,+65]   CON+++       Shooting       55 (+41)
 escape     2 /   2   Blows       6/turn                Throwing       47 (+25)
                      Melee Damage   2d8                Magic Device       57%
                      Shots       1/turn                Saving Throw       56%
                      Thrown Damage   3*
                                                        Stealth      Excellent
 You are one of several children of a Serf.  You are a  Perception         79%
 credit to the family.  You have blue-gray eyes,        Jumping            75%
 straight black hair, and a dark complexion.            Alchemy            64%
                                                        Navigation         70%

  [Resists & Abilities]

  No  Blind:.........+....  Telepathy:...+..........      Speed:...........+..
  Free Actn:........+.....  See Invis:.........+....       Mana:..............
  Hold Life:..............  Invisible:..............     Health:..............
    Bravery:........+.....       Luck:..............   Spl. Dur:..............
  No Dsease:..............    Stealth:......++......   Spl. Dam:..............
    No Stun:..............    Jumping:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:....+....+....      Taint:..............
     No Cut:..............  Infra-vsn:..............    Disrupt:..............
    No Conf:.........+....     Ambush:..............  Drn Items:..............
      Regen:..............      Blows:..............    Drn Exp:..............
  Fthr Fall:..............  Msl Range:....+.........   Teleport:..............
      Light:.....*........  Mgt Throw:..............  Aggravate:..............

  Acid :100%......+.+...+.  Dises:24% ............+.  Nethr:11% ............+.
  Elec :60% +..+..+.....+.  Light:13% ............+.  Chaos:38% ........+...+.
  Fire :90% ...+..+.....++  Dark :13% ............+.  Disen:2%  ..............
  Cold :33% ......+.....+.  Sound:38% ........+...+.  Time :2%  ..............
  Water:28% ...+........+.  Shard:13% ............+.  Mana :2%  ..............
  Poisn:44% ......+.....+.  Nexus:11% ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~[()]]]              \}=="~[()]]]              \}=="~[()]]]



  [Last Messages]

> It was a good hit!
> Hit.
> It was a good hit!
> The Marilith is no longer stunned.
> Hit. <4x>
> The Marilith hits you.
> You have absorbed all the damage.
> Hit. <16x>
> You have destroyed the Marilith.
> You have no room for a Scroll titled "rollech" of *Identify*.
> Wearing on your right hand: The Ring of Saturn (d).
> You see no more Scrolls titled "rollech" of *Identify*.
> You wasted a charge.
> It whines, glows and fades...
> You are surrounded by a white light.


  [Character Equipment]

a) a Claw Hammer of *Shocking* (+7, 2d8)
   It was dropped by a Vargr enchantress on dungeon level 38.
b) an Elven Longbow of Light (+16, x6, 13)
   It was dropped by a Spirit drake on dungeon level 33.
c) a Jet Ring of Accuracy (+11)
d) The Ring of Saturn (charging)
   It was dropped by The Thin White Duke on dungeon level 48.
e) a Sapphire Amulet of the Marksman (+3)
f) an Eucalyptus Torch of Wisdom <617> (+4 wis)
g) The Mithril Chain Mail 'Belegennon' [19,+10] (+4 stealth)
   It was dropped by a Sluagh on dungeon level 38.
h) a Fur Cloak of Stealth [2,+4] (+2)
   It was dropped by a Young gold dragon on dungeon level 38.
i) The Small Metal Shield of Thorin [3,+13] (+4)
   It was lying on the floor on dungeon level 41.
j) The Iron Helm 'Holhenneth' [3,+7] (+2) {Azog, king of the Uruk-Hai}
   It was dropped by Azog, king of the Uruk-Hai on dungeon level 19.
k) a Set of Silk Gloves of Agility [0,+8] (+5)
   It was dropped by a Death knight on dungeon level 44.
l) a Pair of Leather Sandals of Speed [0,+7] (+4) {Dom, the Black Goblin}
   It was dropped by Dom, the Black Goblin on dungeon level 32.


  [Character Inventory]

a) 3 Books of Magic Spells [Esoteric Energies] {90% off}
b) 3 Books of Magic Spells [Sorcerous Adjurations] {90% off}
c) 3 Books of Magic Spells [Blaze of Thaumaturgy] {10% off}
d) 3 Books of Magic Spells [Evocations of Power] {50% off}
e) a Book of Magic Spells [Resistance of Scarabtarices] {Bert the stone troll}
   It was dropped by a Forest troll on dungeon level 25.
f) a Book of Magic Spells [Mordenkainen's Escapes]
   It was dropped by a Troll chieftain on dungeon level 38.
g) a Book of Magic Spells [Kelek's Grimoire of Power]
   It was dropped by a Sluagh on dungeon level 38.
h) 27 Misty Potions of Heroism {10% off}
i) 29 Puce Potions of Cure Critical Wounds {10% off}
j) 2 Tangerine Potions of Cure Mortal Wounds
k) 15 Copper Speckled Potions of Restore Life Levels
l) 3 Scrolls titled "faash ornsun" of Holy Chant {25% off}
m) 2 Molybdenum Rods of Healing {Smaug the Golden}
   They were dropped by Smaug the Golden on dungeon level 47.
n) a Silver-Plated Wand of Dragon's Breath (3 charges)
o) a Cottonwood Staff of Holiness (3 charges)
   It was dropped by a Felpurr enchantress on dungeon level 41.
p) a Ruby Ring of Protection [+15] {squelch}
q) 2 Yew Torches of Truth <4000> (+3 perception)
r) 17 Silver-Tipped Arrows of Slay Evil (+10, 1d7, +0) {Itangast the Fire Drak}
   They were dropped by Itangast the Fire Drake on dungeon level 45.
s) 14 Iron-Tipped Arrows of Slay Evil (+11, 1d7, +0)
   They were lying on the floor on dungeon level 35.
t) 13 Iron-Tipped Arrows of Acid (+8, 1d7, +0)
   They were dropped by a Drooling algroth on dungeon level 38.
u) 8 Seeker Arrows of Slay Animal (+10, 3d9, +3)
   They were dropped by a Mature multi-hued dragon on dungeon level 42.
v) 14 Seeker Arrows of Slay Demon (+9, 3d9, +3) {Akhorahil the Blind}
   They were dropped by Akhorahil the Blind on dungeon level 46.
w) 17 Seeker Arrows (+5, 3d9, +3)


  [Home Inventory]

a) 2 Books of Mystic Lore [The Seven Steps to Transcendence] {Bolg, son of Azo}
b) 3 Smooth Orange Mushrooms of Restore Dexterity
c) 2 Light Green Powder vials of Blinding Flash {10% off}
d) a Vermilion Potion of Speed
e) a Scroll titled "sunfor turscre" of Genocide
f) a Dragon Talisman of Fire Bolts
g) a Wolf Talisman of Frost Bolts
h) an Aluminum Amulet of Protection from Skultgard
i) a White Gold Amulet of Brightness
j) an Azure Amulet of Wisdom (+6)
k) 3 Teak Torches of Thievery <4000> (-4)
l) a Maple Torch of Telepathy <4000>
m) Blue Dragon Scale Mail [25,+13]
n) a Small Metal Shield of Preservation [3,+11] {Rogrog the Black Troll}
   It increases resistances: +25% poison.  
   It was dropped by Rogrog the Black Troll on dungeon level 38.
o) a Lead-Filled Mace of Corrosiveness (+10, 3d10)
   It was dropped by a Minor horror on dungeon level 38.
p) an Arrow of Frost (+16, 1d5, +0)
   It was dropped by an Ancient green dragon on dungeon level 38.
q) 13 Iron-Tipped Arrows (+3, 1d7, +0) {Nod, the goblin assassin}
   They were dropped by Nod, the goblin assassin on dungeon level 26.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Brodda, the Easterling               has been killed on level 3 
Mughash the kobold lord              has been killed on level 8 
Whiskers the Rebel                   has been killed on level 8 
Golfimbul, the hill orc chief        has been killed on level 44 
Aello                                has been killed on level 33 
Celaeno                              has been killed on level 46 
Ocypete                              has been killed on level 38 
Ufthak of Cirith Ungol               has been killed on level 38 
Ulfast, son of Ulfang                has been killed on level 26 
Nod, the goblin assassin             has been killed on level 26 
Gorbag, the Orc Captain              has been killed on level 38 
Bolg, son of Azog                    has been killed on level 38 
Jenny Greenteeth                     has been killed on level 18 
Azog, king of the Uruk-Hai           has been killed on level 19 
Sangahyando of Umbar                 has been killed on level 25 
Angamaite of Umbar                   has been killed on level 25 
Ulwarth, son of Ulfang               has been killed on level 39 
Bigfoot                              has been killed on level 37 
Dom, the Black Goblin                has been killed on level 32 
Uldor the Accursed                   has been killed on level 25 
Draebor, the imp                     has been killed on level 38 
Scuttle                              has been killed on level 30 
Shelob, Spider of Darkness           has been killed on level 37 
Lokkak, the ogre chieftain           has been killed on level 39 
Bert the stone troll                 has been killed on level 28 
Lorgan, chief of the Easterlings     has been killed on level 39 
The Queen Ant                        has been killed on level 39 
Castamir the Usurper                 has been killed on level 40 
Kavlax the Many-Headed               has been killed on level 38 
Uvatha the Horseman                  has been killed on level 37 
Medusa, the Gorgon                   has been killed on level 36 
Rogrog the Black Troll               has been killed on level 38 
Adunaphel the Quiet                  has been killed on level 37 
Akhorahil the Blind                  has been killed on level 46 
Vargo, Tyrant of Fire                has been killed on level 42 
Itangast the Fire Drake              has been killed on level 45 
Ariel, Queen of Air                  has been killed on level 42 
Smaug the Golden                     has been killed on level 47 
The Thin White Duke                  has been killed on level 48 
Total: 39 uniques killed


  [Cheat Options]

Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)



Posted on 27.10.2012 22:22
Last updated on 30.10.2012 04:00

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3. on the Competition No.130 Ladder (of 12)

Comments

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On 27.10.2012 22:22 ewan wrote:
Following everyone else's example and going with Desdemona. Made a mistake and dropped one of only I think 3 artifacts so far on a Beleth altar - oops! - but otherwise I think I am now at the right depth, dangerous but just started to get stat potions. Melee is not very effective, and mana is limited, so a lot of trying to prep with archery, then melee, mana as last resort. ID sucks!

On 27.10.2012 22:35 ewan wrote:
One bug I think: Bashing doors does nothing (the B command does not appear to work).

On 28.10.2012 00:12 Mikko Lehtinen wrote:
Ooh, you're doing very well.

I actually got a pretty good start with Rinaldo (min depth 7, cur depth 16). Better spellcasting, perception and devices do help, and there are many good weapons for average str and dex. I'll post to ladder tomorrow.

Bashing doors isn't supposed to work.

On 28.10.2012 00:18 buzzkill wrote:
Damn, you've got a far better kit than me.

On 28.10.2012 00:42 ewan wrote:
If bashing doors is not supposed to work, can it please be taken out of the help files? :)

It doesn't *feel* as though i am doing well. Very much living on the edge at current depth, I think, and not really progressing much. Melee feels really weak - am I maybe using a poor weapon? The speed shoes are nice, granted. Lack of *ID* or even ID is a real pain, and inability to open a lot of the doors ditto. The repeated (you miss something) messages are also an irritation :-).

On 28.10.2012 02:41 ewan wrote:
OK, just converted to Discordia, planning to convert again to Eostre and stay there.

On 28.10.2012 11:18 Mikko Lehtinen wrote:
Since your Min Depth is so low, you can afford to repeat a given depth a couple of times if you feel you need better equipment to survive. I'd imagine that grinding level 32 might produce some good gear.

On 29.10.2012 14:28 ewan wrote:
Still alive, but definitely running a lot now: ancient Ds are *dangerous* here and I almost died to a multi-hued. I am not sure that I see any prospect of winning the game unless I get much better stats and equipment pretty soon. I *did* just find Belegennon, but have no idea what it is doing for me - I wore it over some Elvenkind armour but don't know whether that was even correct!

Lots of archery and phase dooring. At least arrows seem plentiful. I probably need to boost my spell number somehow, too - several books now where I know none of the spells!

On 29.10.2012 21:35 ewan wrote:
Bug report: apparently Poison Bolt causes an 'Abort trap,' whatever that is.

Otherwise, a couple of kit upgrades but not much else. Being forced down now; rather nervous. In general, clearing levels without too much stress, so maybe it'll be OK?

On 29.10.2012 22:20 ewan wrote:
Actually, using Raal's *at all* causes a problem and crash. Which is a painful loss of time and capacity learning every spell in there :-((.

On 30.10.2012 04:00 ewan wrote:
Well, winner.

But it feels very odd - the Thin White Duke hardly touched me in melee at all, to the point where I kinda suspect some kind of bug. [Mind you, checking the unique.txt shows him only having two, regular, melee attacks, so maybe not?] He summoned a bunch of horrors and at the end started sending me away and leaving himself, but nothing too tricky. Lots of other monsters that were scarier. Holhenneth was a big deal once I was able to *ID* it and use the activation - running into Smaug or something unprepared would have been bad!

Most levels were pretty easy, so that I felt willing to spend lots of mana on individual uniques. A couple of times I ended up with no mana and half a level to go; and no altars at all for most of the game, essentially a non-issue in terms of game play. Ditto the circles of power. I might tweak the code to ensure that there's one of each per level if the desire is to have them play a significant role.

Happy to have gotten through without a deadly stupid mistake, but didn't do that much or me as a variant, despite some *really* cool handling of terrain (bookshelves, tables, whatever).

Oh - only ever found one functioning fountain, so again a non-issue really.

On 30.10.2012 04:03 ewan wrote:
Pretty low ability to statgain, but seemed OK in terms of balance, btw.

Was glad to find the hammer to get 6 blows - only melee weapon I ever felt was doing any good, really.

Failure rates on many devices were too high to ever use even at high level and high WIS (like, 85% or so). Seems odd.

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