The Angband Ladder: Desdemona, Human Spellsword by ewan

  [Halls of Mist 1.3.1 Character Dump]

 Name   Desdemona     Level        37/37           CB  Base  RB  EB  Stat
 Sex    Female        Cur Exp    3218958     STR: (+2)  16   +0  +4   20
 Race   Human         Max Exp    3218958     MEM! (+1)  20   +0  +2   22
 Class  Spellsword    Cur Depth       48     WIS: (-3)  14   +0  +6   20
 Title  ***WINNER***  Min Depth       48     DEX: (+0)  19   +0  +5   24
 Deity  Eostre        Gold      10005835     CON: (+0)  19   +3  +4   26
                                             PRE: (+1)   8   +1  +0    9
 Wounds         Wit   Infra    0 squares
 Hits     697 / 697   Spells   10 squares
 Mana      39 / 792
 identify   0 /   2   Burden   150.2/180   Eostre       Fighting       56 (+29)
 recover    2 /   3   Armor     [27,+65]   CON+++       Shooting       55 (+41)
 escape     2 /   2   Blows       6/turn                Throwing       47 (+25)
                      Melee Damage   2d8                Magic Device       57%
                      Shots       1/turn                Saving Throw       56%
                      Thrown Damage   3*
                                                        Stealth      Excellent
 You are one of several children of a Serf.  You are a  Perception         79%
 credit to the family.  You have blue-gray eyes,        Jumping            75%
 straight black hair, and a dark complexion.            Alchemy            64%
                                                        Navigation         70%

  [Resists & Abilities]

  No  Blind:.........+....  Telepathy:...+..........      Speed:...........+..
  Free Actn:........+.....  See Invis:.........+....       Mana:..............
  Hold Life:..............  Invisible:..............     Health:..............
    Bravery:........+.....       Luck:..............   Spl. Dur:..............
  No Dsease:..............    Stealth:......++......   Spl. Dam:..............
    No Stun:..............    Jumping:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:....+....+....      Taint:..............
     No Cut:..............  Infra-vsn:..............    Disrupt:..............
    No Conf:.........+....     Ambush:..............  Drn Items:..............
      Regen:..............      Blows:..............    Drn Exp:..............
  Fthr Fall:..............  Msl Range:....+.........   Teleport:..............
      Light:.....*........  Mgt Throw:..............  Aggravate:..............

  Acid :100%......+.+...+.  Dises:24% ............+.  Nethr:11% ............+.
  Elec :60% +..+..+.....+.  Light:13% ............+.  Chaos:38% ........+...+.
  Fire :90% ...+..+.....++  Dark :13% ............+.  Disen:2%  ..............
  Cold :33% ......+.....+.  Sound:38% ........+...+.  Time :2%  ..............
  Water:28% ...+........+.  Shard:13% ............+.  Mana :2%  ..............
  Poisn:44% ......+.....+.  Nexus:11% ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~[()]]]              \}=="~[()]]]              \}=="~[()]]]



  [Last Messages]

> It was a good hit!
> Hit.
> It was a good hit!
> The Marilith is no longer stunned.
> Hit. <4x>
> The Marilith hits you.
> You have absorbed all the damage.
> Hit. <16x>
> You have destroyed the Marilith.
> You have no room for a Scroll titled "rollech" of *Identify*.
> Wearing on your right hand: The Ring of Saturn (d).
> You see no more Scrolls titled "rollech" of *Identify*.
> You wasted a charge.
> It whines, glows and fades...
> You are surrounded by a white light.


  [Character Equipment]

a) a Claw Hammer of *Shocking* (+7, 2d8)
   It was dropped by a Vargr enchantress on dungeon level 38.
b) an Elven Longbow of Light (+16, x6, 13)
   It was dropped by a Spirit drake on dungeon level 33.
c) a Jet Ring of Accuracy (+11)
d) The Ring of Saturn (charging)
   It was dropped by The Thin White Duke on dungeon level 48.
e) a Sapphire Amulet of the Marksman (+3)
f) an Eucalyptus Torch of Wisdom <617> (+4 wis)
g) The Mithril Chain Mail 'Belegennon' [19,+10] (+4 stealth)
   It was dropped by a Sluagh on dungeon level 38.
h) a Fur Cloak of Stealth [2,+4] (+2)
   It was dropped by a Young gold dragon on dungeon level 38.
i) The Small Metal Shield of Thorin [3,+13] (+4)
   It was lying on the floor on dungeon level 41.
j) The Iron Helm 'Holhenneth' [3,+7] (+2) {Azog, king of the Uruk-Hai}
   It was dropped by Azog, king of the Uruk-Hai on dungeon level 19.
k) a Set of Silk Gloves of Agility [0,+8] (+5)
   It was dropped by a Death knight on dungeon level 44.
l) a Pair of Leather Sandals of Speed [0,+7] (+4) {Dom, the Black Goblin}
   It was dropped by Dom, the Black Goblin on dungeon level 32.


  [Character Inventory]

a) 3 Books of Magic Spells [Esoteric Energies] {90% off}
b) 3 Books of Magic Spells [Sorcerous Adjurations] {90% off}
c) 3 Books of Magic Spells [Blaze of Thaumaturgy] {10% off}
d) 3 Books of Magic Spells [Evocations of Power] {50% off}
e) a Book of Magic Spells [Resistance of Scarabtarices] {Bert the stone troll}
   It was dropped by a Forest troll on dungeon level 25.
f) a Book of Magic Spells [Mordenkainen's Escapes]
   It was dropped by a Troll chieftain on dungeon level 38.
g) a Book of Magic Spells [Kelek's Grimoire of Power]
   It was dropped by a Sluagh on dungeon level 38.
h) 27 Misty Potions of Heroism {10% off}
i) 29 Puce Potions of Cure Critical Wounds {10% off}
j) 2 Tangerine Potions of Cure Mortal Wounds
k) 15 Copper Speckled Potions of Restore Life Levels
l) 3 Scrolls titled "faash ornsun" of Holy Chant {25% off}
m) 2 Molybdenum Rods of Healing {Smaug the Golden}
   They were dropped by Smaug the Golden on dungeon level 47.
n) a Silver-Plated Wand of Dragon's Breath (3 charges)
o) a Cottonwood Staff of Holiness (3 charges)
   It was dropped by a Felpurr enchantress on dungeon level 41.
p) a Ruby Ring of Protection [+15] {squelch}
q) 2 Yew Torches of Truth <4000> (+3 perception)
r) 17 Silver-Tipped Arrows of Slay Evil (+10, 1d7, +0) {Itangast the Fire Drak}
   They were dropped by Itangast the Fire Drake on dungeon level 45.
s) 14 Iron-Tipped Arrows of Slay Evil (+11, 1d7, +0)
   They were lying on the floor on dungeon level 35.
t) 13 Iron-Tipped Arrows of Acid (+8, 1d7, +0)
   They were dropped by a Drooling algroth on dungeon level 38.
u) 8 Seeker Arrows of Slay Animal (+10, 3d9, +3)
   They were dropped by a Mature multi-hued dragon on dungeon level 42.
v) 14 Seeker Arrows of Slay Demon (+9, 3d9, +3) {Akhorahil the Blind}
   They were dropped by Akhorahil the Blind on dungeon level 46.
w) 17 Seeker Arrows (+5, 3d9, +3)


  [Home Inventory]

a) 2 Books of Mystic Lore [The Seven Steps to Transcendence] {Bolg, son of Azo}
b) 3 Smooth Orange Mushrooms of Restore Dexterity
c) 2 Light Green Powder vials of Blinding Flash {10% off}
d) a Vermilion Potion of Speed
e) a Scroll titled "sunfor turscre" of Genocide
f) a Dragon Talisman of Fire Bolts
g) a Wolf Talisman of Frost Bolts
h) an Aluminum Amulet of Protection from Skultgard
i) a White Gold Amulet of Brightness
j) an Azure Amulet of Wisdom (+6)
k) 3 Teak Torches of Thievery <4000> (-4)
l) a Maple Torch of Telepathy <4000>
m) Blue Dragon Scale Mail [25,+13]
n) a Small Metal Shield of Preservation [3,+11] {Rogrog the Black Troll}
   It increases resistances: +25% poison.  
   It was dropped by Rogrog the Black Troll on dungeon level 38.
o) a Lead-Filled Mace of Corrosiveness (+10, 3d10)
   It was dropped by a Minor horror on dungeon level 38.
p) an Arrow of Frost (+16, 1d5, +0)
   It was dropped by an Ancient green dragon on dungeon level 38.
q) 13 Iron-Tipped Arrows (+3, 1d7, +0) {Nod, the goblin assassin}
   They were dropped by Nod, the goblin assassin on dungeon level 26.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Brodda, the Easterling               has been killed on level 3 
Mughash the kobold lord              has been killed on level 8 
Whiskers the Rebel                   has been killed on level 8 
Golfimbul, the hill orc chief        has been killed on level 44 
Aello                                has been killed on level 33 
Celaeno                              has been killed on level 46 
Ocypete                              has been killed on level 38 
Ufthak of Cirith Ungol               has been killed on level 38 
Ulfast, son of Ulfang                has been killed on level 26 
Nod, the goblin assassin             has been killed on level 26 
Gorbag, the Orc Captain              has been killed on level 38 
Bolg, son of Azog                    has been killed on level 38 
Jenny Greenteeth                     has been killed on level 18 
Azog, king of the Uruk-Hai           has been killed on level 19 
Sangahyando of Umbar                 has been killed on level 25 
Angamaite of Umbar                   has been killed on level 25 
Ulwarth, son of Ulfang               has been killed on level 39 
Bigfoot                              has been killed on level 37 
Dom, the Black Goblin                has been killed on level 32 
Uldor the Accursed                   has been killed on level 25 
Draebor, the imp                     has been killed on level 38 
Scuttle                              has been killed on level 30 
Shelob, Spider of Darkness           has been killed on level 37 
Lokkak, the ogre chieftain           has been killed on level 39 
Bert the stone troll                 has been killed on level 28 
Lorgan, chief of the Easterlings     has been killed on level 39 
The Queen Ant                        has been killed on level 39 
Castamir the Usurper                 has been killed on level 40 
Kavlax the Many-Headed               has been killed on level 38 
Uvatha the Horseman                  has been killed on level 37 
Medusa, the Gorgon                   has been killed on level 36 
Rogrog the Black Troll               has been killed on level 38 
Adunaphel the Quiet                  has been killed on level 37 
Akhorahil the Blind                  has been killed on level 46 
Vargo, Tyrant of Fire                has been killed on level 42 
Itangast the Fire Drake              has been killed on level 45 
Ariel, Queen of Air                  has been killed on level 42 
Smaug the Golden                     has been killed on level 47 
The Thin White Duke                  has been killed on level 48 
Total: 39 uniques killed


  [Cheat Options]

Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)



Posted on 30.10.2012 04:03

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8953. on the Ladder (of 19090)
4. on the Halls of Mist Ladder (of 59)
12. for this player (

Comments

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On 30.10.2012 04:03 ewan wrote:
Comp character.

On 30.10.2012 04:12 ewan wrote:
Only the second winner? Really??

Well, huh. It didn't seem that hard, especially after I got to use Absorb Hit - that is an *insane* spell and I ran it in every fight from then on. Massive massive help.

[I found the statue of Flashback during the game, and figured that it must be a previoous impressive char. very nice touch!]

Just read the comments on that char about equipment: I definitely agree on weapons (there were a bunch that looked good but needed far higher STR to use; almost no decent light weapons). I found, hmm, the 4 artifacts I'm wearing and 3 others (Hellwind bow and two of the Paur gauntlets) all of which went to altars. And one of those 7 came from the Duke :). Lots of goodish bows, plenty of arrows, very important to this char.

On 30.10.2012 04:25 Antoine wrote:
Wow, you are beating your enemies to death with a clawhammer!

On 30.10.2012 04:29 ewan wrote:
not only that, but a clawhammer does 2d8 base damage :-)

On 30.10.2012 20:21 miihkali.lehtinen@gmail.com wrote:
Congrats!

I'll build a statue for you too, near Eostre's altar. Do you want to tweak the name of the comp character to personalize it? What's your color?

You commented on very high device fail rates elsewhere -- they depend on Presence, which is your lowest stat by a huge margin.

Good to hear that bows were useful. I've also received critique that they suck.

AC is a bit broken, I think. That's probably why the Duke didn't hit you in melee. Luckily, the armor mechanics will be replaced with a brand new system in the future.

Also, melee weapons will receive a *big* facelift. I'll make sure that weapons get better the deeper you descend, and that there are good weapons for everybody. Sadly, Claw Hammer will be gone. :)

There's still hope for other competitors. The lower your Min Depth is when you win, the bigger bonus multiplier you receive!!!

I'm not surprised that the game balance isn't that fun at deeper levels. It's still a work in progress. Especially considering that Ironband mana was just implemented a couple of weeks ago. :)

On 30.10.2012 20:24 Mikko Lehtinen wrote:
That was me, writing on a phone with a good keyboard but no copy/paste. Got logged out before I sent the comment.

On 30.10.2012 20:30 Mikko Lehtinen wrote:
I remember that Eytan tried to tune down Absorb Hit several times in EyAngband. Unsuccessfully, it seems. :)

On 30.10.2012 20:35 ewan wrote:
A statue would be neat :). Red, perhaps? But Desdemona is fine.

Devices relying on PRE? Huh. That would never have occurred to me, but it explains the high fail indeed, and gives a reason for boosting PRE - so good gameplay, I expect.

Bows were very mixed. The bow here is good because it would blind monsters quite often, which was neat and helpful; the big advantage of bows though is their range,which is (I assume intentionally) much MUCH longer than spells. So they take some care to set up - in particular, combining with stealth and lighting areas appropriately - or maximum effect, but can then I think be very good. Overall just fine, I think; perhaps the perception of being bad is because light radius is generally very small, and enemies often very fast to close?

The Duke did *hit* me occasionally, but just not hurt me: with Absorb Hit running and him just doing basic 'HURT' damage, no actual effect. Which was so much less worrying than the monsters near him in depth!

I actually thought - in contrast to the series of one-off gripes - that game balance was OK; appropriately tricky, felt like a high risk of death *but* manageable with care. I think that the biggest gripe is that there seemed to be a lot of chance in how relevant and/or possible some of the unique chrome bits - circles, altars, etc. - would be for any given char, and the answer in this case was 'not very.' More accurate help files would also be a big improvement. And the Raal's bug is VERY irritating!

In general I think anyone constructing a variant should be commended, so apologies for the negatives in my comments. I might even try a second time with a different spellsword to see whether I can improve the score, now that I know the TWD is not so hard; hope for better kit drops, I guess, although Thorin was a huge and pleasant surprise :).

On 30.10.2012 20:44 Mikko Lehtinen wrote:
Also Spell Range depends on Presence!

Something is boosting your spell range by 3. Amulet of the Marksman, maybe?

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