The Angband Ladder: Nergalle, Half-Orc Priest by Darin

  [Angband 4.0.5 Character Dump]

 Name   Nergalle     Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     16  +2  -1  +0     17
 Class  Priest       Weight     9st 9lb   INT:     10  -1  -3  +0      6
 Title  Acolyte      Turns used:          WIS:     17  +0  +3  +0  18/20
 HP     -5/75        Game         67116   DEX:     16  +0  -1  +0     15
 SP     2/18         Standard      6723   CON:     10  +1  +1  +0     12
                     Resting         10

 Level                 10    Armor      [17,+27]    Saving Throw     44%
 Cur Exp              512                           Stealth          Bad
 Max Exp              512    Melee        2d4,+2    Disarm - phys.   35%
 Adv Exp              650    To-hit        26,-1    Disarm - magic   33%
                             Blows      1.0/turn    Magic Devices     37
 Gold                2500                           Searching        41%
 Burden           81.3 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -32.6 lb    To-hit        16,-1    Speed         Normal
 Max Depth      450' (L9)    Shots        1/turn

 You dedicated your life to the vilest of magics in another game. One
 morning, you awoke in Angband town, determined to repent your sins. Or
 is this all a ruse...?


rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> You have no more Scrolls of Phase Door (m).
> You hear a twang.
> You are hit by something sharp!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The kobold archer fires an arrow, but misses.
> You hear a twang.
> You are hit by something sharp!
> *** LOW HITPOINT WARNING! ***
> You hear a twang.
> You are hit by something sharp!
> You die.
> You have Studded Leather Armour of Resistance (-1) [12,+15] (g).
> You have 25 Arrows of Slay Animal (1d4) (+7,+5) (1).
> You have 19 Bolts of Slay Evil (1d5) (+8,+9) (0).

Killed by a kobold archer.

  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +3 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 7.2.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     
c) a Ring of Searching <+4>
     Dropped by a kobold archer at 350 feet (level 7)
     
     +4 searching skill.
     
f) a Wooden Torch (3324 turns)
     Radius 1 light.
     
g) Studded Leather Armour of Resistance (-1) [12,+15]
     Found lying on the floor at 400 feet (level 8)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield [2,+4]
     Found lying on the floor at 50 feet (level 1)
     
j) a Hard Leather Cap [2,+0]
     Dropped by a small kobold at 350 feet (level 7)
     
l) a Pair of Leather Sandals [1,+7]
     Found lying on the floor at 150 feet (level 3)
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Ration of Food
d) 2 Flasks of oil
e) 4 Potions of Boldness
f) a Potion of Resist Heat
g) 4 Potions of Resist Cold
h) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
i) 4 Potions of Speed
j) a Potion of Infravision
k) a Potion of Neutralize Poison
l) a Potion of Heroism
m) 2 Scrolls of Treasure Detection
n) 5 Scrolls of Light
o) 7 Scrolls of Blessing
p) 2 Scrolls of Satisfy Hunger
q) 2 Scrolls of Magic Mapping
r) a Wand of Magic Missile (8 charges)
s) 2 Wands of Wonder (34 charges)
     Cannot be harmed by lightning.
     
t) 2 Wooden Torches (5000 turns)
     Radius 1 light.
     




  [Character Quiver]

0) 19 Bolts of Slay Evil (1d5) (+8,+9)
     Slays evil creatures.
     
1) 25 Arrows of Slay Animal (1d4) (+7,+5)
     Slays animals.
     
2) 10 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 3.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       164     50'  Reached level 2
       471    100'  Killed Grip, Farmer Maggot's Dog
       471    100'  Reached level 3
       851     50'  Reached level 4
      1290    100'  Killed Fang, Farmer Maggot's Dog
      1424    100'  Reached level 5
      2090    150'  Reached level 6
      3354     50'  Reached level 7
      5226    450'  Reached level 8
      6220    350'  Reached level 9
      6651    350'  Reached level 10


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 15.5.2017 05:03

Download this dump

19. on the Competition No.205 Ladder (of 19)

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On 15.5.2017 05:06 Darin wrote:
Went down into the dungeon once, and had to WoR out without the money to buy another. So went down again, and read of ? of Deep Descent, and the rest (or at least Nergalle) was history.

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