The Angband Ladder: Chudus, RohanKnight Unbeliever by <chudus@go2.pl>

  [ToME 2.1.2 Character Dump]

 Name  : Chudus                 Age                 71       STR: 18/***       
 Sex   : Male                   Height              62       INT:  18/34       
 Race  : Zombie RohanKnight     Weight              80       Wis: 18/101 18/106
 Class : Unbeliever             Social Class         4       DEX: 18/***       
 Body  : Player                                              Con: 18/*** 18/***
 God   : Nobody                                              CHR:  18/64       
                                                                               
 + To Melee Hit         129 Level             50    Max Hit Points      1389   
 + To Melee Damage       91 Experience  15411922    Cur Hit Points      1361   
 + To Ranged Hit         62 Max Exp     15411922    Max SP (Mana)         52   
 + To Ranged Damage      14 Exp to Adv.    *****    Cur SP (Mana)          0   
   AC                 48+74 Gold          179390                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[97]Perception  : Fair         Blows/Round:  17        
 Bows/Throw  : Legendary[17]Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  102d7+1547
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 40 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have dark brown eyes, straight auburn hair, and an               
          average complexion.                                                  
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mordor: Level 66 (3300')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 1 (50')
        Nether Realm: Level 666 (33300')
        Dol Guldur: Level 70 (3500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 20th Quelle of the 2890th year of the third age.
 It now is 34 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : ..+++...........            
        Add Int   : ..+......+......            
        Add Wis   : ..+..........+..            
        Add Dex   : ..+++....+......            
        Add Con   : ..+++........+..            
        Add Chr   : ..+......+....+.            
        Mul Mana  : ..+.............            
        Mul SPower: ..+.............            
        Add Stea. : ......++........            
        Add Sear. : .......+.+......            
        Add Infra : ....+...........            
        Add Tun.. : ..............+.            
        Add Speed : +.++++...+.....+            
        Add Blows : +.............+.            
        Vampiric  : +...............            
        Slay Anim.: .............+..            
        Slay Evil : +...............            
        Slay Orc  : .............+..            
        Slay Troll: ..............+.            
        Slay Drag.: +............+..            
        Kill Drag.: ..............+.            
        Poison Brd: +............++.            
        Elec Brand: +...............            
        Fire Brand: +.............+.            
        Cold Brand: +............+..            
        Sust Str  : ..+.............            
        Sust Int  : ..+.....+.......            
        Sust Wis  : ..+.............            
        Sust Dex  : ..+........+....            
        Sust Con  : ..+.............            
        Sust Chr  : ..+........+....            
        Invisible : +.+.............            
        Mul life  : ................            
        Imm Acid  : ..+.............            
        Imm Elec  : ..+...+.+.......            
        Imm Fire  : +.+.............            
        Imm Cold  : ..+.............            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ..+.+....++.....            
        Hold Life : .....+.........+            
        Res Acid  : ......+.+.......            
        Res Elec  : +.....+.........            
        Res Fire  : +.....+....+....            
        Res Cold  : +.....+.++.....+            
        Res Pois  : ..+...+....+...+            
        Res Fear  : +...+..........+            
        Res Lite  : .....+..++......            
        Res Dark  : .....+...+......            
        Res Blind : ..+......+......            
        Res Conf  : .......+........            
        Res Sound : ......+..+......            
        Res Shard : .........+.+....            
        Res Neth  : ..+.....+..+....            
        Res Nexus : ................            
        Res Chaos : +....+.....+....            
        Res Disen : +.+.............            
        Aura Elec : +...............            
        EvilCurse : +...............            
        Hide Type : ..++++...+......            
        Show Mods : +............++.            
        Insta Art : ..++++..........            
        Lite      : .........+......            
        See Invis : ..+.++...+.....+            
        Digestion : +..............+            
        Regen     : ..+.+...........            
        Ign Acid  : +.++++++++.+.++.            
        Ign Elec  : +.++++++++.+.++.            
        Ign Fire  : +.++++++++.+.++.            
        Ign Cold  : +.++++++++.+.++.            
        Activate  : ..++.+...+......            
        Drain Exp : +.+.............            
        Teleport  : +...............            
        Aggravate : +...............            
        Cursed    : +.++............            
        Hvy Curse : +.+.............            
        Prm Curse : ..+.............            
        Fly       : ...............+            
        Orc.ESP   : .....++.........            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        Evil.ESP  : ...+............            
        Full ESP  : ..+.............            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2


Skills (points left: 0)
 - Combat                                        37.800 [0.800]
	  - Weaponmastery                               50.000 [1.050]
	 	  . Sword-mastery                             50.000 [0.400]
	 	  . Axe-mastery                               00.000 [0.400]
	 	  . Hafted-mastery                            00.000 [0.400]
	 	  . Polearm-mastery                           00.000 [0.400]
	  . Archery                                     01.000 [0.600]
	  . Antimagic                                   50.000 [0.650]
 - Sneakiness                                    01.000 [0.900]
	  . Disarming                                   01.000 [0.900]
 . Monster-lore                                  01.500 [0.500]

 You felt under the evil influence of the One Ring and decided to wear it.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 2 princesses.
 You became a new force of darkness and enslaved all free people.

 You have defeated 3113 enemies.


  [Fates]

You are fated to meet an Agent of the black market on level 1.


  [Character Equipment]

a) The Dark Sword 'Mormegil' (E:3570413, L:41) (6d7) (+27,+12) [-20] (+5 to
speed)
    It generates an antimagic field.  It increases your speed and attack
    speed by 5.  It does extra damage from electricity, fire and frost.
    It poisons your foes.  It drains life from your foes.  It is especially
    deadly against dragons.  It fights against evil with holy fury.  It
    makes you invisible.  It provides immunity to fire.  It makes you 
    completely fearless.  It provides resistance to electricity, fire,
    cold, chaos and disenchantment.  It allows you to sense the presence
    of trolls and giants.  It slows your metabolism.  It produces an electric
    sheath.  It drains mana, life and experience.  It induces random
teleportation.
    It aggravates nearby creatures.  It is heavily cursed.  It carries
    an ancient foul curse.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient red dragon on level 101 
    of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
    It can be activated for powerful things if it is being worn. It grants
    you the power of change the world if it is being worn.  It increases
    your strength, intelligence, wisdom, dexterity, constitution, charisma,
    speed and spell power by 5.  It increases your mana capacity by 100%.
    It makes you invisible.  It sustains your strength, intelligence, wisdom,
    dexterity, constitution and charisma.  It provides immunity to acid,
    electricity, fire and cold.  It provides immunity to paralysis.  It
    provides resistance to poison, blindness, nether and disenchantment.
    It allows you to see invisible monsters.  It gives telepathic powers.
    It speeds your regenerative powers.  It drains mana, life and experience.
    It is permanently cursed.  It cannot be dropped while cursed.  It 
    can re-curse itself.  It cannot be harmed by acid, cold, lightning
    or fire.  
f) The Ring of Tulkas (+4) {cursed}
    It can be activated for haste self (75+d75 turns) every 150+d150 turns 
    if it is being worn. It increases your strength, dexterity, constitution 
    and speed by 4.  It allows you to sense the presence of evil beings.
    It is cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Bile Demon on level 101 of Angband.
k) The Necklace 'Nauglamir' (+3)
    It provides light (radius 3) forever.  It increases your strength,
    dexterity, constitution, infravision and speed by 3.  It provides 
    immunity to paralysis.  It makes you completely fearless.  It allows
    you to see invisible monsters.  It speeds your regenerative powers.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 95 of Angband.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed 
    and luck by 3.  It provides resistance to life draining, light, dark 
    and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs
    on level 101 of Angband.
n) Elven Mithril Plate Mail of Immunity (-3) [35,+28] (+1 to stealth)
    It increases your stealth by 1.  It provides immunity to electricity.
    It provides resistance to acid, electricity, fire, cold, poison and
    sound.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 99 of
    Angband.
o) an Elven Cloak of Aman [4,+25] (+5 to stealth)
    It increases your stealth, searching and luck by 5.  It provides resistance
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You bought it from the Black Market.
p) The Small Leather Shield of Lagulin [2,+15]
    It sustains your intelligence.  It provides immunity to electricity.
    It provides resistance to acid, cold, light and nether.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Master mindcrafter in the town of
    Gondolin .
s) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
    It can be activated for analyze monster every 500+d100 turns if it
    is being worn. It provides light (radius 1) forever.  It increases
    your intelligence, dexterity, charisma, searching and speed by 3. 
    It provides immunity to paralysis.  It provides resistance to cold,
    light, dark, blindness, sound and shards.  It allows you to see invisible
    monsters.  It drains mana.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Bronze Thunderlord in a plain of 
    grass.
u) a Set of Leather Gloves of Free Action [1,+4]
    It provides immunity to paralysis.  
    You bought it from the Black Market.
x) The Pair of Metal Shod Boots of Cuarant [6,+13]
    It sustains your dexterity and charisma.  It provides resistance to
    fire, poison, shards, nether and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
z) (nothing)
{) The Seeker Bolt of Ilodhomir (4d5) (+21,+17) (+4)
    It increases your wisdom and constitution by 4.  It does extra damage
    from frost.  It poisons your foes.  It is especially deadly against
    dragons.  It is especially deadly against orcs.  It is especially 
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
|) The Pick of Finduin (1d3) (+15,+10) (+2 attacks)
    It increases your charisma, ability to tunnel and attack speed by 2.
    It does extra damage from fire.  It poisons your foes.  It is a great
    bane of dragons.  It is especially deadly against trolls.  It is a
    great bane of demons.  It is a great bane of undead.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 12 Potions of Cure Serious Insanity
b) a Potion of Cure Insanity
c) 5 Potions of Healing
d) a Potion of *Healing*
e) 3 Potions of Life
f) 6 Potions of Restore Life Levels
g) 43 Scrolls of Teleportation
h) 35 Scrolls of Word of Recall
i) 47 Scrolls of Identify
j) 37 Scrolls of *Identify*
k) 54 Scrolls of Satisfy Hunger
l) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of an Archon on level 99 of Angband.
m) The Ring 'Bastellob' (+3% of critical hits)
    It increases your constitution, infravision and ability to score critical
    hits by 3.  It sustains your wisdom.  It provides resistance to
electricity,
    blindness, confusion, nether and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level
    67 of Angband.
n) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns 
    if it is being worn. It provides light (radius 3) forever.  It increases
    your strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 94 of
    Angband.
o) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid,
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 
    101 of Angband.
p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and infravision 
    by 125.  It provides resistance to acid, electricity, fire, cold, poison,
    light, dark, confusion, nether and nexus.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It is permanently cursed. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 
    101 of Angband.
q) The Steel Helm 'Lebohaum' [20,+80]
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of a Pit Fiend on level 99 of Angband.
r) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It is very sharp and can cut your
    foes.  It is very sharp and make your foes bleed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 
    101 of Angband.
s) The Dagger 'Narthanc' (E:71431, L:27) (1d4) (+26,+17)
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It provides light (radius 1) forever.  It does extra damage
    from fire and frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It makes you invisible.  It provides resistance to fire, cold 
    and chaos.  It slows your metabolism.  It produces a fiery sheath.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    99 of Angband.
t) The Dark Sword 'Asaegir' (3d7) (+0,+11) (+2)
    It generates an antimagic field.  It increases your strength and
intelligence 
    by 2.  It does extra damage from electricity and fire.  It poisons
    your foes.  It produces chaotic effects.  It is very sharp and make
    your foes bleed.  It has been blessed by the gods.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 69 of Angband.
u) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
    It can be wielded two-handed.  It can be activated for word of recall
    every 200 turns if it is being worn. It increases your dexterity and
    charisma by 3.  It does extra damage from fire and frost.  It provides
    immunity to paralysis.  It provides resistance to fire, cold and light.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 
    101 of Angband.
v) The Horn of Helm (+2)
    It can be activated for sound ball (300) every 400 turns if it is 
    being worn. It increases your strength and constitution by 2.  It 
    provides immunity to cold.  It makes you completely fearless.  It 
    provides resistance to nether.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 62 of Mordor.
w) (nothing)


  [Home Inventory - Bree ]

a) a Parchment titled ``Demigods and their Uses''
    It can be activated for summon pet.  
    You found it in the remains of a Dread on level 68 of Angband.
b) a Potion of Cure Light Insanity
c) an Iron Rod of Cheapness of Nothing (50/50)
d) The Ring 'Elegoril' (+18) (+3)
    It increases your dexterity by 3.  It sustains your intelligence, wisdom 
    and charisma.  It provides resistance to acid.  It allows you to levitate.
    It speeds your regenerative powers.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it in the remains of a Spectral Mature red dragon on level
    95 of Angband.
e) a Dwarven Lantern of the Magi (+1)
f) The Phial of Galadriel (+4)
g) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Saruman of Many Colours on level 66
    of Mordor.
h) The Palantir of Orthanc (+2)
    It can be activated for clairvoyance every 100+d100 turns if it is
    being worn. It provides light (radius 2) forever.  It increases your
    intelligence, wisdom, searching and infravision by 2.  It provides
    resistance to blindness.  It allows you to see invisible monsters.
    It gives telepathic powers.  It drains mana.  It aggravates nearby
    creatures.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of Gothmog, the High Captain of Balrogs
    on level 101 of Angband.
i) The Anchor of Space-Time
j) The Bar Chain Mail of Tolwe (-2) [18,+13]
    It sustains your intelligence and charisma.  It provides immunity to
    acid.  It provides immunity to paralysis.  It provides resistance to
    life draining, poison, confusion, sound and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 99 of Angband.
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
    It can be activated for heal (777), curing and heroism every 300 turns 
    if it is being worn. It increases your intelligence, wisdom and stealth 
    by 4.  It makes you completely fearless.  It provides resistance to
    life draining, acid, electricity, fire, cold, poison and dark.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 99 of Angband.


  [Home Inventory - Gondolin ]

a) a Potion of Shape of Ent
b) 11 Potions of Cure Light Insanity
c) a Scroll of Curse Armor
d) a Scroll of Monster Confusion
e) a Ring of Speed (+11)
f) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if it
    is being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth and searching by 1.  It provides resistance
    to poison and dark.  It allows you to see invisible monsters.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 69 of Angband.
g) The Amulet of Carlammas (+2)
    It can be activated for protect evil (dur level*3 + d25) every 225+d225
    turns if it is being worn. It increases your constitution by 2.  It
    provides resistance to fire.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Bile Wyrm on level 68 of Angband.
h) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300 turns 
    if it is being worn. It increases your intelligence, wisdom, charisma,
    searching and infravision by 3.  It provides immunity to paralysis.
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    68 of Angband.
i) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns 
    if it is being worn. It provides light (radius 1) forever.  It increases
    your constitution by 3.  It sustains your intelligence, wisdom and
    constitution.  It provides resistance to life draining, cold, dark 
    and nether.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Saruman of Many Colours on level 66
    of Mordor.
j) The Phial of Undeath (-5) {cursed}
k) Chaos Dragon Scale Mail (-2) [30,+15]
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns if 
    it is being worn. It increases your intelligence, wisdom and constitution 
    by 3.  It provides resistance to acid, poison and confusion.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 68 of Angband.
m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity,
    fire, cold, confusion and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 103 
    of Angband.
n) Mithril Plate Mail (-3) [35,+3]
o) a Cloak of Mimicry [Ghost] of Immolation [1,+18]
    It provides resistance to fire.  It produces a fiery sheath.  It cannot
    be harmed by acid.  It cannot be harmed by fire.  
    You bought it from the Black Market.
p) a Cloak of Mimicry [Demon] of Aman [1,+37] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to light. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
q) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and nether.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Law on level 103 of
    Angband.
r) a Dragon Shield [8,+14]
s) The Spear of Orome (4d6) (+15,+15) (+4)
    It can be activated for stone to mud every 5 turns if it is being 
    worn. It increases your intelligence, wisdom, searching, infravision,
    ability to tunnel and speed by 4.  It does extra damage from fire.
    It is especially deadly against dragons.  It is especially deadly 
    against giants.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.
    It makes you completely fearless.  It provides resistance to life 
    draining, fire and light.  It allows you to levitate.  It allows you
    to see invisible monsters.  It allows you to sense the presence of
    giants.  It has been blessed by the gods.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
t) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs
    on level 101 of Angband.
u) The Bolt of Elienial (1d5) (+11,-2) (+4)
v) The Seeker Arrow of Bard (8d4) (+20,+15)
w) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It is a great bane of demons.
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 68 of
    Angband.
x) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of a Snaga on level 62 of Mordor.


  [Home Inventory - Minas Anor ]

a) The Crumpled Scroll of Mass Resurrection
b) The Ring of Power of Uvatha the Horseman (+4)
    It increases your constitution by 4.  It makes you invisible.  It 
    sustains your dexterity.  It makes you completely fearless.  It provides
    resistance to confusion, nexus and disenchantment.  It speeds your
    regenerative powers.  It drains experience.  It cannot be dropped 
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
c) The Ring of Power of Khamul, the Black Easterling (+4)
    It increases your strength by 4.  It makes you invisible.  It provides
    resistance to dark, confusion and sound.  It drains experience.  It
    cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Khamul, the Black Easterling on level
    95 of Angband.
d) The Amulet of Nurion (+4 to stealth)
    It increases your strength, constitution and stealth by 4.  It sustains
    your strength, intelligence, wisdom, dexterity, constitution and charisma.
    It provides resistance to life draining and sound.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Mature red dragon on level 95 of 
    Angband.
e) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
    It can be activated for star ball (150) every 1000 turns if it is 
    being worn. It provides light (radius 1) forever.  It provides immunity
    to electricity.  It provides immunity to paralysis.  It provides resistance
    to fire, cold, poison, light and dark.  It allows you to see invisible
    monsters.  It allows you to sense the presence of dragons.  It aggravates
    nearby creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
f) Law Dragon Scale Mail (-2) [30,+16]
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and charisma by 2.  It provides resistance
    to acid, electricity, fire, cold, shards and nexus.  It cannot be 
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a War troll on level 98 of Angband.
h) The Mithril Chain Mail of Lacharos (-1) [28,+11]
    It sustains your dexterity, constitution and charisma.  It provides
    immunity to electricity and fire.  It provides resistance to cold,
    nether, nexus and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 69 of Angband.
i) The Dagger 'Gionarwe' (1d4) (+10,+13)
    It does extra damage from acid, electricity and fire.  It is very 
    sharp and make your foes bleed.  It is especially deadly against trolls.
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 94
    of Angband.
j) The Cutlass of Isteleith (1d7) (+9,+12) (+3 attacks)
    It increases your intelligence, constitution and attack speed by 3.
    It does extra damage from fire.  It is a great bane of demons.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Home Inventory - Lothlorien ]

a) a Potion of Self Knowledge
b) The Thunderlord Coat of Marda [9,+25] (+5 to stealth)
    It increases your intelligence, constitution, charisma and stealth 
    by 5.  It sustains your intelligence, constitution and charisma.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid,
electricity,
    cold, blindness, confusion and nexus.  It allows you to sense the 
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It drains mana.  It aggravates nearby creatures. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .
c) The Cloak of Mimicry [Cold cloud] of Thalan [1,+17]
    It sustains your constitution.  It makes you completely fearless. 
    It provides resistance to fire and nether.  It produces a fiery sheath.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
d) The Rapier 'Galmarn' (1d6) (+7,+22) (+2 to speed)
    It provides light (radius 1) forever.  It increases your intelligence 
    and speed by 2.  It does extra damage from frost.  It produces chaotic
    effects.  It is a great bane of undead.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm on level 66 of Mordor.
e) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
    It increases your strength, constitution and speed by 2.  It does 
    extra damage from electricity.  It is very sharp and can cut your 
    foes.  It is very sharp and make your foes bleed.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It provides resistance to electricity, light 
    and dark.  It allows you to see invisible monsters.  It aggravates
    nearby creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Ancalagon the Black on level 101 of
    Angband.



Posted on 18.4.2003 17:07
Last updated on 21.4.2003 10:30

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2627. on the Ladder (of 19092)
813. on the ToME Ladder (of 3155)
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